PrimeElectrid Posted June 14, 2022 Share Posted June 14, 2022 4 minutes ago, wolyhammer said: Yeah. But it feels strange having this, especially just having the new Skaven rule to allow something similar. Or even the reason you took spears over hand weapons? Because it allows Skaven to fight in more than 2 ranks? Quote Link to comment Share on other sites More sharing options...
wolyhammer Posted June 14, 2022 Share Posted June 14, 2022 1 minute ago, PrimeElectrid said: Because it allows Skaven to fight in more than 2 ranks? Good point. I do like the idea of two ranks fighting, but does this mean now units that take hand weapons with 1" range are now better than spears with 2" range. Or is there still a bonus with the extra range? Alternatively if this is a command ability it would be interesting. Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted June 14, 2022 Share Posted June 14, 2022 8 minutes ago, wolyhammer said: Yeah. But it feels strange having this, especially just having the new Skaven rule to allow something similar. Or even the reason you took spears over hand weapons? If it is real it will probably not be a permanent rule, unlike the Skaven battle trait which is guaranteed to stick around until their next tome. 3 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted June 14, 2022 Share Posted June 14, 2022 (edited) Double post Edited June 14, 2022 by Neil Arthur Hotep Quote Link to comment Share on other sites More sharing options...
wolyhammer Posted June 14, 2022 Share Posted June 14, 2022 Just now, Neil Arthur Hotep said: If it is real it will probably not be a permanent rule, unlike the Skaven battle trait which is guaranteed to stick around until their next tome. Good point. It starts to make a bit more sense, with infantry units fighting with more ferocity. Quote Link to comment Share on other sites More sharing options...
acr0ssth3p0nd Posted June 14, 2022 Share Posted June 14, 2022 (edited) 41 minutes ago, KingBrodd said: Ill take all 3. We really need female Duardin representation and also "Generic" Duardin. We have many many Aelf Factions we could do with more Duardin. Shield-maiden Fyreslayers! Ironically, they end up being the only ones that aren't mostly-naked, and are instead absolute units clad in armor so heavy they're like mini-steam-tanks. Oh, and their tower shields have built-in flamethrowers. Edited June 14, 2022 by acr0ssth3p0nd 4 3 Quote Link to comment Share on other sites More sharing options...
Marcvs Posted June 14, 2022 Share Posted June 14, 2022 16 minutes ago, Neil Arthur Hotep said: If it is real it will probably not be a permanent rule the contingency of these (very impactful*) rules makes me think that a 6months season is really short considering how expensive and time consuming it can be to adapt your army, even outside of competitive playing *if confirmed Quote Link to comment Share on other sites More sharing options...
Sigmarusvult Posted June 14, 2022 Share Posted June 14, 2022 If the GHB rumours are true, then I 'm sad for SoB yet super happy for NH and Gluttons 😜 Quote Link to comment Share on other sites More sharing options...
HollowHills Posted June 14, 2022 Share Posted June 14, 2022 1 hour ago, Nezzhil said: It's every battle round you pick an objective. But the same one can't be picked more than once in a game True Quote Link to comment Share on other sites More sharing options...
Gitzdee Posted June 14, 2022 Share Posted June 14, 2022 44 minutes ago, PrimeElectrid said: Presumably something like “if a model is in base contact with a friendly model from the same unit that is within range of an enemy, that model can also attack as if it was in range” 🤷♂️ I meant that a rule like this could easily lead to arguments. This was easy to do with square bases but i think round bases make this a hard to apply rule that just complicates the game for no reason. Its easier to just say something like 10+ model battleline units get an extra attack, but it might just be me. Quote Link to comment Share on other sites More sharing options...
Archibald Posted June 14, 2022 Share Posted June 14, 2022 15 minutes ago, Sigmarusvult said: If the GHB rumours are true, then I 'm sad for SoB yet super happy for NH and Gluttons 😜 Which rumours? Quote Link to comment Share on other sites More sharing options...
