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The Rumour Thread


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6 minutes ago, Sheriff said:

Charges going first is intuitive, makes sense to me unless opponent has higher weapon range. 

If you think about medieval combat, the clash would rarely be an affair where another force is standing on the open and the other force runs over them. Most of the time both parties would charge against each other, or the unit charged would be in a defensive position, both of which are not represented by any specific rules in AoS, but are common in many other "more serious" wargames, but is covered by the alternating activation. Though it is  just a simplification for gaming purposes, it makes the game more interesting as there is more things to consider while you are charging, i.e. on the battlefield whereas protecting your weaker stuff with screens is something that is done during deployment and in the list building phase. A simplification is to say that list building and deployment are strategy, while the stuff that is done midway during the game to counter opponents moves and surprises would be tactics.

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19 minutes ago, Sheriff said:

Charges going first is intuitive, makes sense to me unless opponent has higher weapon range. 

Even if that is the case for you, this change was not good for 40k and it will be even worse for AoS.

Lets just hope GW didn't drop the ball.

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Just now, Xasz said:

Even if that is the case for you, this change was not good for 40k and it will be even worse for AoS.

Lets just hope GW didn't drop the ball.

I play goblins. Nothing can get worse. I'm all for major shakeups. 

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7 minutes ago, Sheriff said:

I play goblins. Nothing can get worse. I'm all for major shakeups.

I couldn't care less about what you play, I want the game to be the best it can possibly be and bringing the most questionable rules from 40k to AoS is most likely not the path.

Edited by Xasz
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1 minute ago, Sheriff said:

I play goblins. Nothing can get worse. I'm all for major shakeups. 

That phrase with your avatar is like "I don't give a ****"  while the rest of the world explodes behind that goblin 10/10

 

On other topic...

Any hopes for more armies this year? Slaanesh/light&dark aelves or something for destruction? 

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43 minutes ago, BarrowLord said:

Age of Sigmar is a game built on the foundation of alternating combat activations.  Changing just that one mechanic would have sweeping repercussions that could bring down the whole house.

What would concern me is if the development cycle was dominated by those that disliked the game (because reasons) rather than those that actually understand its strengths.

I'm used to MMO's so I expect this completely. Its kinda like "hey the game is doing great and growing at a massive rate, there must be something wrong with it! quick change the core rules!"

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18 minutes ago, Dragobeth said:

That phrase with your avatar is like "I don't give a ****"  while the rest of the world explodes behind that goblin 10/10

 

On other topic...

Any hopes for more armies this year? Slaanesh/light&dark aelves or something for destruction? 

For sure some moonclan! Guessing Slaanesh for end of the year maybe. That latest teaser has to be slaanesh.

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35 minutes ago, Jagd said:

For sure some moonclan! Guessing Slaanesh for end of the year maybe. That latest teaser has to be slaanesh.

Not quite sure about it. The lack of 40k releases or better, gw lack of full army releases is somewhat strange and suspicious. Somehow I wouldn't be surprised if we see a dominance of 40k in the second half of 2018. Moonclan and darkoath will come for sure, either later 2018 or in the first half of 2019, and slaanesh at the end of 2018/beginning of 2019 for both systems is a given, but I wouldn't bet on light/shadow elves in the near future, although I would be really happy about it. 

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GW seems to do one major miniatures release a month. 

So 2018 is 

J- nurgle

F- custodes 

M- daughters

A- Forgebane

M- Deepkin 

J- starter, nighthaunt,  Stormcast

J- Knights

A- Titanicus and Killteam

S- orks

O- moonclan 

N- rogue trader and Shadespire 

D- Slaanesh or khorne. 40k focus 

Or something like that with lots of little specialist games stuff scattered throughout and a few miniless 40k codexes.

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I would love to see moonclan before slanesh and soon. A friend plays Ironjawz and its about to quit playing everytime because of no having distance. I hope moonclan gives nice models and nice distance attaks.

