Nos Posted March 6, 2019 Share Posted March 6, 2019 8 minutes ago, TheWilddog said: Yea someone definitely stumbled onto the random thrash metal band name generator. I didn’t but it’s good to know I have an alternative career to fall back on if required 1 Quote Link to comment Share on other sites More sharing options...
passtheKhorneplease Posted March 6, 2019 Share Posted March 6, 2019 I saw saw "The Bloodied Coxcomb Terror" at 1st ave last night, but they were a bit cocky about how metal they are. Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted March 7, 2019 Share Posted March 7, 2019 (edited) I would be happy with ANY duardin model. Do not aim for the gods, lets start with a Thane! Or an Anvil...or a cogfort or whatever, put the Duardin keyword and I'm gonna stick it in some weird list like I do with the Unforged (The name of the rule writer is written in skaven blood inside the Book.) Edited March 7, 2019 by Furuzzolo Quote Link to comment Share on other sites More sharing options...
Blightzkrieg Posted March 7, 2019 Share Posted March 7, 2019 New gyrocopters that are just Duardin flapping their arms really fast. Quote Link to comment Share on other sites More sharing options...
Ironbreaker Posted March 7, 2019 Share Posted March 7, 2019 2 hours ago, Blightzkrieg said: New gyrocopters that are just Duardin flapping their arms really fast. Try Duardin riding giant clockwork birds native to the mountain ranges of Chamon. You have to take it to 200% for Age of Sigmar. 1 Quote Link to comment Share on other sites More sharing options...
mikethefish Posted March 7, 2019 Share Posted March 7, 2019 17 hours ago, Rollcage said: Speculation: Idoneth endless spell: Illusionary gold! Distract your enemies on the battlefield with the illusion of gold. Effect: Targets within X" move towards the gold pile in each hero phase. This was exactly my theory. The IK summon some of that useless (to them) treasure they have lying around, and use it to lure unsuspecting enemies. Sort of a movement control spell - working similar to those deep sea fish that have the little bioluminescent light on the end of a tentacle, to lure in prey. Quote Link to comment Share on other sites More sharing options...
Icarion Posted March 7, 2019 Share Posted March 7, 2019 37 minutes ago, mikethefish said: This was exactly my theory. The IK summon some of that useless (to them) treasure they have lying around, and use it to lure unsuspecting enemies. Sort of a movement control spell - working similar to those deep sea fish that have the little bioluminescent light on the end of a tentacle, to lure in prey. I like this theory a lot, but part of me hopes it could be a new piece of Etheric vortex terrain for Idoneth. It's a unique mechanic that Idoneth have a choice over the type of terrain feature they can bring, but obviously there is only one option released so far. When Idoneth get the AOS 2.0 battletome with endless spells, my hope is that it is accompanied by a new Etheric Vortex terrain pieces to supplement the gloomtide shipwreck. Spectral sunken treasure could work for either. Quote Link to comment Share on other sites More sharing options...
Incineroar87 Posted March 7, 2019 Share Posted March 7, 2019 Does the battletome mention anything about Deepkin raiding anything outside of souls ? Quote Link to comment Share on other sites More sharing options...
Dirtnaps Posted March 7, 2019 Share Posted March 7, 2019 5 minutes ago, Incineroar87 said: Does the battletome mention anything about Deepkin raiding anything outside of souls ? No, they're only interested in souls when they go raiding according to the battletome which makes sense considering these are people who are literally the only thing keeping their civilization going so their minds would be pretty focused on the task at hand instead of pillaging trinkets I think. That said it's probably safe to assume they have their own system of trade in place down there so it is possible the odd namarti could pocket a few things to trade but the battletome doesn't go into that. 1 Quote Link to comment Share on other sites More sharing options...
Nos Posted March 7, 2019 Share Posted March 7, 2019 5 hours ago, Ironbreaker said: Try Duardin riding giant clockwork birds native to the mountain ranges of Chamon. You have to take it to 200% for Age of Sigmar. Or worms Quote Link to comment Share on other sites More sharing options...
