Jump to content

The Rumour Thread


Recommended Posts

1 hour ago, Snorri Nelriksson said:

seeing warclans just seems  a cheap way to add options to the rooster without improving neither, as the ironjawz still have'nt got anything

I know people don't want to hear this, but until (if) Ironjawz get their own book again, I don't think GW considers them their own army that needs new models. To them, they probably think that they fixed the issue by merging them with Bonesplitterz and vice versa for them.

Edited by KriticalKhan
spelling error
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

12 minutes ago, KriticalKhan said:

I know people don't want to here this, but until (if) Ironjawz get their own book again, I don't think GW considers them their own army that needs new models. To them, they probably think that they fixed the issue by merging them with Bonesplitterz and vice versa for them.

Ironjawz doesn't really need new models, Honestly if you started a poll asking if Ironjawz players wanted 1-2 new kits or 6-10 you would probably find most would prefer the 1-2. It's a small line but it really does feel "complete", there isn't any fat and it doesn't really feel like anything is missing.

Most ironjawz players I see just want a megaboss on gore grunta and new 'ardboyz. Outside of that in order to introduce new models you're either going to end up with too much redundancy, or breaking the cohesive feel of the army. They're melee specialists, not a mixed arms force and they have everything they need to succeed as a combat phase powerhouse.

  • Like 5
  • Thanks 2
  • Sad 1
Link to comment
Share on other sites

34 minutes ago, KriticalKhan said:

I know people don't want to hear this, but until (if) Ironjawz get their own book again, I don't think GW considers them their own army that needs new models. To them, they probably think that they fixed the issue by merging them with Bonesplitterz and vice versa for them.

But they aren’t merged. You can still run an all-Ironjawz allegiance and it’s a solid one. And they have had two new units, one of which, Ironskull’z Boyz, has excellent utility.

Link to comment
Share on other sites

1 hour ago, Televiper11 said:

Certainly sounds like a risk but the Warclans tome didn’t read that way to me. As well, it’s likely based on lore that KO won’t be part of a United tome. They rebuffed Grombindral in BR: Be’lakor. But a reunion of Dispossessed & Fyreslayers makes a lot of sense and if KO can be allied in or 1-in-4, all the better.

I do play Warclans, but I would disagree that it really hit the mark.  Obviously it's a good book, but as someone who was chomping at the bit for new Orruk books, this one hit me as a real downer.  The 3 factions each feel a bit shallow (ruleswise) to me, almost like the initial wave of Lumineth (except Lumineth had more competitive viability). Like it's all just slightly different ways to get buffs and rush up the board.  I would have much preferred they bring out more distinct playtyles.  

Obviously though, I respect your take on this and it's perfectly valid.  I'm glad you enjoyed it!

Plus if they combine the duardin factions, that really makes me worried they won't do more models for Fyreslayers and KO.  They're each beautiful concepts and there's so much more they COULD do with KO and Fyreslayers that I worry they won't do it for either if they're just trying to soup them up.  I do KIND OF AGREE that rolling dispossessed and ironweld into Fyreslayers would work better, but I say that mainly because dispossessed and ironweld don't have their own actual allegiance abilities currently, so I wouldn't be too worried about losing out on alternative potential development, maybe a little for fyreslayers.

Really the only soup book I've enjoyed has been CoS, but that faction for me is a bit of a lore and model anomaly.  Obviously we knew they weren't going to ever get around to separate Freeguild AND Dispossessed AND Darkling Covens AND Wanderers, etc battletomes, so I was just happy to see them get some kind of decent rules finally.  The lore of the azyrite refugees also had a lot of really good setup going into CoS.  They're definitely trying to set something like that up for duardin, but so far they haven't really sold me on it.

Edited by willange
  • Like 6
Link to comment
Share on other sites

I see this - Ironjawz players don’t want new models - idea quotes often but I don’t believe it personally.  Ironjawz is the army that got me into aos in 2016 for the Season of War and the first ever army I fully painted to 2k in 25 years of hobby. 
 

