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PlasticCraic

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PlasticCraic last won the day on October 11 2018

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About PlasticCraic

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  1. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    Yeah I like that, very smart. Threatening the back board turn 1 with your shooting, then +5 to charge when you add in Brutal Beast Spirits, Zooooooooom! Gives you quite a few cracks at dispelling too, with the 2x casts from the Prophet (3x if you choose to slow down Cogs). No it's one of each spell per army (I have had a game where both players cast Cogs ). I do like the suggestion though.
  2. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    Man, those points values make me so nostalgic! Yeah I remember that one, with Sedge playing on "The Stream" before it was even a thing! It was some event at WHW (not a Heat, it was called Warlords or something) that was broadcast on YouTube - maybe the videos are still up? Sedge played Terry Pike ,with Rob Symes commentating and the book was brand new. Terry was using Kairos to control the priority roll and still couldn't win priority
  3. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    Haha let's go with that then
  4. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    I've posted up the Rundown for my Bonegrinz list, take a look and let me know your honest feedback. I'm not one of those people who asks for feedback and then tries to shoot it all down to prove they were "right", so please do let me know your thoughts on any changes you would make! Especially with the Big Stabbas - would you keep them in there, or is that a bit of fat? https://thehonestwargamer.com/aos-list-rundowns/dakka-dakka-dakka-shooting-is-back-baby/ Edit: Browing the Rundowns on THWG, I noticed that Ben Savva has a very similar list (he did use the 200 points differently, taking a Prophet and Cogs instead of the Stabbas). FWIW I did not copy Ben's list, we arrived at similar lists independently, as this post of mine from January hopefully demonstrates! And I'm sure he used it better than me too
  5. PlasticCraic

    AoS 2 - Gloomspite Gitz Discussion

    You couldn't make up a basic net out of craft materials?
  6. PlasticCraic

    AoS 2 - Gloomspite Gitz Discussion

    Yes they would, it's a good combo. The Fellwaters can hit / vomit over the top of them too.
  7. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    I was thinking something like this, sticking to 12 bases because that's what I own: Allegiance: BonesplitterzLeadersWurrgog Prophet (140)- GeneralManiak Weirdnob (120)Maniak Weirdnob (120)Wardokk (100)Orruk Warboss (140) Allies- Great Waaagh BannerBattleline30 x Savage Orruk Morboys (300)5 x Savage Boarboys (100)- Stikkas10 x Savage Boarboy Maniaks (280)Units4 x Savage Big Stabbas (200)4 x Savage Big Stabbas (200)4 x Savage Big Stabbas (200)BattalionsTeef Rukk (100)Total: 2000 / 2000Extra Command Points: 1Allies: 140 / 400Wounds: 182
  8. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    The "Who Fights First" article throws us a minor bone by the way. Probably just cementing what we already knew, but if Boarboy Maniaks pile in for the second time at the end of the phase, and bring in a unit that was previously not in combat, that unit will not get to retaliate because the "during" window has passed - they cannot be selected as an alternating unit in the "end of" sub phase.
  9. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    24 Big Stabbas That's....wow!
  10. PlasticCraic

    Concerns with the development of AOS 2

    I agree with a lot of what you have written, but I think this part of the response (while definitely helpful in the sense that you are constructively giving options for dealing with the OP's problem) is perhaps an over simplification. Skaven have a huge amount of plusses to cast. It is very easy for them to bludgeon spells through past almost any unbind in the game. Just throwing in a Wizard is not going to prevent the cast in most cases. To dispell, you need to roll a natural 9+, which is a 27% chance. So again, once it's on the table, it's probably going nowhere, even if you include a power caster. Where it gets really messy is when you combine it with Shackles. Your only way out of them is flying, but the Vortex prevents you from flying. It's this interaction that makes me think they really need to look again. All up you are talking about something roughly the size of a Realm of Battle board, plonked in the middle of the action, pumping out huge numbers of Mortal Wounds across the game, severely limiting movement to the extent of breaking that phase of the game, with an extremely high probability of getting through unbinds and dispells. Its contribution is completely out of line with its cost of 120 points for the combo, and the interaction with shackles in particular is going to produce the feel-bads for a lot of people, experienced and new gamers alike. It really needs a complete rewrite (my preference), or pointing out of the game. It's not just an idiot-trap, it's game changing in a very negative way.
  11. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    What would you put around them in a 2000 points list @mcbrain? Allied Warboss, some spell casters...would you use any board control Endless Spells? Let's see some lists!
  12. PlasticCraic