For slanesh I think it would be the great release almost end of 2018.

Elves I hope to go on 2019 same date as idoneth. Firts Dark Elves and maybe later light elves or 2020. If they release before my wife will kill me...

So as. I would like to see distance units on ironjawz and other factions. Seriously is a thing when playing kharadron or stormcast vs my friends with nurgle, khorne, ironjawz or beastclaw

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59 minutes ago, Bloodmaster said:

Not quite sure about it. The lack of 40k releases or better, gw lack of full army releases is somewhat strange and suspicious. Somehow I wouldn't be surprised if we see a dominance of 40k in the second half of 2018. Moonclan and darkoath will come for sure, either later 2018 or in the first half of 2019, and slaanesh at the end of 2018/beginning of 2019 for both systems is a given, but I wouldn't bet on light/shadow elves in the near future, although I would be really happy about it. 

Emperors Children and Slaanesh remained a 40K army. While I had doubts 2 years ago 40K and last GH, MP to me confirmed Slaanesh will be back in AoS. 

Chaos is ideal for GW as it serves two product lines.

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3 hours ago, DanielFM said:

Charging units attack first will destroy AoS. Change my mind.

In the current system, you are encouraged to refrain charging two deathstars at the same time because one of your units will get butchered, which is kinda counter intuitive.

It didn't destroy 40k because of the sole presence of the associated stratagem (which i think will come here too) which allow you to steal the combat initiative between two charging units.

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Honestly without them introducing stratagems how I see command points being introduced would be making things like trying to take initiative on the second and the following turns, activating more than one command ability per turn or being able to alter the charge order (instead of I go, you go have it be I go, I go, you go for example) for one instance cost CPs . Maybe they'll even go further and introduce the reroll and autopass morale for CP too.

It makes sense. It allows for them to still keep things like double turn, alternating charges and such, and they can buff it/nerf it relatively easily by changing the ammount of CP available, the CP cost for each specific thing, etc

I still hope they reduce the importance of battalions and don't tie as much aspects of the game to them, but we will see. I'm guessing one-dropping might be reworked, but CPs and artifacts could still very much be tied to them. 

Edited by smucreo
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1 hour ago, Chikout said:

GW seems to do one major miniatures release a month. 

So 2018 is 

J- nurgle

F- custodes 

M- daughters

A- Forgebane

M- Deepkin 

J- starter, nighthaunt,  Stormcast

J- Knights

A- Titanicus and Killteam

S- orks

O- moonclan 

N- rogue trader and Shadespire 

D- Slaanesh or khorne. 40k focus 

Or something like that with lots of little specialist games stuff scattered throughout and a few miniless 40k codexes.

 

Space wolves are dued for end of August according to some french rumormongers who have been accurate so far. I'll put SW in septembre and orks in october/november. Appart from that yup, sounds like a good sum up !

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29 minutes ago, kozokus said:

In the current system, you are encouraged to refrain charging two deathstars at the same time because one of your units will get butchered, which is kinda counter intuitive.

It didn't destroy 40k because of the sole presence of the associated stratagem (which i think will come here too) which allow you to steal the combat initiative between two charging units.

The stratagem can only be used once per turn. The rest of the time you have to deal with it. It's like the reverse situation: instead of a single charge per turn, a single non-crippled defensive unit per turn.

As already said before, AoS and it's warscrolls were built upon alternate activation, and chargers go first would mess with those foundations. Furthermore, alternate activation is one of the things people like more about AoS. Why change it?

Pd. Let's listen to the mods and leave it there.

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2 hours ago, RuneBrush said:

+++MOD HAT+++

Guys, can you move any the discussion on changes to charges over to the appropriate topic here please

 

The rumored change to charges is a really interesting topic, but I think RuneBrush is right.  We're starting to move past legitimate rumors and delving into the theory of a mechanic that hasn't technically been confirmed yet.

