Jump to content

The Rumour Thread


Recommended Posts

41 minutes ago, Vasshpit said:

@BrownDog what is a kelpdar? I can't find anything on this sudject?

I know the merwyn is a forgeworld beast but what's the other?

The Forgeworld beast is a Merwyrm, not Merwynn. As far as I know, neither Merwynn or Kelpdar have been mentioned before. 

Edited by Still-young
  • Like 1
Link to comment
Share on other sites

30 minutes ago, Rogue Explorator said:

I share that fear as well. It will take quite a few more strong shows of continued support for released factions (like giving Fyreslayers or Ironjaws a second wave) before I have any trust that AoS factions outside Stormcast can expect future support beyond basic rules updates.

That could just as well be Deathrattle. Them not having chariots on their army list does not preclude some having them in the lore. But then again, at the moment, Wight Kings pretty much less interesting Tomb Kings with much more boring armies.

If I remember correctly this sort of small batch release schedule is exactly what people like Atia said would happen pre-End Times.  I can't find it now, most of it was on Warseer I think, but I distinctly remember wondering how it would work out.  I assume that means GW is releasing the basics for new factions and then seeing how they sell before determining which to support later.

Link to comment
Share on other sites

1 hour ago, Jamopower said:

It's also the reason why it's hard to see them removing stuff they have already made rules totally from the game. Keeping them in with minimal effort gives them a lot of goodwill from their customers for almost free.

I think the rationale to keep rules and/or points available for every model/faction is at odds with the obsession many GW customers have with 'balance'.

Sure in Open/Narrative you can balance sides simply by adding/removing models, but since Allegiance Abilities were added the amount of extra, free rules for factions is becoming even more disproportionate. I think a game using TKs/Brets vs Idoneth, DoK or any of the more recent battletomes is gonna basically suck - the newer factions have access to more artefacts, spells, prayers, rituals, mount special abilities, waaay stronger battle and command traits, and for KO, DoK and Idoneth even more free rules based on your army's city/temple/skyport etc. I think all these extra rules make for very one-sided 'unbalanced' games against armies just using their warscrolls.

I see no evidence the discontinued ranges would ever get this kind of rules attention, or even many of the legacy factions, and while sure you can play Open/Narrative or agree not to use Allegiance Abilities, i think Matched play is king, to the extent that it has by far the biggest impact on GWs investment and release strategies. So itd be sensible not to expect any of your models to 'always' have rules, and some to be unplayable sooner rather than later.

Link to comment
Share on other sites

15 minutes ago, Captain Marius said:

I think the rationale to keep rules and/or points available for every model/faction is at odds with the obsession many GW customers have with 'balance'.

Sure in Open/Narrative you can balance sides simply by adding/removing models, but since Allegiance Abilities were added the amount of extra, free rules for factions is becoming even more disproportionate. I think a game using TKs/Brets vs Idoneth, DoK or any of the more recent battletomes is gonna basically suck - the newer factions have access to more artefacts, spells, prayers, rituals, mount special abilities, waaay stronger battle and command traits, and for KO, DoK and Idoneth even more free rules based on your army's city/temple/skyport etc. I think all these extra rules make for very one-sided 'unbalanced' games against armies just using their warscrolls.

I see no evidence the discontinued ranges would ever get this kind of rules attention, or even many of the legacy factions, and while sure you can play Open/Narrative or agree not to use Allegiance Abilities, i think Matched play is king, to the extent that it has by far the biggest impact on GWs investment and release strategies. So itd be sensible not to expect any of your models to 'always' have rules, and some to be unplayable sooner rather than later.

Yes, that's for sure. The new factions will make sure that the old ones drop out from the competitive gaming during some duration of time. But it also applies to non legacy stuff. Not much gutbusters or Skaven outside skryre on the tournament tables. I have understood that the relatively new Khorne is also bit on the suffering side as well with the new meta. But that's just how it goes. Everything is still very much playable in any kind of gaming,  as long as rules are concerned. The power level is a completely separate thing. Many units in the newest army books won't see much play either. 

I also think like was said above, that they release these small factions to test water and I wouldn't expect to see more models to most of the factiond released for AoS this far any time soon outside of Shadespire or specialist games. 

  • Like 1
Link to comment
Share on other sites

That may be a bit early to discuss, but between the many rumors we got recently about Slaanesh, here are some gathered rumors about his/her release (not counting the announced Emepror's Children & Fulgrim rumors) : 

- Date : October 2018 or December 2018-January 2019. 

- "Battletome : Seekers Of Slaanesh" (see Idoneth Battletome page 15, it will probably replace Hosts of Slaanesh from the Chaos Alliance book). 

- New plastic Keeper Of Secrets, maybe also N'kari dual kit. 

- Plastic Fiends Of Slaanesh.

- Plastic Mortal chariot (also from that Malign Portents short story).

