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hughwyeth

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hughwyeth last won the day on December 6 2018

hughwyeth had the most liked content!

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555 Celestant-Prime

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About hughwyeth

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    Lord Castellant

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  1. Glad you like them! We had quite a few nice painted armies previously so it's a nice way to reward it and get some nice pics!
  2. Uploaded the Rules Pack. For attendees to the previous events, please note the addition of a painting competition (we still have no rules for painting) and additional clarification for games that don't finish in time and how to score them.
  3. Just finished the Tainted Heart. Definitely one of the best Black Library books I've read, highly recommended!
  4. Event Title: War in the Mortal Realms V, a one day tournament in central London Event Author: hughwyeth Calendar: Events UK Event Date: 05/11/2019 09:00 AM to 05/11/2019 06:30 PM A 24 player, 1 day, 3 game tournament in London, set in Shyish! Tickets available here: War in the Mortal Realms V Tickets In brief The event will take place over 1 day, on Saturday 11th May 2019. Bad Moon Café will open from 08.00 till 23.00 on the day and the tournament will take place from 09.00 till 19.00. There will be 3 games played over the day, all set in Shyish, Realm of Death. Armies should be created using the Generals Handbook 2018 Matched Play rules consisting of up to 2000pts. Players should bring 3 printed copies of their list- 1 for themselves, one for the opponent and one for the event staff. Triumph bonuses will be used as per the Core Rules. Endless spells will be allowed as per Malign Sorcery Rules. Realm Artefacts will be allowed and Realm Spells will be allowed. Realm of Battle Realmsphere Magic and Realm Commands will be used. Realmscape Features will be used but are pre-determined as detailed in the Battleplans in the rules pack, to be released soon. Forge World models are allowed. Objectives used do not have height or size for rules purposes. Proxies, conversions and 3rd party models will be allowed but must clearly represent the warscroll. Firestorm allegiance and abilities will be used. The Tournament will be run using Tabletop.To software using Swiss Tournament Rules with strength of schedule. We will be following the UK Community Scoring points system rulesets. There are no painting rules, points or limitations, however there will be an award for best painted army, with the result submitted to the Pro Painted rankings. Update 18th April: Uploaded the Rules Pack. For attendees to the previous events, please note the addition of a painting competition (we still have no rules for painting) and additional clarification for games that don't finish in time and how to score them. War in the Mortal Realms V, a one day tournament in central London BMC_AoS_Monthly_RulesPack_May2019.pdf
  5. until
    A 24 player, 1 day, 3 game tournament in London, set in Shyish! Tickets available here: War in the Mortal Realms V Tickets In brief The event will take place over 1 day, on Saturday 11th May 2019. Bad Moon Café will open from 08.00 till 23.00 on the day and the tournament will take place from 09.00 till 19.00. There will be 3 games played over the day, all set in Shyish, Realm of Death. Armies should be created using the Generals Handbook 2018 Matched Play rules consisting of up to 2000pts. Players should bring 3 printed copies of their list- 1 for themselves, one for the opponent and one for the event staff. Triumph bonuses will be used as per the Core Rules. Endless spells will be allowed as per Malign Sorcery Rules. Realm Artefacts will be allowed and Realm Spells will be allowed. Realm of Battle Realmsphere Magic and Realm Commands will be used. Realmscape Features will be used but are pre-determined as detailed in the Battleplans in the rules pack, to be released soon. Forge World models are allowed. Objectives used do not have height or size for rules purposes. Proxies, conversions and 3rd party models will be allowed but must clearly represent the warscroll. Firestorm allegiance and abilities will be used. The Tournament will be run using Tabletop.To software using Swiss Tournament Rules with strength of schedule. We will be following the UK Community Scoring points system rulesets. There are no painting rules, points or limitations, however there will be an award for best painted army, with the result submitted to the Pro Painted rankings.
  6. Ah right- I just pour PVA into that gap and sprinkle small pebbles in. Then super glue skulls in once that's dry!
  7. Which rocks do you mean? Most of the floors were done with a green stuff roller to the get stone tiles floor effect?
  8. Get some UHU glue like this: https://www.amazon.co.uk/UHU-All-Purpose-Adhesive-125ml/dp/B013Z3E4Q4/ref=asc_df_B013Z3E4Q4/?tag=googshopuk-21&linkCode=df0&hvadid=223170773229&hvpos=1o1&hvnetw=g&hvrand=15528981230115978368&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9045888&hvtargid=pla-441489672426&psc=1 This stuff is like gel- i squirt some onto a board then use a toothpick to pick some up and stick to one part of the model. Then using the toothpick, drag the blob across to another part of the model. The glue goes quite firm within a minute, making it really easy to work with. Wait a few hours for it to properly dry and harden (though it never actually hardens, it's always slightly stretchy), then coat in blood for the blood god, or Nurgles Rot if that's your think!
  9. There are some possible conversions but yeah it's a huge pain. They would seem to be the prime suspect for a plastic kit release- they're the battleline of one of the two clans with rules pre-battletome and one of the popular clans. Worth having a look at what others have done, I know that there's a lot of lists with 30 acolytes out there, so someone must have a cheaper solution!
  10. If previous practice is anything to go by, GW tend not to release new kits just out of nowhere, they're tied into battletomes or big boxes. Now skaven just had their battletome, you're looking at at least 2 years before anything new i would imagine.
  11. I think they should make blighted weapons and blades of putrefaction unmodified rolls. Nurgle struggle with damage output at all (we don't need to be big damage dealers- we're resilient which is great, but a paint when you encounter another resilient unit and just know your stuff will sit there till turn 5 because they can't get through anything). If they make blighted weapons straight unmodified 6, i wouldn't mind. Right now BKs are a good battleline unit, but against -1 to hit, they don't do much, though are resilient.
  12. Nice list! I get a real sense the SC Maggotkin (and mortal stuff in general) may be more worth it when GH19 comes out because i can't imagine Pusgoyle Blightlords won't be getting a discount- perhaps even Blightkings as their 6s exploding attack seem worse and worse the more -1 to hit stuff there is out there.
  13. Finished my first set of crypt horrors and a crypt infenal courtier. I went for a light pale skin to contrast with the grey ruin bases. I'm using autumnal colour tufts and leaves to set off the skin tone. I've also assembled my Varghulf Courtier, based on the Dweller in the Dark model for the Middle Earth game. I switched out the head for a courtier head, put him on a scenic resin base so he's more impressive on the table (big issue with FEC is figuring out the different between a horror/flayer, crypt haunter/crypt infernal and their respective courtiers, so all my courtiers and haunter/infenal models will be on bases that make them taller than the rest!) The Varghulf has a victim held in it's right hand- there will be huge amounts of gore coming from the torso, torn arms of the victim and claws of the varghulf, in a similar method to the gore for the crypt horrors. I've made some small progress on the base colours for the terrorgheist base too (plus here it is posed on the base!)
  14. Yes summoning does not entail any extra points costs in AoS- all summoning is taken into account when costing units. So with an archregent you can summon 20 Crypt Ghouls without paying for the 20 Crypt Ghouls. The scenery merely allows you to do this summoning (which can only happen once per game for each archregent!) without spending a command point- as a command ability you would normally have to use 1 command point to use the ability. The charnel throne's ability mean you don't have to spend this 1 command point.
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