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Rungi

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About Rungi

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  1. How do the sizes match up from your GW figures vs. the ones from RN Estudio? They look like they'll make great "standouts" from the rest but I'm never sure about how scale actually lines up.
  2. What an incredible army & narrative thread! I've been following your updates for a long time and aspire to being also create on this level. Particularly impressive is the way you've created conflict within it but still managed to tie the force together. Your Darkwood Court has become one of my main places to look for inspiration & new ideas. Wanted to say thanks for sharing!
  3. Just wrapped up my questing knights. Their story is here and is part of the Malign Portents/Soul Wars narrative I'm working on. Eventually it'll tie into my main force. Take a look and let me know what you think! Some angles of the regular knights Shaman / Icon Bearer The leader of the group. I'm calling her The Verdant Knight I would love to hear your feedback. This is the first time I've tried NMM. I tried to use the technique for an interesting green-metal style. I also wanted to create a green glow off of certain weapons, runes, and armor. It turned out ok in terms of a color scheme link to Ghyran, but I've got quite a bit to learn still. As far as the models, most are kitbashes of Reaper and some GW parts. I can't take too much credit there - I did some green-stuffing and converting, but I found most of the riders at least partially connected to bears on Ebay a while back. Thanks for taking a look!
  4. Rungi

    One Last Quest

    Brothers in Exile: Nori spat dust from his mouth, cursing his brother for choosing this inn as their night lodgings. “Nobbin ye right git! You ‘aven’t the coin for ale t’wash the taste a’bones from me mouth!” Sweating with exertion despite the midnight cold, Nobbin didn’t appear bothered with his twin’s complaining now, nor had he ever. The younger by nearly two whole candle-marks, Nori had known that any position Nobbin was entitled would not have been similarly awaiting him. From a young age he had hefted axe and mace, training from dawn til dusk to make his own place in the clan. It had never made much difference though, as Nori always seemed to find a way step on his own beard as they say. When their father’s exile was announced, Nobbin had solemnly knelt before the moonlit altar of the great Beast-Mother, opened his palm in silent blood oath, and strode down the winding ice steps into the depths of the Ursine Labrinthes. ...Nori had muttered sullenly the whole way. He chuckled to himself remembering his brother’s dismay at his defiant rant. “Nobbin where’d th’beasts go?” he called in annoyance. “They best be back soon.” “Mind yer tongue, brother,” reprimanded Nobbin. “Verminbane might not be bothered by your insolence, but Grizzlemaw will not suffer it lightly.” With her usual imprecise timing, his companion came crashing through the single-plank wall of the inn. She tossed undead swordsmen aside as though they were babes, their remnants clattering to the floor. “Nori, retrieve your mount and clear a path to the road. We’ll be fast on your heels,” his brother bluntly ordered, oblivious that the younger had already set to the task. Nori smirked and tried to swallow his sarcasm back down. “Finally your senses have emerged brother. Follow then!” *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** Soft footpads pressed effortlessly from the powdered ground. Nori could feel thick bands of muscle undulating beneath him as his mount strove to keep pace. Up ahead, instead of surging muscle carving through snow, the bear carrying his twin seemed to lope weightlessly across clouds. Despite being half of her size, Verminbane was not blessed with Grizzlemaw’s speed. A toothy grin burst across his face, then split into a chuckle, before finally erupting in boisterous laughter. He could not contain his love for the undersized bear, poorly crafted and tempestuous tempered though she was. Snatching him from his amusement, the loping grizzle bear skidded to a halt in a flurry of glittering, white snowflakes. Nobbin nodded ahead of them towards a warm flickering amidst the tall, thin trees of the Omenwood. “Friends?” asked the younger. “Perhaps,” replied the older twin. “We should be closin’ in on th’meetin place, b’with all th’dead walkin around, we oughta still be cautious…” His voice trailed off as he felt Grizzlemaw’s haunches rise under him and her fur bristle in his grip. “Where girl?” he asked in a whisper. Without looking, Nobbin knew his twin had taken up a rear-facing position, staggered from his own, in order to spy any trailing threats. “We aren’t hiding lads,” said the red-bearded rider as he and his beast strode out from the shadows directly in front of the young dwarves. “You jus’ di’n’t see us.” A second rider appeared to the left, staring without speaking. They were mounted on grizzle bears as well, though by the size of them, they were practically different creatures. Much as their enormous mounts, the armor covering the two duardin was almost beyond description. Scaled cloaks, runes and live-metal all over - they must have been questing in the wild’s of the realm for an age. Before either brother could formulate a question though, the red-beard beckoned them and wheeled his mount to walk towards the fire. “C’mon young riders. Best we get back t’the fires before the others leave us starvin’ away to bones. Poorly-timed joke, thought Nori. But his objection never left his lips, because again the veteran rider spoke first. “Besides, she arrives tonight.” Follow the Leader: Scale and tooth and claw of beast Forged in underhill fire Quenched in blood of legends deceased To make the live-metal desired... The shaman sung with the bouncy energy of a babe or aelf-maid. It unsettled Nobbin, but he hoped they wouldn't notice and so redoubled his focus on polishing the live-metal shield that had kept him alive through these last, harsh years. He stole a peek up from his work saw his twin sharing ale with the three other knights sitting round the fire. It felt awkward being here, in this band of exiles. Norri savored the warm flush in his chest he got from every swig of the wilderness brew, it's unrefined harshness be damned. He relished the company almost as much… Nobbin had always been the wiser of the brothers, and Norri had kept his place, following orders and respecting their “duty.” But it was the choice to pledge themselves to an overgrown forest sprite that pulled at his mind when ice was whipped past his bare skin. Their father’s exile at the hands of the demigoddess was a mark on the family for sure, but had he not committed a crime? And now they were making some point by refusing to serve her? Norri’s gripe was a familiar one, and so it hardly delayed his sleep. Nobbin smirked as his proud brother stumbled over to his mount and curled up against her dense hide. Now that the group had begun to settle themselves, Nobbin ventured over and joined them in their drink. They had hardly made a round of jests about his brother’s drunken boasts when the red beard looked past Nobbin, over his shoulder, and grew silent. From the treeline emerged a rinn the likes of which he’d never seen before. “She’s here,” he whispered, almost to himself, as he moved onto a single knee. Gisselle Ghullazi, the Verdant Knight, exiled Knight Questor of the Undissons She wore ornate metal plate over tunic and scale. Similar scales fell down her back from under shoulder guards of live-metal. The same invaluable material had been shaped into a helm, shield, and sword, but this rinn was not to be confused with some show-lordess. A dark patch covered one eye, unhidden by the way her travel-greased hair was sloppily braided behind her. A raised scar was visible down from her nose and cutting across her lips. This rider had seen many battles, and from the way her massive mount stared down at the now kneeling company, the legend was accurate. “Good evening brothers,” she began, the bear below her sauntering forward until his snout was a mere hop from the fire. “We are all that is left.” Even the deferential duardin exchanged sideways glances to see if another might understand her words or find them more believable. “We are the last remaining questors of the Beast Mother,” she restated. “Long ago you took the same oath as I, rejecting those who would seek to own the mountains of this realm and vowing to return them instead to their natural state of wild harmony. I share with you now a message that perhaps only you will be prepared to hear…” her voice trailed off with a malicious smile. “The would-be prophetess asks for our help.” Nobbin looked over at the red-beard, who appeared the most veteran of the bunch. He too smirked subtly at the humbling of the demi-goddess. “It appears that storms can cloud even Skaddi’s vision, and she was caught unaware by the great necromancer. The ancestors are cut off from the mountain clans, just as the clans need their aid the most.” “And what d’you propose we do?” asked a blonde-bearded warrior, his impetuous tone exposing both his arrogance and ignorance. “After all, we left Skaddi an’ her clans fer a reason.” “An’ y’already said there ain’t many o’us left,” Norri chimed in rudely, rubbing his eyes as he stumbled back to the group. “Mayhaps we jus’ stay t’our own busin…” His voice trailed off as her beast’s growl swept over their complaints. “Brothers, perhaps you misunderstand me. Hunting the petulant tree-goddess’ scaled pets is a matter of pride, preserving your clan’s burial sites and other places of importance is one of devotion, but this is a matter of duty. The mountains gave birth to our kind. They have swaddled us, fed us, and shielded us from the rain. And when our own kin allowed us to walk alone in the cold, the mountains always welcomed us home." Even Norri had grown silent, alternating sheepish glances at his feet and awestruck stares at the rinn. “This is not a mere sorcerer seeking objects of power, nor corrupting demons looking to spread their dominion. This is no greedy neighbor, nor all-consuming herd. The unquiet dead threaten all living things. They have begun to harvest souls for their master’s unknown plots. These cruelest of captors now beat down our door to claim our kinfolk; aged and weathered, newborn and pure, it matters not… Either we release our kin from this hell, or we concede