I want more Ironjawz models to paint and to play with and I’ve wanted them for 5 years. Pretty sure there’s a lot of people like me out there. 

  • Like 15
Link to comment
Share on other sites

17 minutes ago, Ganigumo said:

Ironjawz doesn't really need new models, Honestly if you started a poll asking if Ironjawz players wanted 1-2 new kits or 6-10 you would probably find most would prefer the 1-2. It's a small line but it really does feel "complete", there isn't any fat and it doesn't really feel like anything is missing.

Most ironjawz players I see just want a megaboss on gore grunta and new 'ardboyz. Outside of that in order to introduce new models you're either going to end up with too much redundancy, or breaking the cohesive feel of the army. They're melee specialists, not a mixed arms force and they have everything they need to succeed as a combat phase powerhouse.

i think Ironjawz player just gave up asking for more model after 6 years of nothing really, outside of gameplay factor, general hobbyist probably want anything cool to revitalize them as an army. no one every going to say no to more things to paint.

  • Like 1
Link to comment
Share on other sites

@Ganigumo Ditch the Ardboyz altogether but I'd definitely take a Gruntaboss and a couple other new shinies. 

On the topic of Ironjawz and with the events of broken realms unfolding I had a thought about what the future may hold for Gordrakk as I'm very much hoping he does not bow to pony boi and keeps forging his own path in the lore. 

With that in mind lets take a look at a few fundamentals of my theory.

Nagash is defeated. I dont believe permanently but definitely gone for the time being. 

Things and entities keep being found in those Sigmar tomb things. (Cant recall their exact name)

A new "god" for destro has been freed and its been made clear that the forces of destro do indeed follow him. 

What if the future plays out into something like this, Gordrakk does not bow but is defeated or they just work together. Gordrakk finds the "crown of Sorcery" once belonged to Azhog the Slaughter in one of those sigmar tombs, perhaps inside Excelsius. This artifact has a good portion of Nagash still in it and Grants Gordrakk even more power and eventually leading the way for Nagash to return. 

Just a thought. 

Edited by Vasshpit
  • Haha 1
  • Confused 2
Link to comment
Share on other sites

10 minutes ago, Ganigumo said:

Most ironjawz players I see just want a megaboss on gore grunta and new 'ardboyz.

100% agree. As a Warclans player I think Bonesplitterz could use a little padding out too.

The dream would be a plastic rogue idol kit, and for the idol to be a mount option for a Wurrgog Prophet. This kit could double up as a prophet on foot if you build it unmounted then.

A dual kit for the Manual Weirdnob/Boarboy Boss would also be pretty cool.

I also feel like there's room for some sort of hunter stalker type hero too. Like a Bonesplitterz equivalent of The Predator.

  • Like 2
Link to comment
Share on other sites

  • Subscriber
15 minutes ago, Morglum StormBasha said:

I see this - Ironjawz players don’t want new models - idea quotes often but I don’t believe it personally.  Ironjawz is the army that got me into aos in 2016 for the Season of War and the first ever army I fully painted to 2k in 25 years of hobby. 
 

I want more Ironjawz models to paint and to play with and I’ve wanted them for 5 years. Pretty sure there’s a lot of people like me out there. 

I hear you. Ironjawz is the first AoS army I've managed to get a full force painted and also what made me warm to AoS after the shock of the end of the old world. 

Im making the most of what few kits they have, with every character mini being used at least twice converted and plenty of kitbashing, which the range lends it self to really well. 

Im excited for the new destruction, but would love to see more Ironjawz, like goregrunta mounted shamans and megabosses.

 

 

  • Like 4
Link to comment
Share on other sites

1 hour ago, KriticalKhan said:

I know people don't want to hear this, but until (if) Ironjawz get their own book again, I don't think GW considers them their own army that needs new models. To them, they probably think that they fixed the issue by merging them with Bonesplitterz and vice versa for them.

