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Found 285 results

  1. DinoTitanedition

    Gotmork Redfist - An Orruk Saga

    Respecting the Redfists Full of lust for battle, the orruks raised their weapons, beating their armor and shields rhythmically with their choppaz, as they shouted challenging war calls. The Bloodtoofs were ready for another fight! In the midst of the raging sea of green bodies and red armor, the Redfists marched on, disciplined in rank and file, proud to be even better and harder than any other greenskin. They pushed their ironclad mob cheekily next to Uraugh's brutes. As soon as Uraugh noticed this, he turned around and screamed: "Back to the back rows! Gits do not belong to the front! " "Then you have to go first," retorted Gotmork Redfist, leader of the Redfists. Gotmork had proven himself in many battles and the rumor went that he was different than the other Ardboys. What that meant, no one could say for sure. But that did not matter, Uraugh thought to himself. An Ardboy was not a true Ironjaw and only Ironjawz had the right to choose the best fights, he thought. Especially since Uraugh could not tolerate that a small Ardboy acted stupid towards him. He stalked towards Gotmork, scraping his spiked club against his boss claw, creating sparks between them. "You want bashin’, huh?" he said with a sneering grin upon his face. Immediately, a circle formed around the two opponents, but to Uraugh's astonishment, the leader of the Arboys did not pinch his tail, but straightened himself up, teasingly clapping his ax and choppa with an evil smile. Uraugh did not hesitate. His club lurched down from above on Gotmork, which skillfully parried the slash with his cleaver, but the maneuver had been a feint. While Gotmork had warded off the blow, Uraugh grabbed with his bossclaw and tried to fix the other arm of Gotmork. However, as it turned out the Ardboy had expected this and the parade, with which he had staved off the attack, served to get some momentum at the same time. His left hand, armed with an ancient choppa, rushed down onto the Brute. A blink of an eye later, Uraugh's arm with the Bossclaw lay on the ground, cut clean on the joint. By turning around his own body, Gotmork also released his forearm from the claw's grip and the backhand swing sank his ax into Uraugh's head. As the Redfists lined up back in formation, Gotmork caught the glances of the other Ironjawz. An amused smirk spread across their faces, some even slightly nodding. Gotmork knew that he had earned the respect of the Bloodtoofs today, but he was no fool. He would not turn his back on any of these killing machines in the future ... ***** And with this little narrative intro, I`d like to relaunch my little army project here. I had it running once already, but due to new guidelines of photobucket the pictures simply didn`t show anymore. After finally overcoming this huge annoyance, I decided to give it another go and simply begin with a fresh start. As the Start Collecting Ironjawz box came out, one of them quickly became part of my collection. Instead of using all the models that were in the box, I chose to paint up some of the older models for the Ardboys which lay around my place for almost a decade already. Guilty feelings and curiousity being my drive, motivation caught up with me as I painted the first of them. Ugtur The newest member of the Redfists swings his axe with cunning but brutal precision. Although he is the new guy, being part of the Redfists does have value, as it means you`re at least harder