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Everything posted by RuneBrush

  1. The short answer to this is no. The competitive part of AoS is likely smaller than the other parts - what it does have is the most screen time and some of the loudest voices. There are a huge number of games played by people in the privacy of their homes that we never hear about. I think one of the biggest issues that the 3 ways to play actually causes is when people view the ways as immutable. Over the past 20 years gamers have become less inventive with the rules and more focused on the "right and wrong" way to play. I can remember "playing" 40k with a mate when I was in my teens - we got most of the rules wrong, only had a dozen models a piece and the terrain was a bedroom carpet with books and socks. It was some of the best gaming ever because we'd discuss how things should work and make up stuff because it felt "right". Little bit of A, little bit of B 😊 I think broadly speaking we need to raise the profile of narrative gaming. That includes things like streamed coverage at narrative events and showing that running a narrative game doesn't really require any more effort than a matched play game - just giving your heroes names is normally enough to give that attachment to your army.
  2. +++ MOD HAT +++ Just a reminder, this thread is about highlighting our own unpopular opinions on AoS, it's not an opportunity to attack each other if we disagree. Not impressed. Also as a polite "suggestion", let's drop the double turn discussion. It's a hugely polarising topic and we all need to accept that its a subject not everyone will agree with. It doesn't need another justification on why your view is the right one.
  3. I don't like named characters in normal sized games
  4. To clarify - raking it in isn't the same as making a few quid for your efforts and I wasn't suggesting organisers should be running events and be out of pocket for it. The reason I made the comment is because there have been examples in the past where TO's have basically run an event as a purely money making exercise to line their own pockets - that's normally been accompanied with minimal effort with poor scenery combined with the event not being that well run. In short they were focused on cash rather than delivering an event - and that type of organiser will actually do more harm to events in the long run. As I pointed out I'm more than happy to pay £60/65 for an event - the vast majority of events I've been to would have easily been worth that, probably even more. I'd also be more than happy for the TO to have had that in their pocket.
  5. Think my views are similar to a few others. Within an army, for me the level of detail on a miniature reflects the "level" of that miniature within my army. A green, rank and file scrub should have a fairly basic appearance - largely uniform with the people in their unit. As I get to more elite units, I'd expect a bit more personalisation and detail to reflect that they're more experienced and more valued, right up to my general who should have loads of details, horns and bling on. It's a bit like in a computer game you'll start off in a cloth shirt and threadbare trousers, but at endgame have a really ornate set of armour, covered in filigree. That's not to say an undetailed miniature should be bland, but they shouldn't be covered in intricate bits and bobs. My ideal balance would be a unit of ten basic troops should take as long to paint as a character.
  6. I did type out a long and waffly post, which didn't really contribute much. As a consumer I'd happily pay £60/65 for an event. I wouldn't expect a TO to make a loss - but also wouldn't expect them to make a massive profit (making money to invest in future events isn't profit). For that money I'd like to think that I'll get a decent venue (i.e. bright and airy rather than dark and dingy), some kind of "shop" where I can purchase bottled water at a sensible price, some kind of food either in the venue or just outside. Ideally there would be some kind of "freebie" too - movement gauge, dice etc - basically an event memento so that you come away with "something" that only attendees would get. I'd also happily pay an additional £15/20 to add a lunch into the equation for two days. What I will say (and this is controversial) is that running an event isn't a job - albeit it is a massive amount of work. As with many similar items across hobbies it's an unpaid and often thankless task that is undertaken as a contribution to the overall community. It'll consume huge chunks of the organisers life and often require an upfront cash investment, that's without mentioning that significant others will often step in and help out. What I do feel is that the players do need to recognise this commitment and take every opportunity to make the organiser's life as straightforward as possible. Events are put on for the participants enjoyment and not for the TO to rake in the cash.
  7. +++ MOD HAT +++ Not impressed with the tone this thread has taken, please pull it back on track and stop arguing with each other.