the end of our kind. It is as simple as that little brothers.” Exiled Knight Questors of the Undissons The Race: The fire hissed as ice and snow smothered it. The great grizzlebears snorted and snarled threats at the darkness as they were roused. But the duardin knights did not speak. Armor was strapped and tightened, worn leather packs latched and hoisted, but not a word was exchanged. They had days to ride before their death songs would be sung; they'd save their voices. Lives spent writing their own legends - what greater ending could be written than a heroic death, their service mending wounds with the clans with whom they had feuded and avenging those who still held them in their hearts. Far off on the horizon a persistent glow illuminated the tree-tops that blanketed the rolling hills. That it could shine out above them spoke to the sheer size of the realmgate. As they closed the miles between it and themselves, the fluid movement within it became visible. This was no ancient relic or crumbling artifact. No, she had been awoken from her centuries of slumber to throw the doors to the underworlds wide open. The duardin knights continued their silent ride through the night, savoring every sensation. Without having to acknowledge it, each was aware that the smell of the pines, the sting of the snow, the taste of a beast’s musk on the air, might very well be their final linkages to this land should they not find their way home. A particular sensation that perked the attention of each rider was the way in which the forests were racing alongside them. Tree-kin scrabbled and wound their way between trunk and limb, keeping ample pace with the duardins’ mounts. Further along, the bright heraldry that demarked the unified forces of the free cities highlighted their marches towards the same gates. Even high above them, the green-scaled drakes they had ritualistically hunted, swooped low above the thinnest branches and beat their powerful wings, carrying themselves and their Aelven riders towards the target. None knew for sure what awaited them beyond the gates. None knew for certain what the great necromancer had planned for them. But across realm, race, and region the unquiet dead had threatened to enslave their people for time without end. This threat was greater than any dispute between nations, and the magnitude of this unified response spoke to that. Firm of jaw and clear of purpose, the stoic duardin knights undertook this one last quest, perhaps their last, not to find a new trophy, but instead to deliver a final message - The ancestors and their homelands would remain free. The Verdant Knight leading knight questors
  5. Wrapped up a new unit for my main dispossessed army. Fluff can be found on the blog. I love these old ironbreaker sculpts. There's an ominous nature about them. I thought with a dark paint scheme they'd be perfect for my unit of scarred survivors from a battle with warpfire. The army colors are a pretty basic dwarf blue & white, so I used washes and inks to get a blue tinge to the darkened metal. The sculpts already lent themselves well to the idea of armor hiding the scarred figures who had survived encounters with warpfire. I needed some way to make the unit unique though, and felt that flaming runes would both fit the fluff I was imagining and contrast the rest of the models nicely. The unit champion is a Reaper model, but I think it fits pretty well still: And finally, the fluff starts to play with runcraft so I included a runesmith in order to emphasize the mystical nature of the unit: All comments, critique, and feedback welcome. Thanks for taking a look!
  6. Rungi

    The Unburnt

    The Unburnt: Sickly grey-green corpses, red shreds of gore, and dark charred husks intermingled down the steep slopes and littered the floors of the trenches and larger ravines. The sweet, thick smell of cooking flesh rose from mounds where bodies had been stacked and set ablaze. Purple and pink sparks occasionally accompanied sizzles and pops as unnatural gifts were burnt away. Above on one island of greenery amongst the few remaining that dotted the hellscape, Rungi and his council sat in silence, contemplating the cost of their victory. Though it was long after the adrenaline had stopped coursing through their veins, it had not been long enough for the screams of the dying to fade along with those emitting them. It was those screams that now robbed the victors of their speech. Loremaster Lunn had been maniacally scratching away with quill and parchment until he felt the weight of the other lords’ stares. He slowly laid his materials to the side and waited for the inevitable reproach from Grogan and Norgrim. The simpletons might be strong of arm and back, but they lacked his foresight. Even the runelords failed to grasp that they had unlocked the magics at the core of the realm, the ability to shape worlds to their will… The long-bearded librarian nearly choked on his breath when instead, old lord Grombrisson called across the fire, “What old secrets are ya bout to pull out fer us tonight, Master Librarian?” To his surprise, bright eyes all round the ring of duardin were fixed on him, reflecting the warm dancer in front of them. There was a soothing nature to the red and orange flickerings, something