Nos Posted March 7, 2019 Share Posted March 7, 2019 (edited) 5 hours ago, mikethefish said: This was exactly my theory. The IK summon some of that useless (to them) treasure they have lying around, and use it to lure unsuspecting enemies. Sort of a movement control spell - working similar to those deep sea fish that have the little bioluminescent light on the end of a tentacle, to lure in prey. It’s pretty one-dimensional lore-wise. Certain factions sure, I can see them being lured by gold. Human ones basically. But Most? No. Undead interested in treasure? Stormcast abandoning the literal purpose for which they were forged to grab some pocket money? DOK or Khorne chilling out on their blood frenzy to scoop up some cheddar? Nurgle, the antithesis of corporeal and material value choosing to start up a hedge fund? Orruks and Grots abandoning their own currencyand penchant for bashin’ stuff on the roll of a+4? Etc. Edited March 7, 2019 by Nos 2 3 Quote Link to comment Share on other sites More sharing options...
Carnelian Posted March 7, 2019 Share Posted March 7, 2019 (edited) 1 hour ago, Nos said: Or worms I would love it if the duardin rode worms that were basically identical to earth worms and were movement 3 Edited March 7, 2019 by Carnelian 2 1 Quote Link to comment Share on other sites More sharing options...
robinlvalentine Posted March 7, 2019 Share Posted March 7, 2019 57 minutes ago, Nos said: It’s pretty one-dimensional lore-wise. Certain factions sure, I can see them being lured by gold. Human ones basically. But Most? No. Undead interested in treasure? Stormcast abandoning the literal purpose for which they were forged to grab some pocket money? DOK or Khorne chilling out on their blood frenzy to scoop up some cheddar? Nurgle, the antithesis of corporeal and material value choosing to start up a hedge fund? Orruks and Grots abandoning their own currencyand penchant for bashin’ stuff on the roll of a+4? Etc. Seems like the sort of thing that's very easily explained by 'it's magic'. 'The enchantments of the Idoneth give the Luminous Greedhoard a supernatural lure that few land-dwellers can resist, and burns at the souls of those that do' etc Keep in mind the Idoneth are masters at clouding minds. And there are already lots of effects in the game that wouldn't logically work against certain targets, but are handwaved for the sake of it being a game rather than a 1:1 simulation. 4 Quote Link to comment Share on other sites More sharing options...
Nos Posted March 7, 2019 Share Posted March 7, 2019 (edited) Everything in fantasy can be easily if unspectacularly explained by “its magic” but it’s not a crutch in which GW rely thankfully. If Idoneth can cloud peoples minds to the point that the very essence of their being is redundant than they should just magic them into giving them their souls. I get what you’re saying but in a game in which the lore is basically the foundation of game design then a macguffin of “it’s magic innit” is not something I think the designers will implement. Bottom line it’s simply not consistent with the feel of factions themselves to make them forget the essence of their being “because magic”. Edited March 7, 2019 by Nos Quote Link to comment Share on other sites More sharing options...
Kramer Posted March 7, 2019 Share Posted March 7, 2019 2 hours ago, Nos said: It’s pretty one-dimensional lore-wise. Certain factions sure, I can see them being lured by gold. Human ones basically On one of the podcast they talk about exactly this. Their solution was the realmstones. All factions value them for different reason and as such it’s a common reason to fight. So change coin to local realm stone.. and you’re good I guess 😉 1 Quote Link to comment Share on other sites More sharing options...
robinlvalentine Posted March 7, 2019 Share Posted March 7, 2019 Just now, Nos said: If Idoneth can cloud peoples minds to the point that the very essence of their being is redundant than they should just magic them into giving them their souls. I get what you’re saying but in a game in which the lore is basically the foundation of the game mechanics, often to the actual cost of balance and wider game logic, then a macguffin of “it’s magic innit” is not something I think the designers will implement. Bottom line it’s simply not consistent with the feel of factions themselves to make them forget the essence of their being “because magic”. I don't see how that's inconsistent. The Idoneth are literally capable of making every faction in the game forget completely that they exist, including Stormcast. They clear entire settlements of life and then make everyone forget anything even happened. Even in the middle of battle you can't focus on them enough to shoot at specific targets. I mean, 'because magic' is this entire setting. Everyone's literally walking around on top of magic. To give a different example - Stormcast are supposed to be the bravest of the brave, but they're still affected by spells that make people run away in fear. They're the purest of the pure, but they're still affected by spells that mutate people. Same for the undead. 1 Quote Link to comment Share on other sites More sharing options...
DantePQ Posted March 7, 2019 Share Posted March 7, 2019 Also it could work as old "Sword of Khaine" kind of work ed - for KO or Fyreslayers it would appear as gold - to Tzeentch Demons or other Aelves as powerful artifact etc, etc Quote Link to comment Share on other sites More sharing options...
