The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table.
I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model.
My smaller Troggoths are just green and blue but for t
Date: 16th November 2019
Army: Legions of Grief with Buff-o-Rama
Opponent: Regan O'Halloran - Legion of Night with Debuff Focus
Game Type: Matched Play 2000pts
Scenario: Border War 2019 (rolled at random)
We rolled out the random terrain and ended up with a healthy blend of new and old rules, with the large centerpiece terrain model and the piece next to it yielding overgrown which would have been neat if either of us had shooting attacks o
So here it is my list build around the beauty that is the Glottkin. With a few extras I painted along the way. The list I'm currently playing is
Plague Priest on Plague Furnace
40x Plague Monks
40x Plague Monks
1 Extra Commandpoint
I have currently played 2 one day tournaments placing second and fourth with a combined score of 4/2. Also won best army both times.
I got this Glot
Finally found some time in a hectic schedule to start my Soulrender. Here is he base coated. This usually takes me the longest, since my painting speed leaves much to be desired. Now to start thinking of a name....
The two latest releases for the Battletomes are here.
I couldn't find a high resolution of the cover art, normally GW or the artist itself uploads it somewhere. Not this time, though
I'll keep looking and will update once I'm able to find them, so it can match the Battletome cover 1:1
And as a note: I restructured the Hungy/Not hungry Battle Trait of the Mawtribes. Now it immediately tells you what condition 1 is and what bonus you get for this, then the same for condition 2 (ins
I am competing in a one-day event in Wicklow this Sunday which, after a brief sojourn with the Maggotkin of Nurgle, I will use to dip my toe back into the Pestilent pool. The event will be 3 rounds, 24 players and 2000pts. The Irish AoS meta is interesting, in that there isn't one. The lads and ladies here tend to play offbeat armies, and even those damn Northies who come down to take our women and our podiums mostly bring their whackier, less optimal lists to the party. There's a significant ch
What does a fashionable gentle-rat choose when it wants to kill man-things? The choice is yours, but there are some options that are more efficient than others.
Monks (damage per model, vs 4+ armour)
Base 0.56 0.51
30+ 0.80 0.84
Date: 10th November 2019
Army: Legions of Grief with Penumbral Engine
Opponent: Kyle Duncalf - Draichi Ganeth Daughters of Khaine with Morathi
Game Type: Matched Play 2000pts
Scenario: Starstrike 2019 (rolled at random)
The board yielded a large amount of varied terrain rules, including a Commanding piece that had me salivating. Naturally Kyle took this side, to my dismay. I set up my Gravesites to be spread fairly evenly with Starstrike be
AoS Reminders - v2.7.3Share Army links, Tomb Kings, and Wound Allocation phase
You can now share armies with your friends and communities via an aosreminders.com URL!
The URL is generated like so: https://aosreminders.com/?army=pZl8CrTD
Rules that are applied any time a unit takes a wound now occur in the "Wound Allocation" phase. @JohnSchramm
Previously, these types of rules were generally stored in "During Game"
I think this very nicely tidies
Back in May, I ran a small local event featuring homemade rules for playing naval battles in AoS. I received a lot of encouragement from the Narrative Play forum here, and eventually (after some tweaking from the original event) compiled my original rules with some additional naval homebrew content and photos from the event to make this book! In addition to the basic rules for playing naval battles, I've added rules for weather, naval command abilities, and specialty munitions. If you have an
Three days later, the vanguard of the army left the city under the command of Sheriff Albertus, Freeguild General of the Free Army of Montalban. With him he had the Greatswords, the Handgunners, the Demygryph Knights and some regiments of Halberdiers. A detachment of pistoliers from the mercenary company of Nimyard rode ahead of them, scouting the road. Albertus knew Captain Nimyard from the days way back and Nimyard owed Albertus a favour.
Three days a
Dead things dreaming in the darkness.
