The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table.
I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model.
My smaller Troggoths are just green and blue but for this model I felt like it really needed another color to make it pop more so I asked some people what would be best and after many recommendations I decided to go for a nice bright orange and I think it really fits nicely. This picture also shows well the addition of mushrooms all over the model. Even though my Troggoth army is based on swamp themed bases with lots of water effects the mushrooms really tie it to my Grots and Squigs that are based on more rocky bases but with lots of mushrooms. The base on this model was definitely one of the most fun parts of the process of creating it.
Here we see a detail shot of the base with the small Free Guild soldier hiding from the lumbering Hag. I love the base I did here. The water effects came out nicely and the base that comes with the Hag looks really nice after I added all kinds of fun stuff like mushrooms and skulls to it.
So after a fruitless couple of weeks I finally decided to take a step back from my beastmen, this is primarily because I just for the life of me could not get a colour scheme I was even slightly proud of. So what better to do when you are at an impasse? Tackle a brand new challenge of course! In particular the glorious shaggoth model I have had sat in a draw since my birthday back in November. I decided that a lot of the problems with my beastmen was they are small and fiddly and I was almost bored of the techniques I was using. I get into a very perfectionist way of thinking and as fantastic as dry brushing is it doesn't make me feel proud of my results ever. I really wanted to challenge myself with this project as I feel that's what gets me to really dig into painting. I have applied several new techniques to this model and I have to say I'm really happy with the quality and speed of the results I am getting. So sorry for the lazy pictures, they were taken on my phone so are a little grainy and washed out but serve the purpose ok-ish, so here he is!
The first new technique I tried was the "Loaded brush technique" and it is really simple but effective for creating smooth, high-contrast blending. It is basically putting down a base coat as normal but then rather than tediously working up through the highlighting via layer upon layer you just load the brush up with the base color and then dip the tip of the brush so a dot of pure white paint sits on it, The with is then used to create the highest highlight and as you paint the white begins to blend with the base paint stored in the brush creating a really natural blend. I've used this on all three of the small sections painted so far; the skin (which has a slightly bruised hue not really captured in the photos), the NMM golden trim on the wrist-guard and the main black part of the wrist guard. I realise this is a very early WiP but hey who cares!
For those unfamiliar with the term NMM it stands for non-metallic metal and it involves using all matt colours rater than using paints with metallic flakes in. I have never really had a preference but I have never found my own results with metallic paint particularly inspiring. This technique seemed really scary for me for some reason and although I have only done it on one small bit of trim so far I can say I really love the technique, it has stopped some of my corner cutting and really made me think about just how I'm painting. I know NMM has a huge skill ceiling but honestly it wasn't as hard as I feared, seriously I used 3 paints to achieve the effect on the trim.
The second part that seems to be a bit scary to a lot of painters including myself is painting black, but again using the loaded brush and some patience I think I made it look black but not flat if that makes sense?
I have taken an entirely different approach to painting this model than any I have painted thus far in my time hobbying and that is the order in which I'm painting it. Before I have always done it in broad sections, such as the skin, then the hair, then all the trim etc. But now I am moving from one part to the next, so I am currently working down the arm rather than painting the entirety of the skin in one go. It's really helping me out just in terms of composition of the model, also if I'm not happy with a certain colour or effect then it's so much less work to change one detail rather than the whole model.
Anyways all C&C welcomed I really push myself to improve and more pairs of eyes make lighter work and may spot something I missed.
Also if anyone is looking to learn some of these techniques check out Painting Buddha YouTube, I have learnt so much watching them so huge props to them.
Many many moons ago, back when Goblins fought High Elves along side cardboard monsters and war machines I had a fun Dwarf gunline that did fairly well in our local shop. Over time, as Warhammer armies grew in scale, my interests waned as I'm a hobby butterfly. The games that retained my interest were smaller scale games like Mordheim and Warhammer Quest due to the ability to hop form one theme to another without having to make a massive commitment to one army. I've not, however, gamed in the Warhammer world for about 12 years. I'd just started to contemplate restarting when the End Times hit and the whole world went kaboom...
