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HollowHills

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HollowHills last won the day on July 6

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1,388 Celestant-Prime

About HollowHills

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  1. Soulblight warcry warband November 2020 .
  2. Hi, this unit has been moved to legends. That means it's only legal in matched play with your opponents consent.
  3. I was playing on TTS so it was a bit different. Hard to move the big blobs of little models while still being precise to get as many into combat as possible. Overall I enjoyed it though. Very different experience to playing my deepkin, but felt like a very balanced army. You can compete in every phase of the game which is nice. Even Teclis couldn't guarantee his magic.
  4. Ah doh! There are so many tables in the book, I got a bit mixed up. Luckily it didn't impact anything as I failed his spell and he didn't unbind anything. Thanks for clearing up though.
  5. Played my first ever game as skaven today. Played vs LRL Allegiance: SkaventideLeadersGrey Seer on Screaming Bell (240)- Lore of Ruin: Death FrenzyWarlock Bombardier (120)- Lore of Warpvolt Galvanism: More-more-more Warp Power!Verminlord Warbringer (280)- General- Command Trait: Master of Magic- Artefact: Things-BaneBattleline20 x Clanrats (120)- Rusty Blade20 x Clanrats (120)- Rusty Blade20 x Clanrats (120)- Rusty BladeUnits40 x Plague Monks (280)- Woe-stave40 x Plague Monks (280)- Woe-staveArtilleryWarplock Jezzails (420)Total: 1980 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 188 He ran Allegiance: Lumineth Realm Lords- Great Nation: SyarLeadersArchmage Teclis and Celennar, Spirit of Hysh (660)Scinari Cathallar (140)- General- Command Trait: Goading Arrogance- Artefact: The Perfect BladeBattleline10 x Vanari Auralan Sentinels (140)10 x Vanari Auralan Sentinels (140)10 x Vanari Auralan Sentinels (140)10 x Vanari Auralan Wardens (120)10 x Vanari Auralan Wardens (120)10 x Vanari Auralan Wardens (120)Units5 x Vanari Dawnriders (130)5 x Vanari Dawnriders (130)BattalionsAuralan Legion (120)Endless Spells / Terrain / CPsSanctum of Amyntok (30)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 101 The battleplan was the one where you raze objectives. We played in Chamon. He took the first turn and cast a load of support spells. I used my unbinds to stop a couple of the sun weapons from becoming empowered on the sentinels. I didn't think I had much chance on the Teclis spells and reducing his ranged threat seemed like the best option. In movement he shuffled his sentinels and wardens forward, as well as the cathallar and Teclis. One unit of riders went 28 inches to threatened my left flank, where a unit of 20 clan rats was holding the objective and screening 40 monks. In the shooting phase he went for my screen of clan rats and the screaming bell. I lost quite a few rats from a couple of units and the bell took 2 wounds, but my jezzails and engineer were fine so I called that a big win. Had he gone for those I think the game could have turned. In combat his riders killed quite a few clan rats from my screen, but the units were still alive and immune to bs. I did minimal damage back. In my turn I failed to cast any useful spells, moved my clan rats to ensure I was keeping the objective that had been flanked and then pushed everything forward. The verminlord was able to get within 4 inches of Teclis who had been left without a screen. Shooting phase the jezzails did 10 wounds onto Teclis, engineer did nothing and the verminlord did nothing. In combat the verminlord did 4 more wounds onto Teclis, i lost some more clan rats and monks but killed the riders. Turn 2 I won the roll off, didn't get much luck with magic but did manage more more warp power on the jezzails. Movement phase I retreated the verminlord, moved the monks up to Teclis and then began moving my other monks and clan rats up towards his flanks. Shooting phase I killed the cathallar with jezzails, could have probably split attacks as it was a big overkill. Combat, monks killed Teclis and that was about it. His turn 2, he moved units up and did 4 wounds to the engineer. Nothing much else happened. We called it turn 3 as he was vastly outnumbered and I was able to burn 3 of his points.
  6. I really agree about the auxiliaries. At first I looked at them like hidden agendas and thought I'd just take the ones that were easiest for my army, but then you see that in a large event you have to go through them all. That means there is going to be quite a skill gap between someone who can win 5 games and someone who can win 5 games while accomplishing these tasks. It also means that some of the single dimension lists we've seen in the past will need to diversify a bit.