than the other Ardboys. Being rather quite Ugtur longs to prove himself in battle and be part of the best WAAAGH! All of my painted Orruks have an own name, which is painted on the bottom of the base, and a little narrative going along. My intention was to start with a couple of skirmish games and giving the guys some background helped to make the feeling more immersive and strengthen the narrative a bit. Before I painted Ugtur I noticed, that he looked noticeably smaller than the newer Ardboys of plastic. Switching out the head helped to blend him in smoothly with the rest. Another interesting fact came to me as I went on painting the mini. The older models practically paint themselves, as all sections are clearly divided into "Skin", "Red armor", "Black armor", "Cloth" and "Metallics", and have much less additional details on them, like some fur or leatherstraps. Following the basic paintscheme of the Bloodtoofs also helped speeding up the paintjob a little (and trust me, if I say something like this it means a lot, as I am probably the slowest painter on the planet). Adding some flames on various spots gave the appearance a little extra, while the Bloodtoofs fluff of their Ardboys not using wood or normal skulls, kept the job simply on all the weaponry. So this is it for the beginning, as I slowly fill up the thread with what has been done already. There is five Ardboys in total and a halway finished Warchanter, which I kind of dare to continue at the moment. But I think I`ll go for that guy as soon as I`ve finished the next Ardboy. Can anyone guess what model I use for him by this little teaser?
  2. Hi, after GW will bring the Trollking as Order on Demand, I made a little fun und put the warscrolls of Troggoths and Gargants (including forgeworld and some noneexistent warscrolls) together als a Fanmade Monsters of Destruction Battletome (it's a pdf on my google drive). Like in my other cases I have some problems making Allegiance Abilities for them, but if they don't have there own they can still use the Destruction Allegiance Abilities. Do you have some feedback or other ideas?
  3. Hiya Fellas About a month ago me and a couple of mates decided to get into Warhammer and in particularly AoS. We have had tons of fun painting, collecting and playing our models however recently we have all decided to *buff* our army and make them more competitive for locals. My mates are playing Legions of Nagash And Ironjawz. My current army consists of...: Leaders 1x Bloodsecrator 1x Bloodstoker 1x Lord of Khorne on Juggernaut (Usually my general) 1x Slaughterpreist (With killing frenzy for Bloodletters) 1x Wrath Of Khorne Bloodthirster Units 3x Mighty Skullcrushers (Ensorcelled Axes) 3x Mighty Skullcrushers (Ensorcelled Axes) 3x Mighty Skullcrushers (Bloodglaives) 20x Bloodletters 5x Wrathmongers (These guys are so fun xD) 5x BloodWarriors (Gorefist) 10x Bloodreavers (I usually use them as a mobile blood tithe point.) Battalions Brass Stampede In total my army is: 1990/2000 I also have a Bloodthrone, 3 Bloodcrushers, 10 more Bloodreavers, 10 bloodwarriors (with two axes), 1 Khorgorath, and 1 Mighty Lord of Khorne, Any advice or tips would be greatly appreciated as i am sure some other Khorne players may also find this discussion helpful. Please also share your combinations and past experiences which may also help out newer Khorne players. (Also i am doing doubles tomorrow with me and my IronJawz friend vs my Legions of Nagash friend and a Nighthaunt player. Tips on that would be ace!!) Thanks!!
  4. Jan "Kyoshi" Mejor