  8. Not sure your comparison is quite right here although I think the message you're conveying has some truth to it. The basic concept of Torghast in WoW was great on paper, but wasn't really finished, it was then used as the only mechanism of gaining a specific "currency" which every end level character needed to gain specific gear. Some of the issues were that it provided a different level of challenge for different character types and was highly random - generally a run takes 30~45 minutes but for some characters would take double that time (and less for others). In short it was a tedious bore. Torghast has been changed though and now has a score board that tells you how well you did each level (plus reduced the number of levels by 1), this adds some incentive to run it again. So why am I saying this - quite simply because half of the reason it was boring was because you were doing it on your own, from the instance that a friend and I started doing runs together (you both get full rewards at the end), the enjoyment factor went through the roof and even more so now that there's a score board - you get a bit of competition between you plus that co-op experience. The key point is turning that by turning the experience into a social one we made the experience significantly more enjoyable. So, bringing this back to AoS. Path to Glory is a great system, it's a lovely way of allowing a general to add some real character to their army, layering in loads of flavour and personalisation. It provides a reason for playing beyond just having a laugh with some friends. It's also entirely optional - it's been cleverly created so that you can play a non PtG game against an opponent and the outcome will still influence your PtG army! I completely agree that forcing a group to play Path to Glory isn't the way to engage them, but this is why the system is basically an optional layer you can (or not) use. Encourage people to do it and you'll increase the variety of games on offer - it won't be everybody's cup of tea, but that's fine. As an aside, I personally would suggest not to fix games at specific points sizes (or play styles). If somebody appears at a club and goes "here's my army" and it translates into 450 points worth of models, it simplicity itself to pick 450 points out of a larger existing army and play three of four quick games - there are loads of battle plans that are much more enjoyable at smaller point sizes. Don't be tempted to borrow models to boost that person's army to 1k because it basically says "your army isn't good enough", equally don't turn the person away or make them face a 1k force. In fact I'd even go so far as to say, that the best way to learn the rules is playing smaller point sized games, I've seen numerous people appear at a club with a brand new massive 2k army and basically struggle to remember the core rules let alone the plethora of additional rules that comes with that number of units. Those are the people who are likely to go "nah, not for me" because they get half a game in an afternoon and didn't really enjoy the experience. As with anything the more you practice the more you learn - you learn more quickly playing 3 small quick games than one long drawn out one. The TL:DR is that the key is getting people rolling dice and enjoying the experience. Leagues, tournaments (and competitive matched play), etc should be looked at as "end game" content, they're a goal to aim for - if that's what they want to do. Building a gaming community is primarily about laying a foundation where people feel comfortable to appear and play games.
  9. My comment was only referring to signing an NDA for free toys. The subject of unethical contracts with employers and employment law in general is a much bigger subject and probably not something that any of us are qualified to talk about (and debatably should occur outside the context of a hobby forum). I can only speak for myself, but if I were presented with an NDA to sign in exchange for let's say a load of Chaos Dwarf pre-release models or a new Undead faction's battletome, I'd be contacting a solicitor to give it a once over before I signed it and explain to me any legal implications that could affect me. Not discounting everything that's been said on this thread or the opinions of some experts who have looked at it - but I'd rather enlist my own expert as my circumstances may well be different to others.
  10. As a random aside - after washing, if you give your resin models a coat of clear sealer (I use Plastikote), this cuts through any release agent and also inhibits any hydrophobic properties of the resin itself. You can then undercoat like normal.
  11. Completely this. Regardless of if it's this NDA or a different one, you're being asked to sign a document to receive some early release models/books. It's completely voluntary, you can choose to go "no thank you" if you don't wish to agree to the terms.
  12. Think this could be a really interesting topic. Like you say, art is pretty subjective so it's always interesting to see what miniatures make other people excited and why! The appeal of GW miniatures for me is multifold in truth. A big portion of the reason I stick to Citadel is I know what I'm going to get - I understand how the plastic behaves, what I need to do in order to hide joins, tidy mold lines and so on. I've quite often found when I've gone to other manufacturers, there's part of me that's been disappointed in some way - the sculpt isn't quite as crisp as I'd like, the model looks amazing but is fragile and in some cases the plastic is that weird soft rubbery stuff that you can't sand/file. From the perspective of "world best", it varies. I don't think you can beat some third party manufacturers for one off pieces like busts. The quality is superb and often need very little effort to tidy up - they are expensive though, you can happily sink £30~40 for a 55mm Scale75 bust. For a coherent plastic army, I do think GW constantly performs at the front of the pack. There's a lot of cross over between painters and sculptors that other manufactures don't have, which means models are enjoyable to paint as well as looking good. Now I do feel that other manufacturers are starting to catch up, but they're not there for things like ease of assembly and army wide aesthetics. Ask me again in 5 years on the 3d printing question. Although there's some stunning sculpts being created and printers are constantly improving, I think there is also a huge amount of dross out there. I'm also not sure that the quality is quite there at the scale we want either.
