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About Me

  1. Hello there, this is my small painting log to keep myself motivated and, maybe, I might inspire some of you to get your Backlog cleared as well. Enough said, let the images flow! next up: And a side Project (WIP):
  2. The Root Kings: A Living City Army Hello everyone, Here is the start of my Root Kings Cities of Sigmar Army. I discovered the above art from Sometimes Minis blog last month and became fascinated by the concept of druidic dwarfs. After plenty of planning I've decided to aim for the below 1k army list. Lords: Warden King - 110pts (plan is to convert this chap up so he could also be used as Gotrekas well) Rune Lord - 90pts Battleline: Hammers-140pts Ironbreakers-130pts Irondrakes- 150pts Other: 2x Gyrobombers-160pts Kurnoth Hunters- 20
  3. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  4. Skaven assault on defenders of the duardin reclaimed section of Karak Eight-Points
  5. King Belgadin Ironhammerson , defending his ancestral hold of Karak Eight-Points, originally in the all points (now eight points). He has managed to capture a portion of the citadel.
  6. Skritt

    Hammerers

    Hammerers defending a captured former duardin hold in the 8-points.
  7. Skritt

    Runelord

    Runelord defending a captured former duardin hold in the 8-points.
  8. Greetings! I’ve been planning this conversion for quite some time now though with carious bits. These are the main sources of inspiration for my conversion. I Really like the White Dwarf 300 Artwork of Grombrindal with his spiked hair. It just isn’t Grombrindal to me with an unhinged snarl and eye popping out in pure rage. I absolutely love Alex Boca’s take on the White Dwarf too and all these artworks as well as the lore.
  9. Bothers and Sisters of the Mountains heed this call to arms! The elgi have gone too far now, stealing the secrets of Runecraft, usurping our dark god Hashut as their own, but the greatest grudge they have struck this day is their “use” of WARHAMMERS!!! the hammer is the tool and weapon of the Dawi! We forge our armour with it, bash in the skulls of Grobi and Skaven with it, and now the pathetic poem lovers dare make such a sacred weapon as useless as their hair?! Nay, this Grudge cannot stand!!! I call upon all sons and daughters of the mountains. Be ye Dispossessed warriors loo
  10. Rungi

    Burning Totems

    The living tattoos that traversed his weathered skin surged in unison with his own limbs as they sent the last wooden totem clattering to the top of the heap. Voorg noticed the light dusting of snow that had begun settling in his beard; a storm perhaps? That would be refreshing, he thought, and helpful in obscuring the sight of his fire. It would be best that the others not carry the sight of their ancestors burning with them in their minds’ eyes. His brief moment of calm was torn away by the shrill roar of the young tree hunter. The creatures' heavy, thudding strides were much like
  11. A Burden Long-Borne Haggrax ached from the joints of his toes to the bond between his skull and neck. His precious burden had cooled his shoulders when he first hoisted the boulder across his leathered back, but lately it had become… a challenge. The elder rememberer of the Undissons had traversed alpine trails across Skaddi’s own range for well over four centuries and had padded his way from the tree-kin nurseries that grew mighty Sylvaneth guardians to the towering Ironwood kingdoms to the South. Images flickered alongside reality in his rummy eyes. Ethereal duardin shields repelled a t
  12. Skaddi's Own Haakon hadn't consumed any Blue-shroom Brew since he finished the last keg a week ago. And his newest batch, though potent as he expected it to be, was just beginning to ferment. Haakon grinned as would a child who knew he had gotten away with a particularly risky prank, thinking of his banned homebrew warming him from the inside out. It would be a welcome relief from the icy winds that swirled around him as he drove his sled through the night. His uncle’s jaw was as stone and his chest ever-full, but in his eyes there had been a look few had ever seen in the revered rul
  13. Morning All, This maybe obvious to some but after a recent game of Age of Sigmar we got into discussion over how we "understand" Gotrek Gurnissons abilities. Specifically the Avatar of Grimnir ability. it reads If the damage inflicted by an attack, spell or ability that targets or affects this model is greater than 1, change it to 1. I read this as if the damage Charaterisitc of the the attacking unit is 2, that this will be changed to 1? so if the attacking unit lands 4 attacks on Gurnisson and he fails 2 saves rolls, the most damage he can receive is 2 wounds(one pe
  14. The Tree-Saver She watched anxiously as the tree lords strode away, their crunching steps always somehow softer than she’d imagined. They had a grace about them that was at odds with their jarring, hardwood armor. Eliriya suspected that there was more to the sylvaneth than simply sentience in tree-form. She had seen the revenant farmers nurturing young hunters and slow-growing lordlings, and she wondered what other spirits coursed through the children of the forest. As the last of the wargrove faded from view, only Eliriya Tree-Sister and her young charge remained. The Undisson
  15. Hi Everyone, In an attempt to keep up a solid pace with my painting, I've started a blog. Please take a look. The Barazi-Wyr In it you'll find tales of my duardin as they seek to fulfil the "Barazi-Wyr" or Ice's Promise, along with photos as new characters and units are introduced to the storyline. I'm only minimally a gamer and much more of a hobbyist, so please excuse my drifting from the conventions of AOS as I find the right stylistic and thematic fits for my army. I will say that the wide-open possibilities of the mortal realms is what drew me back in after nearly 20 years
  16. As I'm a fan of the Kharadron Overlords, I've taken a crack at giving them a warband for Warcry! As well as fighter cards and an ability sheet, this includes a full Campaign, a Background table, and Allies. All feedback is 100% welcome! Let me know what you think might need a second look. (if I ever do something like this again, rest assured I'm going to pick something with fewer weapon options – Warcry's simple attack resolution is not hugely friendly to representing different-but-equal gear like the Grundstok guns...) Warcry-KharadronOverlords-SMALL.pdf
  17. I recently found a huge stack of White Dwarfs from 98-2001 in the loft and it completely rekindled my enthusiasm for the hobby. I was around 11 back in those days and so never painted many of my models. This is my first attempt at my first 10 warriors from my ever growing fully Duardin, Dispossessed, KO, Fyreslayer and Dwarf army. I'm looking to keep this colour scheme going through the army. I'm using Local Highland slate for the bases, if anyone has any tips on creating a more Scottish Highland feel to bases let me know.
  18. With the new Gotrek model up for preorder on Saturday what do you think his warscroll will look like? If they incorporate the lore he will have to be practically indestructable and have multiple attacks that can kill almost anything. 8 wounds, 3+ save (and a 5+ supersave) 5at, 3+, 3+, -2, 3 damage? Answers on a postcard...
  19. Forrix