    Events Poland: General's War #16

    Event Title: General's War #16 Event Author: Jan "Kyoshi" Mejor Calendar: Events Poland Event Date: 09/29/2018 09:30 AM to 09/29/2018 06:30 PM The most important: When: 29.IX.2018 Where: Klub Adeptus Mechanicus, al. Krakowska 110/114, Warszawa (Budynek B-27, ostatnie piętro) Points limiti: 2000p Army composition: Battlehost Rules: We play according to the rules of General's Handbook 2018, official army battletome, warscrolli and FAQ. For publications published in the week before the tournament, they will not be included. Additional details about "House rules" are completed in our FAQ. Battleplans: The final battleplans and realms selected from the official handbook will be announced 24h before the tournament. Game time: 2h30min Parings: The first round are random pairs taking into account challenges. Subsequent rounds are paired in accordance with the Swiss system. Day schedule: Registration and preparation: 09.30-10.00 First battle: 10.00 – 12.30 Second battle: 12.45 – 15.15 Third battle: 15.45 – 18.15 Modeling requirements: General's War systematically raises the bar in the field of army preparation. Fully painted and refined armies not only look better on the table, but also guarantee its generals better dice casts. This law is proven by many years of experience. Therefore, he General's War # 16 introduces the obligation to have a 100% painted army at least at the minimum level. What the minimum level looks like can be checked here: https://warhammerworld.games-workshop.com/wp-content/uploads/Model-Requirements.pdf Punctation: Major victory – 17 punktów Minor victory – 12 punktów Remis – 7 punktów Minor loss – 5 punkty Major loss – 0 punktów Walkover – 12:0 In each scenario, you can get one additional point for special tasks: KINGSLAYER: kill more heroes of a hostile alliance than you lose. In case of a tie, both teams receive a point, unless no hero is killed. BREAKTHROUGH: if at the end of the game you have more units in the deployment zone of a hostile alliance than he has in yours. GRUNTSLAYER: destroy more battleline units of a hostile alliance than you will lose. In case of a tie, both teams receive a point, unless no battleline unit has died. On top of that, additional (up to 25 P) for fulfilling the following conditions: 5 P = A properly prepared spread sent to the organizer on time 5 P = Own cubes, rulers, markers, printed pendulum and warscrolle of your units. Best Play 7,5 P: During the tournament, each player has the opportunity to cast two votes for the opponent with whom he played the game. The player who receives two such votes gets 5 extra points. If you get three votes, 7.5 p. We promote fair play in a friendly atmosphere. Best Painted 7,5P: During the tournament players vote for the best painted and prettiest army. The winner of the vote receives an additional 7.5 P. The next player is 5P and 2.5P. In the case of draws, each player receives extra points. In case of the draws in the final scoring, we also count points for the killed opponent's units. Registration: We sign up by submitting the application using the form available HERE Entry fee is obligatory: 25 PLN / 30 PLN in the day of the tournament Prepay to account: 10 1020 5561 0000 3902 0001 1585 – Jan Mejor; GW16 – First name and last name Making a prepayment guarantees a place in case of a large number of players. Otherwise, the order of applications decides. Our sponsors: General's War #16
  5. Hey peoples ! ? I'm trying to work out some simple additional rules for skirmish, inspired by other GW publications and unofficial mods out there such as Hinterlands. Here's one for injuries (a la Kill Team but better imo) and another for gaining experience points and levels between games. Would this be the kind of stuff you guys would like to try out during your skirmish games/campaigns ? Hope to get some feedback and ideas of your own !
  6. Terry Pike