familiar and comforting, unlike the hissing greens and exploding purples from before. “My good thane,” Rungi interjected between Lunn’s sputterings,” what do your scrolls tell you? Is there anything we can do to comfort the wounded?” “The ruinous powers don't simply create fire that burns away the flesh,” Lunn slowly explained, “it mutates. That which the flames touch is twisted and changed, often beyond function and recognition.” “But for those who are strong enough to fight this change…” began the young Stormbeard, his words as much a plea as a question. Lunn could see the wetness in his eyes. Powerful as the lad was, the aftermath of battling warpfire terrified even him. “Young brother, they would need strength that few possess.” “ ‘Ave ya looked in ‘ere?” asked Smakki, his voice ringing with an optimism few had heard. “Is this not your private journalings m’lord?” the loremaster cautioned. “I couldn't…” his mouth said tentatively while his hands eagerly received the heavy tome of leather and gold. “I’s not jus’ mine. That there is th’last surviving record a’my forefathers’ experiments with th’ancestor runes.” Jaws were agape all around the fire, but none more so than Grimwold, whose face seemed to battle between surprise and embarrassment. After all, even he had thought these secrets lost to the ages. “The master rune you used t’wake th’mountains was torn from this ‘ere tome lad. Maybe you’ll find something else useful if’n ya give’t a read.” And with that, the elder of his clan rose on creaking knees from his seat near the fire and staggered away. In a matter of five sentences the usually isolationist runelord had shared the greatest treasures of one of the few remaining runeguilds in the mortal realms. The survival of the Skaudaziwyr and their secret art was now interwoven with the Karakigrom and their crusading king. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Clusters of duardin polished away the stains of battle from their shields and armor or changed the bandages on a brother’s wound. A warm hand on the shoulder or solemn acknowledgement of sacrifice was handed out from lord to warrior wherever appropriate, but words were scarce. Most of the throng had been raised in safety and chased to bed as babes with tales of the evils Chaos had waiting for them. The reality had been far more devastating to the psyche of these soldiers. First encounters with warpfire tended to have that effect. Though he’d never admit it, Rungi found himself waking several times each night, shaking and dripping in cold sweat as he relived the battle and imagined himself among the less fortunate. Though inevitably a blade or slavering maw had managed to slip through the novice warrior shield wall to hit home here or there, by and large the blocks of infantry had been successful in blunting the onslaught of their pursuers while the miners, and later runeguild, had etched the beginnings of a path into the mountains capable of carrying their caravan. But a different fate entirely had befell the ironbreakers. Where others had the the shieldwall these professional guardians had been the shieldwall, repeatedly anchoring themselves in the ravines to allow the Skaudaziwyr time to craft their runes. When the earth had rent open and pillars of unnatural flame had stabbed skyward, it was these great defenders of the clan who had been cooked inside their metal suits. A great canvas village had been erected to shelter them and provide some semblance of privacy, but the clan knew plenty well the source of the groans and whimpers clawing at their bravery day and night. The king looked around him to make sure he was not followed before stepping through a curtained doorway and into the ward of the burnt. As he strode down the center aisle between two rows of cots, the ground wet with the blood of the afflicted clung to his boots slightly tighter than outside. Wherever they lay, jars of cooling salve and great flasks of hearty spirits accompanied those who hadn't succumbed to their burns. A second partition hung further back, blocking the surgeons grim duties from the view of those trying to recover. Rungi continued on through the tent wards until he reached the back of the hastily erected structure. Here the ceiling opened up to the crisp air once more; billows of steam and smoke rising high into the midmorning sky, only distinguishable from the glittering clouds of the wilds by the fiery orange embers carried with them, every so often. “Welcome King,” greeted Lunn with his usual, awkward over-cheeriness. Rungi’s jaw tightened with discomfort at the excited nature of one of his trusted advisors in a place as dark and unfortunate as the makeshift burn-ward. “All around you dawi are having flesh cut from their bodies to prevent the dark gods’ corruptions from burning their identities away,” Rungi slowly questioned, ”Forgive me librarian, but what could possibly be fueling your optimism?” “Go easy on ‘im lad,” called Smakki from a far corner. “The musty ol’ scroll-keeper is’bout tah save a whole bunch’a dawi.” Rungi was still looking toward the old runelord, waiting for an elaboration, but the whitebeard had turned back to a fire he was painstakingly growing to just the right temperature. Instead the king turned back to