RuneBrush Posted April 26, 2017 Share Posted April 26, 2017 22 minutes ago, Bjarni St. said: Hardly a typo, the numbers add up. I'm not gonna read too much into it for a narrative game on stream. 194 / 14 = 13.857? Pretty positive it's a typo 1 Quote Link to comment Share on other sites More sharing options...
Barimbino Posted April 26, 2017 Share Posted April 26, 2017 So there's this.... 1 Quote Link to comment Share on other sites More sharing options...
Double Misfire Posted April 26, 2017 Share Posted April 26, 2017 Hm, ok. Looking unlikely that he'll get a warscroll or matched play points. 1 Quote Link to comment Share on other sites More sharing options...
VonRunestorm Posted April 26, 2017 Share Posted April 26, 2017 Yuck...Great for a midget Wolf Lord conversion and if the head is removable the joke models will be great. But it's not a KO conversion waiting to happen so pass. -VonRunestorm Quote Link to comment Share on other sites More sharing options...
Roostmanuva Posted April 26, 2017 Share Posted April 26, 2017 Pretty sure, one of the warhammertv guys hinted at points per model again in the comments today. On the second stream I think. Quote Link to comment Share on other sites More sharing options...
Johann Posted April 26, 2017 Share Posted April 26, 2017 29 minutes ago, Roostmanuva said: Pretty sure, one of the warhammertv guys hinted at points per model again in the comments today. On the second stream I think. Feels like a step backwords to Warhammer Fantasy (just with round bases...). We already got artifacts and more special rules for factions. If we would go back to points per models, the simplicity of calculating armylists disappears - just don´t like the direction adding more complexity. 8 Quote Link to comment Share on other sites More sharing options...
Popisdead Posted April 26, 2017 Share Posted April 26, 2017 5 hours ago, Barimbino said: So there's this.... On an FB Eldar group some people were able to identify the rule as a warlock or farseer one. Quote Link to comment Share on other sites More sharing options...
Dez Posted April 26, 2017 Share Posted April 26, 2017 14 minutes ago, Johann said: Feels like a step backwords to Warhammer Fantasy (just with round bases...). We already got artifacts and more special rules for factions. If we would go back to points per models, the simplicity of calculating armylists disappears - just don´t like the direction adding more complexity. +1 2 Quote Link to comment Share on other sites More sharing options...
Kramer Posted April 26, 2017 Share Posted April 26, 2017 24 minutes ago, Popisdead said: On an FB Eldar group some people were able to identify the rule as a warlock or farseer one. might still be elves and just tying the lore closer to eachother... he said hopefully and not really believing it himself. Quote Link to comment Share on other sites More sharing options...
VBS Posted April 26, 2017 Share Posted April 26, 2017 46 minutes ago, Johann said: Feels like a step backwords to Warhammer Fantasy (just with round bases...). We already got artifacts and more special rules for factions. If we would go back to points per models, the simplicity of calculating armylists disappears - just don´t like the direction adding more complexity. Although I am against the rule bloating that seems to be a trend, I think that points per model is one thing that is really positive. With a calculator in hand (don't we all when armylisting?), I have a hard time figuring out how is point per model more complexe (unless some simple additions and multiplications seem insurmountable, which I doubt). In exchange, we can FINALLY use the number of models we want without feeling underpowered by the rules, like paying for a 10 man unit when you only have 8 models. The whole system till now passively induced you to play a determined number of models per unit and eventually, to buy more models just to fit the rules. The liberty offered by per model points is great. 2 Quote Link to comment Share on other sites More sharing options...
daedalus81 Posted April 26, 2017 Share Posted April 26, 2017 1 hour ago, Johann said: Feels like a step backwords to Warhammer Fantasy (just with round bases...). We already got artifacts and more special rules for factions. If we would go back to points per models, the simplicity of calculating armylists disappears - just don´t like the direction adding more complexity. I didn't mind it. Until Tzaangors. Now everyone will take just the optimal max special weapons and that's that. I'm confident more than ever that they can handle such a transition. Quote Link to comment Share on other sites More sharing options...
Dez Posted April 26, 2017 Share Posted April 26, 2017 6 minutes ago, VBS said: Although I am against the rule bloating that seems to be a trend, I think that points per model is one thing that is really positive. With a calculator in hand (don't we all when armylisting?), I have a hard time figuring out how is point per model more complexe (unless some simple additions and multiplications seem insurmountable, which I doubt). In exchange, we can FINALLY use the number of models we want without feeling underpowered by the rules, like paying for a 10 man unit when you only have 8 models. The whole system till now passively induced you to play a determined number of models per unit and eventually, to buy more models just to fit the rules. The liberty offered by per model points is great. Have you ever waited while someone builds a list that way? I prefer everything on building blocks the way it is now by far. Quote Link to comment Share on other sites More sharing options...
VBS Posted April 26, 2017 Share Posted April 26, 2017 23 minutes ago, Dez said: Have you ever waited while someone builds a list that way? I prefer everything on building blocks the way it is now by far. Well, I never waited someone. They like.... bring their armylists ready (???). And if they need a few extra minutes for the list, I'd just shrug. I'm not in a hurry when dedicating time to toy soldiers. So it goes. Also a change to per point mini from the usual 3/5/10/20 man blocks we have now would simply imply minimal elementary-level calculations, which is why this change being "complexe" remains a mystery to me (and I suck at math, Sigmar bless calculators ). I do however dislike paying 120 points when I want to bring my 7 wardancers, instead of the logical 84 points. 2 Quote Link to comment Share on other sites More sharing options...
