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About Me

Found 22 results

  1. Hi Guys, I'm a first-time poster and am recently getting back into the hobby after a few years so I am relearning everything. This forum has been an awesome source of inspiration so thank you to everyone who has posted their projects! Have to say that the GW shop in Epsom were incredibly helpful too with getting me back into things so shout out to those guys. I have always been a fan of Slaanesh and conversions in general - I'm a fan of the 'Slaves to Darkness' feel of wild chaos mutations and am finding the plastic kits (yes it's been a while!) really easy to chop around and work with. So I decided to go for a small Slaaneshi beastmen / Slaangor warband. I imagine them rampaging through Hysh on the hunt for Slaanesh, becoming ever more warped as they do, with their leader, a dragon ogre shaggoth having growing designs taking Slaanesh's place as his band becomes more and more powerful. This was my first time painting in a while so it was a bit rough and ready! But as a unit I think they are neat enough to hold together. This was my first test model, using a Gor torso with the claw and leg from a daemonette. And these are my takes on centigors, using the upper torsos of gors, the lower bodies and spears from melusai and claws again taken from daemonettes. I tried to hide the join with a bit of Greenstuff fashioned into fur. And lastly some works in progress. The dragon ogre shaggoth leader of the warban,made with a combination of the shaggoth and an Idoneth deepmare torsos, pinned together with some greenstuff to fill the (big!) gaps. Lastly, another WIP - a beastman shaman, who I imagine as some kind of prophet or vizier to the dragon ogre. He is put together with the shaman model and part of the discarded tail-part of the dragon ogre model. Lastly I added the rock base from the shaggoth kit and the standard from the gors, just to make the model a bit more interesting and to possibly represent a shamanic totem. (I also should have spent the time to get the banner straight as I have noticed it comes down at an unnatural angle!) Thanks for looking guys. I will keep this thread updated as I (hopefully!) make progress. Mick
  2. An eerie stillness hung in the crisp autumn air, that made both men and beast feel uneasy. The proverbial calm before the storm, that feeling which had everyone unconsciously glancing towards the old forest, hoping that this time they wouldn't come. This year, they would surely get the harvests in. But like the other years, the silence was broken by the sounds that everyone feared. It started deep, deep within the primeval woods, but came closer quickly. The war drums were heard first, but they were soon joined by the bellowing sound of hornblowers. They were coming. --- Hello everyone! This thread will document my project to build and paint a Brayherd army, with some conversions in between as I see fit. I was recently abroad in a country that, unlike my own, has Games Workshop stores, so I used the opportunity and bought a whole bunch of models to start me off - see picture! That's 20 gors, 20 ungors, 10 bestigors, 3 bullgors, a ghorgon, 2 beastlords (the GW one, and the Avatars of War one), a great bray shaman and a goblin shaman which will be turned into an ungor shaman. Yikes. What have I gotten myself into...? A little about me and my hobby background: I started playing WHFB when I was twelve, back in 5th edition. I had roughly 2300p of orcs&goblins in various states of painting by the time I eventually fell out of it around age seventeen. Many years pass, and I slowly start getting the urge to paint again. I bought a model for one of my D&D characters (the GW dwarf runelord), but it sat unassembled in my drawer for months before I finally bit the bullet in August last year and got the paint and tools needed to start the hobby again. I was initially just planning to buy a few individual models to paint, but that plan obviously didn't last long. I had some friends who are into wargaming, and they got me into Battlefleet Gothic. Since I can't seem to do anything like this in moderation, I now have two half-painted fleets (Slaanesh and Tau, if you're curious - not all ships pictured). In between I've also been painting various AoS miniatures (mostly various flavours of Chaos, most recently the Silver Tower Tzeentch cult which I put the finishing touches on earlier tonight) and board game minis (Banner Saga Warbands - two varls, one human and all the dredge left in case you're familiar with it), but now I'm taking the plunge and building a proper army, and here we are. I'm still in this because I enjoy painting, so I'm not rushing to have an army I can play with or anything like that. I'll be taking my time to do this properly, and I'll hold myself to as high a standard as I can manage with every model, down to the last ungor. I also have great plans for basing, my most ambitious yet. More on that later. I've already started some assembly work on the great bray shaman and the first batch of gors, expect the first progress pictures of that here tomorrow!
