Jump to content

wolyhammer

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by wolyhammer

  1. Fantastic work, are you planning to do some Pusgoyle Blightlords? Would be great to see what rotten steeds from the depths they could ride?
  2. What would you count as Standard, the Matched Play rules in the Core book? I've always liked the basic battle tactics there.
  3. Have you checked out the Warcoda packs? A real nice addition if you are using the Matched Plays rules from the Core book. https://aosshorts.com/warcoda/
  4. Good point. It starts to make a bit more sense, with infantry units fighting with more ferocity.
  5. Good point. I do like the idea of two ranks fighting, but does this mean now units that take hand weapons with 1" range are now better than spears with 2" range. Or is there still a bonus with the extra range? Alternatively if this is a command ability it would be interesting.
  6. Yeah. But it feels strange having this, especially just having the new Skaven rule to allow something similar. Or even the reason you took spears over hand weapons?
  7. Thanks, Yeah Lotan is a great addition now. The rest of my army is two Allopexes, 6 Morrsarr Guard and a King. I think I'll play around with 2 units of Reavers, 20 Thralls (either reinforced or two 10s) and what I have above for a bit, trying different Isharann combinations. Definitely agree the one drop is nice for Idoneth, but my play it more to get a playable list rather than competitive to start off. I love there is a great variety of builds now for the army, people are starting to get to grips with the new book, hopefully we'll see some points drops at some stage too.
  8. I've managed to stock up on a good few Namarti now, all ready to die for their enclave. I've 30 Thralls and 20 Reavers, till I eventually get a Leviadon I'm going to try and run them all in a list. What's the best hero combo to run with them, obviously Lotan, Thrallmaster and Soulrender would be the three, but if you had to pick two from them what is the consensus? Or is it that any combination of two would work?
  9. I'm thinking of trying a unit of 10 and 20 Thralls too. First 10 would be the first wave then the 20 would be the (hopefully) killing blow.
  10. Does anyone get the feeling a list was meant to be when it makes 2k exactly. I was just plugging some units into the Warscroll builder for possible purchase ideas and this came out. Akhelian King (250)- General- Bladed PolearmIsharann Tidecaster (150)Isharann Soulscryer (150)6 x Akhelian Morrsarr Guard (390)10 x Namarti Reavers (170)10 x Namarti Reavers (170)3 x Akhelian Ishlaen Guard (195)3 x Akhelian Ishlaen Guard (195)1 x Akhelian Allopexes (165)1 x Akhelian Allopexes (165)Total: 2000 / 2000 might not be enough hitting power if your opponent gets the jump on your units. Could run two units of 6 Morsarr Guard? Any thoughts?
  11. It may just come down to what I can buy cheapest 😉
  12. Very similar to what I think I'll try but swap a shark for another unit of Reavers. I'm also keen to try the Soulrenderer to back up the Thralls.
  13. I'm more leaning towards a Leviadon, and who knows, maybe the points will be lower later this year! Thanks for the advice!
  14. Yeah, I like the fact you can use them to sit on objectives or even screen and not feel like you're not using them well. I'd be tempted to run the thralls as a reinforced unit and then the other 10 as the fodder out forward for forgotten nightmares
  15. Looking for some advice for a short term addition for my idoneth collection. As most wargamers I've a few projects on the go so I'm waiting till the end of the year to possibly pick up a Leviadon or Eidalon. So I'm not sure what would be a good unit to add in next to give me a bit more viability at 2k. Not looking for super competitive, just playable. My collection is: Akhelian KingIsharann SoulrenderIsharann SoulscryerIsharann TidecasterLotann, Warden of the Soul Ledgers10 x Namarti Reavers10 x Namarti Thralls10 x Namarti Thralls10 x Namarti Thralls1 x Akhelian Allopexes1 x Akhelian Allopexes3 x Akhelian Morrsarr Guard3 x Akhelian Morrsarr Guard I'm tempted with another unit of Reavers and go the Nemarti route. Or Islaen Guard for a mix of things?
  16. Arcane Terrain is a good idea, I'll make sure we roll for those. Only 6 Boltboyz is more so I can fit in everything else I want to take. I also know I'm going up against Sylvaneth so there will be woods everywhere blocking LoS. I'll have to try a 3x Gutrippaz list next.
  17. Quite a hero heavy list for my next game. I normally run 9 or two units of 6 Boltboyz, just having one unit of 6 is more so I can fit all the heroes in. Gobsprakk's on the list as I recently used the Killaboss so I'm up for having some fan with magic. One thought I'm having is how many standard units is best to run to get on objectives? List: - Army Faction: Orruk Warclans - Army Type: Kruleboyz - Subfaction: Big Yellers - Grand Strategy: Prized Sorcery - Triumph: Indomitable LEADERS Gobsprakk (280) Snatchaboss on Sludgeraker Beast (315) - General - Command Traits: Egomaniak - Artefacts of Power: Mork’s Eye Pebble Breaka-boss on Mirebrute Troggoth (180)* Breaka-boss on Mirebrute Troggoth (180)* Swampcalla Shaman and Pot-grot (105)* - Spells: Choking Mist Killaboss with Stab-Grot (110)* - Boss‑hacka and Skareshield - Artefacts of Power: Arcane Tome BATTLELINE 10 x Gutrippaz (180)** 10 x Gutrippaz (180)** 6 x Man-skewer Boltboyz (240)** OTHER 1 x Marshcrawla Sloggoth (150)* 10 x Hobgrot Slittaz (80)* CORE BATTALIONS - *Warlord - **Hunters of the Heartlands TOTAL POINTS: 2000/2000
  18. That sounds like good fun! Also an excuse to get a Dankhold Troggoth! What would your thoughts be for the rest of the army? Boltboyz and hobgrot screens?
  19. It would be great to have a guide for terrain placement. I liked Lurynsar's comment on what types of terrain to take to get a good mix. I would like to see more terrain you interact with, garrisons or area terrain spaces that provide cover, rather than just big objects that you move around. I've seen examples from 40k tournaments that had the terrain layouts but haven't been able to find anything for AoS.
  20. Similar to the list I'll be trying next. Don't have the Vulture so I'm taking another Shaman, Murknob and Reinforce the Gutrippaz too (dropped the Killbow also)
  21. Also good to sit on an objective in your territory and provide a 9 inch radius to stop some summoning.
  22. Yeah the Killbow is very hit or miss. The amount of times I've rolled a 2 to wound. But I have had games where it's done well though, but Bolt-boyz are more reliable. It's something I take for fun now.
  23. Any thoughts on including Kragnos in a Big Waagh list? I'm starting from a Kruleboyz army and was looking to get the Ironjawz start collecting box next. With Kragnos's charge boost would Gore Gruntas be the way to go?
  24. Yeah, Smelly'un is a good one to take. I want to try loud'un too, i do think our mount traits are better than the artifacts. May need to get the vulture to get more use out of them
  25. With the update to Amulet of Destiny (tough for our Boyz but was something that needed to change), what is everyone's go to Enhancements now and what extra ones to you also take from the Warlord battalion? I've started to wonder if a second mount trait is the way to go now.
×
×
  • Create New...