Exactly why I think United Duardin will/should happen. Fyreslayers I’m convinced are unlikely to ever see a new model release and GW can’t just keep releasing books with no new models. The only solution is to combine them into another book. You would have separate Fyreslayers, Kharadron Overlords and Dispossessed allegiance abilities as well as a United faction allegiance like Orruk Warclans does it

  • Like 1
  • Confused 1
Link to comment
Share on other sites

6 minutes ago, Joseph Mackay said:

Exactly why I think United Duardin will/should happen. Fyreslayers I’m convinced are unlikely to ever see a new model release and GW can’t just keep releasing books with no new models. The only solution is to combine them into another book. You would have separate Fyreslayers, Kharadron Overlords and Dispossessed allegiance abilities as well as a United faction allegiance like Orruk Warclans does it

wouldn't that conversely ****** KO and them getting models as well.

I feel like this approach screwed both Bonesplitterz and Spiderfang as well in the past

  • Like 5
  • Thanks 1
Link to comment
Share on other sites

2 hours ago, Ganigumo said:

Ironjawz doesn't really need new models, Honestly if you started a poll asking if Ironjawz players wanted 1-2 new kits or 6-10 you would probably find most would prefer the 1-2. It's a small line but it really does feel "complete", there isn't any fat and it doesn't really feel like anything is missing.

Most ironjawz players I see just want a megaboss on gore grunta and new 'ardboyz. Outside of that in order to introduce new models you're either going to end up with too much redundancy, or breaking the cohesive feel of the army. They're melee specialists, not a mixed arms force and they have everything they need to succeed as a combat phase powerhouse.

While I sorta agree with your point, it wouldn't hurt to get a ranged/specialist unit, just for variety's sake. Their current roster is kind of small and bland, which isn't great since they are the face of GA:Destruction. I am saying nothing like proper Archers, but maybe short ranged Ardboyz throwing rocks or axes.

Edit: And maybe a plastic Rogue Idol made from fortresses they torn down.

Edited by dirkdragonslayer
  • Like 2
Link to comment
Share on other sites

2 hours ago, novakai said:

wouldn't that conversely ****** KO and them getting models as well.

I feel like this approach screwed both Bonesplitterz and Spiderfang as well in the past

I am fairly confident this edition will use dwarves/duardin in a similar narrative fashion as 2.0 used elves/aelves. Grungi is one of the few characters already referenced in the build up to the new edition having reforged the SCE's armour. He is also the staunchest of Sigmar's allies. Dwarves are the traditional enemies of most Destruction factions. Broken Realms hinted at a major character's return. KO have recently been part of a major storyline that will likely make their ability to travel by air more relevant than ever. 

I am not a big fan of a 'Universal Duardin' option for pretty much the reasons stated above. However, I can imagine Fyreslayers being brought into a larger Duardin faction but not the more popular Kharadron Overlords. However, I personally feel like we are more likely to have a Dispossessed army separate from Fyreslayers. Personally, I think it would be cool if they were divided between Valaya's female followers and Grungni's mechanical golems giving the army a unique take on the classic Duardin tropes. This would also let the Duardin in cities keep their visual identity. I think Chaos Dwarves are a potential although I would like if they were a playable subfaction in Slaves to Darkness. I think they would help expand the range, providing ranged support and warmachines. So by the end of the next edition: I could imagine KO, Fyreslayers, and Dispossessed, meanwhile being represented and in both Cities and Slaves to Darkness which will have continued or expanded Duardin presence. I doubt that any of my hopes or predictions will ring true but either way I think the next edition will be a great time for Duardin fans. 
 

Edited by Neverchosen
  • Like 4
Link to comment
Share on other sites

I'd be all over the Dwarves being combined as an army personally, even better with some new ' basic' dwarves thrown in! I love the idea of Fyreslayers and KO's as units but honestly think they are too samey to be interesting as a solo army ( particularly Fyreslayers, those models really aren't that far off being identical from eachother and slayers as a horde instead of elite just never sat right with me).  

  • Like 3
  • Confused 5
Link to comment
Share on other sites

My personal feelings on the potential Dawi reunion is so long as it’s just in the fluff it’s golden(as in as long as they write more stories about the three factions teaming up and living side by side then all is good). 
 