Sigmarusvult Posted June 14, 2022 Share Posted June 14, 2022 2 hours ago, PrimeElectrid said: There have been some wild rumours on 4chan about ghb changes. Bear in mind 4chan faked the gossamid warscroll, but these do seem to have some confirmation from other sources now (users in AoS coach discord). * All battleline infantry under 4 wounds can fight in 2 ranks * one drop still exists * One new battalion gives infantry + battleline + <5 wounds count as 3 for scoring (Veteran) * One new battalion gives infantry +1 damage vs units in the above battalion (bounty Hunter) (melee only) * All battle tactics are replaced, much harder, no easy wins (like monstrous takeover) * Player going second r3 picks an objective and can only be contested by infantry CORRECTION It's every battle round you pick an objective. But the same one can't be picked more than once in a game Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 14, 2022 Share Posted June 14, 2022 3 minutes ago, Archibald said: Which rumours? All battline "infantry" (whatever it means) units under 4wounds can hit in two ranks. I suppose that it will be "4 wounds or less" to help Gluttons. For more leaks: 2 hours ago, PrimeElectrid said: There have been some wild rumours on 4chan about ghb changes. Bear in mind 4chan faked the gossamid warscroll, but these do seem to have some confirmation from other sources now (users in AoS coach discord). * All battleline infantry under 4 wounds can fight in 2 ranks * one drop still exists * One new battalion gives infantry + battleline + <5 wounds count as 3 for scoring (Veteran) * One new battalion gives infantry +1 damage vs units in the above battalion (bounty Hunter) (melee only) * All battle tactics are replaced, much harder, no easy wins (like monstrous takeover) * Player going second r3 picks an objective and can only be contested by infantry CORRECTION It's every battle round you pick an objective. But the same one can't be picked more than once in a game 1 Quote Link to comment Share on other sites More sharing options...
Flippy Posted June 14, 2022 Share Posted June 14, 2022 8 minutes ago, Iksdee said: I meant that a rule like this could easily lead to arguments. This was easy to do with square bases but i think round bases make this a hard to apply rule that just complicates the game for no reason. Its easier to just say something like 10+ model battleline units get an extra attack, but it might just be me. Trying to get as many model as possible within reach while maintaining coherency leads to arguments, especially in a crowded melee. Even here people were showing elaborate drawings of weird formations aimed at this - and if you give extra attack to a unit you just further encourage this approach. Checking if the bases are in touch is way more elegant and actually encourages people to rank the infantry, which, I believe, is good for the game. 2 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted June 14, 2022 Share Posted June 14, 2022 (edited) Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ Edited June 14, 2022 by Neverchosen 3 Quote Link to comment Share on other sites More sharing options...
Nos Posted June 14, 2022 Share Posted June 14, 2022 11 minutes ago, Flippy said: Trying to get as many model as possible within reach while maintaining coherency leads to arguments, especially in a crowded melee. Even here people were showing elaborate drawings of weird formations aimed at this - and if you give extra attack to a unit you just further encourage this approach. Checking if the bases are in touch is way more elegant and actually encourages people to rank the infantry, which, I believe, is good for the game. I've been playing quite a bit of MESBG of late which has really highlighted to me how unintuitive it is in AOS to have units which act like units in most instances but not in combat 1 Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 14, 2022 Share Posted June 14, 2022 15 minutes ago, Neverchosen said: Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ Catachans maybe? [OFFTOPIC POST] I'm having so much fun testing HH 2.0. Do you know that there is a weapon called Rottor Cannon (it already existed in 1.0) with a fun special effect? Not a powerfull weapon (Str 3 is meh, and 0 rend/AP), only 4 shoots (but assault, I can shoot after running). But there is something interesting in that "Pinning" ability: Spoiler So, an unit that is pinned cannot move, run, charge or recieve Reactions/CPs. What kind of weapon can do that? Well, it seems familiar... Yep, that's right! That's an Aethermatic Volley Gun!!! GIVE PINNING TO MY WEAPONS, GW!!! 4 Quote Link to comment Share on other sites More sharing options...
El Syf Posted June 14, 2022 Share Posted June 14, 2022 17 minutes ago, Neverchosen said: Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ Could be the new mortals/dawnbringer crusade stuff? Some of the old empire range had very fancy plumed hats. 1 Quote Link to comment Share on other sites More sharing options...