    Events UK: FaceHammer GT 2018

    Event Title: FaceHammer GT 2018 Event Author: Terry Pike Calendar: Events UK Event Date: 09/21/2018 12:00 AM to 09/23/2018 12:00 AM **UPDATED 14/8/2018** The Event Pack is now available here! FaceHammer GT2 2018 Event Pack **The Event is also now sold out, keep an eye out on Twitter for any spaces that open up.** Tickets are on sale! Click here for ticket sales! FaceHammer GT 2018
  7. " And then, i saw them. They were three and they brought shadows over the kingdoms of Sigmar. The Magi of Shysh they were called. They were three and the first one was named Melkior. His armos was black as jet and his shoulders were big enough to carry the weight of lives he had already taken in battle. He rode an ash grey stallion, his hooves dirtied with blood, and slaughter rode alongside him. They were three and the second one was named Balthasar. His armor was black as night and his fist grasped a thousand of tortured souls. He rode a ghostly dragon, the soul of a noble guardian of the past, and desperation rode alongside him. They were three and the last one was named Kaspar. His armor was black as the abyss and his shadows brought death to the living. He rode a spectral vulture, his wings burst into flames of scorching souls, and doom rode alongside him. They were three and they brought the weight of a name onto the lands of the Warrior God. Drachenfels was the name, and they killed in the name of the Great Enchanter" Somewhere in Shysh lies a ruined kingdom known as Drachenfelburg. Once ruled by wise king and a race of dragons called "Soul dragons", the kingdom dissapeared after a brutal civil war between the crown prince Hespek von Drachen and the former king Gregorius von Drachen. King Gregorius went mad when, by the words of a misterious adviser, he discovered that his kingdom was built around an artefact from an ancient past, from a world that didn't exist anymore. The artifact was a mask, one of a collection of items that once belonged to a superior being named Drachenfels the Great enchanter. Gregorius started to search for this artefact in order to use it's power for the good of the kingdom, but when the researches failed to bring the Mask to the light, the king went mad and decided to burn to the ground his reing in order to find it. His son Hespek, teamed with the soul dragon named Aldebaraan, fought against his father in order to stop his madness. The resulting war nearly destroyed the kingdom and put an end to the mad king's life. Or so they tought. While the remaining inhabitants of the kingdom scattered troughout Shysh and the Prince Hespek isoleted himself with Aldebaraan for the shame of failing in saving his own kingdom, the misterious advisor revealed himself as Kaspar von Tsarovich. Asking the dying king to join his family, he trasformed the mad king into vampire and thus Balthasar von Tsarovich was born. Alongside the third brother, Melkior the tree vampires searched the land of Shyhs for centuries for news and legends about the masks of the great enchanter. The recent necroquake stirred magic and damaged the land, thus opening a new entrance into the ruins of Drachenfelburg. An ancient power now emerges from this new unfold path and the Three Magi of Shysh ,as the vampires call themselves now, lead their army into conquest. But the past watches them and acts in order to stop them.... Hello everyone! I finally decided to open my plog for my Legion of Nagash army! some of you may have seen my works in the painting contract topics but i've decided to open a topic for this army. I'll use this to tell you the tales and the background behind the army, inspired by the work of one of the best plogs into this forum IHMO which is "The darkwood court". This army must be finished within the end of september, because I've to attend to a "full painted only" tournament and to the Armies on parade in my local GW. Pics will come in the following days but for now I'll give you the armylist I'll be using for the tournament: The Magi of Shyish Allegiance: Legion of Sacrament - Mortal Realm: Shyish LEADERS Balthasar von Tsarovich, Magi of burning despration (440) Vampire Lord On Zombie Dragon - Deathlance & Shield & Chalice - Artefact : Ethereal Amulet - Lore of the Vampires : Vile Transference Kaspar von Tsarovich, Magi of doomed shadows (320) Arkhan The Black Mortarch of Sacrament - Lore of the Dead : Overwhelming Dread (Deathmages) Melkior von Tsarovich, Magi of bloodletting slaughter (140) Vampire Lord - Nightmare - Lore of the Vampires : Amaranthine Orb UNITS Bathasar's fallen soldiers (80) 10 x Chainrasp Horde Drachenfelburg's citizens (80) 10 x Chainrasp Horde Ghastly Incubus (60) 5 x Dire Wolves Kasper's messangers (280) 20 x Grimghast Reapers BEHEMOTHS Beastwraith Gargoyle (300) Terrorgheist Grimghast gargant (300) Mourngul - Allies TOTAL: 2000/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 104 LEADERS: 3/6 BATTLELINES: 3 (3+) BEHEMOTHS: 4/4 ARTILLERY: 0/4 ARTEFACTS: 1/1 ALLIES: 300/400 So, that's all for now! I'll post pics old and new in the coming days!
  8. It seems that every time I get a 2000 point army painted for AoS the rules change or the army gets a new book and I just don't have the motivation to paint a whole new list in the same colour scheme. I'd planned to start nighthaunt with the release of AoS 2 and take them to blood & glory, but having made a start I wasn't particularly enthused about painting or playing them and didn't feel like they were pushing my painting like I should be. However I'm a very slow painter so if I was going to do something new for b&g it'd need to be something low model count that was fun to paint to keep my attention. Ironjawz certainly seemed to fit the bill and also appeal to my haphazard playstylez so after some scouting for colour schemes 'Da Rusted Claw' was born. I've managed to pick a list which is only 7 units, and put together a schedule that may just be achievable so the race is on. Here's a photo of my test model and I'll update later with the rest of the first unit
  9. Hello, this is Grimdark Live! Your weekly web-cast for all things Warhammer 40K and Age of Sigmar! Grimdark Live! every week covers topics related to Warhammer 40K, Age of Sigmar, the community, tournaments and hobbying. We look forward to have you with us as we discuss all things related to dice, dragons, demons, and dwarves in the 40K & AoS worlds! Catch us on YouTube or your favorite Podcast media source! Twitter: @Gnoblarg Facebook: Grimdarklive. https://www.facebook.com/Grimdarklive/ Twitch TV: https://www.twitch.tv/gnoblarg YouTube Link: https://www.youtube.com/results?search_query=Grimdark+Live
  10. Jan "Kyoshi" Mejor

