Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Leaderboard


Popular Content

Showing content with the highest reputation since 10/22/2019 in all areas

  1. 14 points
    Is it too early to start a... Slaves to Darkness, hideously overpowered! Oh god GW are such idiots they’ve ruined the game for the 50th time this week alone, I hate everything to do with this game, it’s such a load of rubbish, GW are hateful morons that wouldn’t know how to create a decent game, Archaon is too powerful, Chaos Knights are too strong, typical stupid power creep. AoS won’t make it to 2020 at this rate, in fact let’s just put it out of its misery now because if you like this game then you’re an even bigger idiot than GW. Anyway why can’t I find anyone to play with? ... thread yet?
  2. 13 points
    Settra Claus, the Imperishable on his reindeer chariot
  3. 12 points
    https://www.warhammer-community.com/2019/11/15/old-world-new-warhammer/
  4. 12 points
    well they weren't lying about Sisters of Battle going quick. Put it in my cart at 11:01, went and made a cup of tea and it was sold out in by the time it had properly brewed. on the plus side I guess this means I have a bonus £100 spare now to blow on AoS models (or I don't know donate to a charity or pay some bills or something actually sensible)... also, extra unintended bonus, I just realised I get to tell my wife that I was really sensible, for once, and decided against buying it
  5. 11 points
    There is a lot to unpack in this announcement. As someone that has continued to enjoy WFB & loved the first three years of AoS (this year has been ok, but I'm not impressed with many of the releases), I'm not actually as excited over the announcement as someone who loves WFB should be (Though I'm not going to shout and rant and rage on facebook either!) but it was better than I'd actually expected it be and the announcement & tease today was far better done than yesterdays. The good- The old world is back! We might finally see the battle for blackfire pass get its release! (That book looked awesome before they canned it!) I'm still happily painting old world armies which now might see new models (and I have just enough to paint up at least 3 more models in this unit before the release! 🤣 ) More models for all the games! Hoping to see reprints/remakes of classic books/campaigns, with modern quality books & terrain! New fiction set in the old world! I'd love more WFB horror to come out! (Hell, I'd even try my hand at writing some!) Hopefully a return of old (or at least new versions of) kits they got rid off, which have no good or easy alternatives (High elves, Tomb kings) Mordheim might come back! The bad- We just don't need it. The old world lives on in plenty of other games and model ranges. WFB rules are cheap 2nd hand (or even cheaper than that!) and there was never anything stopping anyone from continue playing it. I'd hate to see them sweep away all the fan mad continuations & armies books put out since 2015. It seems a little obnoxious to announce this not long after putting out CoS, as it was a bit of a refugee camp for peoples old world collections! Announcing it three years in advance seems way off. Only reason they might be doing that is that they have (finally) noticed that others have filled the void WFB left and they want to try and stop some of that money going into those other games, possible before those games gain even more popularity (and it will be harder to get people to come back) It's going to break up communities even more than they already are. Already arguments are breaking out between people that hate/love one game or the other. Once again GW is catering to the loudest (and often most obnoxious) parts of the fan base (Or at least they appear to be, which is enough to give validation to these people. I still think they don't really care what people ask for but are happy to let them think that when they release something as it looks good on them) Backwards character placement. There will be a whole host of characters (& places) added to the old world from AoS lore. I wasn't keen on them adding so many characters from the old world into AoS, but people do seem to enjoy it & for the most part, those that did return made sense (as much as sense can be made in these universes!). But I can see it not working as well in reverse. It will be just like the good old days- Only far more expensive! Less resources pumped into AoS Less money going into AoS over the next three years (Why would I buy the fancy new AoS army next year now, knowing I might not want to use it in WFB two years down the line) If AoS is the "most successful fantasy game ever", then why are they not concentrating on that. I've been saying for the past year it sounds like no one in GW really cares for AoS and they were just making the most of what they had been left with. GW tried this before- trying to support too many games at the same time. It didn't end well and has taken them to know to bounce back from the culling of their lines. The biggest thing I take away from this announcement is that GW do everything they do for money, but don't seem to care about the ramifications on the community. As hobbyists/a community are first loyalty should always be with each other- we are after all the ones we game with, talk too, hang out and get to know. But I know full well that all hell is going to break loose over the coming weeks/months/ years. Anyone with strong opinions has it it in for the other game and it's going to make the both games unpleasant to talk about online. I think this might be the time I final ditch both forums & social media for good and continue to enjoy the hobby in my home. I already grumble quite a bit about releases and I could see myself easily getting caught up in rows over painting/bases/games and taking away time from my actual hobby.
