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Kevin K

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40 Lord Celestant

About Kevin K

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    Prosecutor
  • Birthday March 30

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  1. Kevin K

    Monster Time

    Finally time to build a real monster. The Ghorgon will bring the army to 950 points so far fun to build. Painting will commence soon. I decided to leave some of the detailed hanging parts off for now. I will definitely add the bell around his neck. I may not add the other pieces. Sometimes I think GW models get a little to busy.
  2. Kevin K

    Brayherd Enter the Frey

    Finally completed this months set of models that sees the Brayherd reinforcements. I went with a fairly straightforward paint scheme, partially because that is what I like and partially because of time. This competition really helps push to finish things. I know a bunch of "not quite finished" parts of these models but am still pretty happy with them on the table. Definitely better to be done. I tried a bunch of different skin colors and a couple hair colors on the Ungors. Let me know what you think of them. Do they look good mixed? Should I stick with one? If so, which? I couldn't really decide.
  3. Kevin K

    AoS 2 - Stormcast Eternals Discussion

    I totally understand about Hunters but Liberators aren't much different in groups of 5. I only use Liberators when I need the extra points. Sequitors at the same 120 are probably much better, I just don't have any built right now. I agree with the units of 3 Pallodors but what I'm finding is that even with 6 they don't hit hard at all. As Celestial Vindicators they can become a bit of a hammer but without the extra attack and reroll they are only an annoyance. They can probably do that job just as well in a unit of 3 and then I can have 2 annoyances. That very much changes the army though and at that point I might drop the Aquilor.
  4. Kevin K

    AoS 2 - Beasts of Chaos Discussion

    So if the Taurus was moved between turns (already on board) and a CA is uses at the beginning of combats that says to fight at the beginning of combat, they would fight first? (one of the realms does that - Hyish I think)
  5. Kevin K

    AoS 2 - Beasts of Chaos Discussion

    That's great, but how do you decide which was "applied second"? It's nice that Taurus was their example.
  6. Kevin K

    AoS 2 - Stormcast Eternals Discussion

    I've been running a very similar list for awhile. I really like the Pallador and Lord-Aquilor models and am trying to make a list where I can use the. The list is supr fun to play but my win/loss record is not great. Lots of close games against good players though. I use the same blocks of 10 Evocators and 6 Palladors with a Lord-Aquilor mostly there to move the Palladors around. I go back and forth between Celestial Vindicators and Astral Templars. With the Templars I've used 3-4 Ballista with an ordinator, I typically have 2 Ballista. I've never used the Comet, but I'd like to try it. Some thoughts on how the parts work: Six Palladors hit really hard as Cellestial Vindicators when buffed (reroll ones to hit on charge and extra attack from command ability). Without the command ability and reroll, they are usually disappointing. Still good for getting a medium hitting unit in the backfield or at least forcing them to prepare for it. I've been thinking of changing to two units of 3 when running as Astral Templars and just using them for disruption. Dropping in Evocators doesn't really work if you don't have some way to buff the charge. Even with Cogs (which I use sometimes) it still isn't really a great chance. I've been using them with a Heraldor. They work much better given a run and charge. They do great work but tend to draw all the fire and die pretty quick. It makes them tricky to use well because if you don't get the attack off on something useful, you end up wasting a lot of points. I usually use two units of Hunter as battleline. They aren't great but the shooting and coming it at 7 inches is good for disruption. They're only 20 points more than liberators and otherwise serve the same function.
  7. Kevin K

    Reinforcements

    The Dragon Ogors need some help. We've recruited a local Breyherd. This months figures: a unit of Beastigors, a unit of Ungor Raiders and a Beastlord to lead them. Only need 250 points this month and after the last set of games, I figured I needed some bodies. Assembled and started to paint. If I finish these early, I'll probably paint a Sorcerer Lord on Manticore that I've been meaning to finish.
  8. Kevin K

    AoS 2 - Beasts of Chaos Discussion

    Does anyone know the size base it is on in the picture? It says 94mm to the eyes which look to be more than the base length but it is hard to tell in the picture.
  9. Kevin K

    First Blood

    Really small armies so it is hard to draw any real conclusions. I really should have just kept them together and close to the Shaggoth. I'm adding Ungor raiders to give oppenent another cheap target and roam for objectives. I'm also adding Beastigors for a hard counter punch. I think the Dragon Ogors could be a good distraction or reserve unit.
  10. Kevin K