    General's War #16

    until
    The most important: When: 29.IX.2018 Where: Klub Adeptus Mechanicus, al. Krakowska 110/114, Warszawa (Budynek B-27, ostatnie piętro) Points limiti: 2000p Army composition: Battlehost Rules: We play according to the rules of General's Handbook 2018, official army battletome, warscrolli and FAQ. For publications published in the week before the tournament, they will not be included. Additional details about "House rules" are completed in our FAQ. Battleplans: The final battleplans and realms selected from the official handbook will be announced 24h before the tournament. Game time: 2h30min Parings: The first round are random pairs taking into account challenges. Subsequent rounds are paired in accordance with the Swiss system. Day schedule: Registration and preparation: 09.30-10.00 First battle: 10.00 – 12.30 Second battle: 12.45 – 15.15 Third battle: 15.45 – 18.15 Modeling requirements: General's War systematically raises the bar in the field of army preparation. Fully painted and refined armies not only look better on the table, but also guarantee its generals better dice casts. This law is proven by many years of experience. Therefore, he General's War # 16 introduces the obligation to have a 100% painted army at least at the minimum level. What the minimum level looks like can be checked here: https://warhammerworld.games-workshop.com/wp-content/uploads/Model-Requirements.pdf Punctation: Major victory – 17 punktów Minor victory – 12 punktów Remis – 7 punktów Minor loss – 5 punkty Major loss – 0 punktów Walkover – 12:0 In each scenario, you can get one additional point for special tasks: KINGSLAYER: kill more heroes of a hostile alliance than you lose. In case of a tie, both teams receive a point, unless no hero is killed. BREAKTHROUGH: if at the end of the game you have more units in the deployment zone of a hostile alliance than he has in yours. GRUNTSLAYER: destroy more battleline units of a hostile alliance than you will lose. In case of a tie, both teams receive a point, unless no battleline unit has died. On top of that, additional (up to 25 P) for fulfilling the following conditions: 5 P = A properly prepared spread sent to the organizer on time 5 P = Own cubes, rulers, markers, printed pendulum and warscrolle of your units. Best Play 7,5 P: During the tournament, each player has the opportunity to cast two votes for the opponent with whom he played the game. The player who receives two such votes gets 5 extra points. If you get three votes, 7.5 p. We promote fair play in a friendly atmosphere. Best Painted 7,5P: During the tournament players vote for the best painted and prettiest army. The winner of the vote receives an additional 7.5 P. The next player is 5P and 2.5P. In the case of draws, each player receives extra points. In case of the draws in the final scoring, we also count points for the killed opponent's units. Registration: We sign up by submitting the application using the form available HERE Entry fee is obligatory: 25 PLN / 30 PLN in the day of the tournament Prepay to account: 10 1020 5561 0000 3902 0001 1585 – Jan Mejor; GW16 – First name and last name Making a prepayment guarantees a place in case of a large number of players. Otherwise, the order of applications decides. Our sponsors:
  11. Malduran