Nothing stirred in the utter blackness of the Deepknell Depths. Nothing living remained in the vast catacombs and narrow tunnels to make a sound. The last incidental collapse of rock, or old bones finally falling apart to clatter across the coarse ground, had happened decades ago. No noise sounded in a place where nothing happened, and nothing ever happened down in the dark. So they had accepted a long time ago, that it was better to simply try to stop
Date: 27th October 2019
Army: Legions of Grief with Grimghast buff-train focus
Opponent: Regan O'Halloran - Legion of Night with Nightfall Pack
Game Type: Matched Play 2000pts
Scenario: Border War (rolled at random)
Few pictures were taken for this report as at the time I wasn't planning on spontaneously starting a hobby blog, the future ones will be LITTERED with them.
Regan and I were both playing an allegiance that utilizes Gravesites,
Introduction to The Blog
Hey all, Aiden here. Might maybe remember my blog last year on Skaven Pestilens where I churned out article after article on the army before the Skaventide update at the start of this year. Wasn't really my thing so I started focusing on my Slaanesh. Then they got updated and I didn't like playing "OP" and went looking for something that I could enjoy but would reward good gameplay knowledge without making me feel like the army was doing all the work for me.
I've had a fear of painting big models for a long time. The big model is the centerpiece of the army and therefore will be viewed and scrutinized far more than the average skeleton in your horde (who cares if you missed part of the foot, the next one over is "perfect"). I've also held the thought that since it's the centerpiece it should be painted last, just like heroes should be painted after the battle line units and such nonsense.
Another big part of it was the, for me, huge undertaki
Here is the first completed unit of Thralls, the Flame Reavers. I like to name my units and characters, and hopefully come up with background as well. These are going to be my more elite unit of Thralls, the ones that are approaching almost Ahkelian levels of combat expertise. That's why this unit has mostly swords. The next unit will have more of the glaive/axe weapons as they will be the conscript unit. Next up on the painting table will be the Soulrender!
Chapter 7 – What is Freedom?
For the first few weeks after the events of the festival, Montalban lived in fear of the Knights Excelsior coming back. They had promised to return and kill every living being in the city. The mood in the city was of that of complete anguish and every day funerals were held for those who had been slain by the Knights Excelsior and for those who perished in the panicked stampede that followed their attack.
Stadthouder Adriaanus Manstien was a changed
Since they show up in most competitive Skaven lists and have a bad reputation: are Plague Monks overpowered?
Breaking down the damage (Pair of Foetid Blades, vs 4+ AR, damage per model)
with Bale-Chime (without) 100 pt efficiency (without Bale, cost 300)
Base 0.56 (0.50 ) 8 (6.7 )
Chapter 6 – The Woes of Montalban
No longer able to contain themselves, the Knights Excelsior jumped screaming from their stand and began to hail blows upon the festival goers. They smashed their hammers on everyone within their reach and pushed against the crowd with their shields.
Laughter turned into screams of horror and anguish as they hammered upon the spectators all around them. Those bloodstained from the March of the Blood Reavers earlier on, were now splattered with
A unit review seems like a good place to start. This has already been covered here by Arch Squeaker @AIdenNicol444, a superior player with a superior blog. But many months have passed since and, in that time, we have seen points increases, meta changes, Skull Cannons selling out, people trying to sell their 9 Skull Cannons, not to mention the release of Age of Sigmar 3.0: Daddy's got a Brand New Activation. So I think it is worth briefly revisiting Clan Pestilens units in this brave new world.
Roused by the news of Gordrakk’s breaching of Thunderstone Reach and his recovery of the skull of Hammergord, the savage Orruks of Styggx ventured forth from the caverns of Grotskull Mines and joined the Big Waaagh. Led by a Wurrgog Prophet the small Bonespliiterz force stumbled upon a court of Flesh Eaters. With a vanguard of boarboyz leading the charge, the orruks advanced in to undead territory.
It ended badly for the boarboyz, out of position and cut off from the majority of the
Chapter 5 – King for a Day
On the morning of the carnival procession, thousands of festival revellers started making their way to the main market square to see the The Burial of the Sardine. The city guild of carpenters had built two large spectator stands on either side of the square. One was for the Stadthouder and the consigniliari of the town, the other for the Lord Veritant and the Knights Excelsior. Manstien had send a herald to the barracks days ago with an official invitation