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6 hours ago, Jamopower said:

The physique (small feet, large body and hands) and overall feel (stuff sticking out from back and general cartoon look) is what makes it look the same for me, not the details. Don't like neither. 

I understand that comparison.

However, in this case I think it is warranted for the concept it appears that the designers were trying to evoke.  I am certainly not a professional artist or designer, but I am aware that things such as silhouettes are important.  The Privateer Press trolls are the typical cartoony muscle-bound brute and Privateer over uses that particular design across a huge chunk of their models (Trolls, Skorne beasts, Gatormen, warjacks, etc).  I honestly don't mind that particular aesthetic and I like a number of their models that they use it on (I used to collect Trollbloods, Minions, and Mercenaries), but in the case of the Shadespire Fungus Troll I think the designers used that particular body shape very much on purpose.

As I mentioned earlier in this thread, if you really look at the model body shape and the proportions you will notice that he is not really shaped like the muscle-bound brute and more like a mushroom.  His waist tapers and his legs are straight and trunk-like.  His body from the pectorals and lats flare out extremely.  He still has a lot of the visual hallmarks of a typical GW troll such as the long lanky arms.  If you were to cut off his arms he would look like a walking mushroom with a face.  I really think that the GW artists made these specific choices for body shape on purpose for this reason.

Age of Sigmar does not really have much in the way of lore for Troggoths, but the old Warhammer Fantasy lore was that trolls ate damn near anything and they would start to take on traits of their most common food source.  So you had the stone trolls that lives in mountains and mainly ate rocks.  The River Trolls lived in swamps and marshlands and ate fish, drowned rotting animals, and all sorts of other foulness.  If you imagine a Troll that lives deep in the mushroom filled caverns that Moonclan grots and squigs inhabit and mainly eats all of the fungus then this guy seems to fit what I would imagine that troll would grow to look like.

But, not every miniature is for everyone.  I was pretty excited about the Idoneth Deepkin since I think an army on sea turtles and sharks was pretty cool - even though I tend to really dislike elves in general for most games.  But after getting the book on release the overall army has way too much of an emphasis on Namarti and I just can't get behind that.  If you cut them out and just go with the fish then the army becomes extremely limited extremely quickly.  Most of the synergy in that book is around the Thralls and less around the fish.  I just can't really get behind the thralls both visually and thematically.  I understand the theme they chose for them, it just is not my thing.  So I get that people have the same response to stuff like the fungus troll.

Edited by Skabnoze
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15 minutes ago, AGPO said:

Honestly I can't see the cause for any negativity here. Brayherd players just got the following:

  1. Full access to all the units they lost during AoS 1 like Warherds, dragon ogors etc.
  2. Their own endless spells
  3. A new herdstone and possibly other new minis
  4. A revamp of items and allegiance abilities
  5. Access to the full range of Tzaangors from the Tzeentch book
  6. A strong chance of getting marks, giving them access to a range of really useful allies.
  7. Their range back in stores
  8. No longer having to buy a separate pack of round bases which added 4-6€ to the price of each unit.

 

 

9. Presumably some battalions in the battletome.

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5 hours ago, Infeston said:

I disagree with the people who say that mushrooms get old very fast. If I could wish for a new Destruction faction I really want GW to go nuts with shrooms, fungus, spores and cave critters.

A Troll/Grot faction would be even better than only Grots. I didn't know I wanted a faction like this until now. I'd love to see more Troggoths.

Preach!

I have always been a huge fan of Trolls going back to 5th edition Fantasy.  Over the years I collected a ton of trolls - including multiple copies of the old Bloodbowl Ripper Bolgrot star player.  I have around 18 or so Trolls - which is way more than I could realistically field in Warhammer Fantasy and probably more than I could really field in AoS also.  The only troll that I don't own is the Forgeworld Hag and I will probably remedy that pretty soon.  If GW made a way to field a decent force of all Trolls then I would do so in a second.  I don't need it to be great - just to not be completely awful.

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4 hours ago, Jester said:

I am also waiting on some sort of KO revival. The army is pretty dead, such a shame for imho the best looking army in AoS

I agree.  But I think GW will probably surprise us with a revamped battletome sooner rather than later.  There is so much errata around the current book that it is fairly non-functional.  Also I don't think they were able to really nail down the playstyle for the army effectively.  I give them credit for trying something different, but it is far too prone for un-fun match-ups for both the KO players and also their opponents.  There is room for some new models in the range also - but they honestly don't need new kits.  What they need is for GW to go back to the drawing board with the functional rules-design of the army.  If there was a single existing battletome that needs to be rewritten from the ground up I think KO makes the most compelling case - despite my personal desire for GW to rework Bonesplitterz more to a crazy shaka zulu force and away from british longbowmen.

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2 hours ago, bsharitt said:

So LoN basically brought back Vampire Counts and now Beastmen are basically coming back in a reconstituted form. I wonder what other old world armies will be similarly reconstituted. Skaven are good bet, but may leave out Pestilens. Ogres minus Beastclaw is probably a better bet than gutbusters alone. I don't think we'll see the Orc and Goblins put back together, savage orcs and black orcs are on their own for good along with likely Moonclan. Maybe a leftovers book, but at that point, why bother? 

