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zombiepiratexxx

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About zombiepiratexxx

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  1. zombiepiratexxx

    Organised play - bans and restrictions

    Got to say I saw this coming. As many others have said, any CCG has these kinds of lists. With GW effectively having a brand new game type in their cupboard it was almost an inevitability that there'd be a few OP cards that crept in as releases came out. Once the cards get in the hands of the general community, that's when you see how truly broken the clever deck-builders can make things. Opening up the tourney meta is not only a good thing, but this also opens up design space for future cards and, hopefully, GW learns from what breaks the game and that can aid them in developing cards that can be game-breaking, but that have potential counters as well. There will always be cards that are better than others, but we really don't want/need a game where everyone takes exactly the same stuff almost irrelevant of what warband you're playing.
  2. zombiepiratexxx

    The Shadespire News and Rumour Thread

    I'm so hyped for Godsworn, when all the Warbands were revealed for this coming season these are the guys I most wanted and glad to see the models look cool. Going to have some fun with these guys. Hopefully they're not out until the New Year so I can finish painting all the current Nightvault releases.
  3. zombiepiratexxx

    AoS 2 - Idoneth Deepkin Discussion

    This is why I am considering IDK as my first army, because they're an elite faction. I don't have the time or the inclination to paint 100 basic troops models (if I did I'd be playing DoK). I specifically want something that has a smaller number of models, means I can spend more time painting them to a higher standard, as well as not having to purchase a huge number of models.
  4. zombiepiratexxx

    AoS 2 - Idoneth Deepkin Discussion

    Thinking of starting off with a list based off the new battleforce box. I know it's not massively optimised, but this is for me to learn AoS and the army in general. PLus it has models I like. I know it's not got anything to really make use of the Ionrach abilities, but running Volturnos mandates it. Allegiance: Idoneth Deepkin - Enclave: Ionrach LEADERS Vulturnos, High King of the Deep (280) - General Eidolon of Mathlann, Aspect of the Storm (400) Isharann Tidecaster (100) Isharann Soulscryer (100) UNITS 10 x Namarti Thralls (140) 10 x Namarti Reavers (140) 6 x Akhelian Morrsarr Guard (320) 3 x Akhelian Ishlaen Guard (140) 2 x Akhelian Allopexes (280) TOTAL: 1900/2000 EXTRA COMMAND POINTS: 2 WOUNDS: 102 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 0/4 ARTILLERY: 0/4 ARTEFACTS: 0/1 ALLIES: 0/400 Not sure what artefact would be good to take.
  5. zombiepiratexxx

    Eyes of the nine

    This lends itself to how I've seen things when looking through the cards. EotN to me seem to be like the "Chess" warband. I know that Underworlds is about positioning and precise use of your moving parts but the Tzeentchians seem to take this to the next level. I might be way off, but from the quick theory-crafting I did when looking over their unique objectives and Gambits that's what stood out to me.
  6. zombiepiratexxx

    AoS Xmas Battleforce Box theories

    So were GW
  7. zombiepiratexxx

    AoS Xmas Battleforce Box theories

    This is great for me, that ID box is probably going to be the start of my first AoS army as I was looking into starting something at the beginning of next year after painting my Underworlds stuff.
  8. zombiepiratexxx

    AoS 2 - Ironjawz Discussion

    I'm looking at picking up my first AoS army soon. I've been playing Warhammer Underworlds and 40k (since 2nd edition). I've been a fan of old fantasy but am returning to GW after a hiatus. I'm currently looking at Ironjawz and possibly Sylvaneth as my favourites of the "new" forces. I'm likely to be going up against SCE, Nighthaunt or maybe Fyreslayers depending on how one guy goes, Seraphon and possibly LoN. I'm looking for a force that won't roflstomp the enemy but also won't get roflstomped itself. I'm not going to any tournaments so I'm not considering that but am wondering how some of the "older" battletomes hold up against the latest forces out there?
  9. zombiepiratexxx

    AoS 2 - Sylvaneth Discussion

    I'm looking at picking up my first AoS army soon. I've been playing Warhammer Underworlds and 40k (since 2nd edition). I've been a fan of old fantasy but am returning to GW after a hiatus. I'm currently looking at Sylvaneth and possibly Ironjawz as my favourite of the "new" forces. I'm likely to be going up against SCE, Nighthaunt or maybe Fyreslayers depending on how one guy goes, Seraphon and possibly LoN. I'm looking for a force that won't roflstomp the enemy but also won't get roflstomped itself. I'm not going to any tournaments so I'm not considering that but am wondering how some of the "older" battletomes hold up against the latest forces out there?
  10. zombiepiratexxx

    Painted Shadespire Warbands - Please post

    Not the best picture, the lighting is bad, but the first of the Zarbag's crew is done.
  11. zombiepiratexxx

    whatsapp groups

    Sylvaneth and Ironjawz friends maybe? Please?
  12. zombiepiratexxx

    Let's Chat Zarbag's Gits

    Obviously, deployment varies on which board you choose, so, which boards are people thinking work well with the Gitz? I've been theory-crafting in my head how I'd want to position them all. The Arrerz could be good up front to give you some easy ranged attacks without having to move, you can scurry away if you have to but I think that might be a bad idea as they're not really main damage material. Squigs up front? That gives you support straight away for Round 1 and if you get adjacent hexes you can either add in the Fanatic or even Zarbag to get some spells off if you have them in hand. I'm just not sure who you'd really want in front as it seems very easy to one-shot them if you don't get the first activation. But, on the flip side, if you receive a first action charge then you're probably going to have lots of support nearby, especially if the boards are set up to your advantage.
  13. zombiepiratexxx

    The Rumour Thread

    My guess is the new Necromunda Delaque leader.
  14. zombiepiratexxx

    Let's Chat Zarbag's Gits

    Scurry is going to be key to getting the most out of them, or, distraction tactics with the fanatic while you position the rest of your Gobbos. I get the feeling that, even more so than SG or TotBQ this is going to be a warband that relies heavily upon near perfect positioning. If you ****** up your Scurry or Squig Herding those measly 4 activations are going to seem even more restrictive.
  15. zombiepiratexxx

    Let's Chat Zarbag's Gits

    My only concern is how to keep them "safe" as, with a measly 2 health, it's going to be simple for some warbands to play whack-a-mole.
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