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Mark Williams

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151 Celestant-Prime

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About Mark Williams

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    Dracothian Guard

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  1. @Joseph Mackay Bring it. I have some cheese for you too.
  2. Seconded. Been playing Gav bomb for about 6-7 months now. It’s very strong, but it gets hard countered by most of the top lists. I’ve “handicapped” myself in the sense that I don’t play anything but the Hammers of Sigmar Stormhost. And because of that I personally can’t build anything stronger. My Gav bomb lists do significantly better on average than any of my other builds, but there are certain matchups in tournaments that I can’t win unless the stars align and I get outrageously lucky. The problem with tournaments is that at a certain point, I’m always going to face those armies. Been playing the tournament scene for about a year and a half now, my win ratio and placement is pretty firmly at about 40%. I always manage to beat someone at the tournaments who did or would have podiumed, so I am at least respected as someone who isn’t an auto win. But apart from that, I’m convinced that my particular army build just simply doesn’t have the chops to win tournaments. This is my current list that I’m using, if interested. Sad thing is even though I think it’s a pretty average list, it’s looked down upon in friendly local games as too competitive. This is my wonky “cheese” list that I take just to mess with people. It’s a one trick pony army design to win in a single turn. It actually does accomplish that if you don’t or can’t guard against it. I don’t get to play this much because it’s a “rude” list.
  3. Allow me to agree to disagree. I think if you “charge” the dragon in a way that you intentionally want to combat it, but use nearby units to circumvent its rules, you’re just exploiting a weird side effect of the rules. Allow me my opinion. I’m fine with yours. I just don’t want you to say it’s unreasonable for someone else to to think the way I do, or that everyone you know agrees with you.
  4. I absolutely think this is an abuse of the rules in order to get around an unfavorable situation. I agree there’s nothing stopping you from doing it, but I think it’s the sort of thing we may literally see a change in the rules at some point to stop people from doing. You’re basically assaulting a model without assaulting it, just so that you can keep them from using their army’s rules against you. You can deny the situation so that you don’t feel any guilt, but to me it’s definitely exploiting a loophole in the way the rules work just to get to attack first. As I said, I agree with you that it’s legal, I just disagree with the the ethical mindset of it.
  5. I’ve played against it. I charged the general with 10 evocators and Gavriel. He managed to kill everything but 2 evocators before I got to attack. You’d have to charge with something like 20 sequitors maybe in order to have enough bodies to weather the attacks and get a decent strike back.
  6. The idea of charging a nearby unit with 1 model and then forming a 3” ring away from the dragon so that you can fight first is pretty cheesy.... perfectly okay with the rules, but damn that’s gonna result in some anger on the table....
  7. I don’t think it is meant for matched play.
  8. Yes I play one almost every game I play for the past year. This happens once every three games or so. He comes out and whiffs all his attacks then dies immediately. I still take him though, and he’s still a good threat on the table.
  9. Yes, I have played several games where the comet more or less single handedly won the game for me. However I also found if I played someone who could shut it down, for some reason I would lose the game. I feel like the comet is one of those items that takes advantage of opponents that can’t defend against it well. So I have a bit of a love hate relationship with it. I like winning but not necessarily by “exploiting” a flaw in someone’s army composition. I lack the words to explain what I mean, but I think in general I just feel a few of the endless spells are too strong and makes the game feel a bit weird.
  10. Try something like this: Allegiance: Stormcast Eternals- Stormhost: Astral TemplarsLord-Ordinator (140)- Artefact: God-forged Blade Lord-Castellant (100)- General- Trait: We Cannot Fail - Mystic Light (Artefact): Lantern of the Tempest10 x Liberators (200)- Warhammer & Shield- 2x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers9 x Castigators (240)Celestar Ballista (100)Hailstorm Battery (120)Total: 1000 / 1000Extra Command Points: 1Allies: 0 / 200Wounds: 66 put the battalion in the sky. You will overkill his general, the rest will take some work.
  11. I played against a similar list in a 2k tournament game last year. Turn 1 lasted about an hour. The only thing that stopped it from being a 5+ hour match was that the seraphon player ran out of models to put on the board eventually. The main reason I lost was just simply being unable to hold objectives due to the sheer number of bodies. I don’t see how it’s meant to work that way, but I will say that an army with good ranged attacks can shut it down very easily. Anvils SCE with longstrike raptors almost make it look easy, so there’s definitely a few counters out there.
  12. It does seem the points cost and perhaps even the warscrolls of many of the units in the SCE book need readjusting, in light of some of the newer books coming out. I understand that new stuff has to be a bit better than the old stuff in order to incentivise purchases, but even some of the new stuff seems strangely balanced and not quite doing what it seems intended to do.
  13. If you use the Khailebron temple cult, they will be -1 to hit you with shooting. That would protect you and incentivise the stormcast player to shoot someone else.
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