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AOS 2 is great, but here's what it needs next


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17 minutes ago, GeneralZero said:

hummm I think that General Handbook does it at least partially, doesn't it?

 

They could put them in the Generals Handbook but it creates a problem because they would have to reprint them in every future GHB... or else people would have to go back and buy the previous GHBs to play the current game. It's not a good solution in either case.

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I think they need to rock out a couple "Legions of Nagash" style books to get this done.  Whether they dump just one per grand alliance or they split them up a bit more does not matter.  But Legions of Nagash was the perfect way to do this and a very excellent product.  The game as a whole would be nothing but improved if they dropped more of these out there (which don't necessarily require model releases) to shore up all the small scattered allegiances.

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28 minutes ago, PJetski said:

They could put them in the Generals Handbook but it creates a problem because they would have to reprint them in every future GHB... or else people would have to go back and buy the previous GHBs to play the current game. It's not a good solution in either case.

This is an interesting point - how much stuff they have already committed to reprinting every year, and how careful they have to be when adding to that list. 

So far (from a Matched Play perspective) it's what, allegiance abilities, realm artefacts/spells/rules, battleplans, anything else?  I think a bunch of new warscroll battalions wouldn't add too much to the reprint list, but it would definitely be more to keep track of.  Maybe one additional page for each faction that gets allegiance abilities...

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I think the Allegiance Abilities probably need to be pulled out of the GHB over time by migrating them to other books.  The Allegiance Abilities for armies that have got full Battletomes with Allegiance Abilities were not included in this '18 edition.  In addition, the Allegiances that were moved into Legions of Nagash were also pulled out of the GHB'18.  So again, I think more Legions of Nagash type books are probably the best way to go.

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It's good to see AoS get into its stride with the latest edition, it's come a long way since its first few fumbling steps.

Im really enjoying the extra depth they've added with AoS2, more missions, command points, summoning, new universal command abilities etc

I hope they continue to add layers making the game more tactical and challenging, maybe next they'll add points per model, % army composition rules and units with flanks and ranks...

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I think AoS needs a year of releases of Battletomes like 40K had to bring everything onto the same level playing field. I think it also needs GW to do this and bring Sigmar to an official "complete" state to show what they are doing with a lot of the Order armies. There are a huge number of human, high elf and dark elf sub-factions that are lingering around with no real focus as to what GW's long term plan is for them. 

Some are down to just one or two models (some even just have one unique model as the other might be a duel kit which has its other half in another force). Clearly at present they are useful allies for other forces, but we've no idea if GW is going to keep them around as allies; expand them into full armies with a few unit additions or steadily sweep the out of the game. 

 

I think clarity there is key and I think getting the game to a state where all factions are Battletomed is important for the games lifespan. It gives players an idea where things are going and what GW's plans and intentions are. 

 

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21 hours ago, MOMUS said:

It's good to see AoS get into its stride with the latest edition, it's come a long way since its first few fumbling steps.

Im really enjoying the extra depth they've added with AoS2, more missions, command points, summoning, new universal command abilities etc

I hope they continue to add layers making the game more tactical and challenging, maybe next they'll add points per model, % army composition rules and units with flanks and ranks...

You're being facetious, right?

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There dosent really seem to be any reason to assume these aren't forthcoming though. The release schedule for both AOS and 40k 8th has been absurdly efficient.

When I started Warhammer it was 2 army books a year pretty much even after big releases. This iteration of GW is getting full releases out as quickly as the old one used to release for mini specialist games like Mordheim , Warmaster etc.

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On 7/5/2018 at 11:06 AM, PJetski said:

An expansion with battalions for every faction (focused more on armies without battletomes) and allegiance abilities that benefit mixed factions in Grand Alliances, similar to the Great Cities from Firestorm.

No offense but i guess you don't grasp the point of battaillons.

To keep your army themed limits your choices and that is what you are rewarded for with battaillons.

Having your army mixed, opens up countless combinations which gives you a great advantage.

Therefore you don't get battalions.

This equal to asking: my units are heavily armored but are slow and don't hit hard. I would feel better if GW would change my warscrolls to

35 hitpoints each , 25 movement, 1+ saveroll, 1+ to hit, 1+ to wound, -6 rend and  immune to mortal wound and rend

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9 minutes ago, Kurrilino said:

No offense but i guess you don't grasp the point of battaillons.

To keep your army themed limits your choices and that is what you are rewarded for with battaillons.

Having your army mixed, opens up countless combinations which gives you a great advantage.

Therefore you don't get battalions.

This equal to asking: my units are heavily armored but are slow and don't hit hard. I would feel better if GW would change my warscrolls to

35 hitpoints each , 25 movement, 1+ saveroll, 1+ to hit, 1+ to wound, -6 rend and  immune to mortal wound and rend

That would make sense if the game didn't have multiple one, two, or three unit factions. It would make a little sense if there weren't larger factions like the Greenskinz faction that are a little lacking in the allegiance ability and Battalion department.

In the case of factions like Lion Rangers and Firebellies you could combine half a dozen factions and still have less Warscrolls than Deepkin.

 

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Wouldn't it make sense to assume that battalions for mixed groups like Free Cities would be as specific as a lot of other battalions?  I don't think PJetski is suggesting some sort of open version without thematic limits.

The pan-faction Allegiances like the Great Cities from Firestorm are fine.  More of those would be good and wouldn't break anything.  It would also help stich some things together and offer a bit more guidance to those getting into non-battletome factions.  It took me half an hour to explain how it all works to a friend who bought a bunch of skaven off a local guy selling his stuff.  This units in Clan Moulder, these ones are Verminus, and this one is that, and this is how allies work, but since you don't get any real benefit for an allegiance to the majority of the skaven clans or even skaven itself, you're best bet is allegiance: chaos.    What would really break if they had a single allegiance that used the skaven keyword?

Battalions are also not just about one thing.  It's not always about theme.  I think some of them are about theme, but many are there to be parts of combos for tournament players and probably the majority of them are to give customers a purchasing framework for buying models.  Weren't they born in a pre General's Handbook environment and were the only thing at the time that offered anything like a possible collecting framework?  

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7 hours ago, Sheriff said:

Weeks since Order battle tome released: 0 

Has the counter ever reached a month? 

I know you are being sarcastic here but there was no Order Battletome between the Kharadron Overlords in March 2017 and the Daughters of Khaine in February 2018. So the Counter reached 11 months between these two. 

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1 minute ago, Overread said:

My only worry is having seen the Khinerai how on earth am I going to resist it when GW releases those angelic (and thus likely feathered) winged Aelves from Teclis! 

From Tyrion :D Deepkin are Teclis' castoffs. 

Also why resist? I sure wont be. 

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