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Kevin K

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  • Birthday March 30

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  1. Totally agree on chariots. I haven't played many 3.0 games yet, but I'v been taking 2 chariots in 2k games and they've earned their place for sure. I like putting them on separate flanks and pushing then hard forward to take objectives and screen. They are good/tough enough to survive incedental contact and weak enough to be ignored.
  2. Kronak looked out at his enemy, "So the followers of the blood god have found this amber deposit as well. He will be happy with the blood flowing today, but it will not be ours. Cuchulag, we will handle the brunt of this. Go to the right flank and deal with his lesser followers and try to stay in the fight this time." Cuchulag grumbled at the disrespect but followed the orders. He sent his group of Bestigors to sweep around and attempt to outflank the enemy. As he looked out, he saw what appeared to be a new champion of Khone who he'd not met before. He rod a giant Manticore and had the smugness of all of these followers of these so called chaos gods. These are simple pretenders of chaos. He swore that he would would show the blood god who the real champion is. He would show them what true chaos is. Predictably, the followers o Khorne immediately charged forward throwing all of their might in a reckless pursuit. The huge bloodthirster, who appeared to be in command hurtled himself into the Dragon Ogors and although the newly bound Chimera severely wounded him with the lighting breath the general killed all of Kronak's Dragon Ogor guard. In response, the bloodthirster paid for his recklessness with his life, though the speed of thee great warrior surprised Kronak and his Chimera was severely hurt. Cuchulag led the right flank and fared very well. His outflank maneuver worked flawlessly and his bestigors made quick work on the reavers. At that movement, he saw the veins of amber break the surface in front of him. "Of course, I am the favored of chaos. Glory will be mine today!". But the champion of Khorne would not let it be that easy. He appeared out of nowhere on his terrible beast and slaughtered the bestigors where they stood. His manticore put it's paws on the amber vein as the chaos champion looked over with an evil smirk. At the same time, Kronak was being beset by wrathmongers of Khorne but his adamantine scales protected him and his great axe did the work he expected it to do. Though he was taking damage, he held up his loadstone and called down the lighting. He felt rejuvenated and his enemies perished. Cuchulag, not to be outdone, call forth to the champion of Khorne and spurred on his great chariot. He crashed headlong into the great beast and his huge axe cleaved it in two while his tuskgors crushed the champion underfoot. "This vein is MINE!" At that point more ungors came in on all sides of the battlefield and the field was fully controlled. Kronak became emboldened by the success and charged the last remaining bloodthirster to finish the battle once and for all. It was at this point that his scales failed him. Though he did great damage to the bloodthirster, every flaw in his scales were found and Kronak went down. Seeing this, Cuchulag took command of the battle. He pressed forward destroying a priest of Khone and brought his remaining beasts forward to protect the amber. Daemons came seemingly out of nowhere and that bloodthirster slowly healing from the wounds Kronak had inflicted. In the end, he held the field, and the glory. He fought the great daemon, and though he needed to leave the battlefield, he left as the victor. If Kronak survived the day, he would have to respect Cuchulag, for it was he who won the day! -------------------------------------------- We played a 1000 point game using the GHB2021 battle "The Veins of Ghur". We each had a 25 point Anvil of Apotheosis character in addition. His army was two bloodthirsters (Incessant Rage and Unfettered Fury), a unit of Wrathmongers, a unit of Bloodreavers, a Bloodsecrator, and a Slaughterpriest. He was a tad over 1000 pts so I just took a Triumph in compensation (reroll charge). My army was a Shaggoth general, shaman, ungors for slaughter, 1x10 bestigors, 3 Dragon Ogors, a Chimera, and a Cygor which come to exactly 1000 pts. Since it was the first time using the new Dragon Ogors, they of course were removed from the table before ever doing anything :). I shot and then charged his general, thinking it was an easy kill but totally forgot that he attacked first in combat. Somehow, the Chimera survived though and killed it. I was using a tanky version of the Shaggoth after watching the Bartoz on AOS Coach. I was able to keep him in a 2+ save most of the time and he did great until he didn't. took the second bloodthirster to 12 damage (our of 14) but was done 6 hits back with a -2 rend and d3 damage. He failed every save and just barely died. It I'd have made even one save, he'd have lived. Overall, it was a fun game and very BoC victory. I got really lucky with objective placement and dropped some ungors in his back lines that he had to deal with, keeping him busy enough, and far away enough that I was able to hold the other two for the rest of the game. The Cygor did fairly well. I rolled really well to hit on his rock, though never did more than 2 damage. I mostly just held him in the back waiting for a chance to use a monster on something. He did help out with a couple battle tactics. End score was 38-20 BoC.