Huanchi Posted June 14, 2022 Share Posted June 14, 2022 I think this is on a base from an Warhammer Underworlds model. similar to the plant on the chamelon skink base from the starblood stalkers. 4 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted June 14, 2022 Share Posted June 14, 2022 20 minutes ago, Neverchosen said: Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ It's the new "leshy" subfaction. Other artwork: 5 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted June 14, 2022 Share Posted June 14, 2022 55 minutes ago, Marcvs said: the contingency of these (very impactful*) rules makes me think that a 6months season is really short considering how expensive and time consuming it can be to adapt your army, even outside of competitive playing *if confirmed I suspect the intent is not for the average player to overhaul their army with each season. Rather, it is probably to give people more chances to have their existing armies be good. Like, all those Skaven and Nighthaunt players that suffered during the Monster Mash meta now get to dust off their hordes and wreck for a few months. 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 14, 2022 Share Posted June 14, 2022 1 hour ago, acr0ssth3p0nd said: Shield-maiden Fyreslayers! Ironically, they end up being the only ones that aren't mostly-naked, and are instead absolute units clad in armor so heavy they're like mini-steam-tanks. Oh, and their tower shields have built-in flamethrowers. Absolutely!! This right here is a perfect example of what GW can do with FS and yet, so far, they havent. 43 minutes ago, Neverchosen said: Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ Catachan or Seraphon?! New Warcry Terrain perhaps? 2 Quote Link to comment Share on other sites More sharing options...
DinoJon Posted June 14, 2022 Share Posted June 14, 2022 47 minutes ago, Neverchosen said: Seraphon or Imperial Guard?https://www.warhammer-community.com/2022/06/14/the-rumour-engine-14th-june-2022/ So I'm really hoping for a bigger Seraphon wave besides a single model or a Underworlds Warband. I feel like Seraphon suffer (in terms of Rumor engine) being so distinct from other factions that they don't do a lot of RE for them. Did we get any Rumor Engines from the new Kroak model? I doubt this is a Catachan model because of the other Seraphon rumor we got and there wasn't any word of Catachans from the big 40k leak. I'm hoping this is all pointing towards a new Seraphon book and model(s) Q1 2023. 2 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 14, 2022 Share Posted June 14, 2022 45 minutes ago, DinoJon said: So I'm really hoping for a bigger Seraphon wave besides a single model or a Underworlds Warband. I feel like Seraphon suffer (in terms of Rumor engine) being so distinct from other factions that they don't do a lot of RE for them. Did we get any Rumor Engines from the new Kroak model? I doubt this is a Catachan model because of the other Seraphon rumor we got and there wasn't any word of Catachans from the big 40k leak. I'm hoping this is all pointing towards a new Seraphon book and model(s) Q1 2023. Im hoping for a massive Seraphon release. I initially thought, coupling this with the spear RE, that it may be a Warcry Warband but Warcry doesnt really do scenic bases. I think this could be a base leaf for a larger model. Salamanders anyone? 1 Quote Link to comment Share on other sites More sharing options...
Ganigumo Posted June 14, 2022 Share Posted June 14, 2022 4 hours ago, PrimeElectrid said: There have been some wild rumours on 4chan about ghb changes. Bear in mind 4chan faked the gossamid warscroll, but these do seem to have some confirmation from other sources now (users in AoS coach discord). * All battleline infantry under 4 wounds can fight in 2 ranks * one drop still exists * One new battalion gives infantry + battleline + <5 wounds count as 3 for scoring (Veteran) * One new battalion gives infantry +1 damage vs units in the above battalion (bounty Hunter) (melee only) * All battle tactics are replaced, much harder, no easy wins (like monstrous takeover) * Player going second r3 picks an objective and can only be contested by infantry CORRECTION It's every battle round you pick an objective. But the same one can't be picked more than once in a game I really like these changes for the most part. Some battalions that give BR a run for its money, and fixing the coherency issue (for infantry at least). If worded correctly the fight in 2 ranks won't be a buff to 25mm models too. Feels like wishlisting to me though. 1 Quote Link to comment Share on other sites More sharing options...
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