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5kaven5lave

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Lord Castellant

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  1. All really good points here, I was thinking more at the allegiance ability level, Mad As Hell and Smashing and Bashing, Ironsunz having the -1 to hit, it’s fun if not world-beatingly effective.
  2. @Malakree Have also been plotting something similar ish, this is a double-edged compliment of sorts but I think one of the greatest strengths of a footboss is access to a cheap Amulet of Destiny for an Ironsunz krushaboss. Hoping like crazy that we manage to stay relatively untouched in the next book, think we’re in a good place right now.
  3. Just about to start building some Brutes. Is it 2-handers that are better? Also, is Boss Choppa the best champion option? Or before all that, should I just wait until the new book in August? EDIT: Ah, it looks like the Boss Choppa goes with a unit with Choppas and the Brute Smasha goes with the Gore-hackas?
  4. Was a hefty slice of luck involved tbh, they had below average dice and mine were definitely above. Both of our first games of 3.0 and first games in a while. My list was Ironsunz: MBoMK Weirdnob Warchanter x2 15, 10, 10 Ardboys 3 Gruntas 2x5 Brutes Brutes sat on objectives while Boys were a bit more mobile, fired the Cabbage and Pigs at them turn one and fed small units to Eels then countercharged. Cabbage smashed a turtle and King. By the end of round 2 it was 13-6. The one thing that really stuck out to me was armour saves vs. Eels on the charge, my Boys used to be rolling 6s to save rerolling 1s with Mystic Shield, now it’s 4s (if they have All-Out Defence also). Massive also for the Maw-krusha. Can’t overstate how huge that felt.
  5. Legendary, you’ve helped me out a couple of times in the last couple of days. Just smashing the hell out of some IDK as we speak, just managed to score 8VP in 2nd round of Feral Foray (Hold More, Raid, Bring it Down achieved with my own Maw-krusha). Perfect storm but hammering Eels is so satisfying.
  6. What ho again chaps. Quick rules question. If my Maw-krusha has Mystic Shield and All-Out Defence, that would make him +2 to save (though obviously, that caps at +1 on any roll), does that carry into negating -2 rend, so I’d be making that roll at the normal 3+ save, and rolling against -1 rend with a 2+ save? Ta!!
  7. What ho chaps, can someone tell me if the below list is legal? I think it’s ok, I’m working on the assumption that taking Warlord gets me just an extra artefact, not a Mount trait or anything like that? Ta!! Allegiance: Ironjawz- Warclan: Ironsunz- Grand Strategy: Predator's Domain- Triumphs: LeadersMegaboss on Maw-Krusha (495) in Battle Regiment- General- Boss Gore-hacka and Choppa- Command Trait: Right Fist of Dakkbad - Artefact: Amulet of Destiny (Universal Artefact)- Mount Trait: Weird 'UnMegaboss on Maw-Krusha (495) in Warlord- Boss Gore-hacka and Choppa- Artefact: Sunzblessed Armour Orruk Warchanter (120) in Warlord- Warbeat: Fixin' BeatOrruk Weirdnob Shaman (120) in Warlord- Lore of the Weird: Da Great Big Green Hand of GorkBattleline10 x Orruk Ardboys (190) in Battle Regiment- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers- Reinforced x 110 x Orruk Ardboys (190) in Battle Regiment- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers- Reinforced x 110 x Orruk Ardboys (190) in Battle Regiment- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers- Reinforced x 13 x Orruk Gore-gruntas (170) in Warlord- Jagged Gore-hackasTotal: 1970 / 2000Reinforced Units: 3 / 4Allies: 0 / 400Wounds: 117
  8. Anyone played any 3.0 games with double or triple Maw-krusha yet? Or any games at all?
  9. Do we think Ardboys in 10s are gonna be ok or is it 15s or bust? Wanna try out 2xMBoMK, Warchanter and a Weirdnob, 3x10 Ardboys and 3 Gruntas for 1970.
  10. Morathi being a Hero and Monster vs. Cauldrons and Shrines now losing Look Out, Sir! does feel like another big swing towards taking Morathi rather than not now.
  11. Might wanna check that link fella 😅 Though obviously, get vaccinated guys and gals.
  12. Awesome, he’s gonna look amazing in a nicely painted City army, make sure you post up some photos when he’s done.
  13. It’s a good point, so obviously you’re screening, but 6 eels, Sentinels, Morathi bow snakes could pin cushion her or blast her in pretty short order regardless of the quality of your screens because of range / fly etc. Not much fun taking a god to have to hide her in the back corner because she’s squishy. Super happy to eat my words but I’m not convinced.
  14. Doesn’t look like Alarielle has an after-save which is a massive negative. You can have all the heals in the world but a 3+ won’t allow you to survive a single phase against many of the big hammer units in the current meta, never mind a double while you wait for your next hero phase. You can just nuke her off and then you’re sat with an underpowered ~1200 points sitting on the table. It’s grim. Flute guy looks like hot garbage. Of all the amazing things you could do with the song, +1/-1 bravery is so uninteresting. And 275 is easily twice the going rate for a 2-cast wizard. Willing to change my mind but it doesn’t look good early doors.
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