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Melcavuk

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Melcavuk last won the day on July 28

Melcavuk had the most liked content!

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About Melcavuk

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  1. Melcavuk

    Do people want Ogors to be combined with Orruks/Grots?

    Funnily enough I have the first, fourth and last of those in my Suneaters (Firebelly centric) battletome along with the third and fifth in my writeup of Gutbuster allegiance rules. Both are fairly easy to come up with something characterful without breaking the game its just a case of waiting with fingers crossed that they appear on the GW overhaul schedule within the new two years for their rules writers to get their teeth into. Barring a few older sculpts the Ogor range has some of the most characterful models and it'd be a shame to see them reabsorbed into one soup tome rather than exploring the intricacies of the various subfactions.
  2. Melcavuk

    Do people want Ogors to be combined with Orruks/Grots?

    I think Ogors currently have the scope to maintain three faction in terms of Lore: Beastclaws - following everwinter, nice niche for them savage and mounted low model count. Firebellies - The Volcano lore is cool, see my own battletome for more fleshing out. Everyone else - Ogors following the Maw, so here is where the gutbusters and maneaters recombine into a single, coherent perhaps even mercentile Ogor faction.
  3. Melcavuk

    The Rumour Thread

    I'm curious if anyone has a size comparison between this new dragon and the Smaug model from GW. With the latter previously being the biggest GW dragon in production and priced £80 cheaper it'd be an interesting comparison
  4. Melcavuk

    The Rumour Thread

    https://www.forgeworld.co.uk/en-GB/Vorgaroth-the-Scarred-and-Skalok-the-Skull-Host-of-Khorne-2018 He's up for preorder, priced lower than I expected to be honest. I love the dragon but the rider is doing little for me and clocking in at 1200!!! points there is the comparison to be made where two Magmadragons would put him down with ease. https://www.forgeworld.co.uk/resources/PDF/Downloads//Vorgaroth_and_Skalok_Warscroll.pdf
  5. Working out a 1000 point list to test out the battletome when built, also looking for anyone willing to do games at Warhammer World to help test and shape the Battletome as it develops. Stormtitan Venomtongue Shaman (Infamy: The Red Mist) - Stumpstave. The Redmist infamy (-1 to hit in shooting phase) helps offset his origin flaw (enemies reroll 1's to hit when shooting him), this gives me the chance to make a more noble stormy looking Gargant and combine it with bits from the Archanok kit to make a spiderlike shaman to reflect the fact he is venomtongue. His ability allows friendly gargants to use their least wounded profile Bogdrinker Battleborn (Infamy: Of Ghyran) - Drakecleaver and Gargant Buckler By running Bogdrinkers as battleline the pair can cover a larger distance with their Bravery debuff, and with the Infamy of Ghyran this gargant will keep healing until he is put down fully. By using a Gargant buckler he is more resilient in close combat (able to save even the most rending of blows). Bogdrinker Battleborn - Massive Club Since friendly non-bogdrinker models suffer the bravery debuff from this marshladen Gargants it made sense for both battleborn to be Bogdrinkers, taking the massive club for this one means that when the Venomtongue casts his spell I have the highest chance of triggering those mortal wounds with 3D6 attacks from this model.! Rockhewn Longarm - Gargant Bombard Slow but resilient (Halving enemy damage characteristics) the Rockhewn made the most sense to become the Longarm of my host, the range of the cannon offsets his slow movement well and he can sit on an objective long enough to deter enemies. Ikar Bezerker Longstrider - Gargant Impaler Hitting like a steamtrain and outflanking this Gargant should harass the enemy Monsters, combining his native tusked Ikar origins every 6 to hit with the massive spear generates another attack offsetting is low attack numbers (4 damage a piece though!), and the ability to come on from any table edge means he has a degree of tactical flexibility So as to the challenge, once the 5 Gargants in this list are built I'd appreciate anyone willing to bring a balanced 1k list to Warhammer world to help clash with the gargants and balance out the fledgling battle tome!
  6. Melcavuk

    Bogdrinker Gargant

    Even the deep marshes and the boggy moors of the Realms are not untouched by the destruction of the Gargants, through the lurking shadow and impenetrable mists they lurk waste deep in the repugnant waters soaking up their fetid stench. Such a pungent odour whilst repellent is a boon to all those these Bog Drinkers would seek to consume, the soft mud of their marshes homes conceal the footfalls of even titanic Gargants and were it not for their odour these monsters could have their fill of livestock and innocents. Previously these hideous Gargants would have been content to lurk within their own swamps and bogs, preying upon those who staggered unwittingly into their domain. But even such forgotten corners of the realms have not escaped the wars that now spread like wildfire. The pestilent touch of Nurgle has encroached upon the Bogdrinker homelands, poisoning all they would have called food, worse still comes the touch of Nagash where even their old meals now seek to bite back against the Gargants. As their habitats become increasingly hostile the Bogdrinkers are stirred to move further from their homes, marching onwards toward unwitting new victims Many Bog Drinkers bear noticeable traits from their homeland, massive gills to breath as they lurk just beneath the waters of the marshland, bulbous eyes to see even in the low hanging mists that conceal them. Other have webbed toes and fingers to wade faster through the thickened waters.

