I have been a GW fan for decades, and started 40K with the original Space Orks and first plastic Space Marines. During that time I created my initial fantasy armies from Ral Partha and Grenadier minis and wrote my own rule sets. I picked up occasional fantasy units in plastic - many for conversion to 40k - but the massed troop blocks stopped me from building legit armies, and it got crazy about the period when End Times dropped.
Then AOS appeared out of the rubble and I dug my odd assortments of fantasy figures out of storage, and learned to my delight that they were playable with free rules. Over the last few years I’ve rebased them, filled their ranks out, and made proper AOS armies. The fact that I could play small games meant I started out with several armies, and as the narrative emerged I got into other new ones.
I earlier spoke with the GW creative team when I designed the LOTR games for EA, and complimented Andy and others on how they maintained creative continuity on the Warhammer universe over the decades. Now I see that happening again with AOS, so I’m fascinated to go along on their creative journey.