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Chris Tomlin

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Chris Tomlin last won the day on August 28

Chris Tomlin had the most liked content!

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About Chris Tomlin

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  • Birthday 03/26/1985

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  1. Chris Tomlin

    Possibility of editing own username

    @S__ - What would you like it to be?
  2. Chris Tomlin

    Dorset Masters - 2018 Season (updated 18/09)

    Updated post EGGS and a couple of smaller events. Let's see how FHGT this weekend shakes things up. Also @Paul Buckler needs to Crediton events added to get back his Marco Columbo icon!
  3. Chris Tomlin

    AoS 2 - Ironjawz Discussion

    I agree with @Thenord - That's some crazy and frankly ridiculous wishlisting there @Malakree!
  4. Chris Tomlin

    AoS 2 - Phoenix Temple Discussion

    This is correct. ...including the possible tape measure throwing bit!
  5. Chris Tomlin

    40k proxying acceptance factor

    @pseudonyme - I kinda have this as a subtheme in my Ironjawz army. I have 40k power klaws, converted Mek Guns as Rock Lobbers and even a Gorkanaut as a Rogue Idol. I'll just stick one pic in here, but there's loads more to be found in my thread (this link goes direct to all the Rock Lobber pics, you'll have to root around for the other bits) - https://www.tga.community/forums/topic/1705-the-black-sunz-ironjawz-update-2506-games-122-127-krunks-tournament-return-dd-invitational-review/?do=findComment&comment=188483
  6. Thanks man! Yeh I totally agree. Was an absolute pleasure.
  7. Thanks for clearing that up, most appreciated. Mistakes happen - no harm done. I'll pick up my ticket at the end of next week when I get paid.
  8. Chris Tomlin

    The Ultimate guide to High Aelves in AoS2

    As per the post you quoted .... I talk a bit about Aventis in the linked topic there and when you see my conversion it'll make a bit more sense anyway. As it is though, it's a flat out a pretty poor choice for the army really. There's plenty of two wizard combinations you could included instead of him that are almost definitely better. That said, the reasons you speculated on for his inclusion are really about as good as it gets. Tbh his combat punch is pretty reliable for a bit of damage each turn as well and not as fragile as most other wizards with the 3+ save and healing. But really, it's just because I wanted to do the conversion as another centrepiece for the army, no secret tech as such. He's done well enough for me though, certainly not awful or anything. Oh, also it made me feel smart as it kinda "breaks"* the allies rules with him and the Comet clocking in at 460 points haha! (I'm not a fan of the double stacked rules against allies right now). Sorry I can't offer any real words of wisdom! Chris *It definitely doesn't actually break the rules, it just sort of feels like it if you know what I mean.
  9. Chris Tomlin

    AoS 2 - Ironjawz Discussion

    Afternoon all, I've enjoyed reading all your thoughts (and prayers!) around Ironjawz in the new edition. I think a lot of what I read hear sounds good in theory, but unfortunately I do not believe would play out that favourably in practice. Personally I believe the data that recently came out, whilst small in terms of numbers, did place Ironjawz correctly. Anyway, I'm posting today just to see if any of you guys are taking Ironjawz to the Facehammer GT next weekend? Will be interesting to see how they do at another large event. For the first time ever, I will not be taking my Ironjawz to FHGT (it is only the 3rd year, but this sounds more dramatic!) and whilst I wouldn't wish to place words in his mouth, I don't believe @Sangfroid is either. Hopefully see some of you there, waving the Ironjawz banner strongly though!
  10. Morning all, I played a great game of Warhammer last night vs @Bueno and his Wolves of Ghur (Khorne) army. Both our armies share a similar colour palette, with snow basing and an almost identical blue used on the cloth in our armies. We were able to play on a snowy FAT mat with appropriate terrain and it just looked pretty great, so I thought I'd share some pics. They were taken on my phone and aren't focussed overly well, so don't really show the armies off to their best tbh, but it gives you a nice idea of the battle! Also, you can check out Ben's thread here and have a proper look at this lovely army; https://www.tga.community/forums/topic/6646-wolves-of-ghur-and-many-other-aos-projects-1st-post-updated-to-contents-page/?tab=comments#comment-58326 Enjoy, Chris
  11. Chris Tomlin

    Endless spells: your thoughts?

    I've enjoyed the meme of Aventis Firestrike constantly casting, dispelling and recasting the Everblaze Comet throughout my tournament games with Phoenix Temple
  12. If you're talking about just playing through the 6 battleplans in the book then it's fine, it doesn't really get out of hand and if it did you could always tweak it for your next playthrough if you felt it did. If you're looking to keep the same warband going and expanding for longer than 6 games then I'm not sure how well it'd work. Honestly I think your best bet is just to give it a go with a friend, run through the full campaign as written in the book and perhaps just note the things you thought were off. You can then either tweak as you go or make amendments for the next time. I wouldn't suggest the rules are overly suitable for playing extended campaigns with the same warband (Like you might in Necromunda or Kill Team etc) though. I really do think one off matched play events (3-5 games) is actually the best way to play Skirmish, which may surprise some.
  13. What @Kramer said pretty much. I suspect it would be possible to pick that book up relatively cheaply now tbh.
  14. Morning, Skirmish is great fun in my opinion! I have run 5 matched played Skirmish tournaments now and they have all gone really smoothly. I don't actually think there's masses you need to change or things you need to worry about. That said I have introduced a couple of house rules to stop shooting/wizard spam. Here are a couple of the rules packs I've used at these events over the last year or so; http://traffic.libsyn.com/theblacksun/The_Well_of_Souls.pdf - This one introduced the Skirmish additions from the Malign Portents book. http://traffic.libsyn.com/theblacksun/Blackout_Skirmish.pdf - This is more "standard" Both packs keep to the same principles and have allowed for some super fun events. You could apply some of these ideas to your casual games of Skirmish, but I think the best way to play it is either in matched play events like this, or literally just grabbing a mate and running through all 6 battleplans as written (takes like 3 hours - me and @Paul Buckler did it at Warhammer World one time and it was great). I don't think you need to worry so much and overthink things before just getting a few models out and giving it a go. I'm sure you'll have a blast, let us know how you get on Chris
  15. Precisely. Until I go 2/5 at FHGT next weekend