I don’t think we’ll see Grungi on the tabletop anytime soon, he’s too busy being the Cawl to Sigmar’s Guilliman to make a 40K comparison(the guy making all the weapons the other needs to keep the empire together). However, I do believe we may receive a Grombrindal model, as the White Dwarf magazine has had a series of short stories about him visiting the various factions trying to teach them different lessons(and shape shifting to look like each faction as needed).

Link to comment
Share on other sites

Individual battletomes and a combined battletome

Imagine if Skaven got that- Make running mono-clan more meaningful than just giving different battleline options
Running mono-Clan Moulder gives bonus to their summon chance
Mono-Pestilens more virulent
Mono-Skryre explode more
Mono-Verminus fight better
And Mono-Masterclan wont be a thing, just rolled into the Skaventide

But I digress- as far as rumours of combined stunty factions I hope that

  1. They retain their individual identity
  2. A "dwarf warclans" book doesn't leave out any cities of sigmar dwarves
  3. That existing factions like KO and Fyreslayers still get their own updates, i.e. future models

 

  • Like 1
Link to comment
Share on other sites

I think people are looking at the situation slighty backwards. 

Currently there are 24 battletomes. Across 2nd edition there were 11 substantial (more than 3 kits) updates including 2 each for Slaanesh and Lumineth. 

Gw is unlikely to substantially increase the rate they put out updates especially with the current supply situation. 

If we allow one extra for covid that means third edition will have at most 12 miniature updates. Since AoS has started gw has put out about 1 all new book a year. That leaves 9 of the existing battletomes to get updates. 

So essentially two thirds of the current factions will not see a substantial update this edition. That doesn't mean those armies will get nothing. We will continue to see single heroes, underworlds or warcry warbands etc. 

All that is to say that a book with a radically changed format like the warclans allows gw to give new life to a faction without adding a lot of new units. 

 

When the warclans book was being planned gw were probably already aware of the plans for third edition at least as it applies to minis. Jes Goodwin said that they start concept work for a big boxed set up to 5 years in advance. It is entirely possible that gw knew there wouldn't be an update to the Ironjawz  or Bonesplittas until third edition and so decided to do a combined book. 

We would all love for every faction to get a big update but in reality that simply isn't going to happen. 

If GW decides that now isn't the time for new KO or Fyreslayer kits, that's unfortunate but I think that  a book that gives new ways to play those armies both individually and in combination is a positive move. 

  • Like 3
Link to comment
Share on other sites

KO did actually got a new kit though (dirigible suit guy) and pseudo release units like the CC guy and New Bugman so I do actually think GW want to make more KO in the near future. It seems like a concept they want to build upon as they maybe a perennial favorite in the community.

fyreslayer with how they have been treated or done by are probably a lost cause though and I sort feel bad about it.

  • Like 2
Link to comment
Share on other sites

1 hour ago, Chikout said:

I think people are looking at the situation slighty backwards. 

Currently there are 24 battletomes. Across 2nd edition there were 11 substantial (more than 3 kits) updates including 2 each for Slaanesh and Lumineth. 

Gw is unlikely to substantially increase the rate they put out updates especially with the current supply situation. 

If we allow one extra for covid that means third edition will have at most 12 miniature updates. Since AoS has started gw has put out about 1 all new book a year. That leaves 9 of the existing battletomes to get updates. 

So essentially two thirds of the current factions will not see a substantial update this edition. That doesn't mean those armies will get nothing. We will continue to see single heroes, underworlds or warcry warbands etc. 

All that is to say that a book with a radically changed format like the warclans allows gw to give new life to a faction without adding a lot of new units. 

 

When the warclans book was being planned gw were probably already aware of the plans for third edition at least as it applies to minis. Jes Goodwin said that they start concept work for a big boxed set up to 5 years in advance. It is entirely possible that gw knew there wouldn't be an update to the Ironjawz  or Bonesplittas until third edition and so decided to do a combined book. 

We would all love for every faction to get a big update but in reality that simply isn't going to happen. 

If GW decides that now isn't the time for new KO or Fyreslayer kits, that's unfortunate but I think that  a book that gives new ways to play those armies both individually and in combination is a positive move. 

