NauticalSoup Posted June 20, 2020 Share Posted June 20, 2020 51 minutes ago, PJetski said: 4+d6 max damage per shooting phase at that accuracy and rend for 160 points is not very good Look at the similarly priced sisters of the watch if you want to see a real shooting unit lol Quote Link to comment Share on other sites More sharing options...
Kramer Posted June 21, 2020 Share Posted June 21, 2020 (edited) Also not in the list for vs. -1 to hit is ambushing the jusicators . Edited June 21, 2020 by Kramer Quote Link to comment Share on other sites More sharing options...
Hamartia Posted June 21, 2020 Share Posted June 21, 2020 Is there a preferred loadout at the moment for Dracothian Guard? I really like the models but dont know which loadout is best (if any currently). Quote Link to comment Share on other sites More sharing options...
Juicy Posted June 21, 2020 Share Posted June 21, 2020 i like the skyborne slayers but thinking decimators will kill 30 wardens aint going to hapen very easy. since Teclis going to buff them to a good save and our -1 rend probly going to do nothing. With our big bases we getting 5/6 decimators in but we just doing 3/3/-/1 damage attacks then. Thast not going to kill a lot. On paper our horde killers are doing better then on the field. Quote Link to comment Share on other sites More sharing options...
Mark Williams Posted June 21, 2020 Share Posted June 21, 2020 6 hours ago, Hamartia said: Is there a preferred loadout at the moment for Dracothian Guard? I really like the models but dont know which loadout is best (if any currently). spears -> hammers -> axes in small units Axes -> hammers -> spears in large units At least in my opinion. Hammers are like the neutral middle of the road option, but spears and axes are better depending on the size of the unit. I tend to run MSU units with spears personally, but there's a part of me that wouldn't mind experimenting with a big charging axe unit. 1 Quote Link to comment Share on other sites More sharing options...
Lucur Posted June 22, 2020 Share Posted June 22, 2020 Biggest bonus for Desolators is they're the cheapest points wise, getting you more table presence/ wounds to tank with. Concussors do the most damage over all, Fulminators do a bit more on the charhe and get bonus save vs shooting. Tempestors are best at sucking, why in the heavens would you give your shiny knight on a lightning dragon thingy a crossbow?!? Quote Link to comment Share on other sites More sharing options...
Nizrah Posted June 22, 2020 Share Posted June 22, 2020 Im gonna try desolators with Lynus. He have +1 to hit CA so it can mitigate their only weaknes Quote Link to comment Share on other sites More sharing options...
Turragor Posted June 23, 2020 Share Posted June 23, 2020 On 6/22/2020 at 1:03 PM, Nizrah said: Im gonna try desolators with Lynus. He have +1 to hit CA so it can mitigate their only weaknes Drakesworn templar also helps in this regard Quote Link to comment Share on other sites More sharing options...
Nizrah Posted June 23, 2020 Share Posted June 23, 2020 2 hours ago, Turragor said: Drakesworn templar also helps in this regard Drakesworn tend to roll 2 on hit bow 1 1 Quote Link to comment Share on other sites More sharing options...
OkayestDM Posted June 23, 2020 Share Posted June 23, 2020 On 6/22/2020 at 7:03 AM, Nizrah said: Im gonna try desolators with Lynus. He have +1 to hit CA so it can mitigate their only weaknes 2 hours ago, Turragor said: Drakesworn templar also helps in this regard Ok, this has me thinking of a potentially interesting list: Allegiance: Stormcast Eternals- Stormhost: Anvils of the HeldenhammerLeadersDrakesworn Templar (420)- General- Storm LanceLynus Ghalmorian on Gryph-Charger (240)Battleline5 x Liberators (100)- Warhammer & Shield5 x Liberators (100)- Warhammer & Shield5 x Liberators (100)- Warhammer & ShieldUnits8 x Desolators (800)Total: 1760 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 93 The idea in my head is they Lynus sticks close to the Desolators to provide +1 to hit buff, Stormhost ability, and any of the buffing spells (Celestial Blades is my favorite, but Azyrite Halo and Thundershock could be useful too.) The Drakesworn provides redundancy/further buffing. It looks like those +1s would stack. I went with 4 units of Desolators so there is a wounds buffer to keep their attacks bonus. The extra 240 points could go into anything (including another unit of Desolators, if one were so inclined.) I was considering adding in some Judicators and going for the Thunderhead Brotherhood to reduce drops and add a command point, but the points don't work out. Moving the big block o' Desolators around the table would be tricky, and the list is a 1 trick pony that'd be pretty simple to debuff. Grabbing objectives would be iffy too. Probably not Tournament worthy, but would make for one heck of a fight. 1 1 Quote Link to comment Share on other sites More sharing options...
