Jump to content

dirkdragonslayer

Members
  • Posts

    383
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by dirkdragonslayer

  1. Trugg the Trogg! Gloomspite continues to be the unofficial main characters of GA Destruction. His model is great, he's like an overgrown Dankhold with that ancient magic shrine. Love the cave drawings carved into his flesh and baby troggoths climbing around. Dankholds already looked ancient, but this new named Dankhold looks like he fell asleep in the tomb of Gilgamesh or something. Ironjawz wave 2 looks great too. It only took them... 7 years? Ironjawz was one of those factions I liked the idea of, but hated the lack of unit diversity. Now they seem tempting. This is getting them a lot of new units; • Orruk Berserkers • Weird Berserkers • Giant Grunta • Giant Grunta with Boss • Ardboy Big Boss • Klonk the squig (and that other guy) • Reworked Ardboyz, with better armor and it sounds like the spears give Total War-esque charge defense rules. Oh, and Gorgers for the Ogors. Seems like a good time to be a Destruction fan.
  2. Oh, they could have Grombridal flanked by a Fyreslayer and Kharadron representative/bodyguard, like a runeson and captain. Make it reminiscent of the old anniversary model of Grombrindal with Gotrek and Bugman acting as his shield bearers.
  3. It's a slow day with no lizard rumors, and this discussion happens every time KO or Fyreslayers get a book announcement. It's tradition at this point, and dwarves love traditions.
  4. True, it would probably help Fireslayers because they lack unit diversity.
  5. "We must use fragments of our God to become closer to him, to reclaim what we have lost! For Grimnir and our forefathers!" "The gods abandoned us! How dare you forsake Duardin ingenuity and craft for cheap magical parlor tricks! I spit on your Grimnir, ancestors, and their wayward children!" "..." "Anyway, can we put pieces of your blasphemous God in our ships?"
  6. For me, it's mostly the loss of lore pages that bothers me. I can compare my 7th edition and 8th edition Ork codexes to my 9th edition one, and it's just a bit sad. Kinda like what happens in AoS books, the Beastsnagga Orks are treated like a separate faction sharing the same book in how they are presented (and how their rules synergy works). Half the book's lore goes to regular Orks, half went to the new Beastsnagga Orks. A page of lore on a particular vehicle gets paired down to a short paragraph with no art, or combined with another unit's paragraph. The book didn't get bigger, it actually got a little smaller. Also while I like them, the section for Crusade stuff also took like 15ish pages from the lore section. Different game, different situation, but I think it's pretty similar it how GW treats adding/combining things.
  7. Well, two ways; • Lore-wise the battletome needs to be split multiple ways. Instead of 40 pages of lore dedicated to your guys in great detail, you will get 15 to you and 15 pages to your Battletome partner, then 10 pages explaining why you are working together. Gloomspite splits it 5 ways now; Moonclan, Squigs, Troggs, Spiders, and Wolf Riders. • Model-wise, the way GW does minor releases there's a chance you get nothing for a whole edition. Like how after Bonesplitterz were combined with Ironjawz (and later Kruleboyz) the Bonesplitterz haven't really gotten anything since. No obligatory hero like the solo battletomes get. Maybe next update you will be left alone while another part of the book like Kruleboyz or Moonclan or Beastclaw Raiders get new things you can't use. Bonesplitterz got a neat named Wurrgog through Underworlds, but that's been their only major change in 2 editions. I think soup armies work well in destruction since we lump together well, and I don't want to come across as complaining about my favorite grots. But I can see the issue with factions with a lot of solo potential like Kharadrons being souped.
  8. I think he considers any tome with potential keyword bingo "technically soup." Cause I don't think the different temples could be their own faction. Maybe by AoS 1.0 standards they could, when entire factions were rocking 1 hero and 1 unit.
  9. I wouldn't say all the Chaos god books are soup tomes, they are actually the opposite. They used to be two factions; Warriors of Chaos and Daemons of Chaos. Then they dissolved Daemons of Chaos into 4 separate factions, one for each god while taking the god-aligned models from Warriors of Chaos (and a few new mortal units). Now it's even more focused than it used to be. It's kinda the history of Chaos factions. First it was Chaos; then it was split into Chaos and Beastmen; then Chaos, Beastmen and Skaven; then Chaos Daemons, Chaos Warriors, Beastmen, Skaven, and Chaos Dwarves; then in AoS the Chaos Daemons split again. Who knows, maybe the next development in Chaos would be Marauders striking it out on their own as a solo faction, like Total War: Warhammer did with them 🤣
