zombiepiratexxx Posted March 5, 2019 Share Posted March 5, 2019 Interested in some feedback on this army please, is it viable? Think I've covered the bases, also, ideas on artifacts to give would be helpful as I've no idea where to start; +++ New Roster (Age of Sigmar) [2000pts] +++ ++ **Pitched Battle** 2,000 (Chaos - Khorne) [2000pts] ++ + Leader + Bloodsecrator Bloodstoker Mighty Lord of Khorne ]: General Slaughterpriest : 5. Killing Frenzy, Hackblade & Wrath-hammer Slaughterpriest: 1. Bronzed Flesh, Bloodbathed Axe + Battleline + Blood Warriors : 2x 5 Blood Warriors, Goreaxe and Gorefist Blood Warriors : 2x 5 Blood Warriors, Goreaxe and Gorefist Bloodletters : 2x 10 Bloodletters, Hornblower, Icon Bearer Bloodreavers : 2x 10 Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axes Flesh Hounds : 2x 5 Flesh Hounds, Gore Hounds + Other + Mighty Skullcrushers : 2x 3 Mighty Skullcrushers, Ensorcelled Axe, Hornblowers, Standard Bearers Battalion: Gore Pilgrims : Gore Pilgrims Allegiance: Khorne Quote Link to comment Share on other sites More sharing options...
That Guy Posted March 5, 2019 Share Posted March 5, 2019 6 minutes ago, zombiepiratexxx said: is it viable? Huge improvement would be making the Bloodletter unit 30 man big. That way you can whip the entire thing with your stoker and do carnage. Quote Link to comment Share on other sites More sharing options...
Retro Posted March 5, 2019 Share Posted March 5, 2019 23 hours ago, Bjornas said: On the topic of summoning, are there any special rules regarding command groups (musician, banner champ) in newly summoned units? I'm assembling my first unit of Bloodletters and wonder if I should bother with the command parts. The trumpet would be nice I guess but I'm not sure I can be bothered with the banner. Nothing has been specified about them so most people assume it follows the same rules as if you were setting them up at the start of the game. Personally I like having the banner just in case. Rolling a 1 on battleshock and getting d6 back doesn't happen often but when it does it is awesome. 1 Quote Link to comment Share on other sites More sharing options...
Retro Posted March 5, 2019 Share Posted March 5, 2019 @zombiepiratexxx I would say it is viable but not cutting edge competitive. You don't really have any real damage dealers except for the 20 bloodletters. If you can work in a bloodthirster, skull reapers or wrathmongers I think it would perform better. Quote Link to comment Share on other sites More sharing options...
kcmerc Posted March 6, 2019 Share Posted March 6, 2019 (edited) 8 hours ago, zombiepiratexxx said: Interested in some feedback on this army please, is it viable? Think I've covered the bases, also, ideas on artifacts to give would be helpful as I've no idea where to start; +++ New Roster (Age of Sigmar) [2000pts] +++ ++ **Pitched Battle** 2,000 (Chaos - Khorne) [2000pts] ++ + Leader + > Bloodmaster Bloodsecrator + brazen rune artifact Bloodstoker Mighty Lord of Khorne ]: General + Mark of the Destroyer artifact Slaughterpriest : 5. Killing Frenzy, Hackblade & Wrath-hammer Slaughterpriest: 1. Killing Frenzy, Bloodbathed Axe + Battleline + Blood Warriors : 1x 10 Blood Warriors, goreaxes+1 goreglaive per 10 models) Blood Warriors : 1x 10 Blood Warriors, goreaxes + 1 goreglaive per 10 models) Bloodletters : 1x20 Bloodletters, Hornblower, Icon Bearer Bloodreavers : 2x 10 Bloodreavers, Hornblowers, Icon Bearers, Reaver blades Flesh Hounds : 1 x 5 Flesh Hounds, Gore Hounds + Other + Mighty Skullcrushers : 2x 3 Mighty Skullcrushers, Ensorcelled Axe, Hornblowers, Standard Bearers 1 x Khorgorath 1x Khorgorath 1x Khorgorath Quote Battalion: Gore Pilgrims : Gore Pilgrims Allegiance: Khorne Some tweaks! As already said in post above, you have no real damage dealers. I would rework the list to allow for 1 WoK bloodthirster. You could cut out the bloodletters and work in some skullreapers. Edited March 6, 2019 by kcmerc Quote Link to comment Share on other sites More sharing options...
zombiepiratexxx Posted March 6, 2019 Share Posted March 6, 2019 Thank you for the feedback gents. I'm not a tourney gamer so not looking for anything super-tournament-optimised, but also don't want to get walked all over either. Quote Link to comment Share on other sites More sharing options...
