EntMan Posted June 19, 2023 Share Posted June 19, 2023 4 minutes ago, KingBrodd said: On Cities of Sigmar days the entire TGA But KingBrodd, we know you are just here for the ogres! 2 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 19, 2023 Share Posted June 19, 2023 13 minutes ago, EntMan said: But KingBrodd, we know you are just here for the ogres! 2 Quote Link to comment Share on other sites More sharing options...
EntMan Posted June 19, 2023 Share Posted June 19, 2023 Stupid Blood Bowl article, WarCom are playing with us! I'll check again after 3pm. 1 Quote Link to comment Share on other sites More sharing options...
Black_Templar_Lad Posted June 19, 2023 Share Posted June 19, 2023 7 minutes ago, EntMan said: Stupid Blood Bowl article, WarCom are playing with us! I'll check again after 3pm. My heart ski ski skipped a beat when I was hitting refresh at 2 and there was that slight stutter like something was being loaded.....and then blood bowl. Now I have to do some actual work for half an hour! 1 Quote Link to comment Share on other sites More sharing options...
Clan's Cynic Posted June 19, 2023 Share Posted June 19, 2023 (edited) OGORS, MI'LORD! Edited June 19, 2023 by Clan's Cynic 10 1 2 1 13 Quote Link to comment Share on other sites More sharing options...
Asbestress Posted June 19, 2023 Share Posted June 19, 2023 (edited) 4 minutes ago, Clan's Cynic said: OGORS, MI'LORD! OH MY SIGMAR YESSSSSSS I LOVE IT AND NEED TO SEE ARTILLERY MENTIONED!!!! I WILL get at least 2 of them (a first for a character for me 😛) Also, the lore is just amazing! I hope we get to see a full squad of Cities Ogors sometime. Kinda sad for KingBrodd though... Edited June 19, 2023 by Asbestress 2 1 Quote Link to comment Share on other sites More sharing options...
Grungnisson Posted June 19, 2023 Share Posted June 19, 2023 We could have just got good rules for Gyrocopters *grumbles* 3 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted June 19, 2023 Share Posted June 19, 2023 Looks like i found my maneaters! I am also getting closer and closer to building a city army and my lack of money and space is getting scarier and scarier lol 1 Quote Link to comment Share on other sites More sharing options...
Acrozatarim Posted June 19, 2023 Share Posted June 19, 2023 That is one different-looking ogor. It looks much more like the really old style of WHFB ogre, from back before the Ogre Kingdoms, albeit without quite such exaggerated proportions like a massive head. There's a lot of detail on the wood as well and I wonder whether the carvings and grain are all modelled on or if they're painted at all. 4 Quote Link to comment Share on other sites More sharing options...
EntMan Posted June 19, 2023 Share Posted June 19, 2023 This looks AMAZING! Anyone able to do a quick human vs Ogre size comparison to see how these big dudes compare to Mawtribes ogres size wise? Quote Link to comment Share on other sites More sharing options...
michu Posted June 19, 2023 Share Posted June 19, 2023 Just now, Acrozatarim said: That is one different-looking ogor. It looks much more like the really old style of WHFB ogre, from back before the Ogre Kingdoms, albeit without quite such exaggerated proportions like a massive head. There's a lot of detail on the wood as well and I wonder whether the carvings and grain are all modelled on or if they're painted at all. According to the article, that's how 2nd generation of city Ogors looks like 3 Quote Link to comment Share on other sites More sharing options...
Asbestress Posted June 19, 2023 Share Posted June 19, 2023 (edited) 2 minutes ago, Acrozatarim said: That is one different-looking ogor. It looks much more like the really old style of WHFB ogre, from back before the Ogre Kingdoms, albeit without quite such exaggerated proportions like a massive head. There's a lot of detail on the wood as well and I wonder whether the carvings and grain are all modelled on or if they're painted at all. Also nice to see alternate build options in the trailer (guy up top aiming, ogor with different shield and mace and head). Really customisable kit it seems! And we finally get a good look at more technologically advanced gunpowder weaponry. Really excited to see the handgunners to go along this engineer! Edited June 19, 2023 by Asbestress 1 Quote Link to comment Share on other sites More sharing options...