I can agree with that but to be fair it's not only about new miniatures. Right now order have 6 elven factions: umbraneth, sylvaneth, idoneth, lumineth, kurnoti and DoK(6.3 if we will consider CoS); humans have 1: SCE (1.3 with CoS) and dwarfs have 2: KO, FS (2.3 with CoS). If GW have no plans to combine elven factions (Sylv+kurnoti, Umbra+DoK, Deepkins+Realmlords) then combining KO and FS will be totally unfair for player base of dwarven factions. If this will happens order grand alliance could be called Aelves grand alliance. 

  • Like 4
Link to comment
Share on other sites

7 minutes ago, cofaxest said:

I can agree with that but to be fair it's not only about new miniatures. Right now order have 6 elven factions: umbraneth, sylvaneth, idoneth, lumineth, kurnoti and DoK(6.3 if we will consider CoS); humans have 1: SCE (1.3 with CoS) and dwarfs have 2: KO, FS (2.3 with CoS). If GW have no plans to combine elven factions (Sylv+kurnoti, Umbra+DoK, Deepkins+Realmlords) then combining KO and FS will be totally unfair for player base of dwarven factions. If this will happens order grand alliance could be called Aelves grand alliance. 

I agree with this. I hope GW doesn’t treat dwarves as less important than aelves. Just because they’re half the size, doesn’t make them any less of a person!

  • Thanks 2
  • Haha 2
Link to comment
Share on other sites

If gw want to diminish rhe number of Order battletomes they should start with the elves,they should reunite Sylvaneth+wanderers+Kurnothi and Dok+privateers and possibly Malerion,Idoneth should be let alone though and also Lumineth as they have lost the high elves in Cos.

But i could see elves players don't wanting them as dwarf players hate the idea of a unified battletome.

Let's see how it pan out, i think this edition they'll focus more on expanding the armies than create new ones (or i'd say less than previous editions) considering the Soulblight battletome.

  • Like 2
  • Confused 1
Link to comment
Share on other sites

13 minutes ago, cofaxest said:

I can agree with that but to be fair it's not only about new miniatures. Right now order have 6 elven factions: umbraneth, sylvaneth, idoneth, lumineth, kurnoti and DoK(6.3 if we will consider CoS); humans have 1: SCE (1.3 with CoS) and dwarfs have 2: KO, FS (2.3 with CoS). If GW have no plans to combine elven factions (Sylv+kurnoti, Umbra+DoK, Deepkins+Realmlords) then combining KO and FS will be totally unfair for player base of dwarven factions. If this will happens order grand alliance could be called Aelves grand alliance. 

Slyvaneth have just one Aelf in their ranks. Kurnothi and Umbraneth aren't a thing yet.

Unfortunately for Duardin fans, the scales have always been tilted in the favour of the Aelves. In old 8th edition there were three elf books and only one for dwarves. Even in 40k the scales are firmly tipped in the favour of the space Aelves. They have 3 factions and the term squatted exists for a reason. I'm not saying that's a good or fair choice but that's how it is. 

In any case it's really the poor old humans who are hard done by. They have just one book which they share with the Aelves and the Duardin

  • Like 4
Link to comment
Share on other sites

17 minutes ago, Tiberius501 said:

I agree with this. I hope GW doesn’t treat dwarves as less important than aelves. Just because they’re half the size, doesn’t make them any less of a person!

To be honest for some reason I feel that GW will goes to 6 factions per grand alliance (+1 big faction like CoS).

Order: SCE, Umbra+DoK, Realmlords+Deepkins, Sylv+Kurnoti, Duardins, Gholemkins, OrderOfAzyr

Chaos: Skaventide, Khorn, Nurgle, Slaanesh, Tzeench, StD(chaos beastmens could be part of God forces)

Destruction: Orruks, Gloomspite, Ogors, Gargants, New gitz, Beastmens(or silent people)

Death: Gravelords, NH, FEC, BoneReapers, +2 new factions.

This will give us 24 factions in total.

Edited by cofaxest
  • Confused 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...