ben johnson is the lead? project developer for age of sigmar.
the boss, the person who chooses the direction the game heads towards and how it should be played ( this is my understanding of his job and is probably incorrect )
so if hes bringing alot of line of sight blocking terrain, surely he thinks that this is how it should be played and has naturally designed the game to be played like that?
so who is in the wrong? people who bring next to no LoS blocking terrain or the ones who bring a fair bit ?
ive tried to raise the issue about peoples lack of decent terrain for years.
its quite frankly embarrassing alot of the time, you look at photos of peoples games and you may as well not bother at all, as it has little to no effect on the battlefield at all so why bother? look at the pictures
where is the LoS blocking terrain? where is the forced bottle necks? where is the impassable terrain?
in these pictures the terrain (other than that one house the size of a dwarf ) is doing literally nothing.
something for people to think about - instead of dropping £300 on that next new army. buy some better terrain, and actually make your games more interesting.
i dont want to dump on To's as i know its a hard job and its alot of effort and cost to provide for tournaments so any reading this please take no offence
but moaning at a guy for bringing some decent terrain is shocking, instead of moaning at him for bringing decent terrain, how about you use that effort and up your own game and bring some