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Skabnoze

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Everything posted by Skabnoze

  1. Skabnoze

    The Rumour Thread

    I think GW has a long term release plan and It seems a bit like they are using the fluff to slot in the releases. I expect that they are not likely to change things other than slide a book up or down by one slot.
  2. Skabnoze

    The Rumour Thread

    Mercy is for the weak. Do your worst GW! I dare you!
  3. Skabnoze

    Da Jailbreakaz - Gloomspite Gitz blog - Prologue

    Looking forward to seeing where this continues to go! Well done. I love the old models so much. They still fit in well with the new ones also - which is awesome. I have a feeling that we will see more blogs like yours. I plan to make one as soon as I fix the camera on my phone. That original Skarsnik & Gobbla are awesome by the way. I love how dirty & grungy you made them look.
  4. Skabnoze

    List Building - Principles

    I should never have to say this. To quote Morpheus: “is that air you’re breathing?”.
  5. Skabnoze

    List Building - Principles

    I would first decide just “how” competitive you plan to be and how “competitive” the group of people you play with are. I say this because there is a large gap between how you can expect armies to perform in the average local semi-competitive crowd and the top tables of tournaments. If you are not going to be playing in the major tournaments, or playing against people trying to prep to go to those events, then the list of what you can play and have both fun and success with is broader. If you want the cream of the crop best then there is still a good size pool of armies to work with, but the competitive army scale is shaped a bit like a pyramid. The higher you go the smaller it tends to get. So if army performance is something that is important to you then I would decide how high on the scale that factor is compared to background fluff, cool looks, etc. Basically just do your best to figure out what you want from the hobby and then use that to find the force that best fits those goals. In addition, it is good to remember that army performance is fluid over time. What is best today may not be best tomorrow when a new book comes out, an edition changes, the GHB changes points, etc.
  6. Skabnoze

    Greenskin start collecting gone

    I would agree with you except that on page 210 of the core rulebook they wrote as much about Greenskinz and Gitmob specifically as they wrote about Moonclan, Spiderfang, and Troggoths put together. Granted it is still only about half a page, but they still spent the time putting the allegiances in the core book. I don’t think they would have done that if they did not have some long-term plan for them. That said, we may not see it happen for quite a while.
  7. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    You can effectively play the Sourbreath as either type if you have those models. Otherwise it appears that Sourbreath no longer exist as a troll type.
  8. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    @Mayple a bit late to the party, but I like how you think!
  9. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    @GunslingerOy the list does not seem bad. I really like the Loonboss with Giant Squig, but I don’t think you will get a lot of use out of him in this list. His command ability can not be used on your squigs and requires a unit of grots. I recommend that you take him out of this particular list. I have two different recommendations for this list. Option 1 is to simply swap the Loonboss for a Madcap shaman. That will give you access to the Night Shroud spell and also an extra spell from the Moonclan spell lore. That means you could get the Squig buff spell and one other. Option 2 is to drop both the trolls and the Loonboss and replace them with a Mangler Squig. That gives you a giant wrecking ball Squig monster that will cause all sorts of carnage. As for Squig herds, I like them. They are much nastier than people expect for their cost and squigs have 2 wounds each as well. They are not a tank unit, but their high wound count means you can stack a bunch of meat for someone to chew through. The low leadership can suck, but they often eat people when they run.
  10. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    On a more serious note, which weapon you pick depends on what your plan is. If you are planning to use the Loonboss command ability then all you want is to get the most models into combat so you can fish for 6s to hit. So you want the spears. If you are trying to kill stuff without the Stab em good command ability, or your unit is only 20 models strong, then pick whichever one you want.
  11. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    Stabby things
  12. Skabnoze

    AoS 2 - Gloomspite Gitz Discussion

    Well done. I applaud your cheapness!
  13. Skabnoze

    AoS2 - Dankhold Troggoth Discussion

    If the Hag is on a 120mm base then I might convert one of my Mountain King models from Hordes into a massive Rockgut troll and then add one of my extra shaman models onto his shoulder. And maybe add a bunch of strange mushrooms growing out of his back as well. I like the Hag model and will pick one up, but I would like a huge troll from a non-fellwater type just for visual variety. I also don’t like duplicate models and I can see fielding 2 Hags now that all-troll armies are a real thing.
  14. Skabnoze