Nos Posted March 7, 2019 Share Posted March 7, 2019 (edited) 30 minutes ago, robinlvalentine said: I don't see how that's inconsistent. The Idoneth are literally capable of making every faction in the game forget completely that they exist, including Stormcast. They clear entire settlements of life and then make everyone forget anything even happened. Even in the middle of battle you can't focus on them enough to shoot at specific targets. I mean, 'because magic' is this entire setting. Everyone's literally walking around on top of magic. To give a different example - Stormcast are supposed to be the bravest of the brave, but they're still affected by spells that make people run away in fear. They're the purest of the pure, but they're still affected by spells that mutate people. Same for the undead. The problem though is that you’re working backwards, seeing something that might be an Idoneth ES (don’t think it is) then working out how that “works”. The Idoneth being able to warp peoples minds etc with magic, absolutely. But reasoning that they’re specifically using gold to do it when the gold itself dosent matter at all is my issue. The designers of both the rules and models are not going to use something as specific as that for no reason. Some other form of locus to represent that power I can see, like a weird pillar or gem or something, something totemic that speaks to their creepy otherworldlyness. But pirate booty carries way too many specific visual meanings and GW are not top of the class for visual design for no reason. They are excellent at providing a consistent visual language that maps onto the character of a faction, and random gold piles to communicate Idoneth mind control is not that. As for your other examples, they’re easily explained away “because magic” because the magic is all there is. It’s easy to interpret a spell causing fear on Stormcast to not be about Battlefield panic but rather the sort of thing that would cloud their very purpose as fighting machines, something which muddled their thoughts and causes them to lose focus and fall back to their memories of their past selves for long enough that their coherency falters . There’s no contrivance there. Or with Undead the magic could be about playing in the allegiance of Souls to Nagash and the Mortarchs and creating the illusion that their own servitude to their own chosen death champion is misplaced. That sort of thing. Again, it’s easy to riff on. With the Idoneth thing you have to get round the treasure issue. And if it’s not actually about the treasure in question, if it’s “oh the Stormcast see it as something else”why have something as specific as gold in the first place if it’s meaningless when you could instead have something more iconic and representative of Deepkin culture and magic anyway? Edited March 7, 2019 by Nos Quote Link to comment Share on other sites More sharing options...
Turin Turambar Posted March 7, 2019 Share Posted March 7, 2019 didn't KO steal aether-gold from everyone basically, i feel gold and other stolen stuff would suite the Kharadron overlords the best, but remember we can probably only see a small part of the model and it could really end up being anything. also personally, i agree with @Nos 2 Quote Link to comment Share on other sites More sharing options...
Forrix Posted March 7, 2019 Share Posted March 7, 2019 3 hours ago, Carnelian said: I would love it if the duardin rode worms that were basically identical to earth worms and were movement 3 If they paired this release with a Nurgle snail calvary unit they could do a speedfreaks style box game of the two. 3 3 Quote Link to comment Share on other sites More sharing options...
Skabnoze Posted March 7, 2019 Share Posted March 7, 2019 4 hours ago, Forrix said: If they paired this release with a Nurgle snail calvary unit they could do a speedfreaks style box game of the two. I would start an entire nurgle army if they had entire units of snail cavalry. 2 Quote Link to comment Share on other sites More sharing options...
michu Posted March 7, 2019 Share Posted March 7, 2019 13 minutes ago, Skabnoze said: I would start an entire nurgle army if they had entire units of snail cavalry. Definitely. I think about converting Slimux for a Chaos Lord on Daemonic Mount. Quote Link to comment Share on other sites More sharing options...
Kramer Posted March 7, 2019 Share Posted March 7, 2019 2 hours ago, michu said: Definitely. I think about converting Slimux for a Chaos Lord on Daemonic Mount. Oh that’s good! If you build the hero on drone you have a mounted rotbringer body left ! Quote Link to comment Share on other sites More sharing options...
Mutton Posted March 7, 2019 Share Posted March 7, 2019 It'd be nice if they made Slimux and the gang actually worth taking in general. Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 8, 2019 Share Posted March 8, 2019 (edited) *incoherent mumbling* And they want mechanical worms! We have flying ships with ballons! *incoherent mumbling* Dispossesed Battletome! What about KO, we need workable rules! *incoherent mumbling* All I want is a battleship, not gold. *incoherent mumbling* Kharadron lives matter too. 😓 Edited March 8, 2019 by Sttufe 2 3 Quote Link to comment Share on other sites More sharing options...
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