  3. I completed the Dragon Ogors right on time for my first 1000 pt fight. I ran into a bit of a conundrum here. It has been a couple years since I painted my last Dragon Ogors and I couldn't decide if I should try to match them or just do what I liked now. Some of my paints and tools are different and I had some different ideas. It first came up when I put a very different green paint on them. When I saw then next to each other, I was a bit worried. I decided to lean into the difference and just didn't worry about it. I made a lot of different decisions on them and am happy with it for now. The warscroll for Cuchulag got updated for this month, going to 25 points. I just made general improvements to him. Raised his to hit to a 3+, gave him an extra wound and bumped up his bravery so I could heal him easier. Maeve didn't get used this time but I also bumped her up a bit. The big change was giving her 2 damage on each sword to have more offensive power. I also gave her an additional wound to make her a bit more survivable
  4. Here are a couple games I played with my beasts. These aren't part of the league so no narrative on these but use a lot of these same models. These were my first "real" games of v3 and the first time I've used the BoC in a couple years outside of the escalation league. First battle was 1000 pts vs Gravelords. I brought two units of Dragon Ogors, a Chimera, Ungor Raiders, Ungors for sacrifice, a Shaggoth general, and a shaman. I used Gavespawn. He played Radukar the Beast, a character that can summon in wolves (don't remember the name), a necromancer, and a couple blocks of zombies. We played Survival of the Fittest My plan, if you can call it that, was to back up a unit of DO with the Chimera so it could shoot when they got charged. I really wasn't sure how to play it or what to do. We had a lot of terrain and it made moving and deploying difficult. I ended up putting a DO unit to take the left objective, the herdstone, ungors, and Shaman in the center and the Shagoth, Chimera, and other DO unit on the right where he had deployed most of his army. He almost immediately charged my DO on the right with a super buffed up Radukar the Beast (who can run and charge). The Chimera unleashed hell for 4 mortal wounds and the DO all out defensed and only lost one and did a couple wounds back. This being my first game I decided not to get too tricky here and just went for it. After healing Radukar was down to 8 wounds and I had a Full Chimera and a Shaggoth with the Gavespawn axe (+2 damage) right in front of him. It was tight so I had to retreat the DO unit so I could fit them both in. Sadly...the Chimera only did 1 mortal wound on his shooting and the Shaggoth completely missed all attacks. The Chimera's melee was pretty decent so I got him down to 1 or 2 wounds at one point. This was also in the week that you could stack wards and that mystical terrain saved 4-5 wounds after failing his undead ward. I think I figured out that they should have averaged 17 wounds or so on him and only did 6-7 but oh well, that's why we roll the dice. Over the rest of the game he brought the other character and the wolves in and they finished off the Chimera and Shaggoth. In addition, Radukar completely healed...sad. While that was going on, I actually summoned in a couple units behind and rand the DO back behind. The ungors left the herdstone and took the center, and the other DO easily destoryed a unit of zombies (I unbound the VDM they they didn't hit hard). So I was actually winning at that point and we had to call it for time. We called it a Gravelord victory though because I didn't have much left and he still had Radukar. Who knows though, I might have been able to pull it out. Fun game in any case. Next game was 2000 points against Slaanesh. Battleplan was Savage Gains. He played an interesting list with Synessa, a Bladebringer, a bunch of chariots, and a couple units of small seekers and a couple units of big seekers. I played with the Shaggoth, a beastlord with Gnarlblade, a couple shaman, 2x3 DO, unit of 20 Bestigors, 10 Bestigors, 2x10 Raiders, 2 Tuskor Chariots, a Ghorgon and a Chimera. He gave me first turn and I ran most of my army up led by the Raiders and Chariots. My hope was to pin him in his deployment, which mostly worked. I've been very unhappy with Bestigors so I tried something different that mostly worked. I ambushed a unit of 20 with a Beastlord. My thinking was that the 20 would be able to take a hit and still be useful. This plan looked like it was working. He got some good charges off with his big seekers and generally just put everything in combat. With the new slaanesh summoning rules, this gave him a ridiculous amount of summoning - which we'll see later. The Dragon Ogors actually held their own pretty well. The 20 Bestigors worked pretty much how I wanted. They took 9 wounds and returned 5-6 when they got charged. They would have done exactly what I wanted but I got too aggressive on the 2nd turn and decided to kill Synessa with my Chimera and