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Ravinsild

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Ravinsild last won the day on May 9 2020

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Lord Celestant

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  1. How do we feel about new mercenary of renown band for Ironjawz?
  2. I got destroyed tonight and I just have no answers. Stormcast Deepstriking Longstrikes, giving +2 to charge rolls and my dispels rolling like ******, teleports anywhere on the board even out of combat and Fulminators. I’m not even sure if it’s a skill thing, no disrespect, as much as it’s a toolkit thing. Lists like this local Eshin list and these Longstrike lists and even Sylvaneth, etc I cannot come up with an answer for. If it’s Knights of the Empty Throne and first turn alpha run and still charge… all it takes is a unit of Clanrats bubble wrapping, or Myrmidesh or Protectors… so who clears the screens? Worse yet many of these have deepstrike and/or teleports or both so they can pick when and where to shoot and you have no say. I’m sure with certain positioning and lots of little cultists you could probably screen out, but all our stuff is expensive and then what’s hitting them back when they land? Longstrikes have 30”, I know those Eshin are a little shorter but still. I mean ghost mist sure, apparently prismatic palisade is bad… maybe Tzeentch banner but like tonight I rolled all 1-3’s on my Varanguard MW save so…. Wyldwoods maybe. Standing in terrain for +1 save from cover. All of this just delays the inevitable. Can’t hide in terrain forever or stay in Wyldwoods forever eventually ****** needs to get charged. Idk I’m out of ideas
  3. Well maybe but I have a lot of spells I want to cast. I want Ghost-Mist to protect me from shooting, I want Levitate on my Varanguard so they can fly over my warriors to charge something, I want Daemonic Strength on my Varanguard and probably Daemonic Speed, I want Mystic Shield going out, I want chaotic conduit to juice up my Chieftan, I want binding damnation to make my fight twice work and they can’t fight back and I want infernal gateway and spite tongue curse going out to deal mortal wounds… also all the endless spells each take a cast…
  4. I ended up tweaking it because I have had no luck at all with Knights or Karkadrak Lord. ++ **Pitched Battle GHB 2023** 2,000 (Chaos - Slaves to Darkness) [1,995pts] ++ + Core Battalion + Core Battalion: Galletian Command Core Battalion: Galletian Veterans Core Battalion: Warlord: Extra Enhancement: Unique Enhancement + Leader + Chaos Sorcerer Lord [120pts]: Binding Damnation, Ghost-mist, Mark of Chaos Undivided, Warlord - 2-4 Sub-Commanders Chaos Sorcerer Lord [120pts]: Daemonic Speed, Levitate, Mark of Tzeentch, Warlord - 2-4 Sub-Commanders Darkoath Chieftain [95pts]: Chaotic Conduit, Galletian Command - 1 Galletian Champion, Leadership of the Alpha Slaves to Darkness Gaunt Summoner of Tzeentch [210pts]: General, Master of Magic, Warlord - 1-2 Commanders . Arcane Tome + Battleline + Chaos Warriors [220pts]: 10 Chaos Warriors, Galletian Veterans - 2-4 Infantry units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer, The Eroding Icon Darkoath Savagers [100pts]: 10 Darkoath Savagers, Galletian Veterans - 2-4 Infantry units Darkoath Savagers [100pts]: 10 Darkoath Savagers, Galletian Veterans - 2-4 Infantry units + Other + Chaos Chosen [240pts]: 5 Chaos Chosen, Galletian Command - 1 Infantry, Mark of Khorne, The Banner of Rage Varanguard [580pts]: 6 Varanguard, 3x Daemonforged Blade, 3x Ensorcelled Weapon, Mark of Khorne, Reinforced, Warlord - 1-2 Troops + Allegiance + Allegiance . Allegiance: Slaves to Darkness: Cabalists + Game Options + Game Type: 2000 Points - Battlehost Grand Strategy: Masters of Dark Ritual + Malign Sorcery + Endless Spell: Darkfire Daemonrift [80pts] Endless Spell: Ravenak's Gnashing Jaws [70pts] Endless Spell: Realmscourge Rupture [60pts] ++ Total: [1,995pts] ++ In the end I traded Kark to test the gaunt summoner because a 4 cast wizard with +1 to cast, unbind and dispel seems great on paper. I could even potentially leverage the silver tower if I wanted to. I find warriors infinitely more useful than knights so I got some of them.