his loremaster to sate his sudden appetite for runelore. “Lord Smakki is being very generous with his praise,” Lunn blushed undwarfishly. “You have raised a throng of the ages, and many of our kin are protected by ancient runic armor…” “Yes, the Karakigrom are known for our traditions,” Rungi interrupted impatiently. Behind him a duardin groaned loudly, likely biting into a piece of wood so as not to cry out as a warpfire burn was scraped away. “But I hardly see the connection between honoring our kin with our battle armament and saving our wounded from the corruption of the wicked fires.” “Ah, but young king where you see armor I see a vessel. Of course you know that runecraft, all but forgotten in Azyr, once allowed duardin to harness the magics around them. What many do not realize is the extent rune craft can be taken to. As we all bore witness, the right combination of runes shaped of the right raw material can move the very mountains.” The elder librarian, cheeriness aside, had seemingly earned the respect of the rune-guild. All around Rungi, sparks were beginning to fly as armor was rent and reforged. Apprentices scurried about tossing handfuls of kindling into hungry furnaces and dodging the scorching belches that resulted. Alongside them, runesmiths hammered away at glowing characters with everything from massive mallets to precision hammers, sparks launching into the sky with each blow. “Go on…” he mused. “The Skaudaziwyr have maintained their craft amidst an ever changing landscape, and we are fortunate they have, for through their understanding so too has survived…” Rungi was growing impatient. It must have shown because Grimwold lifted his head from his labors to interject. “The master librarian is suggesting that we may have rediscovered something of great power, my king. May I show you?” Rungi approached the anvil to see heavy plate with red-glowing runes across the chest-plate. “No doubt you’ve seen plenty of runes of strength and protection, and just the other day witnessed the might of an expertly-crafted master rune. However, here we are adding ancient family runes to channel the strength of the wearer’s predecessors into such common runes. Finally, we’re adding a few forgotten runes of protection and healing, relics of a time thought lost to myth.” Unable to contain himself, Lunn burst out, “Mind you, my lords, we have never seen this amount of runework successfully balanced before. We are hoping though -” “Shaddup bookkeeper,” muttered a now attentive Smakki. “Rungi, ye need tah trust in th’old ways. You’ve seen th’powers of the ancestors.” Smakki suddenly whirled himself to face the king, extending forward a layered shoulder plate covered in runes that seemed forged of living fire. “These runes giv’em a map t’their kin in need. D’ya think yer grandpappies are goin’ ta sit round a table when you’re rightin’ a grudge this ‘uge?” “Our clansmen have never been the type to sit idle,” the king smirked. “You believe you can call all the way to the feasthalls in the underworld?” “Shysh ain’t as far away as ye might think lad,” replied Smakki in a hushed tone. “ I’s more a matter of givin’m a smooth road t’travel, withou’ too many critters gnawing at’em along th’way.” Not slowed by the veteran’s words, Rungi was about to give further praise as he walked out of the tent. As he turned though, his words froze in his throat as melt on an icicle. Steel helms were lined on a cooling rack, some with red runes ablaze, others only radiating the heat of their neighbors. Each had a tempered-steel faceplate, expressionless and cruel. They were shaped without emotion, many in imitation of skulls, and served as a reminder that the wearer walked amongst the living in defiance of death itself. The king had grounded his life’s work in the traditions and wisdom his clan had gathered over the ages. From the deepest part of his stomach, he felt a slight rumble as he wondered if Lunn understood the full power of the forces at play here. Only time would tell. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Enlag Har-Runkal, The Fire Thrasher Champion of the Har-Smakazi, the Flame-Tested Karakigrom Survivors of the Battle for the Road Each time a hot steel boot lifted from the earth it left small whisps of smoke rising from a scorched print. Though few connected where it came from, many noses wrinkled at the odd odor of burnt metal emanating from the enriched earth. Enlag Har-Runkal (fire thrasher) strode forward from the ranks of his Har-Smakazi (flame-tested). Even in the bright midday sun, the runes adorning his armor swam with molten heat. Every so often a small flame would flicker to life and dance across the rune-script. The gathered, whispering crowd parted to allow the fearsome warrior passage. Lunn met him in front of the spent campfire where the king’s council was reviewing the latest headcount of able-bodies. He paced around the figure, ostentatiously admiring the finished masterpiece, even though he likely had seen the resurgent warrior more recently than the other onlookers. “My king, you remember Enlag, champion of the fallen Deep-Guard,” interrupted Lunn as he turned back towards the company. “He now leads the Smakazi, the unburnt from the Battle for the Road.” The elders of the council stared