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271 Celestant-Prime

About 5kaven5lave

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    Lord Castellant

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  1. @Boggler Love the write up so far, thanks for putting the effort in. Was thinking about a list like yours but decided on Warchanter and possible triumph instead of 5 Brutes. How did you feel your Boys did? Would you have preferred to go 15/15/5 instead?
  2. List sounds cool, but with a points drop on Brutes any list like that surely got cheaper overall after the FAQ.
  3. Yeah, it’s a mess really. I do take the Weirdnob as general now and give him Visions, as an average roll gives you 2CP (100 points worth) and if you roll the 5/6 you’re paying for the model before the game even starts and starting with a massive advantage. Having spells after that is a bonus.
  4. A lot of people seem to be talking about Ironjawz at the moment and basically taking: Ironsunz 1-2 Maw-Krushas 2-3 other heroes 1-2 units of pigs X units of Boys or Brutes to fill it out Probably Ironfist Make it about 1980 for a cheeky Triumph Seems hard to go wrong with it right now. Good fun and smashy.
  5. Adapting my list to this for a game tonight. No point keeping the Ardfist if the Warchanter is dead turn 2 so going Ironfist instead, bang it on the pigs and it pays for its CP in a couple of turns. Never actually used Brutes before so will give them a go as well, cheeky upgrade for 5 Ardboys to prevent wasted points. Think this is 1990 in new money. The Weirdnob could be a waste but 1-3 CP and a chance to get a Mystic Shield off on the Krusha before I bowl him into enemy lines could be vital. Thoughts appreciated. Allegiance: Ironjawz- Warclan: IronsunzLeadersMegaboss on Maw-Krusha (460)- Boss Gore-hacka and Choppa- Artefact: Sunzblessed Armour - Mount Trait: Weird 'UnOrruk Weirdnob Shaman (110)- General- Command Trait: Dead Kunnin' - Artefact: Shamanic Skullcape - Lore of the Weird: Da Great Big Green Hand of GorkOrruk Warchanter (110)- Warbeat: Fixin' BeatBattleline15 x Orruk Ardboys (270)10 x Orruk Ardboys (180)10 x Orruk Ardboys (180)5 x Orruk Brutes (140)- Pair of Brute Choppas6 x Orruk Gore-gruntas (320)- Jagged Gore-hackasBattalionsIronfist (160)Total: 1930 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 142
  6. The only thing I’m wondering about dropping the Weirdnob is that most people seem to run a battalion but Warchanters can’t take artefacts (or can they?) so that leaves you a bit short-changed.
  7. 10 points on Ardboys seems fair but putting 10 points on the Weirdnob Shaman who will now just die turn 1 to Teclis / Kroak is bizarre. Looks like my Ardfist is going from 4x10 Boys to 3x10, a 5 and hopefully a cheeky Triumph.
  8. @Arkahn I know what you’re saying but didn’t the book come out in September? Surely one that came out only 3 months after the last GHB won’t be part of the PDF update?
  9. @Kurrilino were the leaks about the Orruk points right?
  10. Not asking for any to be posted, just wondering if there have been any points leaks yet?
  11. Well, did some gardenhammer and had an emphatic victory. Played vs. a pretty off-meta MSU Stormcast list but absolutely annihilated it, was chaining together Smashing and Bashing like crazy. Got a destroyed unit of Boys back with a 6 on my first roll. Feels brutal. Really going to enjoy playing it if this is anything to go by, though obviously tougher challenges are coming.
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