    ForgeWArs: Age of sigmar 2k tournament

    until
    A 2000 point tournament with a £10 entry fee. For the most up to date info visit: https://www.facebook.com/events/477904619338588/?active_tab=about Only 16 spaces will be available so I suggest buying your ticket online with the following link:Link Available soonIf you are more of a risk taker you will be able to buy any that are left on the day.What you will need.Each participant will need:1. A 2000 point pitched battle army using the vanguard army selection from the generals handbook 2018. 2.Dice3.Tape measure4.All of the appropriate rules and errata for your army.5. Two army lists, one to be submitted at registration.Armies don't need to be painted for this event.House rulesThe following house rules will be in place for the event:1. Realm rules will not be used in this event, however the realm artefacts found in malign sorcery can still be.2. You must use the most up to date (most recent release) warscroll for your units, so check warhammer community if you’re not sure.3. Any publications that release on the day of the event will not be used, this is the only exception to rule 2. 4. Any rules queries settled by a judge on the day will be final.Schedule09.00 registration09.30 - 12.00 game 112.00 - 13.00 Lunch13.00 - 15.30 Game 215.30 - 16.00 break16.00 - 18.30 game 318.45 PrizesEach game will last 2 hour 30 minutes. A 1 Hour and then a 30 minute warning will be announced. If it appears a game will not finish in the allotted time, when the final warning is announced, ensure both players have the same number of turns and end it there. Each game will use a mission from either the core rules or the generals handbook 2018 and played on an 6 x 4 table. Food might be provided, check back soon for more information. Drinks and snacks are available for purchase in store. How to winAfter each game you will score points for your result, and also record the amount of points you destroy of your opponents army (kill points).Major win - 20Minor win - 15Draw - 10Minor loss - 5Major loss - 0The winner will be who wins the most games. In the (very likely) event of a tie it then goes to who scores the most points, if we still have a tie this will then be ranked by kill points. Fully painted armies will receive an additional 250 kill points.In the Event of an odd number of participants I will bring an army so if they can play me (Andy) instead of sitting around.PrizesPrizes will be based on the number of people who attend.Likely prizes are: Master of the Forge -1st placeChampion of the Forge -2nd PlaceThe Apprentice -3rd placeMaster of slaughter – Most kill points (not including painting points)That guys ok with me – Sportsmanship awardAny Questions please ask and I will create an event FAQ closer to the time if required.
  12. Event Title: ForgeWArs: Age of sigmar 2k tournament Event Author: Malduran Calendar: Events UK Event Date: 09/01/2018 09:00 AM to 09/01/2018 07:00 PM A 2000 point tournament with a £10 entry fee. For the most up to date info visit: https://www.facebook.com/events/477904619338588/?active_tab=about Only 16 spaces will be available so I suggest buying your ticket online with the following link:Link Available soonIf you are more of a risk taker you will be able to buy any that are left on the day.What you will need.Each participant will need:1. A 2000 point pitched battle army using the vanguard army selection from the generals handbook 2018. 2.Dice3.Tape measure4.All of the appropriate rules and errata for your army.5. Two army lists, one to be submitted at registration.Armies don't need to be painted for this event.House rulesThe following house rules will be in place for the event:1. Realm rules will not be used in this event, however the realm artefacts found in malign sorcery can still be.2. You must use the most up to date (most recent release) warscroll for your units, so check warhammer community if you’re not sure.3. Any publications that release on the day of the event will not be used, this is the only exception to rule 2. 4. Any rules queries settled by a judge on the day will be final.Schedule09.00 registration09.30 - 12.00 game 112.00 - 13.00 Lunch13.00 - 15.30 Game 215.30 - 16.00 break16.00 - 18.30 game 318.45 PrizesEach game will last 2 hour 30 minutes. A 1 Hour and then a 30 minute warning will be announced. If it appears a game will not finish in the allotted time, when the final warning is announced, ensure both players have the same number of turns and end it there. Each game will use a mission from either the core rules or the generals handbook 2018 and played on an 6 x 4 table. Food might be provided, check back soon for more information. Drinks and snacks are available for purchase in store. How to winAfter each game you will score points for your result, and also record the amount of points you destroy of your opponents army (kill points).Major win - 20Minor win - 15Draw - 10Minor loss - 5Major loss - 0The winner will be who wins the most games. In the (very likely) event of a tie it then goes to who scores the most points, if we still have a tie this will then be ranked by kill points. Fully painted armies will receive an additional 250 kill points.In the Event of an odd number of participants I will bring an army so if they can play me (Andy) instead of sitting around.PrizesPrizes will be based on the number of people who attend.Likely prizes are: Master of the Forge -1st placeChampion of the Forge -2nd PlaceThe Apprentice -3rd placeMaster of slaughter – Most kill points (not including painting points)That guys ok with me – Sportsmanship awardAny Questions please ask and I will create an event FAQ closer to the time if required. ForgeWArs: Age of sigmar 2k tournament
  13. Hi, I'm heywoah, a competitive magic the gathering player who got into AoS last year and recently went to my first big tournament, Adeipticon. I made a three part review of my experiences there and turns out lots of people watched it and liked it so I guess I make videos about sigmar now. We're on week 2, hope to see you there. HEYWOAH YOUTUBE LINK - PLEASE ENJOY Adepticon Video Part 1:
  14. Boards and Swords

    Events UK: August AoS one day event

    Event Title: August AoS one day event Event Author: Boards and Swords Calendar: Events UK Event Date: 08/25/2018 12:00 AM 2000pt, one day eventEvent pack can be found here -> http://bit.ly/2uLXpjvPlease email your list by 19th August to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 21st August so we can order the correct amount of food. If you have any dietary requirements please let us know by 21st August.Tickets available here -> http://bit.ly/2OaaMC1 August AoS one day event
  15. Boards and Swords