  7. What's that got to do with aos or rumors? Reported.
  8. I don't work in retail, I'm in financial services. However, I work in customer relations and have a certain level of insight into delivering a successful customer experience. We are constantly running surveys and gathering information from our brokers and clients. When a new product is launched we have a very accurate picture of how it will sell and how long it will take to turn a profit. We also try to forsee any pain points in advance and what kind of response will be needed. GW seems to frequently make mistakes that would be seen as critical failures in my company. Their fan base and, as another poster said, near monopoly allows them to make errors most businesses can't afford. That doesn't mean any of us should cheer them on or not put pressure on them to change.
  9. Except... 1) it isn't even good business, all the profit those second hand resellers are getting could be profit for you from selling the models yourself. 2) most of the cost is the design and moulding process, printing the models and packing them is a much smaller cost. So again by not meeting demand they lose out. 3) Why would you cheer lead for shareholders and be happy that genuine hobbyists are missing out? What is even the point of a comment like the one you just made.
  10. To be fair for some of the armies I don't think there is any reason to update points. For instance, Tzeentch and KO only saw a couple of events and those were before they got the release errata. Seraphon hasn't seen any I don't think. Personally I would delay updating their points until Dec 2020. Also how many people are actually playing regular matched play right now? There are no immediate tournaments, most shops are still closed for gaming. There is no desperate need for balance updates. That said two areas I am critical of. 1) Not updating the app which your customers pay a monthly fee for. This app should be updated day one. Warscroll builder and battlescribe (both free) are updated already. 2) A bit off topic but the Indomitus situation is a joke. There is no need for everything to suddenly become limited edition. GW are clearly running a business model designed to pressure day one purchases. This has continually led, in both aos and 40k, to people buying to sell on at very high prices. This isn't new either, until a few months ago it wasn't uncommon to see the arch regent selling for £40 to £50 on his own. If they insist on making limited edition products for every single release they need to at least ensure they have enough stock. That should mean 1 per customer for the initial offering and then raising that if they hold stock. It shouldn't be the case that indomitus was gone within 10 minutes. It shouldn't be the case that we see scalpers selling items on at double their value. The made to order is a good reaction, but they shouldn't have let this happen in the first place.
  11. Genuine rumor alert. Lumineth main release will be September.
  12. Nurgle, DoK, LoN and Idoneth were released prior to 2.0. SCE and Nighthaunt were the first books released after 2.0.
  13. If they do it right I'm all for it. Say we got a Saracen style army or Maori ogors like the fire belly. I would be all for that and I'm sure the armies might interest me. If they start making armies that were previously all white, male and European suddenly be 1 in 3 black or 1 in 3 female then to me that is randomly inserting diversity for political sake. This will be my last post on the topic. All I can say is that if you're a player who respects the game, has a laugh and is generally a good opponent then I welcome you to the hobby. Regardless of gender, ethnicity or political creed.
  14. Interesting that it's always those arguing in favor of diversity / social justice that are the first to throw stones. I don't want anyone in the hobby to leave because it changes to something that doesn't resonate with them anymore. When Marvel made Iron Man into a black woman that was basically a middle finger to their existing fans. If women or minorities wish to get involved, great. Everyone is welcome. But that needs to be done without pushing the core away. Regardless, thus far I think GW have been fairly OK with striking a balance. Hopefully if we do see increased diversity that will be cool stuff like getting 20 heads on a sprue rather than 11.
  15. Do you know if those are related to new releases or just random? Also I wonder when we will get a preview for the last half of 2020.
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