I think Skaven are a faction where we can expect to see at least one more of the clans get a dedicated battletome (Skryre is my bet - they just have too much untapped potential) and the rest get rolled up into a combined battletome.  With Legions of Nagash and now Beasts of Chaos I think it is probably a given at this point to see Skaven combined.  It is also worth noting that Nighthaunt have their own battletome and big chunks of that army were retroactively added into Legions of Nagash.  So I would not at all be surprised to see units from factions with dedicated battletomes brought into an anthology book based off of keywords of some kind.  That way something like a Skaven combined clan book could still add Pestilens or Skryre (assuming they end up with their own book) units into their force.

So I could still see GW making an Orcs & Goblins style book.  Moonclan seems like there is enough there that GW will probably give them a full dedicated battletome and there is a lot of unique themes for them to really explore and amp up with a book like that (more than probably any other existing subfaction within Destruction).  I would like to see Spiderfang eventually developed into a full army - but I dunno if they will ever get around to that.  An Orcs & Goblins anthology battletome could wrap up Greenskinz, Gitmob, Spiderfang, Troggoths, Aleguzzler Gargants, and probably pull in some units from Moonclan, Bonesplitterz, and even Ironjawz (Ardboyz would fit quite well given their background) in the same way that Legions of Nagash incorporates Night Haunt.

Another thought is that GW could combine Gutbusters, Firebellies, Man Eaters, Aleguzzler Gargants, Troggoths, Greenskinz, and Gitmob into one book.  That would leave Moonclan and Spiderfang to eventually get their own books.  That seems like a book that could really work well.  There is already fluff for the Ogors now worshipping GorkaMorka and the old Ogre Gnoblars have now been turned into Grots - so there is a lot of potential crossover.  If they created a fluff reason for the various tribes to start gathering collectively - such as a couple particularly strong warlords then I think the whole thing would come together fairly well.

Going into order, I think there is a good opportunity for GW to put out one or more anthology books also.  They could combine the various Elf factions into one book if they wanted.  It would also make sense to combine the Free Peoples, Dispossessed, Collegiate Arcane, and Ironweld Arsenal together.

If GW did it right, I think they could deal with all of the existing small disparate factions with 3-5 books.  I think the vast majority of the playerbase would be very happy with that and both GW and the game would be in a better state.  It is really the everyone-wins option.

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1 hour ago, Skabnoze said:

Idoneth Deepkin since I think an army on sea turtles and sharks was pretty cool - even though I tend to really dislike elves in general for most games.  But after getting the book on release the overall army has way too much of an emphasis on Namarti and I just can't get behind that.  If you cut them out and just go with the fish then the army becomes extremely limited extremely quickly.  Most of the synergy in that book is around the Thralls and less around the fish.  I just can't really get behind the thralls both visually and thematically.  I understand the theme they chose for them, it just is not my thing.  So I get that people have the same response to stuff like the fungus troll.

You should give them another look, people I know tend to have massive eel units as their base with a few big things chucked in and not much Namarti

Edited by Carnelian
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2 hours ago, Chikout said:

Some of the old resin kits especially the beastlord hold up really well. It is only really the warherd section of the army that is a bit lacking and can can sub in the awesome Mierce minis for those. 

My first thought after seeing that they have combined all of the various chaos beast factions back together is that I now have a good excuse to pick up the GW models that I have really liked but did not fit into a full force - like the Shaggoth, Jabberslythe, Gors, and Dragon Ogres.  And it also gives me a very good excuse to buy 3rd party models that I really love but that I avoided due to not having a direct use - which is mainly Mierce.  I absolutely love all the various beastmen models in the Mierce range but I have not quite had an army that works well with them.  They have giant Hippo men, some amazing minotaurs, Rhino men, Elephant men, and best of all - Walrus Men.  A beasts of chaos book is all the excuse I probably need to send a house-payment to Mierce.  

Edited by Skabnoze
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1 hour ago, LLV said:

Nope. I have bee saying moonclan Darkoath/beast of chaos as soon as the soulwars dropped- which I told everyone on here about in March. Granted moonclan and Darkoath a bit obvious from the malign portents but beasts of chaos was so left field no one believed that one when I first wrote it lol

only thing I will concede has been a little off is timings- but that’s more due to schedule changes.

Fair play. If your predictions were not hedged bets, please forgive me for my scepticism ??

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11 minutes ago, Carnelian said:

You should give them another look, people I know tend to have massive eel units as their base with a few big things chucked in and not much Namarti

I have the book, and I have dug through it a lot.  At the end of the day the reason I just can't get excited is that the vast majority of rules synergy in the book is for Namarti and not Akhelian.  The only real synergy for Akhelian is the King.  He has a once per game command ability and then he makes the eels battleline and thats it.  The stats on most of these things are fine.  You could put together a decent force with this, but it is mainly running on stats alone and does not have a lot of synergy options.  To me that puts it really close to Ironjawz and I already have them.  I may eventually put together a small force of just the fish, but with the majority of the synergy in the army being designed around Narmarti I just found my interest level to be fairly low.  It makes it a small project that is mainly for the visual theme at that point - and that puts it on the back-burner for me.