It wasn't until Silver Tower's release that I decided it was time to delve into the new Realms. Having spent the last few years on Dakka, my view of things was slightly skewed towards moaning... so it has been really nice to find TGA, so a big thanks to you all for being a nice place to explore
So. Onto the projects.
Silver Tower is going to be the main focus of this blog, though I am tempted to start a small AoS force or two and try to get involved with the global campaign at our local store so I can start gaming again. I'll do some posts on those at a later date when the options are a bit clearer in my mind.
The first group of monsters to be completed for Silver Tower were the Scuttlings. Not my favourite models in the world, so the paintjob is... less than stellar. Definitely a "Could do better" moment
On the plus side, there is also my first attempt at a new (to me) Sigmarite. The Knight-Questor. I decided to go for a dark turquoisey-blue with silver as I prefer darker toned models. Bright, glaring gold armour just doesn't do anything for me at all. I'm still waiting for a delivery of 32mm clear bases for the Questor, so for now you'll have to do with these WIP shots instead. there is still a bit of tidying up to do on him, but I'm much happier with him than with the scuttlings
This is a project I have been considering for a while now, Minotaurs. Or to be correct using the AOS name Bullgors. I used a Nurgle themed list at the start of AOS and took it to SCGT, it was very good at absorbing hits but had not really heavy hitters of it's own. I added a unit of Bullgors with great weapons to try to help out in this and they worked great. So I was toying with the idea of a Bullgor army for a while. Then when the Godbeasts book arrived a formation appeared, The Bloodscorched Bulltribe!
Its a nifty formation of 3 units of Bullgor and 3 Ghorgons. All get mark of khorne and other benefits (including +1 wound per model). Not many models so a fairly easy project to complete. SCGT cost of 10 pools so 90 left for my army, gives me a decent force. I have spare points after the formation, so I added in a few extras. A bloodsectrator is amazing with these guys, +1 attack makes a massive difference, and the immunity to battleshock helps as well. Also a bloodstoker to boost the charge is a cheap extra and fits the Khorne theme.
I needed some magic, so I added a bray shaman to the list, the trouble was they all looked a bit puny in comparison to the bullgor. I was looking at conmversions when silver tower dropped, and the new Ogroid is a great fit size wise. I use him as a Shaman rather than his actual scroll though as that is more of a match theme wise. Along with him I needed a large monster to summon. A warshrine was suggested, but alas its not a monster, so a giant was my next choice. A bloodletter Herald to summon was my final inclusion to use up my pools.
So there we have it, the Tribe is assembled. I have played a few games with it, and may well take it to Rain of Stars in August, if clash gets updated with the formation cost.
Will add up some Battle reports soon to show how they are performing.
The second and final AoS game of the weekend (we moved on to X-Wing after that) continued the story from the Pre-Emptive Strike scenario
The newly-arrived Bloodthirster relived Morghur of command (considering he'd made such a mess of stopping the invasion) and gathered all the chaos beasts together to stop the Stormcasts from breaking out of their foothold.
There were a lot more Stormcast to content with than the first scenario, and a Celestant-Prime waiting in the heavens (actually that tower) to lend reinforcement. Fortunately, now there was one greater daemon on the table, Morghur had his eyes on summoning another...
The scenario was Breakthrough, and the full report is here: http://woffboot.blogspot.co.uk/2016/05/woffboot-x-stormcast-vs-chaos-alliance.html
So we're getting to crunch time. I got a pair of practice games in at my club last Thursday, Stormcast vs Stormcast. My takeaways from this was that positioning is super important and mortal wounds are the primary way to take down Stormcast. Having no real way to negate that, I suppose killing their mortal wound units is the only option. Best defense is a good offense and so on and so on. Lost game one when I didn't kill my opponent's Celestant with his whippy cloak, won game two when I used my whippy cloak and Relictor to kill his Celestant before he got to combat. I also used my prosecutors to tie down His Knight Azyros to avoid the mortal wound bomb.Hopefully I can remember this on Saturday.
As for progress, I had a marathon session Friday and got the base armor color on all the remaining models, finished my first five Liberators and got basing material on the last five judicators. I followed that up by doing five more liberators today. Here's the finished models.