Holy_Diver Posted March 6, 2019 Share Posted March 6, 2019 Any rumor about the battletome preorder? We have waited too much! Quote Link to comment Share on other sites More sharing options...
Beulettor Posted March 6, 2019 Share Posted March 6, 2019 (edited) Hi ! I tried to figure out what's best between: roll 3d6 for charge and take the 2 best rolls" (Mighty Lord of Khorne's Command Ability) ; classic reroll charges. I made a little code to use here https://anydice.com/ where I tried a few codes: Classic 2D6 roll Charge 7" : Roll 2D6 and reroll if you have less than 7 Charge 8" : Roll 2D6 and reroll if you have less than 8 Charge 9" : Roll 2D6 and reroll if you have less than 9 Charge 10" : Roll 2D6 and reroll if you have less than 10 Roll 3D6 and take the 2 best The tab "At least" show the percentage of chance to get a result better than # (left column). The result is "3D6 and take the 2 best" has a better result if you want to charge more than 7. For a summoning charge move of 9", you have 47.84% chance with a classic reroll, and 52.31% with a "best of 3d6". Stats for 3D6 choosing 2 bests : 2+: 100% 3+: 99,5% 4+: 98,2% 5+: 94,9% 6+: 89,3% 7+: 80,6% 8+: 68% 9+: 52,3% 10+: 35,6% 11+: 19,9% 12+: 7,4% Ok it's just stats, but at least that answered my own question Mighty Lord of Khorne 's ability is better than just rerolling charges. By the way, a 3d6 taking the 2 best, and reroll that 3d6 and take the new 2 best is always the best option 😜 Here is the code to insert in anydice.com function: roll A:n if less than C:n reroll B:n { if A < C { result: B } result: A } output 2d6 named "CLASSIC CHARGE MOVE AT 2D6" output [roll 2d6 if less than 6 reroll 2d6] named "TRY TO CHARGE 6 WITH REROLL AVAILABLE" output [roll 2d6 if less than 7 reroll 2d6] named "TRY TO CHARGE 7 WITH REROLL AVAILABLE" output [roll 2d6 if less than 8 reroll 2d6] named "TRY TO CHARGE 8 WITH REROLL AVAILABLE" output [roll 2d6 if less than 9 reroll 2d6] named "TRY TO CHARGE 9 WITH REROLL AVAILABLE" output [roll 2d6 if less than 10 reroll 2d6] named "TRY TO CHARGE 10 WITH REROLL AVAILABLE" output {1,2}@3d6 named "2 BEST OF 3" P.S. : the problem with the classic "reroll charge" ability is that if you succeed to do a 7" charge move you can't reroll it to try to make a better roll, as it only allow the reroll FAILED charge moves. Edited March 6, 2019 by Beulettor added a post scriptum note ;) Quote Link to comment Share on other sites More sharing options...
Zamik Posted March 6, 2019 Share Posted March 6, 2019 What do you all think Khorne’s worst match-ups are? I haven’t played against many other factions, but I just cannot crack Seraphon for the life of me. What are your tough Khorne match-ups? Quote Link to comment Share on other sites More sharing options...