  6. 11 points
    100% called this over a year ago. Seeing the INCREDIBLE success and popularity of Old World games like Warhammer Fantasy Roleplay, Total Warhammer 2 and Vermintide, and just the power of nostalgia in general (and the fact the Old World RULED), GW would be crazy to not make money off of it. Im pretty happy. Im sure certain party poopers will wail and gnash their teeth at a beloved setting coming back (it never left!) but too bad, so sad, stay mad.
  7. 11 points
    I found a few things while digging around...
  8. 10 points
    I think a Psychic Awakening-style event for AoS wouldn't go amiss. A round of smaller updates for every army, either introducing new units for the newer/smaller armies or beautiful new resculpts for older armies, done via dual battle boxes (the availability of which needs to be carefully managed), books and events, before more general releases, and it could fold in the continuing new/rejigged armies AoS will keep seeing. You might see, I dunno, Corruption of the Sea: Nurgle and Idoneth get the spotlight. Both get a new unit, Nurgle gets some Pestigor and Idoneth get a dude riding a giant crab. Or Shadows In The Forest: the Kurnothi get an army release and get packaged in with new Skaven sculpts for Clan Eshin Gutter Runners and Night Runners (and since I'm already at full mast, why not Death Runners too?). Basically continue the process of clearing out the metal and resin, whilst also feeding us shiny new things.
  9. 10 points
    Had the house to myself this weekend, and thought I better crash through as much as possible so I can somehow justify the Feast of Bones box arriving tomorrow (hopefully) and maybe a SC Chaos Warriors set for Christmas and some Warcry monsters and... Anyway finally finished the scenery from the Warcry & Kill Team stater sets and a bonus stormvault base I bought! This is what is known as a major achievement here in procrastiland. That means I’ve just got all the Warcry starter set troops, the Ravaged Lands Shatteted Stormvault set, an extra Warcry bell tower, a Bone Tithe Nexus, an entire Sector Imperialis Basilicanum, the Rogue Trader KT box, all the original KT Ad Mech Units, some Soul Wars nighthaunt, some Myrmourn Banshees, Arkhan the Black, Lady Olynder, the entire Loon Curse box, the Blackstone Fortress models, a Mangler Squig, 20 more various Squigs, some Gryph Hounds, a Chaos Noise Marine, Haarkan Worldclaimer, Inquisitor Severina Raine, several Nightvault Warbands, Forbidden Power spells & Engine, Nightvault Arcane Hazards, some Azyrite Ruins, a Dreaded Ambull and the Shattered Dominion Objectives to go! Should have that all done in the next day or so... 🤔🤔🤔
  10. 10 points
  11. 9 points
    Too late I’ve already started the conflagration as a preemptive warning shot across GW’s bows. I will not submit to an existence that if they were to introduce another form of entertainment that doesn’t 100% cater to my whims might, for all purposes, be considered a half life lived under the yoke of despotic tyranny. No sir, I do not like it.
  12. 9 points
    New shipment from China. https://panjiva.com/Wargames-Factory-Ltd/33258484
  13. 9 points
    Delusional is a bit harsh, isn't it? They have never even been called armies so far. For now, the lore has only told us Malerion and Tyrion created their own kin, nothing about their relationship to each other. And light and dark are not necessarily opposites, particularly in AoS where the Realms of Light and Shadow are heavily intertwined and their respective gods arguably work more closely with each other than any other gods of the Realm in the current age. You seem to go from the assumption that there'd be a direct continuation of the dynamic between high elves and dark elves in WHFB, despite that dynamic having already been dissolved during the endtimes and never given any importance in AoS. Wether I'm right or wrong about there being only one more army (I consider it just a theory myself, as written in the quoted post), I think you may end up quite disappointed either way if you expect a redo of High and Dark Elves. They are gone, whatever comes now will most likely both be GA:Order on both sides and will not have the same enmity and I think only as tenuous a connection to Ulthuan and Naggarythe as Bonereapers have to Kemri. I don't really have a horse in this race, I'm a Death and Chaos boy at heart and it will be a long time before I ever pick up an aelven army. It's just something I think is possible from the information we have been given in AoS so far.
