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hughwyeth

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hughwyeth last won the day on December 6 2018

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About hughwyeth

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  1. Yeah that's totally fair. The game is much more fast moving development wise than fantasy was. "Meta" is different every 3 months and it's very hard to keep track! I'm not competitive myself so I find players who are not either and we play whatever we like and i love it. But i can see that for many competitive inclined players there's a frustration at the frequent changes in the game and the consequences on power-level of certain forces.
  2. This is really a subjective topic, so I'm not saying you're wrong. But in my limited experience, if you want to be a competitive player you need to shift your armies around- get new units or new armies quite regularly. You could say that's because GW have power creep, but in my experience it's more that a new force upsets the current meta and as a consequence is powerful. It takes a few months for things to settle down before people realise they weren't as powerful as they thought. For example, FEC right now seem crazy powerful. Give it a couple of months and every competitive player will have a list to neutralise FEC. FEC ain't no longer powerful. On the MW thing- i sort of agree, but this is really a perception thing. AoS had MW as a limited feature in the game. It's now pretty common. All that means is it's being redefined as a separate avenue for damage output, not as an overuse of a powerful thing. If all armies have big MW output opportunity, that's a good thing- some forces are resistant against mass non-rend damage output, some are resistant against rend damage output, so having MW as an alternative just means there's more flexibility there and more opportunity to not have a rock-paper-scissors scenario in the meta. Terrain- mechanically i think they're great. Visually i don't think it makes sense that the equivalent of 150ft away from my charnel throne, where my ghoul king sits resplendent overseeing his kingdom, is a massive moonshrine. Like, why the hell have we only just noticed the bloody thing now? How long did it take the goblins to build the bloody thing?? Thematically, i think Nurgle's and Sylvaneth's work (though sylvaneth's need to be taken back a bit. End of turn 5 can mean literally half the table surface is covered in trees.), the others don't so much. But in the balance of things, I'm ok with it.
  3. until
    A 24 player, 1 day, 3 game tournament in London, set in Ghyran! Tickets available here: Bad Moon Cafe - War in the Mortal Realms IV Tickets In brief The event will take place over 1 day, on Saturday 13th April 2019. Bad Moon Café will open from 08.00 till 23.00 on the day and the tournament will take place from 09.00 till 19.00. There will be 3 games played over the day, all set in Hysh, Realm of Light. Armies should be created using the Generals Handbook 2018 Matched Play rules consisting of up to 2000pts. Players should bring 3 printed copies of their list- 1 for themselves, one for the opponent and one for the event staff. Triumph bonuses will be used as per the Core Rules. Endless spells will be allowed as per Malign Sorcery Rules. Realm Artefacts will be allowed and Realm Spells will be allowed. Realm of Battle Realmsphere Magic and Realm Commands will be used. Realmscape Features will be used but are pre-determined as detailed in the Battleplans below. Forge World models are allowed. Objectives used do not have height or size for rules purposes. Proxies, conversions and 3rd party models will be allowed but must clearly represent the warscroll. Firestorm allegiance and abilities will be used. The Tournament will be run using Tabletop.To software using Swiss Tournament Rules with strength of schedule. We will be following the UK Community Scoring points system rulesets. There are no painting rules, points or limitations. Battleplans Game 1 : Gift from the Heavens (Core Book p316), with the Aetheric Beams of Light realmscape feature Game 2 : Blood and Glory (Core Book p312), with the Speed of Light realmscape feature Game 3 : Border War (Core Book p314), with the Aetheric Beams of Light realmscape feature Rules pack is attached to this post and can also be found here. BMC_AoS_Monthly_RulesPack_April2019.pdf
  4. Event Title: War in the Mortal Realms IV, a one day tournament in central London Event Author: hughwyeth Calendar: Events UK Event Date: 04/13/2019 09:00 AM to 04/13/2019 06:45 PM A 24 player, 1 day, 3 game tournament in London, set in Ghyran! Tickets available here: Bad Moon Cafe - War in the Mortal Realms IV Tickets In brief The event will take place over 1 day, on Saturday 13th April 2019. Bad Moon Café will open from 08.00 till 23.00 on the day and the tournament will take place from 09.00 till 19.00. There will be 3 games played over the day, all set in Hysh, Realm of Light. Armies should be created using the Generals Handbook 2018 Matched Play rules consisting of up to 2000pts. Players should bring 3 printed copies of their list- 1 for themselves, one for the opponent and one for the event staff. Triumph bonuses will be used as per the Core Rules. Endless spells will be allowed as per Malign Sorcery Rules. Realm Artefacts will be allowed and Realm Spells will be allowed. Realm of Battle Realmsphere Magic and Realm Commands will be used. Realmscape Features will be used but are pre-determined as detailed in the Battleplans below. Forge World models are allowed. Objectives used do not have height or size for rules purposes. Proxies, conversions and 3rd party models will be allowed but must clearly represent the warscroll. Firestorm allegiance and abilities will be used. The Tournament will be run using Tabletop.To software using Swiss Tournament Rules with strength of schedule. We will be following the UK Community Scoring points system rulesets. There are no painting rules, points or limitations. Battleplans Game 1 : Gift from the Heavens (Core Book p316), with the Aetheric Beams of Light realmscape feature Game 2 : Blood and Glory (Core Book p312), with the Speed of Light realmscape feature Game 3 : Border War (Core Book p314), with the Aetheric Beams of Light realmscape feature Rules pack is attached to this post and can also be found here. BMC_AoS_Monthly_RulesPack_April2019.pdf War in the Mortal Realms IV, a one day tournament in central London
  5. Made the finishing touches to the Ghoul King on Terrorgheist base. Added a dude getting caught in the cracked floor plate looking at the skeleton dude leaning agains the pillar.
  6. hughwyeth