    October AoS one day event

    2000pt, one day eventEvent pack can be found here -> http://bit.ly/2uLesSzPlease email your list by 14th October to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 16th October so we can order the correct amount of food. If you have any dietary requirements please let us know by 16th October.Tickets available here -> http://bit.ly/2LhmkFP
  16. Boards and Swords

    Events UK: October AoS one day event

    Event Title: October AoS one day event Event Author: Boards and Swords Calendar: Events UK Event Date: 10/20/2018 12:00 AM 2000pt, one day eventEvent pack can be found here -> http://bit.ly/2uLesSzPlease email your list by 14th October to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 16th October so we can order the correct amount of food. If you have any dietary requirements please let us know by 16th October.Tickets available here -> http://bit.ly/2LhmkFP October AoS one day event
  17. Boards and Swords

    September AoS one day event

    2000pt, one day eventEvent pack can be found here -> http://bit.ly/2LxkHDnPlease email your list by 16th September to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 19th September so we can order the correct amount of food. If you have any dietary requirements please let us know by 19th September.Tickets available here -> http://bit.ly/2JOqdwu
  18. Boards and Swords

    Events UK: September AoS one day event

    Event Title: September AoS one day event Event Author: Boards and Swords Calendar: Events UK Event Date: 09/23/2018 12:00 AM 2000pt, one day eventEvent pack can be found here -> http://bit.ly/2LxkHDnPlease email your list by 16th September to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 19th September so we can order the correct amount of food. If you have any dietary requirements please let us know by 19th September.Tickets available here -> http://bit.ly/2JOqdwu September AoS one day event
  19. Boards and Swords

    August AoS one day event

    2000pt, one day eventEvent pack can be found here -> http://bit.ly/2uLXpjvPlease email your list by 19th August to ian@boardsandswords.co.uk.Tickets are £15 each. They must be purchased by 21st August so we can order the correct amount of food. If you have any dietary requirements please let us know by 21st August.Tickets available here -> http://bit.ly/2OaaMC1
  20. Hi there! I'm looking at building my very first army ever for age of sigmar and the Idoneth was my first pick due to aesthetics. I've never built a list before and only ever played three tutorial games in total (I have played other tabletop games like warmahordes and bushido). So what I have on hand which I bought on release day is the following: 1 xAkhelian Leviadon 10 x Namarti Thralls 1 x Akhelian Allopex 1 x Isharann Soulscryer 1 x Isharann Tidecaster 1 x Akhelian King 1 x Lotann, Warden of the Soul Ledgers 1 x Eidolon of Mathlann (have not decided which aspect to build him as of yet) I would love your input on a list and what I need to buy in addition to create a decent competitive army. Thanks a lot in advance
  21. Guten Abend, fellow brothers and sisters. I was thinking much of the maps in AoS, and here are five cents on the subject. Also, I would like to read your thoughts as well First, I adore the new style of drawing that first appeared in the "Mighty battles in an age of an unending war". It's really great, you could not get more high fantasy than this! And it certainly rocks. It reminds me of DnD, not surprisingly, especially about planes like Ravenloft or Dark Sun, and of MtG as well. GW returned to its roots and this is the rare case when it was right. Second, they catch that feel of the highly magical universe. You can really believe it's something interesting and unusual, something that confers the fantasy vibe as it should, because we have lots of what mimics our planet or history and this is boring. Fantasy was invented by Tolkien for another purpose - to go see other planes and worlds. And AoS maps certainly do this well. Third, it makes you ask questions and use your imagination. Geographical borders and nations are typical and easy to grasp, but what is soul prison or mortuary factory? Why is the lake green? Why are the Maw Gates literally in the maw of a gigantic worm? This is the most fantastical you can get, and then you want to think it all over and create something of yours, something new and no less unique. This drives your imagination ever forward. What do you say then? And ja, here are some of my favorite maps of all time
  22. Mor’Phann