  14. 9 points
  15. 9 points
    Long time no update! I've been keeping busy, and I plan on going hard on the OBR release too! I've experimented a bit with black bone on my Neferrata model:
  16. 9 points
    For me personally I started the hobby 17 years ago when a nice character model was about 8 euro and a big box like a battalion about 40 or 50 if I am not mistaken. However, back then a purchase would normally not lose support at all. Like my Tau 40k stuff, despite new sculpts being released are still useable and have been stripped maaaany times and repainted with Gw paints. Prices going up didnt bother me initially as it felt like the sculpt quality was getting better. It felt like an investment in time and money to buy and paint stuff. As a result I happily spent A LOT on things like tomb kings, Skaven, elves, bretonnia, etc, especially after AOS got released. I even kept buying custom round bases from GW at 4 euro each (the large oval ones). Soon I felt the sting however when stuff kept being discontinued or changed. Like sayl was a staple in my Skaven army and yes I know it was cheesy, but it is now eating dust. Or my warpfire stormfiends cant be used as-is anymore due to weapon loadouts rules having changed. I feel everything GW produces nowadays has an expiration date. Wether its through power creep or rules changes or armies no longer being supported. I feel the thing they broke the most is trust. I don't mind paying high prices for quality models, or their overpriced paint, but when I can't be sure that my tactic or army is still useable in a year, I have to think very carefully before making a purchase. Its not just the price of a model. Even a simple foot troop takes about 6 hours at least to build, clean, undercoat, paint, varnish, etc. A unit of 40 is like working full time for 1.5 months with no rewards other than feeling you are making "your" army to battle with as long as you desire. To have that all stripped away again and again by GW like its nothing, it just feels bad. Very bad. I keep on considering to quit GW games completely, not because of the money, but rather the feeling of wasted effort, time and resources. I now mostly enjoy the painting aspect of the hobby, but no longer the gaming as a result. I wish instead of going up in price, they would make some cheap competitive armies instead, so they earn their money through new players rather than keep trying to milk customer loyalty instead. I cant even convince a single friend to start Warhammer due to the pricing.
  17. 8 points
  18. 8 points
    Because a) it will clearly make GW money and b) its an awesome setting that should never have been canned in the first place. It takes nothing away from AoS, so if you dont like it then dont pay attention to it. GW has plenty of games I dont like. Im glad they are adding one that I do like.
  19. 8 points
    well I am not interested it either, but it a more a personal level since some WHF people really came at me nasty when I started AoS and I come to not really care for anything fantasy anymore despite getting into Warhammer through Mark of Chaos and Online. cheers to those to who are excited but I don't want to deal with fantasy players anymore.
  20. 8 points
    William King is going to take a shot at AoS.
  21. 8 points
    All hail to the silent hero within GW, who against all odds, had successfully convinced everybody, that knights should ride proper regular horses! What a surprise after all these AOS dinodogs, rhinocats, eels etc.
  22. 8 points
    Great to see so many happy faces . Looks like the long waiting has been rewarded with an awesome army, with so much variety to choose from. Everchosen, the warcry warbands (with still one to be revealed), new Chaos Beasts etc, and now these new warriors, and a SC with only new models included, I would be over the moon if I played Chaos. I am actually tempted to start an army, if it wasn't for the huge pile of plastic that is already bigger than my house can store and my mariage can bear I wonder how long the Godsworn Warband will last now. The only ones that might be still be a bit disapointed are the ones that hoped for a full Darkoath faction, but I guess no one really expected that one anymore anyway. I guess this reveal pretty much concludes what we can expect this year. Only thing left from the leaked list (which I think no one doubt anymore it is completely correct) is the StD Endless Spells. I also see some Azyrite Terrain, but I guess that will be the warcry terrain from the starterset sold seperately, right? The new Warcry Beasts doesn't seem to be for this year, nor is the revealed WHU warband, or the two remaining Warcry warbands. Question that remains is the sudden price increase for the (warcry) warbands released with the BattleTome. That seems to be rather extreme, even for GW. On the other hand just adding more or even new content wouldn't be fair to the people that already invested. in the current sets. Anyway, we will find out soon enough. Personally I think this has been a great year for AOS. No less than 12 new BT, and for what I understand all of them improvements. A full new army (OBR), a major release (GloomGitz), a fair amount of great new models for both Slaanesh and StD, even more if you include the warcry warbands, new Heroes for Skaven, Mawtribe, FEC and Sylvaneth. Gotrek and 2 SC for CoS, Endlessspells, faction terrain, Forbidden Power, WarCry, and some great new terrain kits (Dominion of Sigmar.) And maybe not 100% AOS, but still usable, new edition of WHU, various Warbands and of course Contrast Paints, which may not be revolutionary but definatly a great new tool and timesaver for many of us. I think it is very good that GW focussed on consilidating the factions, and having proper 2.0 rules for every existing model. I think it is not realistic to expect a relatively complex game like AOS to be ever completely balanced, but I think things definatly improved with the new Tomes. At least they try. CoS i.e. Some people may not be happy with the fact this is a soup Tome, but at least all these small factions without a proper BT, now finally can be played competatively. And similar to i.e. LoN it opens up the opportunity for GW to extend subfaction into a full new army anytime in the future. Also the weakest of all 2.0 factions (I think), Night Haunt, got access to a more competative option via LoG, maybe not top Tier, but at least much better. With just a few BT for an update left, I think we have a great time ahead of us, with new armies, major updates etc. Especially once the new production plant will be ready at some point. On the negative side. Well I think removal of so many kits long before CoS was eventually released, and without proper communication, was Rock Bottom. I can see why people were really upset about it. Also the various Dual boxes selling out way to quick was a bit of a bummer, especially as the included new heroes are still not available seperately. Oh and of course the price increases didn't make any of us happy either. Other than that, I really think we have not much to complaint about. Even for people who think SCE get generally to much attention, can't complain as although they were not completely neglected, there weren't that many new models for them this year either.