  5. I really want to use the Daemonfire Rift endless spell. Can anyone help me come up with a competitive list with the models I own to do it? I own: 1 Gaunt Summoner on Foot 2 Chaos Lord 3 Chaos Sorcerer Lord 2 Chaos Lord on Karkadrak 1 Darkoath Chieftan 2 Daemon Prince 10 Chaos Knights 20 Chaos Warrior 20 Darkoath Savagers 1 Chaos Warshrine 20 Chaos Chosen (10 new 10 old) 2 Fomoroid Crusher 3 Ogroid Theradons 6 Varanguard All S2D Endless Spells All Malign Portents Endless Spells (bridge and horrorghast and launcheon) All normal endless spells (purple sun and cogs and all that) I think it makes the most sense that it would be Cabalists but somehow every list I make ends up filling up points (because everything is so expensive) and there’s no room left for that sweet looking endless spell. Also almost all of my opponents run endless spells too.
  6. Well. I’ll have 2-3 ready for the next Battletome. Hopefully they fix his Warscroll at that time. I am eager to paint one more in the manner of a Dreadlord with double claws and probably the Slaanesh head I am thinking or the generic head with horns forward. Maybe run him as Tzeentch so he can cast a spell? I don’t know.
  7. I finished my Daemon Prince of Khorne. Absolutely adore the model and want 1-2 more to paint up! However ultra disappointed in its Warscroll.
  8. Also Varanguard can fight twice. If something has binding damnation on it and it is your turn and you are using second activation chosen or Varanguard into that unit your fight last units strike before theirs do so there’s a chance you can wipe the unit before it can even fight at all.
  9. Only change I’d make is swap out the Daemonic Mount Lord and Knights for Varanguard if you have them. Knights hitting on 4’s base means they’re pretty trash if your enemy has any to hit debuffs and it then requires too many resources to make them “good” and they still don’t perform the way you’d want
  10. I’m starting to look pretty hard at the gaunt summoner with the new GC rules
  11. Really close game today. Lost by I think 1. It was either 1 or 2 or debatably I won. Basically at the end of the round my opponent goes “did I even pick a battle tactic?” And I don’t remember if he did or didn’t so he just kind of.. gave himself one… but it’s like whatever I guess. I was too busy thinking about a bunch of other stuff as far as what I was facing. Also I vaguely remember him saying “there’s no battle tactic I can do since I don’t have any GC’s and there’s no objectives” we were playing jaws of gallet. So aside from that 2 points I ended at 16 and he ended between something like 14 or 17. It was end of battle round 4. I was ahead all game but he kept deleting my Objective markers, and I was never able to push into his territory to contest. His block of 30 Idoneth Deepkin Thralls were -1 to wound kept getting all out defense and mystic shield and I just didn’t have the fire power (via Knights as usual) to cut through them all. Almost did it twice with Chosen but like 6 kept coming back every battleshock phase so I was screen out hard. So I slowly lost my 5 points per turn but I got all of my battle tactics. I did not succeed at my Grand Strategy sadly. My conclusion after 5 games is that I do not like Karkadrak Lord because he always low rolls for me and does maybe 3-5 wounds. Knights consistently don’t kill what they need to and then get tied up and die even as Khorne. I don’t like Knights or Karkadrak. I