    Tidecaster’s Spirit Guardian

    The Tidecasters Spirit Guardian rule say the 1st wound allocated to the model each turn is negated. Does this mean the actual roll to wound or the damage of the attack ? For example, if she is targeted by an attack that does 3 damage, does she only take 2 damage or is the attack nullified? Still new to AoS so a bit confused!
  23. ETC is a tabletop miniature game tournament that has been held since 2006! In 2017, it was held in Salamanca where more than a 1000 wargamers from all over the world attended. In addition to the main tournaments, they also have Age of Sigmar as a side event that run concurrently with the ETC. The AoS ETC 2018 will be held in Zagreb, Croatia between August 3th to August 5th. It is a 6-player Team Tournament. Now we are 13 countries. If you want to join please write a comment below!
  24. Jan "Kyoshi" Mejor

    General's War: junior

    until
    Warning! All young Age of Sigmar adepts! For the first time ever Age of Sigmar tournament: Skirmish, which will take place on 26/05/2018 in Pruszków at the Merfolk store. What we play: We play Age of Sigmar according to the rules described in the textbook Warhammer Age of Sigmar: Skirmish. We prepare army using official applications for 55 points. After the consultation, we decided that the armies will not develop with subsequent games. All games have the same limit of 55p. Do not worry, all you have to do is have the right models and explain the rest on the spot. We play 4 random scenarios from the textbook. Scenarios will not be repeated. Each round lasts for about one hour. Punctation: Major victory - 17 points Minor victory - 12 points Draw - 7 points Minor loss - 5 points Major loss - 0 points By-pass - 12: 0 (no opponent's appearance in the battle) In each scenario, you can get one additional point for special tasks: Kingslayer: killing the enemy general. Linebreaker: if at the end of the game you have your unit in enemy territory. First Blood: for the player who first kills the entire enemy unit. For the purpose of resolving the draws in the final scoring, we also count points for the killed enemy units. With what we play: We do not play with potatoes! Realizing that this is only a hobby and we do not require a full WYSIWYG. Forge World models and converted models are allowed. We DO require however, that all models will be painted with at least the base color and the shadow. Day schedule: Preparation and registration 09.30-10.00 The first battle: 10.00 - 11.00 Second battle: 11.15 - 12.15 Third battle: 13.00 - 14.00 The fourth battle: 14: 15-15: 15 15: 30-16: 00 Handing the prizes and closing the tournament. Enrollment: We sign up by submitting an application with the name and surname of the army and the following clause by completing the registration form at: APPLICATION FORM Entry fee is obligatory: PLN 20
  25. Jan "Kyoshi" Mejor

    Events Poland: General's War: junior

    Event Title: General's War: junior Event Author: Jan "Kyoshi" Mejor Calendar: Events Poland Event Date: 05/26/2018 09:30 AM to 05/26/2018 04:00 PM Warning! All young Age of Sigmar adepts! For the first time ever Age of Sigmar tournament: Skirmish, which will take place on 26/05/2018 in Pruszków at the Merfolk store. What we play: We play Age of Sigmar according to the rules described in the textbook Warhammer Age of Sigmar: Skirmish. We prepare army using official applications for 55 points. After the consultation, we decided that the armies will not develop with subsequent games. All games have the same limit of 55p. Do not worry, all you have to do is have the right models and explain the rest on the spot. We play 4 random scenarios from the textbook. Scenarios will not be repeated. Each round lasts for about one hour. Punctation: Major victory - 17 points Minor victory - 12 points Draw - 7 points Minor loss - 5 points Major loss - 0 points By-pass - 12: 0 (no opponent's appearance in the battle) In each scenario, you can get one additional point for special tasks: Kingslayer: killing the enemy general. Linebreaker: if at the end of the game you have your unit in enemy territory. First Blood: for the player who first kills the entire enemy unit. For the purpose of resolving the draws in the final scoring, we also count points for the killed enemy units. With what we play: We do not play with potatoes! Realizing that this is only a hobby and we do not require a full WYSIWYG. Forge World models and converted models are allowed. We DO require however, that all models will be painted with at least the base color and the shadow. Day schedule: Preparation and registration 09.30-10.00 The first battle: 10.00 - 11.00 Second battle: 11.15 - 12.15 Third battle: 13.00 - 14.00 The fourth battle: 14: 15-15: 15 15: 30-16: 00 Handing the prizes and closing the tournament. Enrollment: We sign up by submitting an application with the name and surname of the army and the following clause by completing the registration form at: APPLICATION FORM Entry fee is obligatory: PLN 20 General's War: junior
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