  23. 7 points
    For somebody who's admitted they've never touched WHFB, you're making a lot of assumptions and sounding very bitter, dare I say, salty. I really don't get all this negativity coming from a community that usually prides itself on not being such. This is going to do MORE for AoS than it is harm. After a while of release, much of what resentment towards AoS that lingered will have faded away since the game will not longer have been squat'ed. This will likely bring players into AoS who shunned it for that reason. This also opens up more design space for AoS, as GW can commit to both Old World designs for those who they appeal to in the game that was truly meant for them (WHFB) whilst having more breathing room to make AoS more unique. Lord of the Rings supported 'return' (kind of, it was never truly squat'ed) didn't eat a chunk out of AoS either despite it having more in common with it mechanically than WHFB.
  24. 7 points
    https://www.warhammer-community.com/2019/11/15/old-world-new-warhammer/
  25. 7 points
    Pushfit models are barely less customisable than some of the full kits these days, which basically are push fit without the pegs.
  26. 7 points
    Really great podcast. I like how there's clearly been an effort to make the Ossiarchs both supremely cold and logical and orderly thinking beings, but also fallible, petty and malicious while telling themselves that they are none of those things. Like how they might give a tithed nation a way out if they can follow some rules but then make those rules almost impossible to follow, so the ossiarchs can tell themselves, well, we were being fair! It's the kind of petty letter-of-the-law and ultimately narcissistic feel that they clearly get from Nagash. Honestly, the characterisation of Nagash and Death more generally might just be the best AoS background. I also like the ambiguity they introduced with these Crematorians, the Ossiarch 'fire and forget' suicide troops, some of whom are beginning to worriedly realise that they're not quite the honoured and valued soldier caste they thought they were, and maybe they should be trying to find a way out from Nagash's gaze... The idea that it's the lower ranking ossiarchs that are made of mashed together souls is interesting too. On one level I would have thought that more souls mean more power but I can see the rationale here. It's a bit like Dark Magic in WHFB, which was all eight winds of magic crushed together, left to stagnate and lose vitality as they became homogenous, if powerful. Or a blended whiskey vs an aged single malt. You can even see it with the multi-faced Necropolis Stalkers and the higher-ranked, single-faced Immortis Guard. Multiple souls whirred together for their value, still experienced and thinking, but ultimately more artificial and less tolerant of individual genius or creativity.
