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JackStreicher

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JackStreicher last won the day on January 27

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  1. Not yet. Quite some time after the fall of mousillon Vamps take over this city of Plague-Corpses iirc
  2. And it’s lazy. There’s ways to integrate make objectives instead of magic curcles
  3. It‘d be a lie to say I am not looking forward to playing the new edition, these previews however have taken away my excitement. I want to play an immersive battle game, not compete for a meaningless trophy at some tournament.
  4. BTs are arguably (imo) a bad way to implement secondary scoring into the game. There’s better ways to get secondary scoring. I don’t like winning based on kills either, a mix is needed. BTs feel like playing Yu-Gi-Oh with one hand while the other is playing AoS, yet for some reason the Yu-Gi-Oh game is more important.
  5. That’s what I mean by BTs warping AoS. All of third hasn’t really been about the models or the battles. BTs are what the whole game is about, there’s zero immersion left. There‘s so much potential how BTs and terrain could be woven into the gane: BTs: granting a buff for performing something flavorful (a ritual?) Terrain: Fighting over terrain to control the battlefield instead of objectives. Terrain granting buffs in addition to Victory points. instead it’s just a layer of abstraction, a side game besides AoS that has little to do with AoS as a whole.
  6. Imo the simply recruit women if the noble house they recruit from happens to have no sons 🤷🏼‍♂️ imo fem custodes are really cool (Valkyries!)
  7. Would HAVE been, please. I would not care to get a brother of silence!
  8. That’s not an argument though. Heroes usually look quite different with bigger bases. It’s not an issue in AoS or TOW. (and in tow they‘re standing inside a big block, looking even more alike). It’s never been an issue, ever. So this sounds like a Strawman argument to me. They‘ve simply decided that foot heroes shouldn’t deal damage, period. There’s no issue with a hero dealing 15+ dmg imo, especially when that’s his job. I have a harder time with buff heroes, because their buffs are highly nonsensical even in a magical setting: „oh look he is waving his cape! + 1 to wound, + 1 to hit“ - the actual fork? It’s not even a spell, just utter nonsense. While a forking vampire, stronger than a stormcast, moving as fast as one can blink should be able to dismantle a dozen ordinary humans especially when wearing magical artefacts. But he can’t (currently) and a skaven hero is just as powerful. (Imo the sniper is too accurate for a skaven btw)
  9. They should be better. However since GW „looked at every single Warscroll and revaluated its power“ or in short, minus the marketing talk: Did Jack S**t and just continued the same way as before: It‘ll sadly stay that way and that makes me said. It’s so frustrating. @PraetorDragoon not true. Gotrek slaps for example. It has nothing to do with the game‘s setup, they just refuse to grant small models significant output although there‘d be more enough explanations fir it in this FANTASY setting (magical items, Blessing of living gods, Mutations, MAGIC). it‘s lazy design.
  10. That's thje conversion I did first (I'll use him as a necromancer) I switched it up to this: (Still WIP)
  11. I‘ll skip this box. All I need is the riders and the beast. At 124€ incl. discount there’s just too mich trash paper I am supposed to pay for.
  12. Was an 1000 points intro game. (I won, but it was funny with absurdly brave Goblins, a fiery convocation eradicated half his black orks. From there on he was losing hard). His Black Ork Boss killed my hero on Griffon 👌🏻 My horses killed more Black Orks than my regular troops 🤣 some images my phone messed up the order if images x_X
  13. This article was nice for showing off the rules. (the marketing claims annoy me to no end 😂🤣 but that’s just me)
  14. Agreed. I stopped playing them 1,5 years ago. It’s too much of the same
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