  3. Hello, I want to make a list of army of beasts of chaos with some of the formations that come out in the battletome dedicated to the gods of chaos. My question is: which of these 2 battletome of chaos (Blades of khorne, maggothkin of nurgle) makes more synergy with the beasts of chaos? I am open to debate, I really like maggothkin models but they are very outdated in rules. Also if you want to leave lists of guides, I would be very grateful. Thanks for your opinions.
  4. So I have 20 gors and 10 ungor raiders that I have assembled a few years ago but shelved. I am thinking about actually building a brayherd/warherd army. I'm not really a tournament player so I don't want a cheese list, and I would expect that beastmen aren't really a cheesy army anyway. I was thinking something like this for 1500 pts: Allegiance: ChaosBeastlord (80)- Man-ripper Axe & Brayshield20 x Gors (160)- Gor-Blades & Beastshields20 x Gors (160)- Gor-Blades & Beastshields20 x Gors (160)- Gor-Blades & Beastshields20 x Ungor Raiders (200)20 x Bestigors (280)3 x Bullgors (180)- Great Axes5 x Centigors (80)Ghorgon (200)Total: 1500 / 2000Allies: 0 / 400Wounds: 141
  5. Got a brand new in box sealed Beastman Chariot, metal photo below Also the Bretonnian Character the Morgana le Fey, metal, without steed think it should be a Unicorn. UK based, DM me if interested looking for £40 £25 or so (or nearest offer) for chariot and about a £12 £5 for the Fey Enchantress
  6. Hi I'm running a goat posse 2000pts deep and was wondering if Brayherd alliegence or Grand Alliance Chaos was the better bet? I'm leaning toward Chaos with the Wildstalker battalion. This seems to give me enough bodies, some very useful buffs and Ambush with access to more toys. Is it worth giving up Herdstones and forgoing the Brayherd traits & warfare for?
  7. Bueno

    Beastlord

    Brayherd Beastlord
  8. Sometimes I can't help but think that GW missed an opportunity by not moving Beastmen over to Destruction at the dawn of AOS. I feel they have more in line with that faction aesthetically/gameplay wise, and they would be much more useful in Destruction. While it would be a lore change, it is possible. Perhaps after generations the Beastmen lose their chaos tain and become a normal (albeit highly destructive) race, with those Beastmen still attuned to Chaos becoming Tzaangors/Pestigors etc. I know this is of course not for everyone, just looking for some discussion on the topic
  9. Bueno

    Great Bray Shaman

    Great Bray Shaman
  10. Hey hey, The last of my Beastmen monsters! I've been steadily working on a Warherd army until the internet told me the Warherd is kind of bad, so now I don't know what the hell to do. I'm trying to keep motivated to finish off the last two 3bull bullgor units, but its kind of hard. When I made the army I was like "zomg im gonna win so many games," and now I'm like "I want Beastclaw Raiders." I always pick the wrong team! Anyway, here he is! If you saw my cygor, I was pretty unhappy with him. This dude I'm pretty happy with. My favorite part is his cute hooves. I think I did those well. I tried doing the horns similarly, but they kind of look not as good. Ah well, he's done. -.-
  11. Stomping, squirming and fluttering, from the deep dark corners of the oldest forests, madness arrives! Pretty happy with this guy. I think I could have done the scales and horns better. I am happy with the skin and wings though! While I was going to do up the Bloodscorch Bullgors next, I unearthed 10 more Gor. While the Warherd is a bit out of my reach right now (I'd need one more ghorgon and nine more bullgor), the Brayherd is alive and well. I can easily run a Wildstalker Brayherd or Furious Brayherd though! Also, because so much of it is Battleline anyway, I can add in some monsters where I want and I'll still be swell. At least until we see a bad ass Allegiance bonus for Brayherd. Wildstalker Brayherd lets me ambush any unit from the battalion, and gives +1 Attack to all Melee Weapons for units within 16" of the Beastlord, and Reroll 1s to Wound if also within 16" of a Great Bray Shaman. Its like double and a bit of the points of the Furious Brayherd. And the Furious Brayherd lets me get the attack bonus from either the Beastlord or the Great Bray. May do this depending on points limit. The "amush" has to happen turn 1. But throwing a unit onto the table from a different table edge Turn 1 could be nasty. This could be anything from a 10gor Ungor unit to a 20gor Bestigor unit or 3gor Tuskgor Chariot unit. I'll still mainly run Gorthor the Beastlord as my general. His +1 to Hit, Run, and Charge CA is just so pretty.