  27. 6 points
    Finally I was able to finish the terrain from Warcry starter box. Just in time before I move to another city. After the move I'm going to tackle the two warbands that come in the box. Feels good to get closer to finishing the project and maybe get games going some day. 😂 Here's some color recipes for those that may be interested, but also for myself for possible later use. Green stone: Incubi Darkness, wash Agrax Earthshade, heavy drybush Kabalite Green, lighter drybush Celestra Grey, weathering Mournfang Brown + Lahmian Medium Grey stone: Mechanicus Standard Grey, wash Nuln Oil, heavy drybrush Celestra Grey, drybrush Ulthuan Grey, weathering Athonian Camoshade & Mournfang Brown + Lahmian Medium Wood: Dryad Bark, drybrush Baneblade Brown, wash Agrax Earthshade, some planks got additional washes with either Athonian Camoshade or Reikland Fleshshade, drybrush Screaming Skull Bone: Zandri Dust, Ushabti Bone, wash Gryphonne Sepia, drybrush Screaming Skull
  28. 6 points
    Had an idea for a conversion using kits from the feast of bones box and some mournfang. Plan to count it as a frostlord on stonehorn
  29. 6 points
    Before descending into doom and gloom about current price increases, I reckoned that a little analytics would present a different story to current pricing and whether this was indeed still a good value hobby. So I focused on the Start Collecting sets, and worked backwards, making sure I was valuing the start collecting sets compared to individual sets, the points value, and even a hobby value based on the age of the sculpts and the size of the bases (the bigger the base, the bigger the hobby value such as assembly and paint job 😉). This isn’t an exact science, so there may be a few minor inaccuracies (some may say the same for GW pricing) but I thought this would give an idea about pricing approaches and what is to come: Kharadron Overlords Start Collecting This 2018 boxset released was for AoS 2.0, but with AoS 1.0 models Contents (price individually/points in Pitched Battle): Endrinmaster £17.50/120pts 5 Grundstok Thunderers £25/90 pts 3 Skywardens/3 Endriggers £25/100 or 120 pts Grundstok Gunhauler £30/130 pts Total saving on individual spend: £97.50 - £60 = £37.50 saved Total army points value: 440/460 pts Hobby value: 5xunit models on 32mm bases 1x hero on 32mm base 3xcavalry unit on 32mm bases 1xartillery unit on 105mm base Hobby comments: A slim box with not a lot of plastic, and low model count (10). Gunhauler isn’t bad though, and these are Age of Sigmar sculpts, not Oldhammer. Overall comment: A decent saving of £37.50 masks problems of pricing. The Grundstok Thunderers are massively overpriced individually (£25 for 5 models/ 1 model on 32mm bases at £5 per model/ or 3.6pts for £1). The Gunhauler is better value (4.3 pts per £1), but it isn’t brilliant. The hero is of good value for points (6.9pts per £1). The cavalry is almost standard but you get only 3 (better than the Grundstok Thunderers value, but not the best out there). Overall, the set is not great value for the hobbyist, even with some eye-catching models, and is basic value for the gamer (7.3 pts per £1), set against absurd prices individually. Overall, a slim boxset masking problems of over-pricing for individual boxes and poor hobby value overall. Seraphon Start Collecting: This 2016 boxset was released for AoS 1.0 using Oldhammer models Contents (price individually/points in Pitched Battle): Oldblood on Carnosaur £50/240 pts 8 Saurus Knights £22.50/ 80pts for 5 (both only have 8 knights) 12 Saurus Warriors £25 (for 20)/ 90pts for 10 Total saving on individual spend: £97.50 - £55 = £42.50 Total Army value (based on complete units): 410 pts Total Skirmish value (based on models): 476 pts Hobby value: 1xbehemoth hero on 120mm oval base 12xunit models on 32mm bases 8xcavalry models on 60mm Oval bases Hobby comments: big box of plastic, with a centrepiece model in the carnosaur. Lots of accessories too. Sure, they’re Oldhammer sculpts, but they stand up very well compared to the recent ones. Overall comment: Annoyingly incomplete boxset for matched play (5 extra models or 2 incomplete units), but good for Skirmish or combined with other SC boxes. And you can’t go wrong with the hobby side with a massive model in the carnosaur which is £50 on its own. Points wise, not bad at all (9.5 pts per £1), against individual costs of 4.8 pts for £1 (Carnosaur) and 7.2 pts for £1(warriors). Pricing for Seraphon seem good both individually (although pricey for the carnosaur in Matched Play) and balanced in this boxset both for gamer and the hobbyist. Beastclaw Riders Start Collecting: This 2016 boxset was released for AoS 1.0 using Oldhammer models Contents (price individually/points in Matched Play): 1 Stonehorn £37.5/400 pts 4 Mournfang Pack £40/280pts Total saving on individual spend: £77.50 - £55 = £22.50 Total Army