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Chickenbits

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Chickenbits last won the day on December 28 2018

Chickenbits had the most liked content!

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114 Celestant-Prime

About Chickenbits

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  1. Chickenbits

    TechHammer...

    I want to use assault dice as it's the official dice rolling app, but it dosn't exist for Android yet Rolling 100 dice every time a plague monk unit attacks is getting a bit tedious
  2. Chickenbits

    AoS 2 - Clan Verminus / Skaven Discussion

    But the Plague monks only allows you to take 1 banner per 20, while the kit allows you like.... 4?
  3. Chickenbits

    GothCon 2019

    Björn Malmborg anmäler sig självklart. Skickar mail ikväll.
  4. Chickenbits

    AoS 2 - Gloomspite Gitz Discussion

    Sweet mother mercy....
  5. Chickenbits

    AoS 2 - Gloomspite Gitz Discussion

    Where are People seeing the grot knights? Community page only has the culture article. Or do you mean the new hoppers?
  6. Chickenbits

    AoS 2 - Gloomspite Gitz Discussion

    It's very simple actually. Mephiston red, Agrax earthshade, Terminatus Stone drybrush
  7. Chickenbits

    AoS 2 - Gloomspite Gitz Discussion

    I'm so happy to see my precious spiders included into this book! So glad I hold on to them. Now to finnish off their bases.
  8. Chickenbits

    Faction predictions for 2019.

    Yeah most things seems to point towards older battletomes getting updated, rumours of new Ironjawz-models has been floating around for a while. If true, It'd make make my 200 plague monks very happy, lol.
  9. As others have pointed out, don't go all out in the besinning, you'll trample him and put him off the game. I'd also avoid kharadron, they're just to hard to play now, especially in a local meta where summoning-seraphon is a thing. He won't last long in the hobby. Hell, direct him here while you're at it. Also remind him that there are no Castellants in AoS.
  10. Chickenbits

    Big FAQ?

    I'd say it's the opposite, actually. That's why we're getting the Ghb and FAQs. 40k 7th edition was bleeding players like crazy due to it being an unplayable mess, then 8th edition rolled around and made GW one of the fastest growing companies in the UK. Good rules and balance sells models. It's why the Nemesis dreadknight sold like hot-cakes even tho the community agreed it was the ugliest model ever. Of course fluff is important aswell, but Good rules are mandatory for the long-term health of the game.
  11. Chickenbits

    Big FAQ?

    Of course, I'm not saying I want this game to be Tzun zhu-level of tactical planning. Just saying that the Cloak and Amulet take things way to far in the other direction. Take Durthy with a cloak. Unless you have good shooting, the ONLY way to beat him is this: Charge him with 2 units. You activate the first unit, which cannot harm him in any way, due to the Sylvaneth players masterful strategy of writing "Cloak" next to Durthu on his list-sheet. Then, the Sylvaneth player activates Durthu, absolutely destroying the 2nd unit due to him dealing 6 damage per attack, meaning that only the strongest, most OP units can survive. Can it be beaten? Sure, but the cloak gives the controlling player such a MASSIVE advantage that it simply isn't fun. There is nothing satisfying for either player in the above scenario, it is simply not fun to play against, and frankly, I don't even think GW thought the cloak through all that much to begin with, given how they specifically nerfed it now.
  12. Chickenbits

    Big FAQ?

    As others have pointed out, the main problem isn't that it's the same 5 artefacts used every game (although admittedly that's how I put it), it's that the ones that are used are extremely powerful and just unfun to play against. They also reward lazy listbuilding and not giving a ****** about strategy. Play a match against a Durthu with the cloak, and you will see what I mean. Durthu goes from becoming a powerful hero to becoming a invincible murder-machine, with no tactical thought required on behalf of the Sylvaneth-player. Artefacts like this should be discouraged at all costs.
  13. Chickenbits

    Big FAQ?

    The problem with "increasing the points will fix it!" is that people usually forget that all the other armies gets points increases as well, at least the better units. Even though a point increase for stuff like witch elves and Hag queens is more than guranteed, the best units from other factions will also see an increase in points, like Enlightened for BoC, or sequitors for Stormcasts. As such, the playing field doesn't really become all that more fair, since even though the DoK players now have less witches, I also have less of *my* good units. Of course, they could give witches a massive increase, but that runs the risk of killing the army outright. What is needed is a change to war scrolls and a change to certain "Chapters/skyports/temples" like Hag Nar. For example, the Witchbrew should be a command abillity if you ask me. Also, theese are things that could be changed in an FAQ, as we saw with Wild riders, so I understand people being dissapointed. Also, I don't understand people being upset about Doppleganger nerf and a potential Amulet nerf. We only see like 5-6 artefacts used all the time, what's wrong with seeing some variety?
  14. Chickenbits

    AoS 2 - Ironjawz Discussion

    Quite sure that the new tome is Moonclan only, but my Spiderfang grots are hoping for a grot-soup
  15. I like realm spells and features, but the internal balance between artefacts is terrible. Seeing the same model/artefact combos every game adds nothing to the fun for me.
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