  12. While Shartok Dragonchewer continues his journey of bringing the Shard of the Herdstone to Beastlord Kaamagruul tribe, reinforcements arrive. Fooves pound across the plains, and drunken yowls piercing the treeline. The Sons of the Warhoof arrive - united in devotion to their father and a love of good drink. Ghorros Warhoof - here to drink, fight, and rut. The Centigor Herd - Born from regions across the Realm of Life, willing to defend their father with their life! Pretty happy with how these guys turned out. I really enjoy tinkering with skin tones lately. I still struggle with highlighting though. All of the gor-kin were done with drybrushing like two years ago but I'm trying to evolve! I'm also not confident enough to do anything with banners yet. All of my banners look way too clean for Beastmen and are bare for now. Maybe once I finish the rest of the Herd off I'll give it a shot. Next up - Moghur and three more Bullgor. I was really inspired by the Tauri BloodscorcherWhateverCan'tRememberTheirFullNameNow Bullgors from the Godsbeast book. I really like the idea of the Herd absorbing members as they march around. I'm not done it, but since they were fighting the Stormcast I'm sure they lose! So these can be some refugees or something. I'll be using the guide in the book. I usually don't like using guides either, but I think it'll add an interesting bit to the Warherd. I glued them with double hand weapons (all axes) as it seemed more Khorney - I realize its probably not as strong, but my first set of six have magnetized hands so I can do what I want with them. Has anyone tried running them with shields? Do they lose some effectiveness for not much protection? In the longrun I was thinking three units of six, each one equipped differently for looks as well as utility.
  13. (Pictures below!) Shartor Dragonchewer snorted, sending steam cutting through the evening frost. They had marched far with their quarry and the air even this far from the Jotenburg was chill and harsh. Still, they had escape the daemons of blood that had sought the precious Shard of the Herdstone. First, escaping from the wailing bloodthirsty creatures through an land of haunting ruins continued to trouble the dreams of some of his tribe. Then, as the daemons closed in, his monstrous tribe was able to destroy the ice-bridge that surrounded the deceased Jotenburg over the sea. Sealing the daemons on the mainland and leaving the tribe free to continue their travel. This was not without its costs though as the daemons, in their own desperation, shattered part of the ground themselves and sent many a bullgor to their icy death. The hardest part of the entire endeavor was resisting the Bloodgreed. There was much blood and gore to be had, but the Doombull needed to maintain his focus. To fall to the Bloodgreed, to enter into open conflict with these daemons would be to forfeit the Herdstone and risk shackling his, and Beastlord Kaamagruul's tribes to servitude. Still, what was arrayed before him was no better sight for it carried with it two risks. One, the Bloodgreed, and two, the two armies arrayed before him. Clearly, stopping to devour the nearby town was a necessary but costly ordeal. He licked the frozen remnants of gore from his tusks and narrowed his eyes. The tribesbull closest to him were already losing themselves, huffing, grunting and snorting, tearing at the ground with their hooves and paws. For across this valley a column of the shimmering warriors of Azyr and their Fyreslayer dwarf allies were amassing. Worse, from behind, he could make out the skittering shapes and disgusting sent of the Skaven. These creatures, like the daemons, had sought to capture the Herdstone, and he had little doubt that the forces aligned against him were brought on by those most treacherous of beasts. He needed to pass them. He let the Bloodgreed take over. Vak the Manflayer charged forward as well. The Wargor's own blood had risen to the occasion and he howled a warcry to his fellow Brayherd. When, out of the frost-mists came an unexpected sight. The howls of fury and bloodgreed were met by daemonic shrieks. The air became coppery. As droplets of sleet and moisture turned red, and then stuck to eachother - out of the newly reddened mists came dozens of Bloodletters. The Daemons of Khorne had arrived, but were charging not at the Warherd, but with them. A Blood-flurry tore across the valley. My first game for the Season of War. This was awesome! Three friends challenged my previous enemy and I to a 2v3 game. Stormcast, Fyreslayers and Skaven vs Beastmen and Khorne Daemons. We played this weeks Battleplan. My main highlight came when the Bullgor and Doombull charged Retributors and Vandus, with a Jabberslythe nearby having JUST made the Retributors unable to do ANYTHING (including attacking). The carnage was much, and the Retributors blazed back to Azyr. The doombull fell, but the bullgor send Vandus back as well. The armies of Blood achieved victory, seizing the store for Chaos. In my head, I saw this as an awesome continuation to a mini-campaign my companion and I were playing, which was Khorne Daemons vs Beastmen. Here are the culprits for my side! The Bullgor Hargum Stone Watcher Pictures of Shartor Dragonchewer will come later! He was shy and apparently I don't have any pictures of him. The rest of the warherd will hopefully be done painting soon! Cygor and Ghorgon, as well as some new Bullgor I ordered that I will be painting Khornate since the Tauroi stuff in Godbeasts has me inspired! Oh, there is Shartor on the bottom picture. He was made with a handful of Ogre Kingdoms bitz. The joy of having too many armies. You can always cannibalize them each time. First picture shows what the Stormcast were facing. Second picture shows the battle lines, and the Daemon Prince of Khorne going Ratslaying. Those treacherous creatures! For their treachery, the Clan Skryre shooting did badly, very poor rolls for pretty much all of their shooting! Poor guy. Third picture shows the big fight on my side of the table.