value: 680 pts Hobby value: 1xbehemoth hero on 120mm oval base 4x large cavalry unit models on 90mm Oval bases Hobby comments: Despite only 5 models, this is a big box of plastic, with a centrepiece model in the Stonehorn. Overall comment: A baffling boxset in some ways. You only save £22.50 on individual prices, but you get plenty in terms of hobby and gaming. The best value Start Collecting set around, with 680pts to play with (12.4 pts per £1), one centrepiece model for the hobbyists, and four large models that also look good. What is odd about this, is that in terms of value, individually Beastclaw units are priced fairly. Invidually, the Stonehorn is great value both for the points and for the model. However, you still get some savings on SC box, so it’s worth it. Greywater Fastness Start Collecting: This 2019 was boxset released for AoS 2.0, using mostly Oldhammer models Contents (price individually/points in Matched Play): 1 Warden King £15/110 pts 1 Cogsmith £15/60pts 10 Ironbreakers £30/130 pts 1 Gyrobomber £30/80 pts Total saving on individual spend: £90 - £60 = £30 Total Army value: 380 pts Hobby value: 1xhero on 32mm base 1xhero on 25mm base 10xunit models on 25mm bases 1xartillery model on 50mm base Hobby comments: 13 models, 2 heroes on small bases and an artillery piece from mostly old sculpts. Hardly spectacular, and it shows in the slim box size – half the size of Beastclaw and Seraphon start collecting boxes. Overall comment: You’d be forgiven in thinking ‘what the heck?’ when looking at this start collecting set. 380 pts for £60 is awful value (6.3pts per £1). Worse than the Kharadron set, and masks the terrible value of individual prices but only just. The gyrobomber is ok as a model, but individually at £30, is nowhere near worth it (2.6pts per £1), both for the model, and for the points. And the Start Collecting boxset hardly makes up for that poor value. The heroes are lacklustre choices. Even thematically, this could have been so much better for Greywater Fastness (including a hellblaster volley gun?) The fact this has been priced as a ‘premium’ start collecting set (not £55 but £60) beggars belief for what are mostly old sculpts. This is at best £50s worth of models for £60, and I'm being charitable there. Summary: I was hoping to show some rhyme and reason in the recent pricing that I had somehow overlooked, but couldn’t, alas. If that doesn’t show what a mess pricing is, I don’t think anything will. Games Workshop are pricing products arbitrarily; not in terms of points value, hobby value, new sculpts nor materials value – their pricing is all over the place. To then apply price increases feels even more absurd given the baseline prices reflect no sensible (or transparent) reasoning whatsoever. If the most recent Start Collecting sets (as in Greywater Fastness) represents GWs approach for future sets, and by extension, individual boxes, then I suspect any pricing increases in the future will also not reflect any reason other than a requirement to improve their profits by some alchemical or byzantine process. So going from a point of optimism, I now despair (a little). Perhaps I will find more sanity in pricing from eBay resellers from now on?
  30. 6 points
    hey guys, been taking a break from the hobby with life stuff. came back and finish up my Gobbapalooza still a big fan of the Gitz though as I played a few game at felt frustration at the rules at times (especially playing against Slaanesh couple of times)
  31. 5 points
    If anyone is interested I took Ossiarch to a 5 game tournament last week. I had a week to get the list fully painted and based, so it's by no means optimized, but it was a lot of fun even if I did walk away 1/4.
  32. 5 points
    I just want a massive Ossiarch dragon! Or A Daughters of Khaine dragon Just more DRAGONS!
  33. 5 points
    Thing is 40K actually has a lot of details filled in, you just don't realise it. We know what the Imperium eats; what the various social structures of it are like; what their hopes and dreams are (if they are allowed any. Sure there are still big mysteries; but we've got a good grasp on its foundations. We even have multiple maps showing key planetary bodies and key locations. We know that Cadia falling is a freaking huge event in the setting. Meanwhile in AoS we don't have as much information. WE don't really know where the strongholds all are in relation to each other; heck we aren't even sure quite how the realms and celestial bodies interact with each other. We don't even have a basic concept of food and transportation on the ground nor what kinds of infrastructure there is (it seems to shift between heavily mechanised steam-punk all the way to your standard Medieval affair). Again its not that we can't use our imaginations; its about having some common grounds to use the same basic building blocks to build up from.