- Probably new Heroes and some kind of Mortal Infantry.

I feel like a anticipating Slaaneshi now :P 

Seekers Of Slaanesh.png

Edited by HorticulusTGA
  • Like 4
Link to comment
Share on other sites

Greenskins have been mentioned in the Idoneth book, saying they were the builders of an isle fortress if I recall correctly. Hope this means they are on a revamp. I theorized some time ago with my playing group that given the current orruk status , beign Ironjaws the heavy hitters and Bonesplitters monster-killer oriented, the technological approach would fit them somehow both playing-wise and taking into account their more human influenced esthetic . Maybe, if it is going to be  made, they will carry warmachines and stuff, and will have better battalions options making them more military /tactical,  showing that they are cunning, but still brutal.

Well, a greenskin general can dream too I suppose :)...

  • Like 1
Link to comment
Share on other sites

57 minutes ago, HorticulusTGA said:

That may be a bit early to discuss, but between the many rumors we got recently about Slaanesh, here are some gathered rumors about his/her release (not counting the announced Emepror's Children & Fulgrim rumors) : 

- Date : October 2018 or December 2018-January 2019. 

- "Battletome : Seekers Of Slaanesh" (see Idoneth Battletome page 15, it will probably replace Hosts of Slaanesh from the Chaos Alliance book). 

- New plastic Keeper Of Secrets, maybe also N'kari dual kit. 

- Plastic Fiends Of Slaanesh.

- Plastic Mortal chariot (also from that Malign Portents short story).

- Probably new Heroes and some kind of Mortal Infantry.

I feel like a anticipating Slaaneshi now :P 

Seekers Of Slaanesh.png

Maybe some humans on foot as well.
But on another note, both October AND December-January should be true, when taking the EC into account - When Slaanesh gets a release structured  similar to Nurgle

  • Like 2
Link to comment
Share on other sites

Take this with a grain of salt as I am just speculating based on various rumors from others....

...I think @GorbadIronClaw might be onto something with his technological greenskins though. There was mention of sky faring grot pirates and now we have greenskins constructing islands for themselves. It seems like if GW were looking to open up a new version of grot, the scrap-gathering, maniachally inventive type might fit these descriptions and also serve as a faction that easily links with other greenskins. It would also then give us a viable way for the Waaaugh to reach anywhere or anyone in the Mortal Realms. If there was to be a destruction turn to the narrative, I imagine a unification of forces would be part of it, as gathering tribes for war has always been central to greenskins. 

  • Like 2
Link to comment
Share on other sites

I think people are panicking a little too much about future releases. Tk and Brettonians are legacy armies that have no established place in AoS beyond little easter egg style snippets of fluff. I would not be surprised if they eventually disappear from matched play completely eventually.

Armies that currently have faction  names are not going away any time soon. A good example of this is the allies for the Idoneth Deepkin. It lists every current minor Aelf faction. There is no reason why they had to do this other than the simple fact that they want to maintain support for these factions.

Gw's argument for not including rules for certain units like Vect in 40k is that people will walk into a store ask for a Vect model to go with the cool rules and be disappointed when they can't buy it. 

The opposite must then also be true.  If they put something into a book it means they will continue to support it. 

So all the Aelf subfactions are safe at least until they do a second edition of the Idoneth battletome. 

Seraphon, pestilens etc are major parts of the setting and are not going anywhere. 

The compendium has been a nebulous semi official stop gap system that has been a bit of a weight around gw's neck since the beginning of AOS. 

Warhammer legends is GW's way of both acknowledging their history, giving something fun for fans of those old minis and separating it from matched play. 

Jumping from this to the squatting of existing factions is a huge leap. 

What I expect to happen is the continued mixture of all new factions, expanded factions, and large overarching factions which will incorporate some of the current small factions.

I think they may well do a cities of the free peoples style book which will roll up all the subfactions into one as we have seen with legions of Nagash. 

We may well see similar books for Skaven and Destruction.

If I was to look 10 years into the future, I would expect see about 30 battletomes including one book for each alliance which has a bunch of small factions gathered together,  some existing factions built out into something bigger ( moonclan!), several all new factions,  and some second or third editions of the likes of Ko and Tzeentch. 

  • Like 11
Link to comment
Share on other sites

 

13 hours ago, Captain Marius said:

I think the rationale to keep rules and/or points available for every model/faction is at odds with the obsession many GW customers have with 'balance'.

Sure in Open/Narrative you can balance sides simply by adding/removing models, but since Allegiance Abilities were added the amount of extra, free rules for factions is becoming even more disproportionate. I think a game using TKs/Brets vs Idoneth, DoK or any of the more recent battletomes is gonna basically suck - the newer factions have access to more artefacts, spells, prayers, rituals, mount special abilities, waaay stronger battle and command traits, and for KO, DoK and Idoneth even more free rules based on your army's city/temple/skyport etc. I think all these extra rules make for very one-sided 'unbalanced' games against armies just using their warscrolls.