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2 hours ago, BarrowLord said:

The rumored change to charges is a really interesting topic, but I think RuneBrush is right.  We're starting to move past legitimate rumors and delving into the theory of a mechanic that hasn't technically been confirmed yet.

Not confirmed. Like a ... rumour? What is a 'legitimate' rumor then?

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7 minutes ago, Sheriff said:

Not confirmed. Like a ... rumour? What is a 'legitimate' rumor then?

They are referring to 'delving into' and that the discussion could take over several pages (at least) of a thread that's about all rumours.

It's the same if someone gets too excited about what a teased image could mean for a faction.

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5 minutes ago, Sheriff said:

Not confirmed. Like a ... rumour? What is a 'legitimate' rumor then?

Well met.  This is what I get for typing while tired.  What I meant to say was that I thought we were starting to steer too far into the actual mechanics said rumor would entail.  The word 'legitimate' was a bit of word vomit on my part.  I've got a little skepticism towards this particular rumor and it slipped into my phrasing unnecessarily.

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On 5/14/2018 at 1:19 PM, Gaz Taylor said:

No it’s because of the General Data Protection Regulation (GDPR) coming into force on 25th May. All EU citizens are protected by it and have to opt in to be contacted by companies.

As a side note, this American got emailed about that confirmation-so-we-can-continue-to-email-you thing as well; I suppose they’re in a position where they have to contact everyone, for not being able to reliably sort the eu from the non-eu citizens (although that said they should have my shipping address.. on the other hand they can never seem to manage to default my pricing to American dollars based on the IP address).

 

or, I suppose the resposibility could flow to EU companies regardless of the citizenship of their customers.. I guess I have not seen any kind of notice like that from Dell or whatever, despite the likelihood that their customer base includes some Europeans...  (in which case it may not be an issue for gw before long, brexit and all that). 

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Have their been any solid rumors on what the release schedule will look like beyond the vague June time frame? We know Harlequins go on preorder on the 19th. Imperial Knights are in the queue with a codex and new models that could be stretched over two weeks, but being 40k, they won't necessarily interfere with a possible AoS release. Lets say knights get out in one week(or two and they don't care that the second week overlaps with AoS) on the the 26th for preorder. June 2nd for AoS preorders(GW seems to count preorders starting as the release, which is why I don't think they'll start in the 26th and ship on the second) and going through the whole month? If they're going to do articles everyday, it seems like anything past 2 June would be stretching things pretty thin.

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51 minutes ago, Moonstone said:

Double turn got a little bit harder to do, I was kind of expecting to be done this way tbh :)

https://www.warhammer-community.com/2018/05/16/16th-may-rules-preview-turn-prioritygw-homepage-post-2/

 

That's a nice rule change. Double turn is a nice differentiator for AoS to any other system but this makes it a little bit more interesting. 

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6 minutes ago, bsharitt said:

Have their been any solid rumors on what the release schedule will look like beyond the vague June time frame? We know Harlequins go on preorder on the 19th. Imperial Knights are in the queue with a codex and new models that could be stretched over two weeks, but being 40k, they won't necessarily interfere with a possible AoS release. Lets say knights get out in one week(or two and they don't care that the second week overlaps with AoS) on the the 26th for preorder. June 2nd for AoS preorders(GW seems to count preorders starting as the release, which is why I don't think they'll start in the 26th and ship on the second) and going through the whole month? If they're going to do articles everyday, it seems like anything past 2 June would be stretching things pretty thin.

Nothing solid.  Going with the guess that the new bits are going to officially land on the 30th (AoS Open Day), that would likely be pre-order 2 weeks before (16th).  There wasn't any hint at Knights over the weekend which suggests it might be the next WD featured army so likely be the 2nd June pre-order for them.  Could well see be we don't have a "larger" AoS release between now and then and just get a few hobbit/bloodbowl items slipped in - possibly with a new Legends release to ease the process.

However that's very much crystal balling and if I'm honest, I've not a clue :D

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