  34. 5 points
    @Barkanaut you realise Slaves to Darkness didn't have any Battletome through the whole life of AoS so far and Chaos is the BIG enemy of the whole Mortal Realms. In addition most armies didn't get many if any new models. Cities lost models; Orruks didn't get any; many got only one (Skaven and Flesh Eaters still haven't got the retail release of models in duel army boxes from the start of the year). KO might not be Stormcast, but honestly they are no more "hated" than any other army. Several AoS armies are smaller than KO. Look at Fyreslayers or Flesheaters; both armies with fewer models than KO in general. Meanwhile armies like Skaven and Serphon have loads of legacy models. Suffice to say that aside from Stormcast, Khorne and one or two others; most armies in AoS are due for updates in terms of models. Be it broadening the range or replacing old sculpts with new ones. Also don't forget Seraphon have been without a tome for 2.0 for as long as KO have and yet last christmas their battleforce sold out about the quickest. So GW are also looking at the real sales data for armies. They, honestly, have a better handle of what armies are selling well more so than most gamers (since our views are often heavily influenced by the community(ies that we directly interact with.
  35. 5 points
    Wooo! Ironjawz hype!! I just took a small 2 day event 2 minors and 3 majors with my ironsunz list. List and a small summary inside.
  36. 5 points
    I've got lots of interesting plans, though how many of them I'll actually get to do is another matter. What I really want to do is a map based narrative campaign, with a strong Kingdom Building element to it. There is a region of wilderness, somewhere adrift in the multiverse, with gates to all eight realms. None of them are very accessible gates, and few people know of them, but if exploited then they could be another all-points. Word is gradually spreading, and factions in all of the adjacent realms are beginning to send out expeditionary forces to establish outposts in the frontier. But these strange new lands are far from uninhabited, and ancient crumbling ruins at their centre suggest that *someone* knew of this place in the dim and distant past. Effectively every player would control their own little colony, in a game that would be a bit like settlers of Catan with warhammer battles. Scouts would have to be sent out to find locations with useful resources and claim them for the kingdom, by building outposts and forts. These can then be upgraded into larger settlements once more resources are secured, but the different colonies will soon come into conflict along their shared frontiers, and various NPC factions will be randomly encountered on the map as well. I plan to use a hybrid of the path to glory rules and the points system. Effectively each player will start out with a single path to glory warband, but will be able to gain more troops as they establish more settlements. If all goes well then they should fairly soon have small standing armies garrisoning each of their settlements and outposts. However how many of those troops they send to any given battle will vary. Some games might be small skirmishes between groups of scouts, while others might be larger pitched battles. In that case there will be an element of seeing how well scouts and spies can report on enemy troop movements. Players will effectively have to try to use espionage to find out how many points worth of troops any given general is committing to a theatre, and decide whether they can commit that many troops themselves without leaving a settlement undefended in ork infested hills etc. I'd ideally like to end up with a mix of big games, skirmish scale games, maybe even play underworlds and warcry from time to time, as small adventuring parties head off to explore the ruins. It will all form part of the unfolding narrative, and each player will have a real attachment to their kingdom (or tribe, or what have you.) I like the idea that there will be a strong roleplay componant as well, with players sending diplomatic missives back and forth. What happens when your order city is besieged by the undead, and sends out messengers asking for help? Will another player come to their rescue, and what if that happens to be the Chaos player, and their aid is contingent on your kingdom turning to the worship of Tzeentch? There is so much potential! Naturally I've yet to be able to persuade anyone I game with to actually play it with me. At this rate I might just do it on my own, with my kingdom pitted against NPC factions, but that would miss out on a lot of the more RP-y parts of the experience.
  37. 5 points
    As someone who is a teenager and involved in the hobby, I have to say my spending has increased on the hobby, but I never buy GW product at retail, my local gaming store gives a good discount and I've been buying some stuff off ebay as recent for CoS. I worked a job all summer to get money for the hobby ~30hrs a week, and it allowed me to branch out from only purchasing bundled products like start collecting boxes and starter sets and collect the army I wanted from when I first started playing Age of Sigmar about 3 years ago, Moonclan Grots. Granted, the high entry price to the hobby has made it near impossible to get my friends to invest in the hobby and if I play with them I let them borrow spare models. I am also kind of a unique example because I stopped playing video games a few months ago so I would have more time to paint because of school and sports being time consuming. Honestly, I think a far bigger problem with entering the hobby is paints. I am fortunate that my dad has a large collection I can borrow, but paints would be what is really costly for a lot of my friends. When I clean up after a project I am always amazed how many different colors I use, just to achieve pretty simple paint schemes. I am also pretty careful with my purchases because I only play with painted models, so any unpainted ones get to stay off the table until I have made some progress.