    Gotrek's Alive!

    Thought I'd create a thread for Gotrek since he isn't confined to just one army (well, hopefully). I'm loving his new model and can't wait to pick him up. What rules are you hoping he'll have? I'm hoping he'll be allowed in any Duardin army and have some sort of command ability or aura that effects Fyreslayers, Dispossessed, and Kharadron Overlords differently. Like Fyreslayers effected by it are immune to battleshock and KO can run and shoot. Dispossessed could reroll ones to wound :P. I don't think he should be allowed to be the army general though unless he gets some major lore updates in t
  20. Rungi

    One Last Quest

    Brothers in Exile: Nori spat dust from his mouth, cursing his brother for choosing this inn as their night lodgings. “Nobbin ye right git! You ‘aven’t the coin for ale t’wash the taste a’bones from me mouth!” Sweating with exertion despite the midnight cold, Nobbin didn’t appear bothered with his twin’s complaining now, nor had he ever. The younger by nearly two whole candle-marks, Nori had known that any position Nobbin was entitled would not have been similarly awaiting him. From a young age he had hefted axe and mace, training from dawn til dusk to make his own place in the clan. It ha
  21. Hey all. In my first blog post, I want to concentrate on 'faction release' ideas, so I'll be talking about lore as it pertains to new models and story direction for the faction. Ruminating on how to fix the mess that is the state of the Duardin disunion, I came up with an idea for two releases to bring them into line. Based on Skaven and FEC, it seems future AoS releases will comprise of at least a book, terrain and endless spells. Below are my ideas for revitalizing the factions with as little new things as possible (trying to keep my hopes grounded). It’s primarily a lore-focused post t
  22. Rungi

    The Unburnt

    The Unburnt: Sickly grey-green corpses, red shreds of gore, and dark charred husks intermingled down the steep slopes and littered the floors of the trenches and larger ravines. The sweet, thick smell of cooking flesh rose from mounds where bodies had been stacked and set ablaze. Purple and pink sparks occasionally accompanied sizzles and pops as unnatural gifts were burnt away. Above on one island of greenery amongst the few remaining that dotted the hellscape, Rungi and his council sat in silence, contemplating the cost of their victory. Though it was long after the adrenaline had stopp
  23. Before they were mustered for Sigmar's wars against the forces of Chaos, Morgusson and his Irondrakes had been responsible for locating abandoned underground fortresses and blowing out whatever vile denizens had since occupied them. Morgusson especially enjoyed those brief moments between when the barbs of one of his grudgehammer torpedoes dug into some monstrous rat's flesh and when the attached explosive detonated. It's the little things. Here Morgusson and his trenchers are taking in a bit of air after having ignited an underground Pestilens laboratory below the ruins of a fortress.
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