someone2040 Posted April 27, 2017 Share Posted April 27, 2017 Not really surprised if points per model come back into the fold. There's been a lot of complaints for some armies about "I can't fill in my last 40/60 points", and it can shoehorn you into taking certain heroes to make sure you get as close to 2000 as you possibly can. I also feel it doesn't add on a huge amount of complexity, and perhaps may even be better for the game. It will be interesting to see if it does come about, and if so, how far they take it. It could be as simple as current, you just divide your base cost by models to equal points (Although, then you get fractions sometimes). It could be more complicated, such as your base unit costs 100 points, but each additional model costs 12 points (Taking into account for units that get better as they get bigger). It also makes sense when you have to make some of your characters from the same box as a unit. Flesheater Courts for example, make a lot of their hero level characters by taking a model from the unit box and dolling it up a little. If you currently say create a Crypt Infernal Courtier, well now you're down one of your Flayers and needing to take an undersized unit/upgrade. 2 Quote Link to comment Share on other sites More sharing options...
polarbear Posted April 27, 2017 Share Posted April 27, 2017 3 hours ago, VBS said: Although I am against the rule bloating that seems to be a trend, I think that points per model is one thing that is really positive. With a calculator in hand (don't we all when armylisting?), I have a hard time figuring out how is point per model more complexe (unless some simple additions and multiplications seem insurmountable, which I doubt). In exchange, we can FINALLY use the number of models we want without feeling underpowered by the rules, like paying for a 10 man unit when you only have 8 models. The whole system till now passively induced you to play a determined number of models per unit and eventually, to buy more models just to fit the rules. The liberty offered by per model points is great. I agree. I am very anti-complex rules. But I am more anti-strict unit sizes. I hate buying 16 models and wondering whether I should even build and paint one of them, or trying to convert a model to a hero, such as crypt ghouls, and never ending up with the right number of models. Personally I'm not a fan of all the artifacts and whatnot but AoS got too confusing for me long ago. I just casually paint now. Quote Link to comment Share on other sites More sharing options...
queefbabe Posted April 27, 2017 Share Posted April 27, 2017 6 hours ago, Dez said: Have you ever waited while someone builds a list that way? I prefer everything on building blocks the way it is now by far. If anything a points per model system would make list building quicker. When you get close to finishing a list and you have X amount of points left over you can simply add extra models to a unit, rather than reworking the entire thing to fit the current set point amounts. There will still be minimum model counts in a unit and I imagine no point costs for taking items or abilities like there was in fantasy. All this will do is allow people to use the models they already own without overpaying to use them or leaving some out. You could still pay for your units in clumps if you really wanted too. I can't see how this could be a bad thing for anyone. 2 Quote Link to comment Share on other sites More sharing options...
Jamopower Posted April 27, 2017 Share Posted April 27, 2017 But having to count all sorts of additional grenades etc. to the units and having the units total up to values like 167 is tedious. I like it that the new 40k seems to have both systems. 1 Quote Link to comment Share on other sites More sharing options...
RuneBrush Posted April 27, 2017 Share Posted April 27, 2017 In 40k there is going to be two point systems - a "Power" point which is what we have in AoS that represents an approximate power value of a unit and then a much more granular system where everything is pointed for use in Matched Play - so weapons, individual models etc. If they did this with AoS (which I think they will), I think we'll see people playing a lot more narrative using power points for their casual/club games, without restrictions like the rule of one. Matched play will become the norm for people playing tournaments and people practising. I'm genuinely excited if this does happen 2 Quote Link to comment Share on other sites More sharing options...
Captain Marius Posted April 27, 2017 Share Posted April 27, 2017 If they do points per model they should do points per upgrade as well, so we'll be back to micro min maxing for optimum points efficiency... I really dont see the need, but if its what list builders want then fair enough. As a counterbalance id like to see more battalions without points values, and maybe some warscrolls for named heroes like Vandus or Gardus that just use the regular model with a tweak for narrative purposes. I think narrative allows for a lot more creativity than matched and would be keen to see the new GHB/narrative book series cater to this. Quote Link to comment Share on other sites More sharing options...
Fungrim Posted April 27, 2017 Share Posted April 27, 2017 Technically not AoS I know but.... !!! 4 Quote Link to comment Share on other sites More sharing options...
Mayple Posted April 27, 2017 Share Posted April 27, 2017 1 hour ago, Fungrim said: Technically not AoS I know but.... !!! What is that non-dwarf one? My brain struggles to find it's head/face. 1 Quote Link to comment Share on other sites More sharing options...
Fungrim Posted April 27, 2017 Share Posted April 27, 2017 2 minutes ago, Mayple said: What is that non-dwarf one? My brain struggles to find it's head/face. the Black Gobbo! It's a grot with his arm arched backwards and a golden beak-thingy on his nose 1 Quote Link to comment Share on other sites More sharing options...
Mayple Posted April 27, 2017 Share Posted April 27, 2017 Ah, now I see his face. I thought that was some ornamental shoulderplate. The hood threw me off. Quote Link to comment Share on other sites More sharing options...
Percivael Posted April 27, 2017 Share Posted April 27, 2017 20 minutes ago, Fungrim said: the Black Gobbo! It's a grot with his arm arched backwards and a golden beak-thingy on his nose "I remember your Gom Jabbar, now you remember mine: I can kill with a sneeze." is what the Black Gobbo might say if he was in Dune, but he isn't so I'll shut up. 1 Quote Link to comment Share on other sites More sharing options...
rokapoke Posted April 27, 2017 Share Posted April 27, 2017 52 minutes ago, Mayple said: What is that non-dwarf one? My brain struggles to find it's head/face. Honestly, my first thought was the Hamburglar from the (really old) McDonald's commercials. Quote Link to comment Share on other sites More sharing options...
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