    AoS 2 - Bonesplitterz Discussion

    That is probably a good idea at this point size. But try it out both ways and see!
  15. Skabnoze

    The Rumour Thread

    I think this is a pretty easy prediction to make. The Community team has followed a pretty concrete formula since last summer. Once they do an article about an actual unit that includes a rule - it means the book is just about to go up for sale. Saturday marks the final release wave of new Gloomspite models. The preorders for this Saturday are all for Specialist games - which seems to regularly be used as a sort of padding or palate-cleanser between major system releases. GW this week is just finishing up a large AoS release, so they are going to shift gears for about a month to 40k (insert Genestealer Cult army release) and they are fitting in the obligatory Specialist Games release. I expect that after roughly a 2-week release cycle for 40k Genestealer Cults that we can expect another specialist games release (probably either KillTeam Arena or something for Blackstone Fortress) and then the question is what do they do after that? My guess is that it will be Flesh Eater Courts vs Skaven box followed shortly by the Flesh Eater army book. But bear in mind that I have no inside info and I am just guessing.
  16. Skabnoze

    AoS 2 - Bonesplitterz Discussion

    The mask is awesome. I love that thing. I think the list looks pretty good. This is the sort of force that I want to use with this army - I simply wish the army was structured to promote this style of play with better synergies. This will probably perform middle of the road depending on how you play it. There are some armies and forces out there that will explode this force, and others that will struggle at this points level to deal with a big block of Morboyz. This army will rip up any large monsters that show up. Your issue is going to be scary melee units such as Witch Elves. Your army also only has 3 units and that might cause issues with objectives - especially if you lose some of them.
  17. Skabnoze

    The Rumour Thread

    The community site is already showing previews of new models and rules - this book is getting announced in a week or two. I would not be surprised to see pre-orders hit as early as jan 26.
  18. Skabnoze

    How many editions until...

    But then they would get confused with the Nighthaunt.
  19. Skabnoze

    GHB2019 Hopes & Expectations

    So you are saying that I should or should not take a hacksaw to it and put it together in a really weird way? I'll do it! Don't you try to stop me...
  20. Skabnoze

    GHB2019 Hopes & Expectations

    I have played it for a decade now. Yes, they do have scenarios and they update them on roughly a yearly basis. However, the issue is that most of the scenarios are not part of the core design of the game. They are in a separately designed competitive supplement. The good thing is that scenario supplement is fairly responsive to changing with the game since they update it about as frequently as AoS does GHBs (it is also a free download). The negative thing is that the scenario rules are constantly adjusting to deal with issues with how the core game plays that stem almost directly from the standard caster-kill win condition. If you play without the Steamroller rules, and just the core rules, then the game plays drastically different and it has some very negative features. They have never managed to get away from this. After playing it for so long I feel that caster assassination should be altered, but honestly that is probably not my biggest gripe with the game. I have a lot of gripes, but if I had to narrow down to a very specific one it is that the game is designed in a way that makes terrain an impediment to playing rather than a desired inclusion. I don't play miniature games in order to play on 2D terrain. Best case you just stack most of the terrain at the edges and a small feature or two more central. Warhammer Fantasy Battles had this same problem to a certain degree - but at least it played on a larger table so the issue was not quite as noticeable. I play wargames for the spectacle of playing with toys on a visually interesting battlefield. If I wanted just pure game mechanics then I will play any number of board or card games (and I do play a number of those). But, that is simply my opinion. For people who still greatly enjoy playing Warmachine I say great - it's just not really my cup of tea after all these years even though I own a ludricrous amount of stuff.
  21. Skabnoze

    How many editions until...

    I propose that we change the statistic name on the warscroll to be "ouchies".
  22. Skabnoze

    AoS2 - Dankhold Troggoth Discussion

    Thanks, I have a lot of brilliant ideas. But, I have a ton of really dumb ones as well. So I guess that balances out.
  23. Skabnoze

    AoS2 - Dankhold Troggoth Discussion

    That is an ability from his old warscroll. Most of the various squigs had abilities that triggered on rolling a double to charge. I think this ability is now gone and they simply did not update the files used for the app correctly.
  24. Skabnoze

    AoS2 - Dankhold Troggoth Discussion

    I think there is a good conversion here with a Madcap shaman standing on her shoulder or something.
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