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KillagoreFaceslasha

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About KillagoreFaceslasha

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    Dracothian Guard

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  1. KillagoreFaceslasha

    The Rumour Thread

    Just found this on TG, so take with metric tons of salt. Hi guys, some tasty Warcry leaks for you. No reason to believe me, I learnt about all this last night and thought it was too cool not to share. I'm from Bristol and several of my clubmates are old friends with the main rules designer on Warcry and have been testing the rules for ages and are talking pretty openly about the game now it has been announced.Warcry is exactly what people have guessed and pretty much fantasy Kill Team, warbands of 4-20 models, rules for narrative/campaign, matched and open and is set in the Eightpoints (series of realm gates to all different realms, some controlled by the good guys, some by Archaon, Shyish gate controlled by Nagash, Beasts gate by Destruction), all being fought over by the various sides. This is a cool setting because it allows boards from different realms to be combined, justified by huge f-off realm gates linking them up.Factions are not limited to just Chaos and the amount of avalible factions is pretty much everything avalible in AoS. It seems to differ from Kill Team in two major ways, the first being that Commanders are part of the core rules, not an expansion, and every force is built around and must contain one hero (no more, no less), with the narrative of the game being built around the retinues of mighty champions, and psychic powers (magic), not being in the core game, with no warband options for wizards or any other models able to cast spells. Expect the first main expansion to be magic flavoured with endless spells and full rules for every avalible wizard mini.The amount of models and factions avalible is staggering, with pretty much every non cavalry, monster or wizard/priest mini avalible in plastic listed for its faction (I didn't check thoroughly, but there were no Finecast options listed for skaven at least). Flyers like Kharadron endrinriggers and Stormcast prosecutors were available, and squig hoppers/boingrot bounders and skyfires seemed to be an exception to the cavalry rule. The factions I counted are:Khorne, Nurgle, Tzeentch, Slaanesh, Slaves to Darkness (marked StD troops can be included in god lists, to help out Tzeentch with their lack of non magic user heroes I guess), Beasts of Chaos, Skaven,Stormcast (interestingly for Order there are rules for a couple of Stormcast heroes leading warbands from other factions), Fyreslayers, Kharadron, Dispossessed, Free Peoples, Seraphon, DoK, Deepkin, Sylvaneth, Wanderers, Exiles and Highborn (these last two being grouped together names for the DE and HE mini-factions)Legions of Nagash, Nighthaunt, FECGloomspite Gitz, Ironjawz, Gutbusters, BonesplitterzInterestingly all the Shadespire/Underworlds warbands have unique profiles and rules, I think this is supposed to build on the popularity of Shadespire and tempt people who exculively play it to try Warcry.The starter set is apparently different from Kill Team in that it contains all new models, with a Darkoath warband lead by a Varanguard on foot taking on you guessed it, Stormcast. As these models are brand new, their rules were not being playtested, but the guy playtesting did seem to know about them. Expect the Stormcast to be lighter armoured and agile/gladiator looking. Interestingly it was mentioned that as Archaon's agent the Varanguard hero can lead any Chaos Warband, much like some Stormcast heroes being able to lead any Order one.Expect the range of boxed sets on launch to be huge, following the same model as KT, with a flood of warband and battlefield boxes using existing minis and scenery coming out with exclusive cards in them. One example of a warband box given was a Dispossed one, featuring a Warden King, Ironbreakers and Irondrakes, so potatosacks rejoice I guess.Anyway, beilve what you choose to, that's pretty much all I remember (I've never played KT so didn't ask specific rule stuff), I'll be back if I learn any more I guess
  2. KillagoreFaceslasha

    Age of Sigmar RPG

    So, our man Emmet did a bit of explanation and introduction (note this is still early in development). Body encapsulates anything physical, strength, speed, balance etc Mind is deductuve reasoning and awareness of surroundings. Book learning and street smarts Soul is your force of will, grit and determination, and strength of character minutiae is handled through skills, talents, and positive and negative traits So Soul + Intimidation (a skill) Or Body + Intimidation for a big bruiser Or Mind + Intimidation for a Hannibal-esque serial killer
  3. KillagoreFaceslasha

    The Rumour Thread

  4. KillagoreFaceslasha

    The Rumour Thread

    You mean the theory thoroughly debunked by Kelly in one of the twitch streams?
  5. KillagoreFaceslasha

    The Rumour Thread

    Where does this bit of art come from?
  6. KillagoreFaceslasha

    The Rumour Thread

    Of course, I am talking of tg. Now, I may be wrong but basically they annalized segment incomes and gave inputs based on what they saw. Full annonimate is a plus there, given that, apparently, aos makes 27% of the sales with its *sculpts* (He hasn't specificed books, treating them as separate segments) sales currently. He only said this: they are working on them, and of course it could be false, but...
  7. KillagoreFaceslasha

    The Rumour Thread

    So an actual rumour. While navigating through the internet's personal hellhole, I found an italian data analyst that claims his firm worked for GW. He's commented that, from what he has been told, the team that's worked on the gloomspite gitz is working on dispossessed, though he doesn't exactly know what's going on. Take with tons of salt.
  8. KillagoreFaceslasha

    Age of Sigmar RPG

    https://www.facebook.com/groups/1215079031973262/ This might be relevant.
  9. KillagoreFaceslasha

    AoS 2 - Stormcast Eternals Discussion

    A question I had a few days ago when playing. Does your unit of sequitors need to have models with shields to be abel to use the ability to re-roll all failed save rolls?
  10. KillagoreFaceslasha

    AoS 2 - Hosts of Slaanesh Discussion

    I have a question and I am unsure this was answered or not in the thread. When you do roll to run for the seekers daemons, and use at the double, do you run 6'', 6+d6'' or 12 inches?
  11. KillagoreFaceslasha

    The AoS RPG

    So the 4th edition book is great, then. And yeah, I am not seeing them do a release prior to the end of 2019, if not 2020. They planned to release WFRP4 in 2017 (weaseling out aside) and ended up releasing the hardbacks in... what was it, october or so?
  12. KillagoreFaceslasha

    Should standard game size be larger than 2k in AoS 2.0

    No. The game scale is already slightly bigger with the point cuts and the summoning tweaks, there's no need to up it further and run into a situation where the barrier of entry becomes too great, that's a primary factor of WHFB's death.
  13. KillagoreFaceslasha

    Age of Sigmar: Second Edition

    The article where they talked about measuring and bases. https://www.warhammer-community.com/2018/06/03/3rd-june-rules-preview-measuring-and-piling-ingw-homepage-post-2/
  14. KillagoreFaceslasha

    The Rumour Thread

    Say hi again to Hamilcar and Gardus.
  15. KillagoreFaceslasha

    Age of Sigmar: Second Edition

    Why settle for a lesser evil? Vote Nagash. Go for the biggest one.
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