  38. 5 points
    Depends upon the environment and partly how you're doing it. I think things like texts and Twitter where you're normally using a small keyboard (i.e. mobile phone) and limited on characters, acronyms are very useful. On a forum or other platform they can be confusing and often cause a lot of misunderstanding because there are often multiple interpretations for the same shortened phrase: BT - Battletome or Blood Thirster? LoS - Legion of Sacrament or Line of Sight? LoN - Legion of Nagash or Legion of Night? My own view is using them to reduce repetition is great, using them because you can't be bothered to type the words isn't.
  39. 5 points
    Getting StD out of the way so you guys can proceed with the thread. 🤗
  40. 5 points
    Haha I was doing something similar, however not necessarily with the aim to make them look more like actual Tomb Kings in general, just to make them please my personal aesthetic preferences and the red colour as homage to my old TK army. I definitely didn't get the gold right though but it's good enough as a mockup I'd say.
  41. 5 points
    40k raises it's hand?
  42. 4 points
    +++ Mod Hat On +++ Honestly I’m not happy about this thread. This forum is for everybody, no matter what their race or gender is. Im going to say this now, I do not want to see a topic like this again. This forum is for discussing Warhammer. Any more topics like this will result with point and possible ban happening.
  43. 4 points
    Maybe we could get a new Man O War/Dreadfleet game set in the Age of Sigmar with sky-ships and sea ships. That would be cool, and it would flesh out the lore on navy and sky-fleets.
  44. 4 points
    My first genuine response was Oh god i did all that rebasing for nothing. I'm a little saddened in reality though cause the freedom that AoS gives gave me a lot of conversion and creativity chances WHFB didn't. Even though i prefer low fantasy it could be frustrating bending over backwords to find a setting space for some projects though the blurry borders of the Old world gave wiggle room I greatly enjoy being able to dream up Mahdist Cities of Sigmar to Candy golem Orrucks created by a sweat toothed shamen. Plus I spent a lot of time planning a Hysh army using bretonnian models with a Dark AoS feel....now i really gotta work on getting that project done. This of course makes sense the old world IP is making alot of success for the third parties who licensed it( i think the first total war broke 500k sales in 2016) and there is now more exposure to markets to this IP then AoS may be able to reach as it tends to remain within our hobby circle which is lets face it small especially as mortar and brick stores a main entry into the hobby vanish .9th age and other rank and file fantasy games are creating third party companies that make minis that are clearly influenced by the old GW IP. thats a lot of exposure that is going unused. I have concerns of the mass rank required of the last few additions of Fantasy they were a huge turn off from the Hobby for many at the end of its life. I feel AoS has allowed for the level of flexibility of model use that really only existed for a short while with WHFB with skirmish and specialist games, but was defiantly gone near the end when some armies couldn't function below 1500 pts let alone at 500pts. I can right now pull out a handful of models and have a game introducing people to the hobby and let them go wild with their creativity either in creating a few heroes or a whole empire out of just their imagination. It seems more like the hobby i fell in love with then the end of fantasy where we wanted to expand a club or get friends into it they had to take out a second mortgage(i kid, i know the hobby is expensive but the last years were crazy). I realize A LOT of the problems were from the upper managements marketing of miniatures instead of the hobby to the point that it was made accessible even to some veterans. I'm interested but i kinda hope it goes the way of 30k or more like 5th and 6th edition and their skirmish options if GW pushes it as a main game. I really have been enjoying watching the hobby grow Now i gotta go magnetize all my models so they can switch bases.
  45. 4 points
    I am perplexed by people whose response to names being criticized is to say "that's subjective". Yep, we know. It's not like all the other topics discussed on this forum are objective. Do we really have to have a discussion of epistemology before we can say that Mortisan Boneshaper and Gothizzar Harvester of the Ossiarch Bonereapers are dumb names?
  46. 4 points
    We need a Devoted of Sigmar release. I'm talking new crusader knight kit(that can be built into different religious knightly orders) , new witch hunters(anti-chaos) , a vampire hunter(anti-death). A new war-shrine kit that can be built into different kinds of shrines, clerics, faith militant heavy infantry, war-vestals of sigmar. New warrior priest of sigmar and cherubs/erotes.
  47. 4 points
    This rather blurry image of the back of the start collecting box confirms head options for the warriors and a different weapon and head for the leader of the Knights. Not fully multipart kits but better than nothing. Depending on how the kits go together if will probably be easy to do some weapon swaps too.
  48. 4 points
    So this shows an alternate build of the mounted lord... and is the same as Archaon’s head. Perhaps a build where he can swap mounts?
  49. 4 points
    I have to say, "Harvestator" is a VERY good word. Cheers!
×
×
  • Create New...