Shaggoth. Although it worked, it was an obviously terrible idea and I shortly lost both of them. It made a cool picture though He completely disrespected my chariot on the right by charging past it but the chariot eventually killed a few of the small seekers and helped hold the objective (1 DO, plus Chariot, plus Ghorgon = 9) gotta love the new 5 wound and monster objective bonuses. He eventually sent his whole army to kill the Chariot and Ghorgon. Notice the new Keeper of Secrets...yeah...he also summoned another one behind it just to flex, lol. Meanwhile, the Beastlord went off twice and killed the rest of the big seekers and charged the 2nd new Keeper near his objective almost killing it and somehow living (my opponent wiffed on the attacks). I summoned raiders onto his objective and my shaman both turned into spawn at nice times to hold him back from taking mine. At this point, I had 4 summoning points, a unit of raiders, a few ungors, and the Beastlord. The Ghorgon failed a 3 inch charge and was later charged and killed without fighting back. I lost the priority going into 4 which might have allowed me to kill the Keeper. He had most of his army, two extra keepers, and enough summoning points to bring in 30 daemonettes. I was actually winning at that point by a fair amount though. If I had won the priority roll, it would have been very close.
  5. Cuchulag sat contemplating... "It's true that I just barely got away from the reavers, but we did accomplish our mission and discovered the amberstone ley lines, so why is the boss coming here. Kronak hasn't come down from the mountains in years, since his last attempt to find a way to Azyr. This is my fight, not his! He recruited me. He recognized the talent. I will show all of these lesser being the true meaning of chaos! My new shaman thinks he's detected a cockatrice in the area that we could bring to our cause. The Chimera we found seems to be sticking around. We don't need those Dragon Ogors that Kronak brought and that Cygor is just disturbing. I've never found them useful for anything but disrupting our own senses. In the inevitable battle that comes, I will be the one that brings gets the glory!" ----------------- The league has moved up to 1000 points for September. For my 1000 pt list, I've added the Chimera and a Shaggoth which will be the general now. In addition, I'm building/painting a Cygor and a new unit of Dragon Ogors. I also am building/painting a Cockatrice which will probably be used for summoning. The new list will drop one of the units of Bestigors to stay under 1000 pts. The Cygor I'm building mainly because I already have a Ghorgon and I just wanted to do something new. I've always loved the look of the Cygor, even if they aren't very good. Just having a cheap monster might be useful, we'll see. I decided to magnetize the arms to he'd fit in my box. Because of that, I also went ahead and built and magnetized a couple Ghorgon arms, because, why not at that point. So he could transform into a Ghorgon if I decide to try a 2 Ghorgon list at some point. I can actually even swap his face, though I'm not sure I'd bother. For the Dragon Ogors, I built them with glaives, mostly because that is the only thing I don't already have. The two inch reach might end up being useful if I decide to run them in a group of 6, I'm not sure. In any case, I really like the glaive look and the DO weapons don't change all that much in any case. For the Cockatice, I found an old Marauder Cockatrice new in blister for a reasonable price. I really like the old one and I just wanted to be different. It just seemed like a useful figure to have for possible summoning and to fill in points on some of the lists I was working on. A reasonably fast, flying, cheap monster should prove useful. He's a bit smaller than the new one so I built up his base a bit to give him a little more height. Also coming in this new month, the Anvil of Apotheosis characters go up to 25 points. I'll update their warscrolls and put them up here soon
  6. Cuchulag surveyed the field. "My previous shaman failed to hold for even the hour required for me to arrive. You've done better Grimtoe. Now get me that Chimera". Grimtoe the shaman had found the next target, another nexus of magic. Cuchulag was searching Ghur for these nexus to corrupt for chaos and bring him power. This time, it brought them the legendary training ground of the gods which had been lost, said to only revel itself to the great heros. Across the battlefield, he saw arrayed against him a small vanguard of those bizarre elves that appear to swim through air and with them appeared to be one of Sigmar's pets. She looked somehow familiar, but the memory escaped him. There were two magic nexus which he must corrupt and consume before his enemy. He could take it no longer and signaled his Bestigors to move in and take the first nexus. Another group had swung around undetected to a flank and took the other nexus. For Cuchulag, the draw of the training ground and the power it would bring, overcame his control as