do love Warriors. I do love Chosen. I’m looking to pivot into Varanguard to replace knights, I’m looking at Dropping daemon Prince. Believe it or not we love chaos sorcerer lord and we love chaos lord on foot. Fred overstepped his Pile In after purposefully trying to stay outside of my Chaos Chosen fighting range. He attempted to stay outside 3”. Due to his pile in error, after my chaos lord was able to fight his retinue ability kicked in and my Chaos Chosen were able to immediately fight and almost wiped his unit. I got too zealous on fight twice and he pulled models so I couldn’t pile in and fight twice. Between my chaos lord and chosen I killed 24/30 Had a great time with Cabalists tonight first game with them lost by 1 point this time around down to the 5th battle round. Oh yeah my Daemon Prince died immediately and did nothing all games it was awesome lol. This is the list I brought: [b]++ **Pitched Battle GHB 2022** 2,000 (Chaos - Slaves to Darkness) [1,980pts] ++[/b] [b]+ Core Battalion +[/b] [b]Core Battalion: Battle Regiment[/b] [b]Core Battalion: Warlord:[/b] Extra Enhancement: Unique Enhancement [b]+ Leader +[/b] [b]Chaos Lord [115pts]:[/b] Battle Regiment - 0-2 Sub-Commander, Mark of Khorne, Reaperblade and Daemonbound Steel [b]Chaos Lord on Karkadrak [220pts]:[/b] Battle Regiment - 1 Commander, Mark of Khorne [b]Chaos Sorcerer Lord [120pts]:[/b] Binding Damnation, Chaotic Conduit, Mark of Nurgle, Warlord - 2-4 Sub-Commanders [b]Chaos Sorcerer Lord [120pts]:[/b] Daemonic Speed, Levitate, Mark of Nurgle, Warlord - 2-4 Sub-Commanders [b]Slaves to Darkness Daemon Prince [195pts]:[/b] Daemonic Axe, General, Mark of Nurgle, Not to be Denied, The Conquerer's Crown, Warlord - 1-2 Commanders, Wings [b]+ Battleline +[/b] [b]Chaos Knights [460pts]:[/b] 10 Chaos Knights, Battle Regiment - 2-5 Troops, Ensorcelled Warhammer, Mark of Khorne, Musician, Reinforced, Standard Bearer [b]Chaos Warriors [440pts]:[/b] 20 Chaos Warriors, Battle Regiment - 2-5 Troops, Hornblower, Mark of Nurgle, Murderous Weapons, Reinforced, Standard Bearer, The Eroding Icon [b]+ Other +[/b] [b]Chaos Chosen [240pts]:[/b] 5 Chaos Chosen, Mark of Khorne, The Banner of Rage, Warlord - 1-2 Troops [b]+ Allegiance +[/b] [b]Allegiance[/b] . Allegiance: Slaves to Darkness: Cabalists [b]+ Game Options +[/b] [b]Game Type:[/b] 2000 Points - Battlehost [b]Grand Strategy:[/b] Take What's Theirs [b]+ Malign Sorcery +[/b] [b]Endless Spell: Chronomantic Cogs [70pts][/b] [b]++ Total: [1,980pts] ++[/b] Created with [url=https://battlescribe.net]BattleScribe[/url] Ideas for point filling is 20 Darkoath and a Chieftan once I drop Karkadrak and Daemon Prince. Swapping 10 knights for 5 Varanguard. Still running 2 CSL and 1 CL. 20 warriors. 5 chosen Yeah off my core of: 2 CSL 1 CL 20 Warriors 6 Varanguard 5 Chosen I have 385 points to play with. In my stables I have 10 Knights, 2 Karakadrak Lord, 2 Daemon Prince, 15 Chosen, 20 Darkoath, 1 Darkoath Chieftan, 1 Chaos War Shrine, 2 Fomoroid Crushers and 10 more warriors, and 3 Ogroid Theridons. Oh and a gaunt summoner on foot from silver tower game I don’t know what’s competitive out of my leftovers. Obviously 5 more chosen but that leaves me at an awkward 145 points. Maybe grab an Exalted Champion and run the Eightfold Endless spell… but for Cabalists I like Chronomatic Cogs In lieu of the new GHB I’m thinking of this list now: ++ **Pitched Battle GHB 2022** 2,000 (Chaos - Slaves to Darkness) [1,980pts] ++ + Core Battalion + Core Battalion: Warlord: Extra Enhancement: Unique Enhancement Slaves to Darkness Core Battalion: Chaos Warband: Unified + Leader + Chaos Lord [115pts]: Battle-lust, General, Hellfire Sword, Mark of Khorne, Reaperblade and Daemonbound Steel, Warlord - 1-2 Commanders Chaos Sorcerer Lord [120pts]: Daemonic Speed, Levitate, Mark of Nurgle, Warlord - 2-4 Sub-Commanders Chaos Sorcerer Lord [120pts]: Binding Damnation, Daemonic Speed, Mark of Nurgle, Warlord - 2-4 Sub-Commanders Darkoath Chieftain [95pts]: Chaos Warband - 1 Leader + Battleline + Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer, The Eroding Icon Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer Darkoath Savagers [100pts]: 10 Darkoath Savagers, Chaos Warband - 4-8 Other Units Darkoath Savagers [100pts]: 10 Darkoath Savagers, Chaos Warband - 4-8 Other Units + Other + Chaos Chosen [240pts]: 5 Chaos Chosen, Chaos Warband - 4-8 Other Units, Mark of Khorne, The Banner of Rage Varanguard [580pts]: 6 Varanguard, 4x Daemonforged Blade, 2x Ensorcelled Weapon, Mark of Khorne, Reinforced, Warlord - 1-2 Troops + Allegiance + Allegiance . Allegiance: Slaves to Darkness: Cabalists + Game Options + Game Type: 2000 Points - Battlehost Grand Strategy: Take What's Theirs + Malign Sorcery + Endless Spell: Chronomantic Cogs [70pts] ++ Total: [1,980pts] ++ Created with BattleScribe (https://battlescribe.net)
  12. That’s crazy. I started the hobby with AoS and 8th edition 40k so you could 100% say im full new hammer and don’t know anything about the old ways. AoS 1.0 was obviously fun enough and my favorite enough I still play it and not 40k… but it wasn’t THAT fun.. lol
  13. If you ally in a Magister from Tzeentch his Warscroll spell turns things into Spawn. Also himself if he rolls doubles.
  14. Just thought of a funny way to shut down shooting armies but it’s probably not worth it. Really techy… launcheon the Soulseeker forward a Tzeentch wizard to get close to an enemy shooting unit, drop prismatic palisade then have another Tzeentch wizard pull them out with the Tzeentch special command ability spell back to safety. Or similarly give it the special enhancement Tunnel Master to save some points. Or even with Tunnel Master you could drop a Gaunt Summoner down the deepstrike a unit of chosen down with his Silver Tower ability or Varanguard or Knights… but they’d have to be marked Tzeentch. Even so I think we have a lot of out of the box tools if we’re willing to make some sacrifices. Hmmm would I want a Chaos Lord of Khorne with Hellfire Blade… or perhaps a mid ground between offense and defense with Gryph-Feather Charm for a 5+ ward… or go full tank mode with Ghurish Rage, Gryph-Feather Charm, Cabalist Spells for Flaming Weapon, Nurgle Marked -1 to be wounded in melee Chaos Lord. Chaos Lord of Khorne with Chaos Warriors as Retinue and Chosen for GC Bodyguards with Hellfire Sword and Leader of the Alpha to drop All Out Attack on Chosen with Khorne Banner, Warriors within range of an Objective and himself. Then maybe Death Dealer to go full psycho Berserker Battle-Lust for re-roll charge and run rolls… seems important. Death Dealer for full Berserker Lord. Favored of the Pantheon to try and get some early game juice alongside Chaos Conduit… 2 rolls on EOTG for some early perks like +1 charge, -1 rend or whatever
  15. Sky fires have a mount and therefore do not count.
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