So here's the total of what I've got left to paint before Saturday, minus the Liberators.
I feel I've hit a stride with these. Now that the colors are chosen and the methods of achieving them are understood, progress is moving forward at an excellent clip. I could see having my entire collection done in two weeks. Granted, All I have left after these is a Celestant on Dracoth, a Heraldor, three Retributors and three Prosecutors. I will attempt to take pictures of my games to do a full battle report. Stay tuned for more.
Recently, my hobby time has been taken up with painting models for other people. While this has been great for my bank balance, it has sapped a little of the enthusiasm I had previously for painting my own models from the Warhammer Quest game. I have been stuck on painting the Tzaangors for about a week and a half now - they sit beside me as I write this, daring me to continue their progress. So too does the Fyreslayer, standing atop his pedestal, naked save for a coat of Barbarian Flesh spray, a single wash of Flesh Wash ink and a stern expression of distaste.
And this situation can only get worse. I start a new job on Monday, plus I have three new commissions about to come in (all for models from the Frostgrave range) so this means once again, all my spare hobby time will be going into other people's models. I can feel the heated glare coming from my To-Paint pile really starting to heat up now.
Still left to paint are:
8 Grot Scuttlings
2 Skaven Deathrunners
But I'm not worried. This is giving me a chance to embrace the new approach and actually stick to my plan of not buying more models until these are all painted to a basic gaming standard (block colours, shade wash, simple basing). Meanwhile I can finish reading the Silver Tower novel (see my upcoming post about my AOS reading plan) and peruse through the Grand Alliance Chaos book while waiting patiently for the General's Handbook to be released.
As for gaming - I'll be playing some Quest later today with my fiancee as we start a brand new campaign from the start now we have gotten to grips with the rules. I'm also hoping to start some regular gaming over at Warhammer World in the coming months, forcing myself to get out into the Realm-world and become more active in my old age. This will probably start with the upcoming AOS weekend in August - for which I have already bought my ticket.
I'm even going to enter my first ever Golden Demon competition. I don't expect to win or even place, but I do expect tp ush myself into doing something I've never done before and the success will be in achieving that simple goal.
So the Changer Of Ways has truly had an effect on me, and the patience of the Silver Tower will be rewarded. In time.
After spending most of my hobby time on Warseer and seeing the grand alliance as a far more positive environment to grow as a hobbiest I have decided to move my blog here. I have quite a large army painted already and I intend on posting my updates and pictures of my battles here as my forces grow.
I am really proud of my army as it has grown over the past nine months. I intend on getting more Stormcast eternals, a Sylvaneth army, and perhaps some other factions depending on how I feel about future releases. I began this army as a Warrior Chamber of the Astral Templars stormhost but recently I have been contemplating making up my own stormhost with its own unique characteristics and history.
Here are a bunch of pictures from my old posts on the Tale of Painters over on Warseer
Hey there. So on the painting front, I have nearly completely finished the banner bearer's body, and will get on with his weapon and pole so I can get him assembled. Then I'll worry about the banner. But for now I have had lots and lots of fluff for the tribe and where they live and hierarchy whirling around my head with one major flaw; I have no idea what to name the tribe. I therefore also have no idea what there clan symbol would be, and that's holding up painting the banner.
So any suggestions are more than welcome, on both accounts! I'm using a predominantly dark scheme, with spot colours in reds and the odd purple. Narratively, they live in a ruined city built by noone really know, that sits between two rivers. These fall from a tabletop mountain that stretches wide in each direction. One is a bright, crisp, blue. the other stinking orangey brown. At the base of the clean water lies a colossal skeleton of a great beast, lying on it's back, having fallen during some titanic struggle from above. It's lower half sits on a small shelf 20 metres or so up from the cliff floor, and the water finishes it's cascade in a series of smaller waterfalls over the bones of the great creature. In, around, and on the ribs, spine, and skull, greenskins have expanded the ruined city to incorporate it, and the upside-down skull is now home to the shaman of the resident ironjaw orcs.