  14. The First Steps The tower seemed to glisten on the horizon. Was it possible Old Mags had never ventured this far south and the group had stumbled across a new landmark? There had certainly been no mention of it in the tales he used to tell once too much fire-wine had been drunk back at the clan. There was a rising murmur from the group at his back as they too saw the broken-topped citadel, silhouetted against the monotonous horizon of the southlands, like the hand of a drowning man reaching towards the sky as he slips beneath the waters, never to surface again. The murmur spoke of hope, of a chance for survival. Stot thanked Sen, the Protector God, for answering their prayers and turned to his bedraggled group. He surveyed the wretched gang of survivors, all that was left of his clan. They wearily rested on the hafts of spears, or slumped on the ground and shared what little water remained amongst themselves. It had been a long day, fighting and latterly running for their lives. The last few stragglers caught up with the group, chivvied along by Cathis, one of the women who had fought their way out of the chaos last night alongside him and was quickly becoming the one person in the group Stot knew he could rely on. “Cathis, look! We might find shelter there. If we can out-pace the Orruks before Tah consumes the sun, casting the world into darkness, we might be able to hide.” She approached, the weariness he felt showing in her face. Cathis peered into the distance as she stood next to him. “Is it… shining?” she asked, her expression of hope turning to confusion and concern. Stot looked over his shoulder at the group of his blood-kin and their first-chosen. How the best warriors amongst his clan could be reduced to such a sorry state was almost unimaginable. More than half carried wounds of a sort, some which would likely be fatal over the weeks to come. If they could survive that long. Truly they had lost Sen’s blessing. But perhaps He had given them once last chance - a chance to survive and prove themselves to Him again. “Clan-kin! We must not rest for long, the Orruks will reach us soon. We must seek shelter before Tah takes the light from us and the darkness comes.” He drew a deep breath and summoned the courage for the last stretch across the barren southlands. “We must reach the silver tower!” A Rough Draft I painted up a very rough colour scheme test for my Tzeentch army last night, as well as a test base. It’s only single colour and wash, with no additional highlights, as I was just testing the colour scheme rather than completing a “test model”. The model itself is an old Ungor I received in an eBay lot. It’s got horrendous mould lines on its legs, but I’ll be sure to clean the rest of them up before painting next time. I used Scale 75 Adriatic Blue for the skin, followed by a Army Painter Dark Tone ink wash, mixed up with a bit of Vallejo Glaze Medium so the wash didn’t overpower the blue. Metallics are purely Retributor Gold followed by a black wash, but I’ll look to try and change some of the colour of these by adding a purple glaze, hopefully that’ll make the armour look a bit more “Tzeentchy”. The base is the piece I’m not sure about. Whilst the guide for black marble by @MengelMiniatures is excellent, I’m not 100% sure I want to spend all that time on 100 bases. My other option is to go for something a bit lighter, to make it look like sandstone flagstones rather than black marble. Less exciting, but certainly more conducive to me remaining sane. Does that base look any good? What else could I do to improve them? Let me know what you think! Stay tuned to find out what happens to the motley gang of humans as they venture towards the Silver Tower! DM
  15. I wasn't planning on adding any more Gor to this army - but when I saw these 40 on sale at a super-bargain price, I couldn't resist. I normally buy second-hand models to strip/respray them, but these were surprisingly well done. Mostly base coats and a bit of wash, but all neat and well-applied. It just needed some more washing, new round bases and the details added. The last thing was the banner - freehand isn't my strength, and I think my 'gor horns' look more like a love heart. So that's 40 Gor ready to go - let's see those Anarchy & Mayhem rolls!
