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someone2040 last won the day on February 9 2018

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882 Celestant-Prime

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About someone2040

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  1. I've been very remiss about replying to comments in this thread, so if you're still around... Basically the Ghast Courtiers are essentially Daemonette models with Ghoul arms and a bunch of green stuff. So underneath the dresses, there's basically a daemonette there. I just green stuffed the feet and dress.
  2. Actually, both the Sons of Behemat lists went 4-1 at SAGT (I'm one of the TOs). Just came down to tie-breakers, but Jemma finished 7th with this list: Jemma Shepherd - Sons of Behemat Allegiance: Sons of Behemat - Tribe: Breaker Tribe (Fierce Loathing: Idiots with Flags) Leaders Gatebreaker Mega-Gargant (490) - General - Command Trait: Louder than Words - Artefact: The Great Wrecka Kraken-eater Mega-Gargant (490) Warstomper Mega-Gargant (480) Battleline 3 x Mancrusher Gargants (480) Endless Spells / Terrain / CPs Extra Command Point (50) Total: 1990 / 2000 Ex
  3. It's cool that Warcry is the place of focus, but it just shows that Warcry is really the Age of Sigmar Skirmish game now. You can run a campaign wherever you want and have all the factions available at your disposal. Our next Warcry campaign is going to venture into our own little Duardin hold in the mortal realms.
  4. I won't be surprised if they're burdened with a Ulfenkarn cities keyword and there is a Ulfenkarn Cities of Sigmar allegiance in the warscroll rules (That allows you to play historical battles in Age of Sigmar during the time of the Necroquake and the take over by the Undead).
  5. Some points resonate well with me in this thread. As an adult in I guess a well paying job, it's not that I don't have the expendable income, it's just with the hikes over the years, it leaves a bit of a sour taste in my mouth to fork out $100AUD for 10 basically monopose (even if they are nicely posed) infantry models, or worse, 5! It was bad enough when everyone was hankering for elite infantry to be bought into plastic, and to be fair, the first ones were actually well priced, and then Goldswords came in at $70AUD when people were expecting them more like at $40-50 like with Templ
  6. If you intend to really play small games, I think one of the dedicated games in Warcry or Warhammer Underworlds is for the better. Of the two, if your friends are only casually interested Warhammer Underworlds has a cheaper barrier to entry than Warcry as you don't need all the accompanying terrain. Picking up a starter set for Underworlds costs you less than 2 warbands, and you'll get all the dice and boards to go with it. This can easily be shared amongst friends. Underworlds is also great because there are generally only 3-7 models you need to assemble and paint, and all the model
  7. I think it works well for Kings of War, as part of the design of that game is speeding things up. I don't necessarily like Kings of War as a 28mm game, but I do think it works to what they're designing for. Kings of War also had the mechanic first, so I guess the Games Workshop designers didn't want to copy that system, otherwise it's possible we could've had a similar system. That being said, the way it is currently with 3 different rules to get damage through does mean Games Workshop have more things they can tweak. One of the things that people criticise Kings of War for is
  8. I voted 20-40% based on the description, but like above probably at the lower end of that. That being said, 0-20% is probably realistically what I should have voted for based on model count alone. I think if at the very end of the game, both players have a few units running around (potentially depleted) then it's fine and probably indicative of a good game. Even if one player gets wiped, if they also took down most of the opponents army at the same time they probably both enjoyed the game. I think it's too common currently in the game where one player gets tabled and doesn't have muc
  9. There is already that restriction for allies. It's just matched play imposes a point limit on it as well. I don't have too many complaints about the system, although I don't generally play too much nor at a high level. If you asked me, I think many of the issues could just be solved in the GHB rather than making a new edition. I'd personally like to see terrain be pushed a lot more. The mysterious landscape features as they are (even with 2 tables) are fine, but nobody tends to bother identifying terrain as garrisons, obstacles, etc. Part of the reason I guess is that they bas
  10. So I bought into Lumineth Realmlords only last Christmas, as I found a place to buy them at an acceptable price to me. I think one of the big strengths of Age of Sigmar is the fact you can get a lot of stuff free of cost like warscrolls and points. If I have a battletome, Games Workshop should be able to make a new unit which I can add to my army. Now, maybe they'll include extra warscroll battalions and the like in a book which makes them better, but I find warscroll battalions very optional to running units. However, Lumineth work a little differently than a lot of other armies. Ea
  11. Almost none of the printed cards changed. The books mainly added new warriors and leaders, and/or converted the existing Monsters and Mercenaries characters into leaders for particular factions. So in general, you're probably fine with the card pack.
  12. This is under the Lumineth Great Nations rule: So basically, you can take Myari's Purifiers in a Syar nation, but they won't gain the Syar keyword and therefore won't benefit from any of the SYAR allegiance abilities.
  13. I wonder if it's just to show that just because you're from a particular great nation, doesn't mean all your units have to dress exactly the same. Just like in the old High Elves heraldry books, even from the same nation different units could have different trim, different shield design, different cloak colours, etc.
  14. I have picked up an army to start in the new year. I'm comfortable enough with all the more standard stuff (Pikes, Bows, Cavalry). I do like the old helmet designs, I think these are a bit more akin to the Lord of the Rings designs they have for Elves, but happy enough with how they look. The Stoneguard I dislike the helmets. The hammers I was initially not happy with, but feel like they've grown on me. But the helmets just look silly to me, far too top heavy (the fact that many people use the top part as the actual head just emphasizes that fact to me). I'm still thinking about what
  15. All my existing armies (Slaves to Darkness, Cities, FEC) are all armies that I've been able to pick up for 'cheap'er due to having models carry over from the old world. I feel like in particular with my last few armies as well (Cities and FEC) that I've been happy enough to paint them to a good standard, but I've definitely been lazy in certain areas. So late last year I decided to put some money down on an exclusive AoS faction for new year new army. I had originally written off this army due to the high cost, but managed to find a way to get it a lot cheaper from overseas. So for m
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