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Mayple last won the day on August 14 2018

Mayple had the most liked content!

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1,189 Celestant-Prime

About Mayple

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    Lord Celestant

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  1. When the book was released, give or take a day or two.
  2. Mayple

    AoS 2 - Clan Verminus / Skaven Discussion

    They were never long range, since the mortar option has been utter garbage. Not sure where it stands now, but I'd be surprised if they're suddenly worth taking. The general usage of Stormfiends has always put them within 15-8" at most. They generally want to eventually get in and start swinging regardless of their choice of weaponry. Close-Medium ranged unit with the tools for whatever job you equip them to excell at. A small skaven spec ops group, in a way. @bRock_320 makes a compelling point.
  3. Mayple

    AoS 2 - Clan Verminus / Skaven Discussion

    Rat ogors have both the "fighting beast" keyword and the "Pack" keyword Edit: Ah. That was already answered. As Skreech said - can't pick the same model multiple times, so my theoretical Boneripper and friends approach would not work.
  4. Mayple

    AoS 2 - Clan Verminus / Skaven Discussion

    Quick thought: boosting up a prized Moulder creation with 6 Master Moulders ---> what happens if it comes back from dying via their command ability? Does it retain it's health buff? Also a good way to prevent Rat Ogre losses by boosting one of them into the clouds, and allocating wounds to it first - practically guaranteeing the rest of the ogres in that unit survives a round of focused fire. Boneripper & friends.
  5. The rules could potentially support this. When, for example, you are told to re-roll a roll that requires more than one dice (like a charge roll) - you are required to re-roll all the dice involved in the roll. Relevant quote from the core rules: "Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again. If a rule allows you to re-roll a result that was made by adding several dice together (e.g. 2d6, 3d6, etc.) then, unless otherwise stated, you must roll all of those dice again." This is talking about re-rolls, of course, but relevant
  6. Mayple

    AoS 2 - Clan Skyre Discussion

    Oh, yeah. That makes sense I'll still hold that 3x20 is a competitive choice, but I agree with what you're saying.
  7. Mayple

    AoS 2 - Clan Skyre Discussion

    I'll have to disagree with you there. The ability to take such an amount (or bigger) of clanrats is greatly beneficial to a Skryre line-up. 3x20 clanrats allows Skryre to build in ways they could never dream of before. If anything, I'm half-expecting this to be the new competitive norm for Skryre.
  8. Mayple

    AoS 2 - Gloomspite Gitz Discussion

    Yeh I'm of the opinion that he's a super strong pick. Highly valued in my book (and hilariously fluffy)
  9. Mayple

    AoS 2 - Gloomspite Gitz Discussion

    Bringing this bad boy to an event in two weeks Allegiance: Gloomspite GitzMortal Realm: ChamonDankhold Troggboss (300)- General- Trait: Loonskin - Artefact: Glowy Howzit Loonboss on Giant Cave Squig (110)- Moonclan Stabba- Artefact: Gildenbane Fungoid Cave-Shaman (90)- Lore of the Moonclans: The Hand of GorkMadcap Shaman (80)- Lore of the Moonclans: Squig Lure60 x Stabbas (360)- Stabbas & Moon Shields- 9x Barbed Nets- 1x Moonclan Flag Bearers- 2x Badmoon Icon Bearers3 x Rockgut Troggoths (160)3 x Rockgut Troggoths (160)5 x Loonsmasha Fanatics (140)10 x Boingrot Bounderz (200)5 x Boingrot Bounderz (100)5 x Boingrot Bounderz (100)Squig Rider Stampede (140)Malevolent Moon (50)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 155 Lots of eggs in different baskets. Bunch of sneaky tricks
  10. I'm keeping an eye on the eshin stuff. Might be some sneaky destructive tricks to pull with that, but I'll have to figure out how heroes and such qualify for their respective traits and artifacts. Specifically how the Verminus ability to gain a command trait for each clawlord pairs up with other skaven heroes.
  11. Mayple

    AoS 2 - Clan Verminus / Skaven Discussion

    Master Moulders can heal Moulder Pack units, which the stormfiends are not
  12. Mayple

    AoS 2 - Clan Skyre Discussion

    Pro: The Warlock variants can overcharge their stuff to deal hefty amounts of damage, at risk of killing themselves. They can punch far above their weight class.
  13. I would bet on it! The curveball is that GW has been throwing some wild shots (beasts of chaos, new khorne) lately that makes it very difficult to determine the order of things. The pattern does dictate that the various general's handbook factions (which includes slaves to darkness) should be expecting battletomes promptly. Might see Slaves to darkness morphed into Darkoath though
  14. You're incorrect. It would be nice. Being considerate is never a bad thing. Decency is a result of going out of your way. You're doing none of these, which is fine, but that shovel is still a shovel. You don't "have" to do anything, but that doesn't mean people then have to ignore overtly negative behaviour. This isn't your soap stand. If you want to help gw be the best they can be, then take that up with them 😛 this is not gw, this is tga. Gw have their own channels for feedback.
  15. I'll counter with my own prediction: Stronger than ever baby! We've been clawing for scraps for years, punching far above our weight class through sheer stubborness and pushing what little we've had as far as possible. Over-analyzing every aspect of skavendom back and forth, in and out. It doesn't matter how well the new book will perform in the hands of a generic player. Skaven players will suddenly find themselves equipped with actual weapons of power, as opposed to the wet sponges they're used to - and that is a terrifying prospect all on its own. We can only go up