zombiepiratexxx Posted March 7, 2019 Share Posted March 7, 2019 Following on from feedback, made some tweaks, what do folks make of this revision? Seems a little light on bodies IMO. +++ New Roster (Age of Sigmar) [1940pts] +++ ++ **Pitched Battle** 2,000 (Chaos - Khorne) [1940pts] ++ + Leader + Bloodsecrator : The Brazen Rune Bloodstoker Mighty Lord of Khorne : Mark of the Destroyer, General Slaughterpriest : Killing Frenzy, Hackblade & Wrath-hammer Slaughterpriest : Killing Frenzy, Bloodbathed Axe Wrath of Khorne Bloodthirster + Battleline + Blood Warriors : 10 Blood Warriors, 1 Goreglaives, Icon Bearer, Paired Goreaxes Bloodreavers : 20 Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axes Flesh Hounds : 5 Flesh Hounds, Gore Hound + Other + Khorgoraths : Khorgorath Khorgoraths : Khorgorath Khorgoraths : Khorgorath Skullreapers : 5 Skullreapers, Daemonblades + Battalion + Battalion: Gore Pilgrims : Gore Pilgrims Quote Link to comment Share on other sites More sharing options...
Retro Posted March 7, 2019 Share Posted March 7, 2019 1 hour ago, zombiepiratexxx said: Following on from feedback, made some tweaks, what do folks make of this revision? Seems a little light on bodies IMO. +++ New Roster (Age of Sigmar) [1940pts] +++ ++ **Pitched Battle** 2,000 (Chaos - Khorne) [1940pts] ++ + Leader + Bloodsecrator : The Brazen Rune Bloodstoker Mighty Lord of Khorne : Mark of the Destroyer, General Slaughterpriest : Killing Frenzy, Hackblade & Wrath-hammer Slaughterpriest : Killing Frenzy, Bloodbathed Axe Wrath of Khorne Bloodthirster + Battleline + Blood Warriors : 10 Blood Warriors, 1 Goreglaives, Icon Bearer, Paired Goreaxes Bloodreavers : 20 Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axes Flesh Hounds : 5 Flesh Hounds, Gore Hound + Other + Khorgoraths : Khorgorath Khorgoraths : Khorgorath Khorgoraths : Khorgorath Skullreapers : 5 Skullreapers, Daemonblades + Battalion + Battalion: Gore Pilgrims : Gore Pilgrims Looks better, it has less bodies but you make up for that in killing power. I'd split the bloodreavers for an extra bloodtithe point and a bit more flexibility. 1 Quote Link to comment Share on other sites More sharing options...
Agent of Chaos Posted March 7, 2019 Share Posted March 7, 2019 You can always summon more bodies when needed! Quote Link to comment Share on other sites More sharing options...
TalesOfSigmar Posted March 8, 2019 Share Posted March 8, 2019 Think I've settled on a list to take to Justice Series end of the month, it's the Stop Hitting Yourself Build along with Gorepilgrims for a 3 drop army. Basically the 2 x 10 Blood Warriors are in the Bloodforged batallion so ignore Rend 1 and have a chance to make enemies within 3" of them in the Hero Phase attack themselves on a roll of a 6. The small unit of 5 are more to fill the Gore Pilgrims requirement. Skarr Bloodwrath is there to charge into hordes and smash stuff up, die and then resurrect and do it all over again. 3 Units of Wrathmongers to boost attacks and make opponent hit themselves when they kill the Wrathmongers. Opinions? Allegiance: KhorneLeadersBloodsecrator (140)Slaughterpriest (100)Slaughterpriest (100)Skullgrinder (80)Skarr Bloodwrath (80)Battleline10 x Blood Warriors (200)- Goreaxes10 x Blood Warriors (200)- Goreaxes10 x Bloodreavers (70)- Reaver Blades5 x Blood Warriors (100)- Goreaxe & GorefistUnits5 x Wrathmongers (180)5 x Wrathmongers (180)5 x Wrathmongers (180)BattalionsGore Pilgrims (200)Bloodforged (160)Total: 1970 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 132 Quote Link to comment Share on other sites More sharing options...
