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  • Eevika

    The Hag!

    By Eevika

    The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table. I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model.  My smaller Troggoths are just green and blue but for t
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Background and basing

I've always like the Flesh Eater background story and had wanted to make a force around Arthurian legends- initially it was going to be an Imperial Knights force for 40k. But with the new battletome (and Carrion Empire!) I realised Flesh Eaters were the perfect army! The Story  King Arthur, the Once and Future King of Albion, was betrayed by she who was dearest to him. His betrothal to the daughter of a powerful baronial family was meant to usher in a time of peace and prosperity but he was

hughwyeth

hughwyeth

Stormcast Eternals and the Nietzschean 'Ubermensch'

Stormcast Eternals and the  Nietzschean 'Ubermensch'    This is a piece about Warhammer and Nietzsche, pertaining particularly to his concept of the Ubermensch. I quite enjoy Nietzsche (not the same as always agreeing with him). And while I actually do think there is a case for quite a few of his takes (Genealogy of Morals and Anti-Education are important works with a lot of merit as anti-establishment dissent), I'm uncertain about his concept of the "ubermensch", the Niet

Klamm

Klamm

Monster Time

Finally time to build a real monster.  The Ghorgon will bring the army to 950 points   so far fun to build.  Painting will commence soon.  I decided to leave some of the detailed hanging parts off for now.  I will definitely add the bell around his neck.  I may not add the other pieces.  Sometimes I think GW models get a little to busy.

Kevin K

Kevin K

Nighthaunts

I made good progress this week and finished the few remaining models.  All that is left are the banshees and that won’t take long.  I’m thinking of getting more as well as the mortarch and craven king to finish the army.  Once the army. Is at the 2000 mark I want to try a game with them and see what that looks like.  

Gorthor21

Gorthor21

Lord of Plagues

I decided to paint this cheapo model before messing around with the 2 other Glott brothers so I could nail down the paint scheme for my Nurgle mortals and I think it turned out pretty fantastic. Practicing blends on this model was a lot of fun and I really how the helmet came out the darker edged really pull your eye to his face. I'm also really enjoying the color combination I have found here the green goes really nicely with the pale purple and the orange accents the green perfectly.  

Eevika

Eevika

The Glottkin

I started off my Nurgle army by purchasing a Glottkin and really making my list around that. I saw someone do this tree kitbash on reddit and decided to do it aswell and go for a Ghyran based Nurgle army. I got some tree trunks and stumps from Grabblecast and a ton of tufts from different places to make nice woodland bases and I think its coming along really nice. I still have to make the guys riding  the big dude but It's already looking pretty good! The back side on this model has to be my

Eevika

Eevika

Ghould Shoulders Setback

The print of the ghould shoulders worked like a charm though there are two major issues I'd like to correct:  - They are big. This might not me an issue to some people but I'll release a version that is about 20-30% smaller.  - They are too thin: I'll double their thickness since the material is too brittle. (Most of them are rather stable but some experience some damage if you don't handle them          with care...well this still fits the theme of the FeC but it shouldn't happen without yo

JackStreicher

JackStreicher

Terrorgheist Armor Success

The armor was successfully printed. It's a bit of a hassle to place it and you should cut off the big spike-heads in order for it to fit perfectly (also works without cutting but looks less good). In the images the armor has been dry-fitted, glued with super-glue and it has already been primed   https://www.shapeways.com/shops/mad-cake  

JackStreicher

JackStreicher

The Blood King rises

Tarvad, the Knight of Shrouds, and his faithful Lord Executioner (or Cairn Wraith). I can't decide whether to field Tarvad as a Knight of Shrouds, or Riekenor the Grimhailer, as he shares aspects with both.  I've got more Nighthaunts, but they didn't have any conversions, so I didn't think it worthwhile to show them. A Stormcast Eternal Lord Celestant is in the making, for any who want to see him. (any constructive criticism is welcome)  

Lord Ashmodath

Lord Ashmodath

Brayherd Enter the Frey

Finally completed this months set of models that sees the Brayherd reinforcements.  I went with a fairly straightforward paint scheme, partially because that is what I like and partially because of time.  This competition really helps push to finish things.  I know a bunch of "not quite finished" parts of these models but am still pretty happy with them on the table.  Definitely better to be done.  I tried a bunch of different skin colors and a couple hair colors on the Ungors.  Let me know

Kevin K

Kevin K

Reapers and rasps

I finally finished the chainrasps and based the Grimghast Reapers as well as the shackleghiest.  Aside from some touch ups they are done and I am moving on to the knight of shrouds.  Next week will see the rest of the sheets done and hopefully a nice cohesive army

