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59 Celestant-Prime

About Maturin

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    Dracothian Guard

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  1. @bonzai : Anvilstrike https://www.tga.community/forums/topic/18313-aos-2-stormcast-eternals-discussion/?page=207 https://www.tga.community/forums/topic/18313-aos-2-stormcast-eternals-discussion/?do=findComment&comment=342601
  2. The Anvils Longstrikes is better. But it requires skill and comprehension of the games. Just look at the links I gave will you ? That's the msot competitive list out there. Stardrake list aren't that powerful anymore, but they can be fun as I explained to you, if you add a way to do localized damage, with a Celestant Prime for ex (340 points) or a Knight Incantor with the everblaze Comet (140 + 100 points). Celestant prime gives you either a guaranteed 3mw around a d6 distance or a guaranteed 6" range with a random amount of MW (read his warscroll if you don't know what I'm talking about). Incantor gives a guaranteed dispell + a chance to cast the comet but the comet is unreliable then, compared to the relaible damages of the celestant. Desolators by 6 are very interesting. 600 points, 3+ save, can shoot on a 4+ d3MW per model at 12" range. IF near a staunch defender hero then they become 2+, if in cover they become 1+ rrll 1s. etc. If you mix Stardrake, Celestant and desolators you'll have a very powerful list but with ver very few models! If you play Skyborne slayers, you can Alpha Strike quite hard, but afterwards you're bit stuck where you deployde (paladins are movement 4 for ex). Anyway, read up bruh and try out against friendly opponents even if you have to proxy at first.
  3. OR You go the Skyborne Slayers route, if you do this then you'll be able to field your 10 libs, 10 juds. But you'll need to buy a Lord Celestant; another box of paladins and convert your retributors to decimators or prosecutors. Put your stardrake, Relictor, castellant on the table, the rest of tha battalion in the skyes. https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-skyborneslayers-en.pdf
  4. You can't :). Hammer Prosecutors aren't good enough to go in melee, too squishy not effective enough, they only have for them their good mobility that could help you get an objective a bit far away. Retributors are outclassed by evocators. LCOD could be effective unless you face MW then he's easily toast. Thunderstrike brotherhood : Lord relictor is fine. 2 man liberators as baseline tax are fine. So are judicators but really expensive, so in competitive list they're usually not taken. I aready told you what to do : Lord Castellant, Desolators, Celestant Prime, evocators for a melee oriented one
  5. If you want to play the most competitive list there is, ditch everything but the liberators, find another 5 man unit, and then buy everything to make an Anvils of Heldenhammer Longstrikes list. https://www.tga.community/forums/topic/18313-aos-2-stormcast-eternals-discussion/?page=207 https://www.tga.community/forums/topic/18313-aos-2-stormcast-eternals-discussion/?do=findComment&comment=342601 Read what @PJetski wrote on those 2 pages.
  6. Not the most competitive but fun and powerful is a Celestant Prime with that Stardrake. Stardrake can make MW to D6 units all across the table on a 4+, if you target enemy heros with his ability and the celestant prime's comet attack you're doing an assassination on turn 1 if you're lucky with Stardrake rolls. With a Stardrake, you'd want to play No stormhost to get Staunch Defender and bring a castellan with his lantern. Afterwards it depends if you want more melee or shooting, but since you take no StormHost and Staunch defender, melee would be better. So either evocators or desolators.
  7. Hey guys, what do you think ? Am I right or am I wrong in the way I understand this rule ?
  8. Yup. Though it could be nice to Deepstrike a castellant to buf fthe desolators, for them not to suffer too much from what you charged them in
  9. The only time I took ranged prosecutors, they sucked damage wise. For 100 pts i'd rather take 2 more untis of aetherwings. They've been my mvp in my games.
  10. Why a Stardrake ? +1 to save, 1 wound healed every turn and ?
  11. Deepstriking 6 desolators on a flank with living city, shooting, then using the CA to move up to 10", autocharge in the charge phase, that's great too!
  12. So, any of you guys made the Jump to Cities of Sigmar ? I'm personnally interested by Hallowheart/Anvilguard and Living cities forces.
  13. ISn't the Starseer spell affecting only one dice roll ? Ergo, you can only change one dice roll, a bit useless on longstrikes, no ? If it were all dice rolls from the attacks that would be great. Are you instead refering to his ability to reroll dices if you win the rock paper scissor game against your opponent ?
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