  16. Unfortunately I am still waiting on the delivery of my textured rolling pins so I can get on with basing, so as I didn't want to entirely waste my day off I decided to put together 10 of my ungor raiders and I have to say this kit was pleasantly surprising. Now these model, especially by AoS standards, are tiny. But I was glad to find that they were full of character. The hunched bodies and disgruntled faces are really lovely and honestly I wasn't expecting it at all. When I bought my battalion box the ungors seemed like a chore but now they have won me over. Loads of options and accessories and really varied posing, something which I sorely miss from the new kits where you get very little choice of how a model is posed. Ranged attacks are sorely lacking in most all the chaos forces in AoS so these guys, although seemingly weak, could be wonderful especially due to their insane movement!
  17. For my next unit, I wanted some animal variety in my Beasts army, so that ruled out anything goat-based. Time for the piggies! I wasn't keen on the 'Pumba'-style Razogor, but I love the new plastic orc boar boys. After remounting all my old savage orcs with new steeds, I still had a couple of models left over. Not much in the way of conversion - just a few extra Gor horns and some spikes made from savage orc flint weapons. I added a couple of arrows in this one, just to show how tough they are. And here they are, ready to wee wee wee, all the way home!
  18. So after a few months away from hobbying I have finally got the motivation and time to jump back into my Brayheard project! I have always loved the beastmen but the old Warhammer fantasy battle was always far too daunting for me, now with AoS I decided it was finally time to show my love to the true chaos army. I managed to pick up a battalion box at a random toy store for 20% off after GW discontinued the box and a few other boxes too. Currently I have built 10 gors, 10 bestigors and a bray shaman (ready to be painted). I have also decided to include a contingent of thunderscorn (a box of dragon ogres and a shaggoth). I'm also debating if I should add chaos trolls (river trolls) and chaos ogres ( iron guts) too the force as well. I have 20 ungor raiders, 20 more gors and 10 bestigors still on the sprue and I am eagerly awaiting the arrival of the beast lord. This is a very large undertaking for me but I hope to complete 5-10 models per week. I have decided to make and paint all the bases separately, I ordered two of the textured rolling pins from Green Stuff World on etsy, the runes one and the dark runes one aswell and will use these to make an ancient chaos ruin theme for my bases. Hopefully the rolling pins will arrive shortly so I can spend a day making the ungodly amount of bases I need in one batch and then hopefully prime them and all the models I currently have built. hopefully this blog will keep me on track, nothing else seems too work!
  19. About a year ago i bought a small job lot of Beastmen on eBay. Nothing major and nothing new, just some old models really. I specifically wanted it for the 8 metal PestiGor. These models are pretty old now but are from a time when Beastmen were originally given Marks of Chaos. The models are twisted by Nurgle and all pestilence, cloaked, hooded and wielding double handed axes. I'm really excited to paint these though and doing these as a small warband, not even a full unit in AoS, means I can spend some time working with them and expand as I can find more on eBay.
  20. So I'm playing my first game this Saturday and obviously that means writing a list. My end goal is to have a unit I can just add to my AoS games I'm looking for about 10 models total. As uploaded in other posts I'm using the PestiGor models which came out in 2003. these are mostly mono-pose with only a couple of sculpts. I own 5 PestiGor & the command models. In Mordheim I will be using the Champion model as my Beastman Chief, Musician as my Sorcerer and will paint the standard to match for the unit in AoS. I'm then using the Pestigor as a unit of Gor initially & an old Minotaur and Centigor for some fun in the game. In theory these will also just be part of the unit for AoS as it will give the unit some more variety if a slightly too large footprint. So, because Mordheim is more story driven than its older friend Warhammer Fantasy, here is my Warband so far... Beastman Brayherd Chief & Unit Champion BorGor Han-An Beastman Brayherd Sorcerer and Unit Musician Hatat Nan Beastman Brayherd Centigor & Unit Filler Urootman Kas More to come soon, please post comments, questions or just general internet advice(abuse) - tomlandy
  21. A Mordheim warband is pretty simple to put together and because I have this small number of models that I'm not modifying it really makes my choice easy... Chief, Sorcerer(using the musician from the unit) 5 PestiGor and a Centigor. Not much to paint and nothing to modify. The biggest issue I've had was to stick them to round bases, which was pretty easy! Priming with Rust-Oleum Surface Primer Matt Grey I'm specifically going to base these the same as my Skaven I brought to SCGT 2016 Basing with Cork & Vallejo Black Lava
  22. Malagor
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