That's just a small idea of it. I have a lot I'd like to share and expand the background with each unit I create. But I would like to give them a unifying tribal group. The plan is to incorporate three main forces - Ironjawz, savage orcs, and grots (predominantly Night goblins, used as the cave dwellers, builders, city scum, and general desert grots) with a nice contingent of beasties, mainly river trolls, spiders, and a mawkrusha.
I will now hurry up and keep painting so I can give you guys some more cool photos. Sneak peek: up next after the forgeworld banner bearer will be the ironjawz weirdnob!
Warhammer Quest Silver Tower is super cool. I've set about trying to paint up the beautiful models, starting with the Brimstone Horrors.
I haven't exactly decided how to do the bases yet so I'm going to leave them black until I've painted all the models then decide and do them all as one big batch. I've nearly finished the Blue Horrors and I'm also working on a Slaugherpriest.
I've finished 15 Bloodletters of Khorne, I need to add some grass tufts and add some more Blood for the Blood God effect. More pictures after the jump.
I have a new camera and photo box, but I've yet to work out how to use. Hopefully I will get better pictures soon.
I'm painting up the Khorne Bloodbound to sell, although I've really enjoyed painting them they play too similar to my Slaanesh, and I want some variety. With recent rumours abound, I've decided the next army will be Sylvaneth.
I recently speed painted up some Night Goblins...I mean Moonclan Grots. You may recognize them from such things as Battle for Skull Pass, low price eBay Auctions or kits you've had since you started the hobby *cough cough*.
They were loads of fun to do. I've always wanted to have a huge Orcs and Goblins army, but there was so much going on it's hard to control ones Army ADD. I love the new Orders, so now I can have fun adding in lots of stuff everywhere and just work on stuff at random.
With that said, I'm going to focus on the Orruks...mainly Moonclan and Ironjawz...and Spider Goblins...maybe some Ogre conversions...for a while.
Here are a couple pics, there are more in the Painting and Modeling section here
Sigmar's Storm has come and War is everywhere...
Like most of you I thought War was already here...
I can only imagine this post from Games Workshop's Facebook Page is getting us hyped for the living campaign. The time will soon be upon us to take our armies to the field and battle it out for the fate of the Mortal Realms and I cannot think of a better time to bring those old and new players on the fence into the game. There are still plenty of scattered players out there who may not realize how large and connected our community is at its core and I would challenge everyone to invite one friend this summer to join you in this hobby.
A good way to get started would be the Age of Sigmar starter set. It is a great way to begin a new (or grow an old) army with your friend and not only game with them, but hobby with them as well. Help them pick out a unit that draws them. Help them build and paint it if they want. Then bring them into the stores to play and have a hand in the future of the story. They will be buying into this lifelong hobby and the actual events of the campaign.
It has been almost one year since Age of Sigmar arrived and the game finally has traction. Heads are turning and the interest is growing once again. Those of us that remained faithful need to be the catalyst in getting the scattered groups directed to podcasts, forums, and social media pages so the community can become stronger them Sigmarite.
I am very excited to see what this week brings and I hope the above rambling encouraged all of you just the same. If we each get one friend involved in this game/hobby then we can enter year two stronger then anyone would have imagined this time last year.
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A few weeks ago, I sent my Beasts army to fight against a freshly-undercoated Stormcast force.
We started off with the Pre-Emptive Strike scenario - a Lord-Relictor leading a vanguard of Prosecutors to secure a Realmgate and bring the rest of the legion through. Before they can get far, the Beasts get their scent and battle is joined!
To add a bit more spice we decided that, if the Lord-Relictor's summoning roll ever failed on a '1', it would accidentally bring through a Greater Daemon (picked at random, swapping sides at random - and able to summon more daemons!).
Full report here: http://woffboot.blogspot.co.uk/2016/05/woffboot-x-stormcast-vs-chaos-beasts.html
I am laboring to bring my new Flesh-Eater Courts Army to the tabletop. This will be the first army I am doing specifically for Age of Sigmar, and the first army I will be doing from scratch and entirely by myself.
I picked up the King Vlagorescu's Ghoulish Host bundle, along with two more boxes of Crypt Ghouls and three more boxes of Crypt Flayers, and finally two Abhorrent Ghoul King models on foot that I traded for on Bartertown since you cannot pick them up separately.
