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Roark

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Lord Castellant

Lord Castellant (8/10)

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  1. Damn, I'm pretty happy with 2 x rend -1 attacks each @ 12". It gives the unit potential to actually do something meaningful. Fingers crossed that the gorgeous Aquilor model may have a role in the new book too...
  2. Yeah, I really dig this combo. It makes them something to be concerned about, and they are such good value otherwise. Chaos Knights are my main beneficiaries for Curse, but if a unit of doggies can do another 3-4MWs, that's gold.
  3. Every faction is using smaller units though eh. I think 5 buffed Knights are still our most reliably damaging unit. We should be Cursing our targets if we can, due to the synergies with our faction's increased attacks. No unit capitalises on this better than Chaos Knights, due to the rider + steed. Which unit is better, offensively?
  4. Thinking about running this. Double Warlord, double Thirsters, double Knights, with a mid-field Curse to allow the Knights and Marauders to absolutely melt units. Not even certain I've done this correctly in terms of known Prayers, but anyway... Sorry for the formatting. Keen for any criticisms or comments. Allegiance: Khorne - Slaughterhost: Reapers of Vengeance Bloodthirster of Insensate Rage (280) in Warlord - General - Command Trait: Mage Eater - Artefact: Amulet of Destiny (Universal Artefact) Bloodthirster of Unfettered Fury (295) in Warlord - Artefact: Skullshard Mantle Bloodsecrator (125) in Warlord Slaughterpriest (110) in Warlord - Universal Prayer Scripture: Heal - Prayer: Bronzed Flesh Slaughterpriest (110) in Warlord - Universal Prayer Scripture: Guidance - Prayer: Blood Sacrifice Bloodstoker (85) in Warlord 5 x Flesh Hounds (105) in Warlord 5 x Flesh Hounds (105) in Warlord 10 x Bloodreavers (80) in Warlord - Meatripper Axes 20 x Chaos Marauders (180) in Warlord - Axes & Shields - Reinforced x 1 5 x Chaos Knights (170) - Cursed Lance 5 x Chaos Knights (170) - Cursed Lance Chaos Warshrine (185) - Prayer2: Prayer: Killing Frenzy - Prayer1: Universal Prayer Scripture: Curse Warlord Warlord Artefact Prayer Total: 2000 / 2000 Reinforced Units: 1 / 4 Allies: 0 / 400 Wounds: 142
  5. Oh man... All of the best Goretide generals are just... invalid.
  6. Well Chaos Warhounds are fast, stayed at a low 80pts, cover a lot of space, and can now be marked Khorne. Centigors are a little more expensive at 90pts, but are better in almost every respect, including lightning fast speed. Not necessarily related to Unleash Hell, but I still like Untamed Beasts for their pre-game move.
  7. With additional generic commands (including self-healing), Hero + Monster, and a points reduction in contravention to increases across the board, I think his situation is vastly improved. 🙂
  8. The Manticore Lord with Hew the Foe, sword, lance and Gorecleaver hits much harder than a Bloodthirster. I'm pleased to be able to give him a 3+ and more options for a 6++. His warscroll command is still awful, but his points reduction is impossible for me to ignore...
  9. Don't worry, they won't resize their bases. The cannibal boys don't even fit on 25s.
  10. This unit cohesion business is weirding me out. At face value, it seems like any army without good or substantial 25mm base units is at a crushing disadvantage, but I guess we'll just have to wait and see eh...
  11. Blood sacrifice is always my top priority, because I don't use battalions or buy extra command points. Then Bronzed Flesh and Killing Frenzy. I only occasionally use Brazen Fury when I have 60+ Marauders in my list.
  12. I always apply one or the other, but only occasionally both, because I usually have at least 3 hammer/assault units among whom I have to share buffs. The most important buff is rerolling hits+wounds.
  13. Chaos Knights can be an awesome assault force in a Khorne army. The absolute best IMHO. But they need to have lances, the Knights of Chaos command, and the Undivided Warshrine prayer.
  14. Untamed Beasts are the best screen we have available. Change my view.
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