in shock, some muttering vexes against the dark gods while others thanked Grungni by name. For his part, Enlag returned their stares unflinchingly. Whereas every eye in the crowd was pulled wide and wet with tears at the miracle before them, Enlag’s were as stone, unblinking and set directly ahead. If the steel covering him from head to toe was hot from the flaming runes, he showed no sign of it. Rungi approached the heavily armored figure, noticing the scarring visible on the rare openings of exposed flesh. The young leader’s brow grew several more creases that afternoon. For despite his knowledge of the magnitude of runic magics being harnessed in the tent-forges, and even having seen the extent of Smakki and his kin’s abilities when they had literally awoken the mountains themselves, he could not fathom anyone recovering from the kiss of warpfire. “How do you stand here champion? I have walked through the tents every day and every night for a month. I have seen the extent of the burns. No mortal could withstand the corrosive effects of such an inferno, and yet here your so-called Smakazi stand.” “Revenger,” began Enlag in a tone so guttural as to cause discomfort to all those who listened, “you have given all of your kin the opportunity to confront those who have stolen our lands, our heritage, and our honor. Alone, the flames of the damned would have been our ruin.” His eyes locked on the young king’s, a white-hot light suddenly projecting more forcefully outward from the already violet glow. “But we are not alone. Our brother runecrafters have enveloped us in runes of fortitude, endurance, and healing, while Loremaster Lunn has helped them find even more rare creations with which to call on our lost ancestors, warriors of renown who are honored by our settling of their grudges against the wicked enemy. My king, it is the assembled brethren of your throng and those who came before who have carried us back from Shysh itself…” From beard barely long enough for a basic fork to those woven into great styling so that wrapped round their owners, each shined a bit more resplendent that afternoon. The Vengeful Throng had survived the first great test of those who would twist this realm, but the test had only increased as they tallied the cost. And ever since, the hamstrung throng had spent day and night trying to repell advances while nursing themselves back to health. Today, heroes who had given the most stood ready to sacrifice even more, and their fervor had spread to the others who had gathered from throughout the camp. “When you are ready to lead us into the mountains, we stand ready to repay this debt my lord. ” Har-Smakazi, the Flame-Tested Karakigrom Survivors of the Battle for the Road
  7. I like the conversions with the masks significantly more than the original models. Your stellar paint job does't hurt either! I'm excited to see where you go with this mysterious/lurking/darker the faction.
  8. Rungi

    Templar.jpg

    Stunning!
  9. The dramatic contrast and bold colors really bring these models to life!
  10. My army centers around a duardin king and his clan, the Karakigrom, as they attempt to resettle themselves in Chamon. The main storyline can be found here, as I introduce each unit in their throng. I'm fascinated with all the variability in AOS though, so I'm also exploring what less "traditional" duardin might look like coming from different realms. The first of these tangential storylines is centered on the Malign Portents (here). My goal is to tie the different storylines together as a way to unify various duardin factions and explore what a unified duardin society might look like in the mortal realms.
  11. This is already my favorite AOS release, and I'm a collector of an old WHFB order army just for the painting and hobby of it. It has been said before, but this shows that alongside the completely new AOS factions there's room to build of and expand old favorite. The idea of variety and lack of boundaries is what AOS seems to be all about. As a dwarf fan, I absolutely love goblins for all the ways they contrast my own army - they're the perfect nemesis! But what we saw in earlier releases had me worried that everything in AOS might go the way of overly-specific micro factions, which might be fine for order but doesn't fit the randomness of grots at all. This is instead a beautiful example of GW creating a framework around an idea and then opening up the possibilities for hobbiests to run wild with. I'm so excited to see where this release allows people to take their armies!
  12. Some of my favorite nighthaunt paint jobs I've seen on here. The bright green really adds an unsettling element. Best part though is the incredible texture on the fabrics!
  13. Absolutely love this. The desire to pursue and destroy in whatever ways causes the biggest bangs, splats, and crunches is so visible in this ambitious creation. I can practically see swarms of grots watching it zoom by, oohing and ahhhing as they anticipate the coming collision!
  14. Great army so far! It's exciting to see an army being built on this scale. Definitely looking forward to seeing where you take it. Will you be writing up background for the units or orders?
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