Gorthor21

Gorthor21

Death rises

I've decided to change the converted characters to Death, to me it seemed that the aesthetic worked more with Death, than with Sylvaneth. I've created a Guardian of Souls, and Made some minor changes to The Lord of the Silent Cliffs (such as adding pieces), so I had to re-prime him, but it has worked out well so far.   Apart from changing LSC (The Lord of the Silent Cliffs), I've painted some death rattle/Nighthaunt models, along with using some green-stuff to make a skeleton match LSC

Lord Ashmodath

Lord Ashmodath

Satirical Simulacrum, The Bullet AoS Lore Dodged

The Satirical Simulacrum, The Bullet AoS Lore Dodged    The following is a topic I've ruminated on my the precarious mechanics of 40k' as satire, but some Reddit bickering about female space marines crystalized my thoughts. While I like all of GW's IPs, 40k has always been my least favourite. Part of this is just preferring swords to guns, but I'm also put off by the fascist, racist, sexist (grimdark is wall-to-wall 'ist') Imperium of Man, the seeming 'protagonists', compared to the co

Klamm

Klamm

More More Rat Prints!

HI!   Welcome back to my blog- since the previous entry I have successfully set up my machine and run a few files off- in fact I now have enough parts for about 25 acolytes and 3 jezzails and more on the way! For a first time 3d printer experience, the machine has been pretty smooth so far, with only a few failed parts...although it is both messy and unpleasant to clean due to the toxic resin, so I am learning a lot about gloves, masks and special filtration to keep myself from en

Russrmc

Russrmc

Do hags dye their hair?

I hate February. It’s hard to keep any painting momentum going, when my brain wants to curl up in the fetal position under my desk and hibernate until Spring.  And by “Spring”, I mean June. I love Canada, but it sucks too right now . Sigh. Anywho, here’s proof I’m still making some progress on the girls: Overall, I’m pretty happy with how they’re turning out. A big reason for the slow progress is that I’m still figuring out my colour scheme. I’m moving more to dark blu

Ravenborn

Ravenborn

Ironweld Arsenal - Synergies Part 4- The Coghaulers

The humble Steamtank has been a staple of the Ironweld since the inception of Age of Sigmar and a beautiful model in the Empire range in the world that was, it was only fitting then that when I came to revise the Ironweld into a new iteration that it found only only one new warscroll but three to reflect the myriad of designs that Ironweld Arsenal can mount on such a reliable workhorse of an engine. One thing I wanted to emphasis in the lore was how vital the fleets of Steamtanks (Now referred t

Melcavuk

Melcavuk

Ironweld Arsenal - Synergies Part 3

With Artillery and Phalanx looked at I felt it was time to see how the diminuative Pressure rifle wielding Weld Riflemen could perform with the interplay of various abilities within the battletome. Their initial statline whilst reasonable is in many cases risking being outclassed by the cheaper Freeguild Handgunners, however it is the strength of the army as a whole that boosts the Riflemen into the lead.    -Starting from their own warscroll each Rifleman (barring the apprentice)

Melcavuk

Melcavuk

Chainrasp Horde

I have made some progress on my soul wars set.  I have the chainrasps about 70 percent done  as well as the spirit torment.  These guys have been particularly easy to get through especially after all the other nighthaunts I have painted the last few months.  Once these guys are finished it’ll be off to the reapers and stalkers with the other characters and then after that possibly the stormcasts.  I will say that painting all these ghosts has been a lot of fun and I will feel a little sad once I

Gorthor21

Gorthor21

Ironweld Arsenal - Synergies Part 2

When desinging the rules for the Ironweld Phalanx I wanted them to feel different to your traditional Freeguild with Halberds, they are more robust and advanced but benefit far less in big units as they spend less time in trained military drills than their Freeguild variants instead relying on exquisite advancements in warfare to keep them safe on the battlefield. For an army centred largely around shooting I didnt want the Phalanx to suddenly be combat monsters, they are a defensive melee

Melcavuk

Melcavuk

Ironweld Arsenal - Synergies

In my expansion of the Ironweld Arsenal it was important to me that everything seemed like a symbiotic melding of man and machine, each warscroll able to benefit from those around them and thus making no one more important than any others. In having modelled my Helblaster it gave me an opportunity to see how the new rules I had written could interplay to turn a good artillery piece into a great heart of an army. So first we have the new warscroll, gone are the seperate crew that always got

Melcavuk

Melcavuk

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