he charged forward to partake in it's magic. The mistake was soon obvious. A group of screaming reavers started to swarm him, behind them came their leader, a Soulrender, and that Stormcast - with anger in her heart. Cuchulag was pulled from his chariot dragged away by the reavers. His Bestigors were beset by even more of these strange fish elves. Grimtoe thought, "well great....I guess it's up to me". He started the ritual of sacrifice to the gods. He made a makeshift herdstone from a tower and tried to summon a great beast it help them. Much fighting swirled around him. Suddenly, there were reavers on top of him, interrupting the ceremony and depriving him of his sacrifices, so close to completion. "No matter", he thought, and sliced his own flesh for the alter. The wound was deep and soon he heard the cry of the three headed monster. The Chimera is coming... Maeve sees her prey. She's joined this group of Deepkin in their quest to wield the magic of this land just for the chance to finally kill this Bestlord and he ran across the battlefield no no apparent care. "He's mine!", she screams, but before she gets a chance the reavers took him down and he was lost in the swarm. "No matter", she thought, "I'll take my vengeance on the rest". She could feel the power of Sigmar. She gave his power to the reavers with her but it didn't matter, they were cut down to the man by the Bestigors. She charged by herself into the fray of Beastmen but then heard the roar of a monster behind her. She was from this land, so knew that cry well but her fury was is front of her. Over and over she called on the power of Sigmar but something she had done had offended her fickle master. These beasts were defeated but behind her, the Chimera chased off the remaining deepkin and completed the corruption of this nexus. =================== This battle was on a 44"x30" board with 500 points per army plus an AoA character. There were two objectives and three special locations: Training Ground - Purple: Once per game with a leader unit only: Choose one of the following for a single weapon profile, "Attacks", "To Hit", "To Wound", or "Damage" and add 1 to the characteristic of your choice. Healing Fountain - Green: Once per battle round in the hero phase with a leader unit only: Roll a D6 - On a 1, nothing happens. On a 2-5 heal D3. On a 6, heal D6. Blacksmith - Grey: Once per battle round with a leader unit only: Choose one of the following for a single weapon profile, "Rend" or "Save" and increase it by 1. Points were awarded for objectives based on how many turns you held them. The beasts of chaos were in the red position. I was pretty dumb and ran Cuchulag right to the training ground. I wanted the extra attack and thought he could hold up for a turn, heal and allow the Bestigors to charge. He could not. I did remember after the third move that I could redeploy but that didn't end up helping. My opponent pulled off a long charge to get to my ungors to stop the Chimera from coming on, I still needed 4 call points to summon the Chimera. I won the priority roll and rolled a 6 (3 on the d3) to get the points I needed. There really wasn't much room to place the Chimera. I did get him on the far objective and took out one of the eels (tanky type) with his breath. He thought about charging but was worried about the breath attack. That new command ability makes the Chimera much more powerful. You really need to think about it before charging into d6 mortal wounds. In the end, he banked on taking the other objective and ran them away. We are using some custom cards built by the person running the league. We drew each turn for our AoA characters and for the environment. They provide buffs and potential VP + and -. He had one on Maeve that gave her a +1 to prayers and if she never failed, in this case roll of 1, he'd have gotten 3 VPs at the end of the game. While attacking the Bestigors, she rolled a 1 and took a mortal wound - and more importantly lost the potential VPs. I ended up winning 14-10 because the Bestigors were able to hold out for one extra turn and he lost the potential 3 VP. In all, it was a great game. It didn't feel like a 500 pt game because a lot happened. My opponent is very new the AoS. I'm old to AoS but new to 3rd edition. We didn't use Battle Tactics because there was already so much going on. Our armies were similar in a lot of ways. Both would do a tone of damage if we got the charge but also died very quick when we didn't. The Chimera was a big swing for a 500 pt game I was glad to be able to finally use it. Here are some pictures of the game.... Setup - Note: we both forgot our terrain, so I used the tower as a Herdstone and he used the building as a ship Cuchulag Goes Down Flank Bestigors Last Stand Maeve Readies Her Charge Ritual Interupted Chimera Appears Maeves Vengence
