JPjr Posted February 11, 2019 Share Posted February 11, 2019 I wondered where you all draw the line at introducing technology into games of AoS? And I'm talking the actual mechanics of playing the game here not the presence of steampunk dwarves or Tesla mice in the mortal realms. There was a thread last year about dice rolling apps and they seemed to split opinion but how far would/could you take it before you might as well just play Total War? As I would imagine that with enough time and resources it wouldn't be that difficult to create a program that not only performs random dice rolls for you but automates most of the process. All the warscrolls involved are added at the start off the game, when you decide to attack with a unit you just select it from the menu, select the opponent, it prompts you to check if any relevant units are nearby that might modify +/- the results and then does all the 'To Hit/Re-Reolls if Applicable/To Wound/Save/Damage Rolls etc etc' in one go and just presents you with and end result, '6 WOUNDS' or whatever. Of course with camera/measurement apps improving you could take it a stage further and you just scan your phone over the tabletop and it works out who is in range for all the above for you and just one click resolves all combat. You could probably reduce game times by 50%+ and the actual results would, in theory, be identical (or potentially more accurate) but would something very important be lost from the game? Quote Link to comment Share on other sites More sharing options...
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