jhamslam Posted June 24, 2020 Share Posted June 24, 2020 Hurts my soul to see how good stoneguard are for a mere 100 points, looking at the liberator squad for that amount ugh 3 1 Quote Link to comment Share on other sites More sharing options...
Sleepa Posted June 25, 2020 Share Posted June 25, 2020 On 6/23/2020 at 6:32 PM, jhamslam said: Hurts my soul to see how good stoneguard are for a mere 100 points, looking at the liberator squad for that amount ugh No kidding! The Lumineth leaks were super depressing. All of their battleline choices are great, and put Libs/Judis to shame. Their female support wizard is amazing, their monsters are legit, and Teclis is.... a God. Paying points for magic outside of Death, Tzneetch, Seraphon and Lumineth is really starting to seem pointless. 1 Quote Link to comment Share on other sites More sharing options...
Sagittarii Orientalis Posted June 25, 2020 Share Posted June 25, 2020 11 hours ago, Sleepa said: No kidding! The Lumineth leaks were super depressing. All of their battleline choices are great, and put Libs/Judis to shame. Their female support wizard is amazing, their monsters are legit, and Teclis is.... a God. Paying points for magic outside of Death, Tzneetch, Seraphon and Lumineth is really starting to seem pointless. It is actually funny that many were disappointed by the Lumineth rules because they were underwhelming compared to, say, seraphon or tzeench. Meanwhile we SCE players are stuck with some of the worst battleline choices, battle trait and many more. 1 1 Quote Link to comment Share on other sites More sharing options...
Tizianolol Posted June 25, 2020 Share Posted June 25, 2020 Guys can general himself benefit from "staunch defender"command trait ? Quote Link to comment Share on other sites More sharing options...
OkayestDM Posted June 25, 2020 Share Posted June 25, 2020 22 minutes ago, Tizianolol said: Guys can general himself benefit from "staunch defender"command trait ? Yes. A unit/model always counts as being wholly in range of themselves, and the Staunch Defender ability does not specifically exclude the hero who uses it. 1 Quote Link to comment Share on other sites More sharing options...
Tizianolol Posted June 25, 2020 Share Posted June 25, 2020 Guys i just bought the book. Im planning to play a list around lord celestiant on stardrake. What cavalry is better? There are so many options.. Quote Link to comment Share on other sites More sharing options...
Yondaime Posted June 25, 2020 Share Posted June 25, 2020 (edited) 1 hour ago, Tizianolol said: Guys i just bought the book. Im planning to play a list around lord celestiant on stardrake. What cavalry is better? There are so many options.. its not really recomended to play both cavarly and stardrake, they cost to much to be played together, if you want to play a stardrake list you have to go with a 6+ save mortal wound spam shenanigan list (REALLY fun, but do not think to be competitive) If you want to play a strong cavalry list i suggest sacrosant, the dracolines are so much fun, i play this list with great results Gavriel Sureheart (120) Lord-Arcanum on Celestial Dracoline (220) - General - Artefact : God-forged Blade - Spell : Azyrite Halo - Mount Trait : Pride Leader Lord-Castellant (120) - Mystic Light (Artefact) : Shriving Light UNITS 6 x Evocators on Dracolines (520) 5 x Evocators (220) 10 x Sequitors (260) - Stormsmite Mauls and Soulshields - 6 x Stormsmite Greatmaces 10 x Sequitors (260) - Stormsmite Mauls and Soulshields - 6 x Stormsmite Greatmaces 5 x Liberators (100) - Warhammer & Shield BATTALIONS Cleansing Phalanx (120) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Extra Command Point (50) Also the concussors/fulminators are good, but they cost insanely hight, keep in mind that 4 concussors and a stardrake clock at a wooping 1000pts, literally half your army hope it helps EDIT: remember also that stardrake/drakeswarn are REALLY pillow fisted, they function is to stuck a unit into combat and be there forever Edited June 25, 2020 by Yondaime 1 Quote Link to comment Share on other sites More sharing options...
