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About Me

Found 7 results

  1. I wasnt seeing a specific thread for Hallowheart so I started one! Share your lists, synergies, combos, hidden gems, and general advice; ask for help from your fellow Hallowhearthicans; and tell us of your gloriously magical victories on the field of battle!
  2. AoS2 - FREE CITY DISCUSSION AoS - CITIES OF SIGMAR DISCUSSION Recent news means that this thread is in for quite a substantial rebrand! I'll get on with properly updating the OP over the next couple of days, but for now celebrate and speculate I guess! 😁 If you're asking what the hell a Free City and is and/or if GW managed to sneak another battletome out without you noticing, worry not, you've come to the right place. The Free Cities are the settlements founded in the Mortal Realms by the races living in Azyr after the Stormcast did the really difficult job of beating Chaos back into it's rightful place as a second tier antagonist behind Death. If you like old WFB good guy factions you've come to the right place! The Free Cities do not have a battletome per say, but the seven best known ones to have their own boutique sets of mini allegiance abilities, usable in any AoS game included in Season of War: Firestorm, a map-based campaign supplement that's probably one of the best things released so far for AoS - check it out if you haven't already (Destruction , Death and Chaos also got one set of mini allegiance abilities each but they've got their own sub forums). These "City Armies" as they're termed by the Firestorm book all have an extra battle trait that you get on top off the existing grand alliance allegiance abilities for Order are unlocked by taking an army made up of only the required factions for that paticular Free City (for example an army from the Phoenicium could only contain Stormcast, Free People, Dispossessed and Phoenix Temple units), and no named (special) characters (I will be abandoning this thread for good when a Gotrek model is released alongside Realmslayer at the end of the year ?). I created this thread as a response to the discussion of Free City allegiances currently spilling out of the Dispossessed thread, and thought it would be cool if we had a community hub to share list ideas, tactics, awesomely converted and painted armies, and background for such a cool set of mini-factions. Without further ado here's a list of resources for current and aspiring Free City players: USEFUL STUFF: Season of War: Firestorm errata - IMPORTANT, updates the way Free City allegiances work and adds to the factions available to Tempest's Eye and Greywater Fastness. Community article confirming matched play "legality" - For use in the event an opponent, gaming group or tournament organiser claims the army allegiance rules in Firestorm are only for use in campaign games, and not "normal" games of Age of Sigmar. The Hammerhal Herald - Fun, regularly updated Warhammer Community offshoot site exploring daily life in one of Sigmar's Free Cities. Free City generator - A fun extra put together by the Warhammer Community team allowing you to randomly generate background for you own Free City, right down to name, size, inhabitants and what it's best known for. Previous Anvilgard thread - The old let's chat thread for the Free City with easily the most unusual battle trait. Contains a lot of useful advice and theoryhammering. Overview of the Free Cities - Quick breakdown of each Free City, who lives there and how to get the most out of their battle trait (literally the post below this one). "Lonely Realmsphere Guides" detailing how to get the most out of the battle trait and troops available to your chosen Free City: Discussion threads for the factions available to the seven different Free City allegiances:
  3. Hey there everyone! New player here and I'm putting together a somewhat thematic list that I'll hopefully build up to as time goes on. The main strategy I'm planning on is trying to screen my Phoenix Guard core with MSU Freeguild Guard while relying on the Flamespyre Phoenix, my Battlemages, and my sorceress to deal the heavy damage. The Dreadspears are to serve as sacrificial fodder alongside "Look out Sir!" for my Sorceress while the Sisters of the Thorn can be somewhat self sufficient speedy objective grabbers. As for the Endless Spells, Soulscream Bridge will alleviate the slow Phoenix Guard and Foot Anointed while the Emerald Lifeswarm will keep the Guard or Hurricanum topped off. I'm still pretty new to the game, so I'd more than appreciate any tips or advice! ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [1,990pts] ++ + Leader + Anointed on Flamespyre Phoenix [300pts] . Anointed: 2. Warden of the Flame, General Anointed [100pts] Battlemage [110pts]: Hysh Sear Wounds, Elemental Cyclone Celestial Hurricanum with Celestial Battlemage [280pts] . Celestial Battlemage: 1. Roaming Wildfire, 6. Ignite Weapons Sorceress [90pts]: Whitefire Tome Roaming Wildfire, Sear Wounds, Elemental Cyclone, Warding Brand, Crystal Aegis, Ignite Weapons + Battleline + Dreadspears [90pts]: 10 Dreadspears Freeguild Guard [80pts]: 10 Freeguild Guard, Freeguild Sword, Standard Bearer Freeguild Guard [80pts]: 10 Freeguild Guard, Freeguild Sword, Standard Bearer Phoenix Guard [420pts]: 3x 10 Phoenix Guard Phoenix Guard [160pts]: 10 Phoenix Guard + Other + Sisters of the Thorn [130pts]: 3. Elemental Cyclone, Ignite Weapons + Allegiance + Allegiance . Allegiance: Cities of Sigmar: Hallowheart + Game Options + Game Type: 2000 Points - Battlehost + Realm of Origin + Realm of Origin: Origin: Aqshy + Malign Sorcery + Endless Spell: Emerald Lifeswarm [50pts] Endless Spell: Soulscream Bridge [100pts] ++ Total: [1,990pts] ++ Created with BattleScribe
  4. Greeting fellow free peoples of the cities! I am currently in the process of making spell and ability cards for the seven free cities and related units that make it easier to keep track of the vast number of spells and command abilities available, link is below: https://mtgcardsmith.com/user/brandt050/cards Let me know if there are any issues.
  5. Bit of a lore question. Potentially putting together a themed army based around the free city of Hallowheart. I your opinion would the Fyreslayers in the army come from a particular lodge based in the city or come from lodges from the surrounding area to bolster the cities defences? If from outside the city which lodge would be the most appropriate or if they are citizens of Hallowheart is there any info out there which suggests which lodge resides in the city? Thanks for any help.
  6. Reading about this new terrain set has gotten me thinking... would this be useful in creating larger-scale scenarios for Warhammer Quest? According to the description, it comes with "a set of double-sided card tiles, letting you choose between the overgrown ruins on the outskirts of Hallowheart or a volcanic landscape from the Realm for Fire" Since these two worlds meet at Hammerhal, our heroes could venture forth from the city and explore either one. I can imagine a whole host of enemies they might meet in the two realms.
  7. Hey everyone, I've really been looking at trying to mess around with some of the Free Cities allegiances and have come to what feels like a solid competitive list utilizing some of the ideas from the Grand Tournament winning list, but with a heavier focus on saves vs Mortal Wounds since they dominate the meta currently. Let me know your thoughts! Drakesworn Templar (500) - General - Command Trait : Master of Defense - Arc Hammer - Artefact : Phoenix Stone Anointed Of Asuryan On Frostheart Phoenix (240) Anointed Of Asuryan On Frostheart Phoenix (240) Battlemage (100) Archmage (120) Loremaster (100) 5 x Liberators (100) -Warhammer & Shield - 1 x Grandhammers 5 x Liberators (100) -Warhammer & Shield - 1 x Grandhammers 30 x Phoenix Guard (420) 10 x Warriors (80) -Double-handed Duardin Axes & Shields - Runic Icon Total: 2000 / 2000
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