    AoS 2 - Ironjawz Discussion

    I think removing the terrain piece altogether would be cleaner. There were already arguments about how Nothing Left Standing interacted with Sylvaneth Wyldwoods. With the amount of stuff that's out there now, it would be a nightmare to foresee and police the interactions. How do you define "nearby" - whatever you set (3", 6", within, wholly within) there will be a rule already out there that defines it differently. And what if they are not "nearby" at all - what if they are interacting from the other end of the table? For example by teleporting onto it from a different Wyldwood. If you want it to do nothing, best to just remove it from the table imo, otherwise there will always be a loophole and an argument.
  13. PlasticCraic

    AoS 2 - Ironjawz Discussion

    I think so too, it's an old book but still probably the best we have imo. At SAGT at the weekend, I was mixing it with FEC, Skaven and Hagg Nar up on the higher tables, and felt like I was competing on a level footing or close to it. I have ran all Destruction factions competitively and that is definitely not always the case. Bonesplitterz have some truly bent rules. The opening fusillade from the Kunnin Rukk is even worse than before, since GW did not prevent the Savage Big Boss CA from stacking. We have free summoning of death star units in the Bonegrinz clan (dicey of course, but it can steal you a tight game). We can go 1-drop, which most armies cannot. Our best ability (burst damage from the arrows) does not trigger on unmodified 6s, and we have access to positive modifiers (Brutal Beast Spirits) and rerolls (Maniak Weirdnob). Our abilities are not wholly within, so our large units can still trail back to buffing heroes (crucially this means you can cast key spells out of unbind range). There are bad matchups, as there should be for any extreme build like this, but overall the "oldness" of the book has as many advantages as drawbacks, and some of the positive interactions with new rules seem to have been overlooked in AOS 2. Honestly I made a couple of mistakes at SAGT, which will deservedly be punished by on-meta armies on top tables, but it was me letting down the Bonesplitterz, not the army letting me down. Bringing this back on topic - I can tell you I have had to work so, so hard and execute perfectly to achieve similar results with Ironjawz, and often still fall short. The issue I have with the current power creep is that the percentage of games that are over before they really begin is increasing exponentially. DOK were only 5% of the meta, LON say 10% or whatever. So when those two were out on their own, you were facing them maybe once per event with Ironjawz. Now that the winner's circle has been expanded, you can expect a large and growing proportion of your games to be a waste of time. It's not so much the gap between the Haves and Have-Nots, that was already a gaping void. It's more the ratio of the Haves to Have-Nots which becomes debilitating and demoralising.
  14. PlasticCraic

    AoS 2 - Ironjawz Discussion

    I agree with this, we're not using excuses about new books for Skaven (also a horde army) or FEC, even though their books are newer. To put it another way, let's look at the average placing of the top finisher for each of those new books since release: FEC: 2nd Skaven: 3rd Gloomspite: 28th Or looking at Podiums: FEC and Skaven: 5 Podiums from 3 large events Gloomspite Gits: 0 Podiums from 5 large events Let's expand it to Top 10s: FEC and Skaven: 11 Top 10s from 3 large events Gloomspite Gits: 0 Top 10s from 5 large events The other books have already catapulted to the top of the meta, which anyone who had a brief glance at their rules could have (and did) predict with confidence. Or more anecdotally, I can tell you that the Gloomspite WhatsApp got a significant influx of filth chasers when the book was announced, most of whom left the group or stopped posting when significantly better books came out shortly afterwards. You can slice it up whichever way you like, Destruction has been given the shaft yet again. We got a good book in an era of great books, so it was left behind by power creep before it had even left the starting gate. It's true that most of the people running GG are using novelty / fluff lists. But why is that? Because the filth chasers have evaluated the alternatives, and deemed that their best and easiest chance of winning most of their games is by running something different. And the results are bearing that out.
  15. PlasticCraic

    AoS 2 - Bonesplitterz Discussion

    Just for fun, what would be everyone's Big Stabbinest list? I've got 12 bases but I've never used them all at once, quite keen to give it a go!
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