    First Blood

    Kronak takes a small vanguard of thunderscorn through the realm gate. Their first step towards finding a way home. They arrive in the realm of Ghyran and quickly discover five other forces to contend with. "To arms brothers and sisters." We had a small tournament with 500 pt armies we built for the campaign. We played 4x4 tables with a bit of narrative. Realm was Ghyran and each game gave benefits to winners. It was a bit rough for Kronak and his Thunderscorn. With only three units there weren't a whole lot of clever tactics. It didn't help that I don't think I got a spell off the whole time (at least when it matters) First game was against Beastclaw Raiders. He had even less models than I did. I think he had a Huskard on Stonehorn and a unit of two Mournfang. He basically ran across the table with both, destroyed one unit of Dragon Ogors. By the next turn I was wiped out. I think I killed one Mournfang. Game two was against Kharadeon Overlords playing Places of Arcane Power. I went second. My Shaggoth took a side objective out of LoS and the Dragon Ogors ran across the field and fought the dwarves. In the end I had a ton of points and won but all but one Dragon Ogor and all dwarves except the general were dead. Game three was against Moonclan. It started good. I got the double turn and charged his bounders on one side and his spear grots on the other. Unfortunately I out ran my Shaggoth and didn't get rerolls. Eventually the bounders slaughtered the Dragon Ogors charged and killed the Shaggoth (their charge is rough). Dragon Ogors on the other side did well but I lost on points. This was my first time playing DO. They are very medium. Kinda fast, kinda tough, kinda killy. I definitely need to figure out how to play them.
  11. Kevin K

    Kronak Awakens

    Kronak, awakens. The crack of Azyrite thunder in the distance - was it a dream. Then twice more. The distinct sound he hadn’t heard for a millennium. Not like the barbaric imitation heard in this realm, the realm of beasts. More still. There can be no doubt. Kronak ascends the roughly carved steps to the mountain peak where his decrepit tower stands. At the top of the tower, he turns his enormous looking glass in the direction of the storm. It creaks from disuse. He sees teal clad warriors at the base of the storm. They look like the humans of this world but larger and much better armed. To his surprise he sees the symbols of the usurper of Azyr. The traitor that drove Kronak and his kin from their home. The way to Azyr has been closed for so long. How could this be? Sigmar only exists in this land as long distorted fables of some of the local human tribes. These warriors are not local. Kronak continues to watch as these children of Sigmar trek across the plain. He knows nothing of Thostos Bladestorm or his quest. He cares not what they do, only how he can get home. As they attack the fortress held by forces loyal to the absent god Khorne, nothings stirs in him to help. The useless gods that he pledged to so many years ago to extend his own life. Where were they when he was driven from his homeland. Then he senses it. The realmgate the fortress was built around is open. He watches as the forces of Sigmar and Khorne slaughter each other. Time passes slowly for him as he contemplates the meaning of this arrival and the activation of the realmgate. Years pass as a being for whom time has no meaning contemplates the possibilities. By the time he completes his contemplation, the fortress is loosely manned by these so-called celestial vindicators. They don’t know the meaning of vindication. Soon they will learn about retribution. “Awaken my brothers and sisters. The path home is clear.”
  12. Kevin K

    AoS 2 - Beasts of Chaos Discussion

    I'm documenting my build up of a BoC list focused on Dragon Ogors. Thought people here might be interested if you haven't seen it yet. https://www.tga.community/blogs/blog/346-the-dragon-ogors-descend/?csrfKey=aec88cb2ddd7f268db7848d293e495d1
  13. Kevin K

    First 500 pts Complete

    I've finished the first month of our painting challenge. Just in time because we have a 500 pt tournament next Saturday. I didn't go nearly as far as I would like, especially on the Shaggoth. I'm really calling them done for time constraints. The Shaggoth deserves a lot more detail and highlighting. I'll probably come back to it next month. The target for next month is only 250 pts so I should have time. Overall, I'm pretty happy with them. The pressure to complete helped me not worry about some details and just get them table ready.
  14. Base coated the Dragon Ogors this morning. Trying out a new airbrush and am super happy how quick they came out. The rest will all be brush but it was nice to lay down the base coats in these big models. I hoping to start laying in details later today.
  15. Most of the base coat for the Shaggoth. This guy is super fun to paint.
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