    The AoS lore and novels thread

    I just finished the undying king and loved it. Any other novels with some FEC in them? Also anyone read Hamilcar?
  7. hughwyeth

    Background and basing

    Spot on! I recommend them, though you need a hell of a lot of green stuff for a whole army. I've got 2 meters of the stuff and that should just about do it!
  8. hughwyeth

    Background and basing

    Thanks- it's about halfway done. I'll post an update pic soon- some skeletons and dead bodies on the floor and larger penants/flags draped on the floor too. I risk going overboard with green stuff everywhere!
  9. hughwyeth

    Background and basing

    Thanks, that's very kind! I've just started using and finding it easier than i thought it would be!
  10. All these people talking about dealing with losing a game- You merely adopted the loss. I was born in it, molded by it. I didn't see a victory until I was already a man, by then it was nothing to me but blinding!
  11. hughwyeth

    Background and basing

    Haha i know what you mean. I have my home to myself for two months which made me think I could manage it. But i do have 100 ghouls to do....
  12. I've always like the Flesh Eater background story and had wanted to make a force around Arthurian legends- initially it was going to be an Imperial Knights force for 40k. But with the new battletome (and Carrion Empire!) I realised Flesh Eaters were the perfect army! The Story King Arthur, the Once and Future King of Albion, was betrayed by she who was dearest to him. His betrothal to the daughter of a powerful baronial family was meant to usher in a time of peace and prosperity but he was betrayed. The father of the bride, a Vampire Count, cursed Arthur with delusion of the Carrion King. In the primal rage that overtook him, he killed his wife-to-be, thinking her to be an agent in disguise from her father's court. Believing his beloved to be imprisoned by her Vampire father, Arthur and his court of noble knights seek to free her and destroy the Vampiric Barony once and for all. The bases will be ruins of the capital of Albion. Chivalric banners and penants will hang from collapsed columns and lie torn on the floors. King Arthur, The Once and Future King, Arch Regent The Knights of the Court Dragon Base This first base is for a Terrorgheist. As it landed on the ruins, it split the floor below, revealing masses of skeletons and bodies underneath.
  13. hughwyeth

    AoS 2 - Flesh-eater Courts Discussion

    Lol i thought it was a way better pose!
  14. hughwyeth

    AoS 2 - Flesh-eater Courts Discussion

    I found the perfect varghulf alternate model: Dweller in the Dark It is resin (as in the actual Varghulf model), but I think with some green stuff fur it should work pretty well!
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