Marcvs Posted June 25, 2020 Share Posted June 25, 2020 1 hour ago, Tizianolol said: Guys i just bought the book. Im planning to play a list around lord celestiant on stardrake. What cavalry is better? There are so many options.. Since you plan on using a Stardrake, take a loot at the Starcast thread too. There are 2 lists with dracothian guard in page 1. 2 Quote Link to comment Share on other sites More sharing options...
Nizrah Posted June 26, 2020 Share Posted June 26, 2020 (edited) Allegiance: Stormcast EternalsLeadersKnight-Azyros (100) - Sky- General- Command Trait: We Cannot Fail - Artefact: God-forged Blade Gavriel Sureheart (120) - SkyLord-Ordinator (140)Aventis Firestrike Magister of Hammerhal (340)- Spell: Chain Lightning - Mount trait: 6+ wardKnight-Vexillor (120) - Sky- Teleport StandardBattleline5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x GrandhammersUnits10 x Evocators (440)- 5x Grandstaves- Lore of Invigoration: Celestial BladesArtilleryCelestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 118 Okay, what do you think about this? Synergies and overall plan is here: Evocators start on ground so they buff them self. Then Vexilor Gavriel and Azyros drop, vexilor use his banner to teleport buffed evo, then charge with +3 and reroll. Ballistas can slowly move on and start rapid fire on second turn i think. Aventis is here only for ability of +1 to hit for ballistas, i never tried this but sounds promising. Also he stay close to general he have 3+/6+/6+ due to the mount trait that i forget to pick in roster. Edited June 26, 2020 by Nizrah Quote Link to comment Share on other sites More sharing options...
RonnPhan Posted June 26, 2020 Share Posted June 26, 2020 HI guys, I really like the aesthetic of the Vanguard Chamber and want to build an army heavily centered toward them, what are units I should include/ add to support the Vanguards? Quote Link to comment Share on other sites More sharing options...
chord Posted June 26, 2020 Share Posted June 26, 2020 1 hour ago, RonnPhan said: HI guys, I really like the aesthetic of the Vanguard Chamber and want to build an army heavily centered toward them, what are units I should include/ add to support the Vanguards? Is this geared for casual/narrative or competitive play? Quote Link to comment Share on other sites More sharing options...
RonnPhan Posted June 26, 2020 Share Posted June 26, 2020 Probably just a casual army but I want to make sure my army is not always at the bottom Quote Link to comment Share on other sites More sharing options...
chord Posted June 26, 2020 Share Posted June 26, 2020 1 minute ago, RonnPhan said: Probably just a casual army but I want to make sure my army is not always at the bottom If you plan on the bulk of your army being vanguard and don't want an anvilstrike list......Well bottom isn't too bad if you're having fun. For casual, and if you going for the bulk of your army vanguard I personally would add in units that are high mobility like the rest of the army, I'd probably go with a celestant prime, Knight-Azyros, Evocators on Dracoline, Dracoth's, etc. But that would be purely for fun. Quote Link to comment Share on other sites More sharing options...
Nizrah Posted June 26, 2020 Share Posted June 26, 2020 Allegiance: Stormcast Eternals- Stormhost: Anvils of the HeldenhammerLeadersKnight-Azyros (100)- Artefact: Soulthief Lord-Ordinator (140)Lord-Relictor (100)- General- Command Trait: Deathly Aura Battleline10 x Liberators (200)- Warhammer & Shield- 2x Grandhammers10 x Liberators (200)- Warhammer & Shield- 2x Grandhammers10 x Liberators (200)- Warhammer & Shield- 2x GrandhammersUnits9 x Vanguard-Raptors with Longstrike Crossbows (510)3 x Aetherwings (50)3 x Aetherwings (50)ArtilleryCelestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Total: 1990 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 133 Quote Link to comment Share on other sites More sharing options...
Maturin Posted June 27, 2020 Share Posted June 27, 2020 On 6/23/2020 at 4:08 PM, Nizrah said: Drakesworn tend to roll 2 on hit bow Welcome to the party Quote Link to comment Share on other sites More sharing options...
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