I see no evidence the discontinued ranges would ever get this kind of rules attention, or even many of the legacy factions, and while sure you can play Open/Narrative or agree not to use Allegiance Abilities, i think Matched play is king, to the extent that it has by far the biggest impact on GWs investment and release strategies. So itd be sensible not to expect any of your models to 'always' have rules, and some to be unplayable sooner rather than later.

7

Mixed order uses mostly just warscrolls and still get to top8s so it's not that bad. People wouldn't blame GW if they weren't so blatantly pushing old stuff out just to sell more of the new. First compendiums had battalions, named chars and were pretty competitive, so they nerfed them to the ground a year later and now they will introduce Legends and basically say "we are removing this from matched play completely because some people still dare to play it, but as an excuse, you can now buy more of it"

Link to comment
Share on other sites

Most of the 40k rumours going around seem to be slanneesh, new black legion and abbadon model chaos Marines and a large Ork release.

We got death guard and nurgle demons close together, think it's quite possible we will get new slanneesh Marines for 40k and demons for AOS around the same time

Tbh though I wish they would release a new death faction. No more godamn order for a while.

Edited by Riavan
Link to comment
Share on other sites

5 minutes ago, Riavan said:

Most of the 40k rumours going around seem to be slanneesh, new black legion and abbadon model chaos Marines and a large Ork release.

We got death guard and nurgle demons close together, think it's quite possible we will get new slanneesh Marines for 40k and demons for AOS around the same time

Tbh though I wish they would release a new death faction. No more godamn order for a while.

There will be a new Death Faction this summer, we know that much from the Shadespire Teaser and the Soulwars Cover. Plus there where also rumors of new destruction stuff later this year.

Link to comment
Share on other sites

20 minutes ago, Percivael said:

I’ve noticed the Maggoth Lords are all out of stock online. Is a Start Collecting : Rotbringers imminent?

Likely to contain a Maggoth Lord, 5 Blightkings and a Lord of Plagues, I reckon.

We can only hope.

Link to comment
Share on other sites

16 hours ago, Rungi said:

Take this with a grain of salt as I am just speculating based on various rumors from others....

...I think @GorbadIronClaw might be onto something with his technological greenskins though. There was mention of sky faring grot pirates and now we have greenskins constructing islands for themselves. It seems like if GW were looking to open up a new version of grot, the scrap-gathering, maniachally inventive type might fit these descriptions and also serve as a faction that easily links with other greenskins. It would also then give us a viable way for the Waaaugh to reach anywhere or anyone in the Mortal Realms. If there was to be a destruction turn to the narrative, I imagine a unification of forces would be part of it, as gathering tribes for war has always been central to greenskins. 

That is a very good scenario. To the destruction narrative, having  a somehow  more reflexive and plotter/schemer faction would be great. Imagine greenskins making not only the more technical/mechanical work, but determined to conquer the Mortal Realms for GorkaMorka, sometimes gathering, and sometimes manipulating, the other orruk and grot races to crush everything that is not greenskinned, looking for the arrival of the ultimate Great Waaagh!

The rumored Great Prophet of GorkaMorka heared lately could fit very well into this.

Also, a merge ala Orcs and Goblins of old, being Greenskis and Gitmob one new faction, would provide a different enough take  from the extant ones, giving more depth and variety to Destruction.

Worth to note something on here: The command ability of the Fungoid Shaman affects both orruks and grots. This made me think it may be a sign  in that sense.

Edited by GorbadIronClaw
grammar typo
  • Like 1
Link to comment
Share on other sites

So the Idoneth ship thing is an Ethyric Vortex and the rules in the book say both players may place up to one such Vortex. Any bets we'll get a load of generic ones in the upcoming magic supplement (might explain what that Purple Sun thing is)? Be nice for the Balewind to be grouped with these and revised/nerfed to oblivion!

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

I was just wondering when the BB team would show up. The pants on the Gor and only 4 poses are a bit of a bummer, I did not notice that in the video. But I can work with that.

 

At the current pace, I do not think they drop all three Akhelian kits on the same date. So we should have another two weeks of Idoneth. Knights will be 1-2 weeks, so they propably will have some sort of teaser for the next big thing out around the time those drop.

Link to comment
Share on other sites

3 hours ago, Captain Marius said:

So the Idoneth ship thing is an Ethyric Vortex and the rules in the book say both players may place up to one such Vortex. Any bets we'll get a load of generic ones in the upcoming magic supplement (might explain what that Purple Sun thing is)? Be nice for the Balewind to be grouped with these and revised/nerfed to oblivion!

Oh excellent point ! I was wondering myself if we would get more Deepkin scenery but Etheric vortex is obisouvly a generic name, not an Idoneth one, and fits right in with the new Magic supplement !

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...