    © Ricki Smith

  7. Melcavuk

    The Titanhost Gargants - Battletome Musings

    Working out a 1000 point list to test out the battletome when built, also looking for anyone willing to do games at Warhammer World to help test and shape the Battletome as it develops. Stormtitan Venomtongue Shaman (Infamy: The Red Mist) - Stumpstave. The Redmist infamy (-1 to hit in shooting phase) helps offset his origin flaw (enemies reroll 1's to hit when shooting him), this gives me the chance to make a more noble stormy looking Gargant and combine it with bits from the Archanok kit to make a spiderlike shaman to reflect the fact he is venomtongue. His ability allows friendly gargants to use their least wounded profile Bogdrinker Battleborn (Infamy: Of Ghyran) - Drakecleaver and Gargant Buckler By running Bogdrinkers as battleline the pair can cover a larger distance with their Bravery debuff, and with the Infamy of Ghyran this gargant will keep healing until he is put down fully. By using a Gargant buckler he is more resilient in close combat (able to save even the most rending of blows). Bogdrinker Battleborn - Massive Club Since friendly non-bogdrinker models suffer the bravery debuff from this marshladen Gargants it made sense for both battleborn to be Bogdrinkers, taking the massive club for this one means that when the Venomtongue casts his spell I have the highest chance of triggering those mortal wounds with 3D6 attacks from this model.! Rockhewn Longarm - Gargant Bombard Slow but resilient (Halving enemy damage characteristics) the Rockhewn made the most sense to become the Longarm of my host, the range of the cannon offsets his slow movement well and he can sit on an objective long enough to deter enemies. Ikar Bezerker Longstrider - Gargant Impaler Hitting like a steamtrain and outflanking this Gargant should harass the enemy Monsters, combining his native tusked Ikar origins every 6 to hit with the massive spear generates another attack offsetting is low attack numbers (4 damage a piece though!), and the ability to come on from any table edge means he has a degree of tactical flexibility Since I've nearly finished painting him and the layout of my custom scroll tends to confuse people a little here's an edited version using Runebrushes original warscroll designer program. The first giant I'll be testing the Bogdrinker Battleborn (Battleline in an all Giant army) with one handed weapon and Gargant buckler
  8. Aside from some last minute detailing and adding water effect to the base my Bogdrinker Gargant is complete! Really happy with how he has grown and progressed so far and how the final model ties together.
  9. More work on detailing the giant, its mostly his wooden harness that needs doing now along with basing I have just started work on including back issues of the Hammerhal Herald
  10. Melcavuk

    The Titanhost Gargants - Battletome Musings

    Bit more work on the TITANHOST Gargant Battletome, the current hurdle is making a Behemoth only army viable in objective games whilst also making the Battleline gargant specialty something more than just a tax. To this end I have added the following special rule to Gargants who specialise in BATTLEBORN: BATTLEBORN (BATTLELINE if TITANHOST Allegiance) Those Gargants who have served the Host long enough become the Battle Born, marching to war at the very heart of a Gargant host. When counting the number of friendly models in the vicinity of an objective to determine who holds the objective. Every BATTLEBORN Gargant counted is considered to be 10 friendly model. I've also removed the concept of Artifacts and Command Traits for a Gargant only army. Instead you get to add infamy to one giant in your army, and for every 4 gargants you field can select an additional infamy! Feedback sought and welcome as always
  11. Adding a bit more personality to my Gargants, having such a big model to work with and relatively low model count in the armies lets me try out some things that I've been tempted by for a while but couldnt bring myself to do for a whole army. Some signs need some roughing up but here's the Gargants shield that he may or may not have looted from a village notice board with a handful of characterful signs.
  12. Converted using the kit and warscroll of the Exalted Chariot but to make a far more ornate Aelven ride.
  13. Day two of the Bogdrinker Gargant build and paint, flesh and bone colours laid out and putting down some base colour on the weapon/shield and trousers.
  14. And because I'm an impatient person here's the start of some paint for his skin, nails, horns and teeth.
  15. What use would working on a Gargant Battletome be without some Gargants to test it it through with. So plumping for making myself a Battleline Gargant using my Alpha rules I went with: Bog Drinker - A gargant originating from marshes, bogs, wetlands and moors. There hideous creatures can be smelt for miles around as they repugnant odors drift on even the softest of breeze, a fortunate fact for any would be victims as the soft mud masks their heavy footsteps on the approach. Many manifest webbed feet for wading the waterways, others bulbous eyes to stalk in the low light of their homelands. And to make him battle line his specialty is Battleborn - Gargants who have dedicated their life to the art of war, soliders rather than rogue predators For armament I went with a one handed Drake Cleave and a crude Gargant Buckler. Using the name generator he is hence for known as the Marshwalking Wallbreaker.
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