  10. I guess the evolution of low-investment additions to armies they don't want to do full releases for would be bringing back more singular medium sized monsters. Like Beasts of Nurgle, Chaos Spawn, or Fomoroids. Something on a 40-60mm base that theoretically fits in a blister or small box if they had less options. Like you could probably fit a new plastic Varghulf/Vargskyr into a blister pack and sell it solo. Or like two Fyreslayers and a spitting lizard in a small box like the Warcry monsters. Monopose, but something. I kinda think they are going to stick to the hero route though, as silly as that is. Single heroes sell to painters and players. I don't play Kharadrons (at the moment) but I own a couple of their heroes like Drekki Flynt because they are cool models and fun to paint. The local shop's discord has a couple people who buy heroes and don't actually play.
  11. Endless Spells, Faction Terrain (and some other terrain), and Warhammer Underworlds sets were produced in China and not their usual UK factory. I remember the AoS 2nd edition release for Sylvaneth was really delayed because right before it happened a trade war broke out between the US and China, making shipping prohibitively expensive. The Sylvaneth endless spells, battletomes, and new Wyldwood terrain models were delayed a few months because they were stuck in a port iirc. Since then GW has been less enthusiastic about faction terrain and spells it seems.
  12. Personally I think they should increase the frigate capacity to 11 or 12, kinda like an Ork Trukk in 40k. It gives it space to carry a squad of Arkanauts and a hero without slowing it down and incurring penalties. It would make people like Drekki Flynt more appealing, because you can take a hero without them flying solo or with other heroes and 5 thunderers.
  13. I just hope they forget to update Spiderfang prices again. Last time they spiked prices, the Spider Rider and Arachnarok kits were unaffected.
  14. So I just found something that needs to be FAQ'd. The Webspinner on Arachnarok is missing the Hero keyword, so you can't give them Nibbla's Ring or the Spider Totem artifacts. Also, much less importantly, the Warscroll Battalion for Spiderfang has no place to put a Webspinner on foot.
  15. Free Morks Mushroom really seems like the way to go. You do need to be careful about the random distance. If you watch the 2v2 Gloomspite battle report on Rerolling Ones, the Trogg player rolls very low and nukes his own troggoths. Hilarious.
  16. I wonder if Grimskuttle Tribe is gonna make one of the Arachnarok variants battleline? At the end of the rules teaser on Wednesday it ends with a cheeky "and you can build a whole army of..." It wouldn't make sense for them to tease something that already exists, and they talked about units from every archetype except spiders. Usually when WarCom hypes up building a whole army of [blank], they mean some subfaction that turns monsters battleline. Like Lofnir lodge or Dino-geddon Seraphon lists.
  17. I want to say terrain for warcry. It's definitely an Arachnarok's face, but with the mandible simplified into solid black fangs. Arachnaroks are one of the wild monsters for Warcry right? The dream would be the next set is Khorne vs Soulblight, and the set after is Slaanesh vs Spiderfang. That's a dead Arachnarok that makes up the terrain for the box, and 10 spider Riders make up the Grot half (like how the Hunters of Huanchi are just updated Chameleon Skinks). That's just a wild guess based on my own hopes though, I have no basis for that other than the Arachnarok face.
  18. Boss on GCS had 2 rend and 3 damage on a charge? Makes sense they changed Let's Get Bouncin' as a thing to synergize with him charging with Boingrots.
  19. Follow Da Moon as a battle plan is either going to be super easy or super hard, depending on random chance. Do we know if Skragrott can still control the moon? If so he can just force it to the middle of the board for a guaranteed battle plan. Being near the Loonshrine counts too, right?
  20. Since they changed Squig Hopper movement from 3d6 to 10+D6, I wonder if that means Squig Cavalry will find more use outside Squig-themed lists? They are much less reliant on buffs like "Let's Get Bouncing" for reliable movement.
  21. It's from the description of a scheduled upcoming review by AoSCoach. Someone shared it with me and I shared it here. The video will release on Saturday when the review embargo lifts.
  22. It's the ciiiircle of ~life~ rules creep. BoC went through the same thing where they were the first people in 2nd edition to get new summoning rules where they had to sacrifice units and lose stuff, then over time summoning became easier and easier, then it just became basically free on top of other mechanics for people like Slaanesh.
×
×
  • Create New...