I have pretty much gotten through assembly and primed them with GW Sand colored primer. I forget the actual name... Zamesi? No matter! I still have some Ghouls to do, but I have plenty on hand :-)
I'm still not 100% sure about the paint scheme, but it will probably be something vaguely like the studio theme, but not as stark. These Mordants are like deranged cannibals, I think they should have a bit more... life to them than the typical Undead :-p
I also use YouTube for occasional discussion, hobby progress and battle reports. https://www.youtube.com/channel/UCcc4DbUHob8x5vlS4DBgpKQ
NICON 2016, less than a week to go - final touches are being made to armies, rules packs are being printed, scenarios are being scrutinised. Tournament week can be intense times!
We finalised our field for the Age of Sigmar event last week, with a total of 8 players. I am encouraged by this number, as I had about 16 express interest but unable to make if for the weekend. Some would have to have travelled quite far, and some couldn't commit to the two days. I think future events will take the form of single-day events in future, once the General's Handbook has been released.
What's more is that many of those playing AOS were not part of the 7th or 8th edition tournament 'scene', so good on them for giving it a go.
Below are the lists, with some brief thoughts. As a reminder, we can bring up to 120 points to the event, but we can deploy only 80 per game. The exception is summoning, where you can summon 2 points worth of troops for every point less than 80 that you deploy.
This is a fairly small field compared to the big oversees events, so the diversity of armies is somewhat limited, with no Destruction armies at all - though the composition of each is quite different.
I'll start with my list. I have the option to go infantry-heavy, but as mentioned in my previous post, my main competitive 'trick' is based around getting the Mourngul and Morghast summoned in the first turn in order to quickly cause carnage and contest objectives. Arkhan will extend his spells to buff, but if I need to play a defensive game, Krell will lead with his Lord of Bones to give units extra attacks.
My potential Warscroll Battalion choice is the Legion of Death, giving my Deathrattle units and extra 4" move, and an extra body back each turn.
The other Death army is mostly Tomb Kings, but with some of the newer units as well. Based around Settra's buffing ability, and that of the Priests, Necromancer and Tomb King, his aim is to turn the Necropolis Knights and the Tomb Guard into unstoppable forces. The smallest list, but probably the toughest nut to crack.
This order list is making good use of the larger selection of units available to Grand Alliance: Order. Containing units of Free People, Duardin and Stormcast, the Warrior Lodge has a good mix of speed, shooting and armour. Potential battalion in the form of the Thunderstrike Brotherhood for the Stormcast would allow Tristan to 'deep strike' a large portion of his force, which could be handy for several of the objective-based scenarios.
A pure-lizardmen list, led by none other than Lord Kroak himself, I'd say Carl will be making use of his summoning pool, with Kroak providing support from the rear lines. The area-of-effect damage potential is significant, and there are some excellent synergies to be had with his other heroes nearby his troops. Scary potential. I believe this list would allow him to take the Bloodclaw Starhost if he chose to.
This Order list has also mixed it up, with Sylvaneth in a reluctant alliance with the Fyreslayers. Led by the damn-scary Durthu, Marlin will have to rely on the big tree damage, synergistic with the Sylvaneth Wildwood terrain features he is bringing with him and could potential summon with Durthu. Good use of that terrain could really mess with his opponents.
A pure aelf exile list, replete with the one and only Malus Darkblade, returning to form post-End Times to bring the pain. Executioners are the stand-out unit, with Nicholas having the choice of deploying them as five separate units or as one host of suffering. It's got speed, magic, shooting, hitty-ness. How Nicholas works the force together will determine it's overall performance against lists with excellent individual units.
Embracing the Blood God's own ethos, Byron has decided to field the best of what the Bloodhosts have to offer - no less than 13 heroes, including three unique 'special characters'. But with a cunning of Tzeentchian levels, there is also a ton of synergy here, with the Blood Reavers, Bloodsecrator, Wrathmongers, and Bloodstokers able to make his meat-shields dish out the hurt in their own right. Can't wait to see it on the table. Potential battalions include the Goreblade Warband, Gorechosen and Dark Feast.
