Dudvig Posted September 22, 2019 Share Posted September 22, 2019 Maybe they'll show us something new and exciting this week Quote Link to comment Share on other sites More sharing options...
Kasper Posted September 22, 2019 Share Posted September 22, 2019 I'll be damned. They mentioned that the alligiance abilities are updated for both IJ and BS too, and intentionally teased that warscrolls are updated as well. 😍 Quote Link to comment Share on other sites More sharing options...
HostilSpike Posted September 22, 2019 Share Posted September 22, 2019 "Check back on Saturday the 5th of October to pre-order everything here – and stay tuned for more previews of Cities of Sigmar and Orruk Warclans throughout next week." Hopefully an interesting week ahead Quote Link to comment Share on other sites More sharing options...
novakai Posted September 22, 2019 Share Posted September 22, 2019 26 minutes ago, Scurvydog said: They state quite clearly that Ironjawz got their own rules, BS got their own rules and then a 3rd options to combine them, why would they release an Ironjawz book then? Not going to happen. Hope they have something interesting up their sleeve to "compensate" for nothing new, Ironjawz being such a narrow but new model line seems like a huge miss to not expand on. it probably be like 40K supplement codex where they go and release a new tome specifically for Ironjawz if they made more models for them. Orruk Warclan (don't really like the Tome name either) probably be a soup tome that incorporate more different Orruks groups (like returning Greenskins) Quote Link to comment Share on other sites More sharing options...
cplhicks Posted September 22, 2019 Share Posted September 22, 2019 I hope FW updateds the Rogue Idol to have the Orruk Warclan keyword. Taking him without being a ally would be awesome. 1 Quote Link to comment Share on other sites More sharing options...
Arkahn Posted September 22, 2019 Share Posted September 22, 2019 4 hours ago, HostilSpike said: "Check back on Saturday the 5th of October to pre-order everything here – and stay tuned for more previews of Cities of Sigmar and Orruk Warclans throughout next week." Hopefully an interesting week ahead They changed / fixed it to the 28 th september ! 2 Quote Link to comment Share on other sites More sharing options...
Floom Posted September 23, 2019 Share Posted September 23, 2019 As unlikely as it seems, I'm hoping The Great Waaagh allegiance is a lowkey parallel to CoS with an improved Stoneklaw Gutstompa's allegiance. I doubt it, but that would include both Ironjawz and Bonesplitterz together and the fact it comes out alongside CoS is an incredible coincidence. I'd love to see Greenskinz buffed, especially now that the Megaboss's command ability seems to be +1 to hit rather than stacking extra attacks. Quote Link to comment Share on other sites More sharing options...
KillagoreFaceslasha Posted September 23, 2019 Share Posted September 23, 2019 I do wonder whether the megaboss on krusha got changed or not. But if the megaboss got changed like that then it means that warchanters a) got a radical change b) are essentially worthless now. Quote Link to comment Share on other sites More sharing options...
Scurvydog Posted September 23, 2019 Share Posted September 23, 2019 I expect all warscrolls to be changed, proably ardboyz the least and the warchanter/megaboss/Mawkrusha the most. I would not be surprised if the warchanter form IJ gets some "prayers" like Khorne Slaughterpriests as they seem to fit the same kind of role. I don't expect them to just still be +1 to hit, that seems too basic these days, but guess time will tell soon enough now. Quote Link to comment Share on other sites More sharing options...
PlasticCraic Posted September 23, 2019 Share Posted September 23, 2019 Yeah I'd think a prayer lore for the Warchanter is a decent bet. Quote Link to comment Share on other sites More sharing options...
Batch Posted September 24, 2019 Share Posted September 24, 2019 So you guys think this will be removing the waaah to give units extra attacks? It made more sense to make them hit with more attacks, not more precisely. Quote Link to comment Share on other sites More sharing options...
PlayerJ Posted September 24, 2019 Share Posted September 24, 2019 1 hour ago, Batch said: So you guys think this will be removing the waaah to give units extra attacks? It made more sense to make them hit with more attacks, not more precisely. With the allegiance getting waaagh points, I think that's where the extra attacks will come from Quote Link to comment Share on other sites More sharing options...
