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The Jabber Tzeentch

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The Jabber Tzeentch last won the day on July 4 2018

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  1. some GHB rumours collated battle tactics: more friendly units wholly outside your territory than friendly units within your territory kill a unit that destroyed a friendly general earlier in the battle pick a unit bonded to an endless spell or incarnate, succeeds if you kill the unit, make the incarnate wild, make the endless spell wild, make the endless spell controlled/ bound to a friendly unit cast 1 or more spells and ensure NONE of your spells were unbound kill a nominated unit with damage from a spell or endless spell retreat with 2 or more units, charge with 2 or more units make a charge with 1 or more friendly heroes and 1 or more friendly battleline and at least 1 of those units is still within 3" of an enemy unit at the end of the turn pick 3 different friendly units on the battlefield, complete the tactic if each of those units is wholly within 6" of a different board edge and 2 or more of those units are wholly outside your territory Geminids is gross again No commands till end of turn Unbind range is now done to spell portal not to hero for spellportal primal dice: Start of each turn both players roll a dice. For each 4+ rolled both players get a primal dice. (if both players roll a 4+ both get 2 dice). Then when casting after you have made the casting roll but before any rerolls (cant be used with a reroll) you can add a primal dice in to your CV and roll for the result. You can do this as many times as you like. Then your opponent rolls their unbind and can do the same thing if double 1 is rolled in any combination for the cast it does a big miscast which is 3+D3 to the caster and D3 to every other unit within 3. If 2 6s are rolled the spell cant be unbound and both players get another primal dice
  2. Check out this blog it should be helpful https://aosshorts.com/tournament-play-tips-for-age-of-sigmar/
  3. For 4.99 I don’t care if it’s not the most amazing content at launch. I’m happy to support it to see what comes. All GW will do if no one supports it is to drop it entirely. I can’t see that happening though tbh.
  4. It still might one day! I saw the sculpt. GW sit on stuff for years some times.
  5. Did you order these in the end? I would also be keen on a set if available
  6. Actually the stalkers ability is a command ability. But I agree Morghast have their place, the speed and fly is very useful for late game objective grabbing
  7. I’ve been every year since the start and hope to be going this year as well. It’s a great event for new and old players alike. Any questions ask away.
  8. Yeah I think the best way to go is two runeson or none as the rerolls make a huge difference. That’s quite a good list actually I like it. Main worry is the struggle with bodies on objectives it could be worth going 15,10,10 or 20,10,5 even though you’d lose mileage from having 5 less models and not being in the battalion
  9. There very much is two sides to this it seems. Realistically it makes sense to play the game GW have produced if it suits your tastes, rather than expecting tournaments to cut out the bits you don’t like.
  10. “Used to” there’s people with stores of the stuff now alongside the roll out gaming mats that you can hire for events all over the uk for a reasonable price.
  11. It certainly is feasible. There’s multiple large 100+ events in the UK that use majority of GW terrain on every table alongside non gw
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