  7. The memories flash back like they are still happening, often at the most inopportune moments. Sigmar's forging techniques have become faster and the humanity of previous lives remain more vivid. Maeve can still see in her mind the first time she saw Thostos Bladestorm and his "Angels of Zi'Mar", our sky god, come to her village on the Roaring Plans of the realm of beasts. She thought they were saved, they all did. Their mission was elsewhere. That experienced changed her though, Zi'Mar, or Sigmar as she was corrected, was real. She was saw awed by his sky warriors, She grew to be a leader of her people, a priest of Zi'Mar, and in her world, that meant she had to fight. She fought the orruks who had taken over the land and the forces of chaos that were ever present. She became a great and inspiring leader and warrior. Then she heard the drums. A constant pounding, she knew not from where, but knew it could be good. Their wooden palisade and hardened warriors had held out before, but this was different. She looked out over the hordes or beastmen approaching. They were being led and whipped into a frenzy by a large warrior riding a chariot. Waves of these beasts smashed into the walls, repelled by her warriors but they came from all sides. She knew they couldn't last. The gates broke down and Cuchulag, leader of this breyherd road victoriously though the open portal. Maeve called out to him, "If you want to fight, prove yourself against me!". He stopped in his chariot, the pounding getting ever louder, the masses braying. Room cleared. He stepped down from his chariot, holding his huge axe. The hordes though did not stop. They massacred her village as she stood there. She knew she didn't stand a chance. She called to Zi'Mar, "Bring me know your power! Let my vengeance destroy this beast that brings chaos to this land!" At that she charged straight at Cuchulag, swords at the ready, but without the power to win. As she started to feel the blade of his axe cleave her side, she saw the gold light of Sigmar... ------------------ Our escalation league is allowing us to bring an Anvil of Apotheosis character. Because there are many new players, many don't have the extra characters to bring or don't want to deal with Anvil of Apotheosis rules while also learning the the game and their army. I really like the narrative aspect of building characters so I thought I'd make an enemy of my character to bring and offer to my opponents if they don't have their own. This is a model and character I built a couple of years ago for my Stormcast army. It is a very slightly converted Neave Blacktalon who I gave swords and made a Celestial Vindicator named Maeve Shadowblade. I built the following 20 pt AoA character to represent her: I'm not sure I'm doing the weapons correctly. In AoA you can take two one handed weapons. I think you then have to pay for enhancements to each. I actually bought them as axes because it saved 4 pts to get to the exact same stats - which I thought was dumb. They basically get free rend relative to "swords". I was going to list them together with just 6 attacks and I kept them the same. In the end, I just like the idea of naming the swords Riotousness and Fury so I put them on separate lines. I've been watching the show "Warrior Nun" lately so I'm sure I was inspired by that to make her a priest. Since the model is running, I had to give her run and charge. Some of the details here come from the book Bladestorm which I mention in my early blog entries was an inspiration for this army and my SCE army. I'm sure you'll be seeing Maeve in some of the upcoming battle reports as she come back from her forging to exact vengeance on Cuchulag. She is so single focused, that she'll join any army to defeat him, maybe over and over
  8. Since the escalation league I'm playing in uses Anvil of Apotheosis characters (building from a single 20 pt to eventually having a 40 pt and a 30 point) I thought this would be a good opportunity to make a real Shaggoth. I've been eyeing the Drakon model from Creature Caster (above) since it was released a couple years ago but the normal Shaggoth rules seem too small for it. I built an Anvil of Apotheosis character (35 points) to represent him. I need to slightly violate the rules because the best way to represent him is to make it a Dragon Ogor with a Gargantuan Beast - which is technically illegal - but it actually loses points if anything so its fine (also I cleared it with the other players). With another 5 points, I'd add tail whip, stomp, ferocious charge or the like. I think I've mostly talked myself out of it (I'm trying to build/paint what I already have, I don't need to add another huge model, lol), but I liked the idea so much I wanted to share. I think the model could be used as a "counts as" Mega-gargant for normal games. For those interested, here is the Creature Caster site with the model: https://creaturecaster.com/us/product/drakon/
  9. I think I've come to the same conclusion and will build glaives (only one I don't have). I did super glue the arms of my current ones so I could potentially change them out later if they ever become a real choice and even super glued the weapon heads on the shafts to switch between glaives and heavy weapons.