I don't see much functional difference in a primary eel cavalry list and a primary Gore Grunta list.  There are forces that I am quite excited for and so I will work on those ones first.

Edited by Skabnoze
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6 minutes ago, michu said:

To be honest I'm not surprised that an army is based on its main infantry.

If you are referring to my comments about Idoneth - I agree with you.  I am not at all upset at GW for building the synergies around the Namarti.  But, the visual hook for the army is giant fish.  Crazy monsters and beasts are what tends to draw me to many forces in miniature games.  There is a reason that Destruction and Chaos has generally been what has grabbed my interest for most of Warhammer Fantasy.  I really really really really like the massive turtle and the giant fish.  I am less keen on elf rangers.  I would probably have been willing to play a niche sub-faction in the army if there was at least one more character designed to buff the Akhelian force.  Maybe I will eventually get to it just for the modeling aspect.  I do have some fun ideas for conversions and that is often what drives me to build something.

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I have 2380 points of idoneth with 12 eels (6 and 6) and I find on 2k battles a place for namarti but my army is focused on animals and they play veeeery well. The king can spam 3 times their command on turn 3. The turtle sinergis with everything giving cover and the shark charges always when eels make his mortal wounds. Soulscryer is fine too to teleport and Aspect of Sea + tidecaster debuffs are awesome. Then u have the enclaves to buff ur animals and the namarti are the slowest units with 5+ save... sorry for the offtopic but idoneth are cool and theres no problem on aninal army leaving namarti on the shell. And now Im going to make an orc army just cause I love the models and they are stronger to carry on a bag (my eidolon broke his spear and shipwreck lantern too). I see orcs a bit more like stormcast liberators and retributors..

Said that I wanna see the news on destruction... I wanna finish my ironjawz army with moonclan and I hope they will be cool and have nice missile weapons... or maybe we see some new ironjawz units? I dont expect that for this year sadly but its true that destruction needs some love... true love with loving green things with big weapons

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11 minutes ago, Hoseman said:

And now Im going to make an orc army just cause I love the models and they are stronger to carry on a bag (my eidolon broke his spear and shipwreck lantern too). I see orcs a bit more like stormcast liberators and retributors.

Oh man, that Sucks! There are some topics on transporting models! Well worth the time and effort! Otherwise you might break other models too! Which is always a shame 

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3 hours ago, Mandzak-Miniatures said:

@LLV

I hope we get some new marauders for Darkoath, and some sort of “shooting” whether it’s axe throwers bows or cross bows.

any insight on what’s coming?

One of the stories on the Malign Portents websites was about a Darkoath tribe fighting a Slaanesh Seeker warband, and in that there was a big focus on the Darkoath using javelins as ranged weapons. Seemed like a pretty clear hint. 

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42 minutes ago, robinlvalentine said:

One of the stories on the Malign Portents websites was about a Darkoath tribe fighting a Slaanesh Seeker warband, and in that there was a big focus on the Darkoath using javelins as ranged weapons. Seemed like a pretty clear hint. 

Who knows.

maybe we will get some sort of a Hellcannon  back 

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2 hours ago, Skabnoze said:

I think Skaven are a faction where we can expect to see at least one more of the clans get a dedicated battletome (Skryre is my bet - they just have too much untapped potential) and the rest get rolled up into a combined battletome.  With Legions of Nagash and now Beasts of Chaos I think it is probably a given at this point to see Skaven combined.  It is also worth noting that Nighthaunt have their own battletome and big chunks of that army were retroactively added into Legions of Nagash.  So I would not at all be surprised to see units from factions with dedicated battletomes brought into an anthology book based off of keywords of some kind.  That way something like a Skaven combined clan book could still add Pestilens or Skryre (assuming they end up with their own book) units into their force.

 

I think it's worth looking at the 8th ed. 40k codices for precedent here, where you have the CSM book with one or two Thousand Sons/Death Guard units and then a larger range of those units for their own codices. Pretty much matches your Legions of Nagash/Nighthaunt model, just that the CSM codex came before the more specialised armies.

I could very easily see this being the model for the hypothetical Skaven and Clans Skyre battletomes; have the Skaven book contain all the existing Skyre units (the weapon teams make most thematic and battlefield sense as support for big blocks of normal skaven infantry) and then release a Clans Skyre book with another three or four new boxes.

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4 hours ago, JonnyTheKing said:

Do you know whether Darkoath was going to incorporate the Slaves to Darkness line of models or if it will branch off into its own separate thing?

I'm speculating, but if beasts is an amalgam of herds, monsters, dragon ogres, and tzaangor, then darkoath will probably be slaves, everchosen, and daemons of chaos...

And they probably won't get new Marauders. ?

Edited by Waiyuren
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