Another scary list, with a good mix of synergies and individual prowess. A myriad of potential summoning options, and the magical fire-power to make it work. Dan could flood the board with units, which will make of challenging games for his opponents, and the speed with which he can cross the board will serve him well with many of the scenarios. Another tough list to beat.
So those are the lists. I will post some updates from the event on my Twitter feed and Facebook page if you'd like to follow along. The next post will probably be of the results, followed by a post-event write-up. I think I will be too busy to post anything before then.
So not a lot of time to type this week. I've been slowly adding elements to rank and file, but then halfway through today I found myself unable to put down the Lord Castellant. He and his Gryph-hound are up to tabletop standard. I also bought myself a Winsor and Newton Series 7 #1 brush. God, what a difference. I started using that and a Royal Langnickel at the same time and the Langnickel is just about shot. The winsor looks new. To be fair, I am treating it with utmost care. Alright, I'll go more in depth next week, but here are some shiny new pictures of the 5 models that are ready to rock out of the 33 I'm looking to get finished by June 18th. I have my work cut out for me, but I'm pleased with all the elements of the color scheme. I think I've even gotten an Idea of how I'll finish the prosecutor wings, so look for those next week.
After many hours of experimenting, failing, cursing and praying to the chaos gods I finally made 11 whole bases! I know right?! amazing so here they are!
I am so please with how these came out, personally I think bases are far more important to the story of a miniature than colour scheme.
I really liked the idea for my brayheard that they lived in a vast dark forest, seemingly never ending, but the happened to stumble upon a long forgotten and decaying ruined temple to the pantheon of chaos gods. In the centre of a ruins stands a realm gate which is where the true story of my army will begin. I wanted broken runes and the idols of chaos carved into the stone floor that has been broken and weathered and almost receded into the forest. I used the dark runes textured rolling pin on super sculpey to create the effect I was looking for.
This project was unbelievably both fun and frustrating in equal measure, wrestling with the super sulpey and my oven so the thin sheets came out just right so they were brittle and could be snapped for the ruin effect but not burnt by the oven took a hell of a lot of failed attempts, but it is so much more satisfying when it goes right after such a struggle. Painting was simple and then adding details like the static grass and leaves really brought the bases to life and the end result was better than I expected.
Thankfully I also took delivery of my beastlord model and I really love this sculpt, the name of mine is Gor'bix and he will command my army! I decided a shield looks much cooler in my humble opinion and a plus to survivability is always good for generals so after a very simple conversion here he is ready to be primed!
Thanks for stopping by! Hopefully next week I will actually start painting a unit!
The First Steps
The tower seemed to glisten on the horizon. Was it possible Old Mags had never ventured this far south and the group had stumbled across a new landmark? There had certainly been no mention of it in the tales he used to tell once too much fire-wine had been drunk back at the clan. There was a rising murmur from the group at his back as they too saw the broken-topped citadel, silhouetted against the monotonous horizon of the southlands, like the hand of a drowning man reaching towards the sky as he slips beneath the waters, never to surface again. The murmur spoke of hope, of a chance for survival. Stot thanked Sen, the Protector God, for answering their prayers and turned to his bedraggled group.
He surveyed the wretched gang of survivors, all that was left of his clan. They wearily rested on the hafts of spears, or slumped on the ground and shared what little water remained amongst themselves. It had been a long day, fighting and latterly running for their lives. The last few stragglers caught up with the group, chivvied along by Cathis, one of the women who had fought their way out of the chaos last night alongside him and was quickly becoming the one person in the group Stot knew he could rely on.
“Cathis, look! We might find shelter there. If we can out-pace the Orruks before Tah consumes the sun, casting the world into darkness, we might be able to hide.” She approached, the weariness he felt showing in her face. Cathis peered into the distance as she stood next to him. “Is it… shining?” she asked, her expression of hope turning to confusion and concern.
Stot looked over his shoulder at the group of his blood-kin and their first-chosen. How the best warriors amongst his clan could be reduced to such a sorry state was almost unimaginable. More than half carried wounds of a sort, some which would likely be fatal over the weeks to come. If they could survive that long. Truly they had lost Sen’s blessing. But perhaps He had given them once last chance - a chance to survive and prove themselves to Him again.