  10. Completed two Bestigor units and that completes the first 500 pts for the escalation league (plus AoA character and a Chimera to summon). Just in time for the last 500 point game tomorrow. The beast lord on chariot (Cuchulag) I got a couple years ago on ebay with a few other chariots, already painted well and in a style close enough to my own. I touched him up a bit and finished the base. I always struggle to decide how far to go. Mostly I'm just trying to get them done. At some point I'll need to go back and try to free hand something on the banners. I didn't spend a bit more time on the axes this time. I'd like to spend some time highlighting them a bit better and I think it's time to move on and call them done.
  11. My first actual unit and a hero complete. I'm also working on two units of Bestigors to hopefully finish my first 500 points prior to my last 500 pt game on Tuesday.
  12. My current 2000 pt army was built for v2 to be semi-competitive while still using Dragon Ogors and monsters where possible. Nessessities of keeping them competitive meant that I couldn't have too many of what I really loved. I always played with 6 Dragon Ogors (sometime as one unit, sometimes two), a Shaggoth, and an Ghorgon. The rest was mostly Bestigors, ungor raiders, and some support because that was what was actually good. I did fairly well with that army, especially considering how bad everyone claimed BoC were, and everything in the army had a job and did that job. The world seems completely different in v3 (note: I've only played one small game so I could be completely wrong but I've done a lot of thinking about this too). Bestigors seem really bad right now. Dragon Ogors look better because of the cost and new healing/damaging Battle Trait. Bullgors look like the real strength right now - though I only have a single unit of 3. In any case, the world seems rough for Beasts of Chaos - even attempting to be only semi-competitive. I've been thinking about where to take the next 500 pts in the escalation/slow grow league I'm currently in. As was pointed out in a recent comment, I've gotten a bit off track of my original army and why I got into Beasts of Chaos to begin with which chasing the "semi-competitive" list. So I think I've decided to embrace life at the bottom and lean into what I really like - Dragon Ogors and Monsters. We will be starting with 1000 pt list at the beginning of August. Building on my previous 500 pts, I'll be adding a Cygor (yeah, he's terrible but he looks awsome so what the heck), 3 Dragon Ogors, and a Shaggoth (reusing my current one - not new). I'll also add the Chimera to the list, rather than waiting to summon. I'll just summon chariots and Bestigors instead. This list may never win a game, but we'll see. Beast have some great shenanigans and cheap monsters seem like they could be good, so who knows. Now to figure out what weapons to put on the Dragon Ogors
  13. So...I should be painting my 500 pt army, but I got monster fever so here is the Chimera that I will try to summon (which didn't go well last time)
  14. I've seen people reference new Allegiance abilities. Where are those rules located?
  15. I do too! Look at the older posts to see my DO and Shaggoth. When I started this army a couple years ago, my intent was to go DO heavy. I do have two more kits, maybe the next 500 points of the league I'll build those. This is basically an extension of the last escalation league for me to paint up the rest of the BoC army so I decided to keep the Blog title and just add to it.
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