Malakree Posted September 24, 2019 Share Posted September 24, 2019 What I'm hoping for is something like bloodtithe points. "When you activate a unit to fight gain 1 waaagh! Point. These waaagh! Points can be spent to gain permanent boosts for your army. 10 WAAAGH! Points: all friendly warclans units gain +1 attack with every weapon. 8 waaagh! All friendly warclans units become bravery 10 and no longer take battleshock tests That would be very cool, stop the explosive 1 turn and it's over and represent how as orruks get stronger the more they fight. 1 1 Quote Link to comment Share on other sites More sharing options...
Kasper Posted September 24, 2019 Share Posted September 24, 2019 3 hours ago, Malakree said: What I'm hoping for is something like bloodtithe points. "When you activate a unit to fight gain 1 waaagh! Point. These waaagh! Points can be spent to gain permanent boosts for your army. 10 WAAAGH! Points: all friendly warclans units gain +1 attack with every weapon. 8 waaagh! All friendly warclans units become bravery 10 and no longer take battleshock tests That would be very cool, stop the explosive 1 turn and it's over and represent how as orruks get stronger the more they fight. This could be a really cool system. I'm expecting fight twice rather than extra attacks - Seems to be the trend with armies moving forward. Cities of Sigmar got a CA to pile in and attack as well. Quote Link to comment Share on other sites More sharing options...
Gareth 🍄 Posted September 24, 2019 Share Posted September 24, 2019 (edited) Orruk Warclans preview on Twitch this Wednesday at 4pm UK time, with an Ironjawz battle report at 6:15pm: Edited September 24, 2019 by Gareth 🍄 Quote Link to comment Share on other sites More sharing options...
PlayerJ Posted September 24, 2019 Share Posted September 24, 2019 https://www.warhammer-community.com/2019/09/24/faction-focus-orruk-warclansgw-homepage-post-2/ Quote Link to comment Share on other sites More sharing options...
michu Posted September 24, 2019 Share Posted September 24, 2019 Someone said something about collecting Waaagh! points - well, you were right. Quote Link to comment Share on other sites More sharing options...
Ironbreaker Posted September 24, 2019 Share Posted September 24, 2019 8 minutes ago, PlayerJ said: https://www.warhammer-community.com/2019/09/24/faction-focus-orruk-warclansgw-homepage-post-2/ Mad as Hell looks scary to play against. Quote Link to comment Share on other sites More sharing options...
broche Posted September 24, 2019 Share Posted September 24, 2019 I like what I see! I wonder if they will keep Mighty destroyer / smash and bash (bonesplitterz keept the same ability with improved version) Quote Link to comment Share on other sites More sharing options...
Knight Scáthach of Fimm Posted September 24, 2019 Share Posted September 24, 2019 Gotrek was good for five minutes before Bonesplittas show up 1 5 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted September 24, 2019 Share Posted September 24, 2019 21 minutes ago, Knight Scáthach of Fimm said: Gotrek was good for five minutes before Bonesplittas show up Yeah, funny how gotrek literally kills everything and then there are those mad naked green-things ignoring the most overpowered artefacts in the whole game. I especially love how those gitz can literally ones shot Morathi in combat Quote Link to comment Share on other sites More sharing options...
5kaven5lave Posted September 24, 2019 Share Posted September 24, 2019 I really wish they hadn’t doubled down on the monster killing thing for Bonesplitterz. There are some big ones about (looking at you AGKoT) but still, I don’t think it’s something worth building an army around. Quote Link to comment Share on other sites More sharing options...
Requizen Posted September 24, 2019 Share Posted September 24, 2019 1 minute ago, Skreech Verminking said: Yeah, funny how gotrek literally kills everything and then there are those mad naked green-things ignoring the most overpowered artefacts in the whole game. I especially love how those gitz can literally ones shot Morathi in combat Gorkamorka, I didn't think about that. Her ability is "negate any wounds past 3 per turn". So... just shoot her LOL. Quote Link to comment Share on other sites More sharing options...
michu Posted September 24, 2019 Share Posted September 24, 2019 I think to win this fight Gotrek needs to change his weapon from Fyresteel Axe to Nerf Hammer. 4 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted September 24, 2019 Share Posted September 24, 2019 (edited) 27 minutes ago, michu said: I think to win this fight Gotrek needs to change his weapon from Fyresteel Axe to Nerf Hammer. Well what’s stronger? the nerf hammer or nerf choppa😂? (I mean its basically nerfing dok, nurgle etc.) Edited September 24, 2019 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
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