JetBlackSVW Posted March 10, 2019 Share Posted March 10, 2019 On 3/6/2019 at 4:02 PM, Zamik said: What do you all think Khorne’s worst match-ups are? I haven’t played against many other factions, but I just cannot crack Seraphon for the life of me. What are your tough Khorne match-ups? I have a really hard time against Sacrosanct Chamber Stormcasts, they have deep striking, great range (Ballista and Raptors), good defense (Staunch Defender) and high damage (Evocators). A bit of shame that Khorne has good tools against magic, hordes and monsters but almost nothing against ranged combat and elite units, e.g. Wrathmongers are one of our best units but suck against Sequitors and Evocators. Quote Link to comment Share on other sites More sharing options...
novakai Posted March 10, 2019 Share Posted March 10, 2019 (edited) Some new stuff coming with the BT Edited March 10, 2019 by novakai 3 1 Quote Link to comment Share on other sites More sharing options...
Charles Posted March 10, 2019 Share Posted March 10, 2019 Can not wait for this and what better day to release it than at AoS Throne of Skulls! Quote Link to comment Share on other sites More sharing options...
Killax Posted March 10, 2019 Share Posted March 10, 2019 There is another skull thing Endless Thing! 1 Quote Link to comment Share on other sites More sharing options...
Retro Posted March 10, 2019 Share Posted March 10, 2019 (edited) Full article: https://www.warhammer-community.com/2019/03/10/coming-soon-new-khorne-models/ Sounds like priests are going to be even more valuable after this book! New terrain piece lets them reroll prayers and judgements. Which also makes it sound like the judgements might not be linked to bloodtithe. It will be interesting to see. Edited March 10, 2019 by Retro Quote Link to comment Share on other sites More sharing options...
ledha Posted March 10, 2019 Share Posted March 10, 2019 I miss the time when Khorne was the god of warriors, not of religious fanatics everything about priests and prayers, nothing about our good old armored-clad warriors 1 Quote Link to comment Share on other sites More sharing options...
Praecautus Posted March 10, 2019 Share Posted March 10, 2019 Can’t wait 😀 1 Quote Link to comment Share on other sites More sharing options...
Killax Posted March 10, 2019 Share Posted March 10, 2019 10 minutes ago, ledha said: I miss the time when Khorne was the god of warriors, not of religious fanatics everything about priests and prayers, nothing about our good old armored-clad warriors Low key I still believe this is what the army is about. The only reason they included the terrain piece, I think, is both Bloodsecrator and Slaughterpriest. Just like the previous Chaos Castle used to be really functional with some of out pieces. By looking at the tokens, I still hope the grand battalion rules will be our 'clan rules'. Cheers, Quote Link to comment Share on other sites More sharing options...
Warfiend Posted March 10, 2019 Share Posted March 10, 2019 I hope they'll add the priest rules to one of the demon heroes otherwise going by the description going on the community page this release is going to be pretty lame for demon focused armies. Quote Link to comment Share on other sites More sharing options...
Killax Posted March 10, 2019 Share Posted March 10, 2019 2 minutes ago, Warfiend said: I hope they'll add the priest rules to one of the demon heroes otherwise going by the description going on the community page this release is going to be pretty lame for demon focused armies. I think the Blood Throne should have had it from the getgo. Having said that, the grand battalion that is Bloodletter focused could do wonderful things for Bloodletters if those effects arn't tied to 3+ Battalions being required Quote Link to comment Share on other sites More sharing options...
Warfiend Posted March 10, 2019 Share Posted March 10, 2019 12 minutes ago, Killax said: I think the Blood Throne should have had it from the getgo. Having said that, the grand battalion that is Bloodletter focused could do wonderful things for Bloodletters if those effects arn't tied to 3+ Battalions being required Very true, and if pure demons can't have a priest I'll have to convert a few. 1 Quote Link to comment Share on other sites More sharing options...
Rumblefish Posted March 10, 2019 Share Posted March 10, 2019 (edited) Really looking forward to this release. Trying to keep my rules expectations low. It looks like Slaughterpriests will be even more important than they are now. The Altar, assuming it's 'free' is a bit of a fix for priests, and suggests that Pilgrims is done, which is a good thing. Assuming the Altar is static...then hopefully that means a change for the Bloodsecrator otherwise were looking at two key pieces that can't move (much). Edited March 10, 2019 by Rumblefish 1 Quote Link to comment Share on other sites More sharing options...
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