The Lost Sigmarite Posted June 19, 2023 Share Posted June 19, 2023 (edited) 12 minutes ago, Clan's Cynic said: OGORS, MI'LORD! @KingBrodd you have been blessed today ! But what is a commander to do when fighting across an empty sprawl of barren wastes or the endless tundras of Andtor, without even a minor outcrop to stand atop in a suitably heroic manner? This isn’t a problem for the Cities of Sigmar – they just bring the high ground with them. Looks like the Freeguild Marshals have been following the strategic principles of a certain Jedi master... Edited June 19, 2023 by The Lost Sigmarite 2 1 Quote Link to comment Share on other sites More sharing options...
Chikout Posted June 19, 2023 Share Posted June 19, 2023 Love this. This is exactly the kind of wackiness I was hoping would be sprinkled into the cities range alongside the more down to earth infantry. 8 1 Quote Link to comment Share on other sites More sharing options...
Black_Templar_Lad Posted June 19, 2023 Share Posted June 19, 2023 LETS GOOOOOOO I'm really surprised to see a non conventional Ogre. Loving this model and I didn't even notice the gunner on top at first. 😂 So much potential with all the bits on that kit too! The gunner and tower shield will make a fine addition to my collection of feudal Imperial minis. 3 Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted June 19, 2023 Share Posted June 19, 2023 "Second-generation city ogors are known for their remarkable ability to keep their stomachs under control for hours at a time " They kick so hard the Ogor's Lore to justify this model. OMG!, that's silly 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted June 19, 2023 Share Posted June 19, 2023 13 minutes ago, Clan's Cynic said: OGORS, MI'LORD! Of all the ways to integrate Ogors into Cities, I would have never predicted using them as mobile sniper platforms. Truly, a weapon to surpass metal gear. 10/10, no notes 9 Quote Link to comment Share on other sites More sharing options...
Twisted Firaun Posted June 19, 2023 Share Posted June 19, 2023 15 minutes ago, Clan's Cynic said: OGORS, MI'LORD! @KingBrodd WAKE UP MY LIEGE! YOU HAVE GOTTEN YOUR WISH!!! 1 Quote Link to comment Share on other sites More sharing options...
Twisted Firaun Posted June 19, 2023 Share Posted June 19, 2023 7 minutes ago, The Lost Sigmarite said: @KingBrodd you have been blessed today ! But what is a commander to do when fighting across an empty sprawl of barren wastes or the endless tundras of Andtor, without even a minor outcrop to stand atop in a suitably heroic manner? This isn’t a problem for the Cities of Sigmar – they just bring the high ground with them. Looks like the Freeguild Marshals have been following the strategic principles of a certain Jedi master... *Looks towards @MitGas* I wonder who they’re talking about… 2 Quote Link to comment Share on other sites More sharing options...
Mutton Posted June 19, 2023 Share Posted June 19, 2023 Cool model. The flavor text and the rule for Fortified Position don't match up though. Unless gargants can suddenly fling their clubs across the battlefield. Quote Link to comment Share on other sites More sharing options...
Tonhel Posted June 19, 2023 Share Posted June 19, 2023 Very, very nice! Although design wise very different than previous ogors they released the last couple of years. Much more "realistic" proportions. Quote Link to comment Share on other sites More sharing options...
JerekKruger Posted June 19, 2023 Share Posted June 19, 2023 19 minutes ago, Clan's Cynic said: OGORS, MI'LORD! I knew Cities of Sigmar Ogors had been pretty much confirmed by @Whitefang, but I was not expecting this. This is a very cool idea, though I do fear that they'll be sold as a hybrid melee/shooting unit so will either suck at both, or be horribly overpriced. The idea is absolutely great though. Quote Link to comment Share on other sites More sharing options...
Subscriber SunStorm Posted June 19, 2023 Subscriber Share Posted June 19, 2023 It's not what I was expecting, personally it's a bit too whacky for my taste. But if we got a unit of ogre breachers without the crows nest gun emplacements, I'll find it hard to resist at least a small Cities force. 4 Quote Link to comment Share on other sites More sharing options...
Gareth 🍄 Posted June 19, 2023 Share Posted June 19, 2023 Lol, I love it 1 Quote Link to comment Share on other sites More sharing options...
Tonhel Posted June 19, 2023 Share Posted June 19, 2023 Ruleswise ignoring rend for missile attacks will not really do much if they don't have atleast a 4+, also remaining stationary doesn't seem the best way to maximise the damage output of the ogor. But again incredible cool model and concept! 2 1 Quote Link to comment Share on other sites More sharing options...
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