  13. Because there are people out there that thrive on controversy and let's be honest fake or not, this document has certainly caused quite a bit 😉
  14. At the risk of going off at a slight tangent, I do have one question that's risen to the surface of my mind. Do people see a distinction between a content creator and hobby business? I'll pre-empt that I suspect there's actually quite a bit of nuance and not one defined answer to this 😊
  15. OK, I'll take that critique on the chin - it's a fair comment. One of the reason I know I can come across as pro-GW is because most of my venting about things GW does tends to be done over zoom with my hobby group. It means I don't need to get it out of my system on here, so you really only get the positive side of things. Don't get me wrong, like Gaz there are a few bits GW have done that I don't agree with, but I'm very conscious that if I focus too much on those things that it'll ultimately mean I get less enjoyment out of the hobby. As I've got older I've also become much more of a glass half full person - if I can't change something I'll do my best to not dwell on it too much. MOD reply. There's two parts to this. Firstly in the past we've had instances where we've not stepped in early enough and had to tidy up a mess with members being downright unpleasant to each other (on occasions resulting warnings & bans). Secondly quite often our intervention has been following one or multiple reports where other members have reported a post. In truth we're behind a rock and a hard place because whatever we do won't be right for somebody - sorry.
  16. Finally finished and revealed my Zombie Dragon conversion! https://www.tga.community/forums/topic/29244-tale-of-two-moderators/?do=findComment&comment=551346
  17. That'd be living the dream! Though I do consider I have a face for radio which may restrict things 🤣
  18. I'm seeing more people debunking this as a fake and pointing out the inconsistencies. Personally until it's been 100% confirmed as real (i.e. somebody going, "yes, this is word for word what I've been sent by GW") and clarified what the NDA is for I think we need to be a bit careful when stating absolutes and decrying GW as monsters 😉 I reckon there's only one way to prove this - I need to become a YouTube influencer! Best dust off the web cam...
  19. Still not seen any actual confirmation that this is real and not a hoaxer trying to stir things up. It's been stated by at least 5 people now that this isn't the NDA they've had to sign for receiving preview copies too - make of that what you will. Regardless, it's down to the individual to review any document they need to sign and get expert advice as necessary. If we're honest most of us are armchair lawyers and although we're good at reading rules, this isn't the same as reading a legal document. Even in AoS, three people can interpret the same rule in three different ways, so the likelihood of misreading legal talk is going to be pretty high! For me this highlights how two people can read the same piece of text and interpret it differently. Restricted Customer has a very specific terminology in legal terms and generally means somebody who has worked for the company in the past year. You're reading 4.1.1 as referring to ANY GW customer, which isn't what is actually being said. It's why I'd personally never sign something like this without having an expert cast an eye over it first.
  20. Somehow the weather gods were kind to me today and not only did I manage to finish the last bit of filling, but I actually got the blessed thing undercoated! Rest of the pictures in a spoiler snippet as I can't work out how to scale them down 🤣 The inner cavity of the chest is actually sculpted - something I'm really not an expert on (and yes it will be mostly covered up). I really underestimated the physical size of this model too - it genuinely dwarfs any other AoS model I own and is taller than my plastic Imperial Knights. I think I got up to 7 or 8 separate kits that's been used for this... The chest armour, chair and vampire have all been left as separate models - in fact the vampire is three pieces as I've left the cloak and weapon separate so that I can actually go to town on the armour.
  21. Blimey - long time here with no update! Hopefully you'll all be pleased to hear that I've almost finished my monumental zombie dragon conversion... Tiny bit more filling required and should get a photo up in the next day or so!!!
  22. I can only speak for myself, but when I was talking about when I started, I was trying to put a bit of context that things are better than they used to be. I don't actually think anybody in this thread has said that the removal of downloadable warscrolls is a good move either? This is where I do become a bit torn. I do view GW as being part of "the hobby" rather than being the hobby so to speak. The trouble is that (at least in my eyes) GW produces some of the nicest miniatures on the market. Whenever I've touched other companies, I've always come away feeling a bit disappointed from the experience. The miniatures aren't quite as crisp, or are horribly fiddly or the game isn't popular or so complicated you need to have a doctorate to understand it. It's resulted in me pretty much sticking to GW for most of the miniatures I purchase because although I may pay a high premium, I know that I'm less likely to be disappointed. Trouble is that with GW the size it is, it's going to take something remarkable to throw in some legitimate competition, so GW can largely get away with things that others couldn't. The exception to this though is hobby "materials" - so paints, tools, etc, my collection is filled with non-GW products that I've picked up over the years, many of which are simply better than what GW offered (if at all). Where GW benefits is by having a rock solid distribution network - I know I can pick up a can of black spray in my local toyshop on my way home. I will also throw in that I'm aware I'm in a bit of a minority in that I'm a "miniature" first person rather than "game" first 😉 Not sure they've binned many from the last 5 or so years? My only gripe along this line is the few they've got rid of for their limited ed models that got removed within a year (am looking at you Guardian of Souls!)
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