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102 Celestant-PrimeAbout Retro
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Personally I'd still prefer the command point. That way you can use wrath of khorne's ability twice in the first turn and still have one left to get a guaranteed 6 on a run roll. I can see the benefit of a spawn, just personal preference I guess
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I would probably value the extra command point over 1 random spawn.
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Hey guys, has anyone tried running a leadbelcher gunline list? Do you think it would be decent or just not enough firepower at too short range to go all in?
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Heroes count as units of 1 model for all purposes. So yes, works on heroes too.
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I've only ever run them as 1-2. They can be absolutely brutal. I've always been worried using them in bigger blocks because of the potential battleshock losses
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The chaos spawn kit is great for bits to convert your own khorgoraths
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If I have to choose between new art and new rules, rules wins every time 😉
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That sounds awesome, as long as there aren't 7 ****** ones and 1 good one
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Oh right, I misunderstood. I was thinking along the lines of BoC where depending on keyword you had different allegiance abilities for the units. That definitely would be a cool addition to the army.
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How would you split it up further? I can't see daemons being turned into multiple sub factions but maybe mortals. You could probably split them along the lines of "armoured/warrior" vs "non-armoured/tribal" Reavers, priests, wrathmongers etc one side and bloodwarriors, skull crushers, lords of khorne etc on the other.
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List from Rodrigo Duarte from LVO, came in 10th with this list. Pretty unorthodox for list for a top 10 finish!
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Have you played many games with it yet? And if so, how have they gone? I'd be concerned with the low model count in regards to capturing objectives.
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Restrictions for a small Tournament
Retro replied to JackStreicher's topic in Age of Sigmar Discussions
Have you considered maybe changing it to "every unit only once, except battleline" then putting a cap on total points spent on a single unit type? Maybe 500 points? -
It's not that they are bad now, it's more that the benefits of running them in blobs of 30 are lower. Before the +1 hit effectively doubled your mortal wounds. Now it's just a handy buff.
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Just jumped on here to post that link myself. That's Matt Campbell's list and write up for his CanCon victory. It's a really good write up, I definitely recommend reading it.
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