“Clan-kin! We must not rest for long, the Orruks will reach us soon. We must seek shelter before Tah takes the light from us and the darkness comes.” He drew a deep breath and summoned the courage for the last stretch across the barren southlands.
“We must reach the silver tower!”
A Rough Draft
I painted up a very rough colour scheme test for my Tzeentch army last night, as well as a test base. It’s only single colour and wash, with no additional highlights, as I was just testing the colour scheme rather than completing a “test model”.
The model itself is an old Ungor I received in an eBay lot. It’s got horrendous mould lines on its legs, but I’ll be sure to clean the rest of them up before painting next time. I used Scale 75 Adriatic Blue for the skin, followed by a Army Painter Dark Tone ink wash, mixed up with a bit of Vallejo Glaze Medium so the wash didn’t overpower the blue. Metallics are purely Retributor Gold followed by a black wash, but I’ll look to try and change some of the colour of these by adding a purple glaze, hopefully that’ll make the armour look a bit more “Tzeentchy”.
The base is the piece I’m not sure about. Whilst the guide for black marble by @MengelMiniatures is excellent, I’m not 100% sure I want to spend all that time on 100 bases. My other option is to go for something a bit lighter, to make it look like sandstone flagstones rather than black marble. Less exciting, but certainly more conducive to me remaining sane. Does that base look any good? What else could I do to improve them?
Let me know what you think! Stay tuned to find out what happens to the motley gang of humans as they venture towards the Silver Tower!
I could use a few more characters in this beastly army. I'm not crazy about the Doombull model, but I did like the idea of a 'monstrous infantry' scale character to push them around.
So behold - the Doomboar!
It's a Mierce Miniatures model - "Broga, the Wereofor Thegn" to be precise, and it was a dream to paint. If you've not used the company before: the models are resin, generally compatible with Warhammer stuff, and priced at Forge World level (which is why I've only started with one of them).
So now my Skin Wolves have some company in the big infantry section (although it would make for a very weird fairy tale)
On Saturday we played a three-player game, and then followed up with two four-player games (Uneasy Alliances and A Convergence of Fate).
Here are some images:
Game two setup
4 player games
I've decided to do a charity raffle army, so here are the Khorne. This army has won a few painting awards as well as other painting nominations at other events. The army comes in at 149 SCGT points. Ticket details not yet sorted, but will be done asap. Here's the charity the proceeds will be going towards https://www.justgiving.com/lucy-buckingham24 . RRP on whole army comes to around £500.
Thankss for looking, and be sure to get yourself a ticket.
I have created a new blog entry here:
My boyfriend came across The Mortal Realms and had found these tokens which look really handy in play, as you learn your new model's abilities and/ or have a bad memory, (you never know.. Forgetting an ability where you could have lived, could have won you the game but realising the mistake at the end of the game. Doesn't really do you any favors...)
Check them out, The Mortal Realms, they have a Podcast etc.
The FREE DOWNLOADABLE link is:
I think this will save me much better than the amount I have forgotten in the past haha.
An actual update with much more impressive photographs and painting (I hope!). So I put in another couple of hours and the skin is now finished, including a glazed lip thanks to you guys on the destruction sub-forum. Also finished the leather straps (Have cleaned up the left under-arm strap since posting, that red's a bit too wide), so I will be tackling the armour next. Chainmail is also done, I added some Typhus Corrosion in the spots where it's torn and damaged and his skin is showing through, and then gave it a light drybrush with orange, just to show taking care of it isn't really in his ballpark. I do still need to do the lining of the mail shirt, probably a dark grey. The face will pop a lot more I reckon with the eyes and teef done.
I have attempted Mitzy's method of stippling on his right shoulder plate and elbow pad, but I don't think it is working out (maybe not a good plan to use GW stipple brush - too coarse?). So I have another idea, to use Warplock, wash with Agrax and Biel-tan, then edge highlight/scratch with Runefang. That's sort of what I did with the old orc model above, though that is a leadbelcher base which may be why it took so many coats.
Comments always welcome, hope you like!