Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Nin Win

  • Content Count

  • Joined

  • Last visited

  • Days Won


Nin Win last won the day on September 14 2018

Nin Win had the most liked content!

Community Reputation

484 Celestant-Prime


About Nin Win

  • Rank
    Dracothian Guard

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. AoS2 has been pushing more and more of a faction's special abilities and flavour into allegiance abilities, command traits, artefacts, battle traits and so on. Much like how in 40k the stratagems can contain a lot of the theme of the army. Or the tactics or whatever the equivalent is called in Killteam Skirmish not having those except for the grand alliances definitely stands out a lot more than it did when the first skirmish book came out. And since we like those elements we end up having to house rule and tweak and whatnot to get them to work. In the end we decided that the flavour and fun of the allegiance abilities was more important than the individual model activation and low model count of skirmish and we just sort of stopped playing skirmish. Like Kill Team, skirmish needs faction specific elements rather than just grand alliance based elements.
  2. Winnipeg - There's a GW store that is actually a decent size with more than one table for customer use and is usually busy on Saturdays. GameKnight has tons of table space and terrain and on Fridays they are open til midnight. On Facebook there's a Winnipeg War Council group that has a monthly thing as well as running AoS "Bunker Buster" events that are capped at 12 participants. There's also a group of us that mostly do Narrative/Open at people's houses. A friend rents out the multi purpose room in his building once a month for some gaming. PM me if anyone ever wants details on that sort of thing.
  3. Dark Crystal is so good. Maybe my tzeentch beasts of chaos need some skeksis as great brey shamans. I wonder what the size of the board game miniatures are?
  4. The scenarios in the january edition are good. I like the smaller table size a lot. The biggest issue our group keeps having though is that so much of the flavour of a given army is in their battletome traits and whatnot and none of that is used. We've been using it and trying out interpret it all on a case by case basis and make it all work, but it's been rough. Basically for anything that talks about unit or whatever we've been basing it on the standard bearer and doing the 6" thing. It mostly works but some stuff doesn't really. We're probably going to transition more to the full game with the AoS:Warbands rules (here on TGA, link below) which reduces the minimum unit size. If GW comes out with more in the future we'll look into it, but for now we're going to go a bit larger and play with units.
  5. No, but most dedicated skirmish games would probably work better for tiny games than AoS Skirmish (I'm not saying AoS Skirmish is bad, it's just forcing a non skirmish game super small). It'll be a different experience and you'll have to do some conversion work. Some armies will need real thought as Frastgrave assumes a wizard is leading the warbands, right?
  6. We're starting a new skirmish grow-league on the 26th. We were contemplating moving towards a Path to Glory campaign after that, but I think Warbands will be a better place to go after that. Last year we ran a skirmish grow league and transitioned right into the big game and it was a bit jarring as people had lots of one-ofs and two-ofs and they suddenly needed to paint 8 or 9 more. Going to five will be much better.
  7. I actually bought the Nightvault core set to split with a friend who wanted the Briar Queen (I wanted the 4th and 5th Evocator to make a full unit with the 3 that came in Soul Wars and another Knight-Incantor for the battalion in the Stormcast battletome). So far I've played the game about 6 times and it's good. I can already see though that if you have a large card pool and build a tuned deck it will be stronger than just trying out the cards that come with each warband. I was pleasantly surprised overall though. I've heard good things about the products from Gamemat.eu -- I live in Canada though so I've never seen them myself.
  8. I think you're better off with skirmish than path to glory. Path to glory seems like it should be a great way to play with small armies but then when you add in the random tables it actually takes a huge collection to play as intended. It works fine playing with just using what you have, but it definitely misses something when you can't do the random army building. I really think Path to Glory is best for people with very large collections. Getting into terrain building and making your own playing surface and ruins and whatnot to fight over is also fun. There are millions of youtube videos on this. I recently made a skirmish mat by soaking watered down cheap interior paint into a microfibre blanket. I taped garbage bags down on the table to protect it. It took a day to dry but the end result is a nice stiff mat that looks like grass. I'll probably make another with brown or grey or both at some point. I also totally agree that they should make a starter set for skirmish designed that way from the ground up. GW wants people to play the larger game with bigger armies to sell more models though. So even Storm Strike, which is a far better match with Skirmish, assumes you'll be using the full sized game. If you're going with Skirmish as your main way to play you're probably not going to need to get the battletome books for either stormcast or nighthaunt and you have a wider array of miniatures to choose from as you can add any Order or Death forces to your collecting if you like the look of them. There are a variety of Easy to Build boxes that are the miniatures from the Shadespire/Nightvault boardgame. Steelheart's Champions, The Farstriders and Deathrattle Sepulchral Guard. You might want to consider them as a way to get a few Liberators or a few Skeletons or whatever. They can be run as a character unit with its own warscroll that you can find on the product page or in the AoS app. Or they can just be run as the generic types.
  9. Locally we're playing a house ruled mix of the AoS booklet, these rules (mostly the scenarios and playing on the smaller table size) and Hinterlands, so we've been doing the Hinterlands way most of the time. Sometimes we don't worry about it like if a player was really excited to paint something and didn't quite paint enough normal troopers in time for the club day.
  10. In GW's financial reports they talk about their pricing model as seeking an average price increase on products sold of 3% a year. With new releases making near a third of their sales (also outlined in their financial reports) they can increase prices of new kits by 9% compared to the last comparable kit and then round up and they'll average their 3% a year. If their paints and start collecting boxes are getting a price increase it means they are selling better than they thought compared to new releases. That the sales of these items is causing their price increase on new releases to not make the average price of products sold not hit that 3% target. So they probably did the math and figured out what needs to change to hit their stated goal.
  11. For me the extra points for champions and special weapons was like "what?" As I play stormcast 5 points here and 5 points there is no big deal relative to the cost of the members of my warband, but my opponents who play cheaper things are paying the same 5 points for the gor champions, ungor halfhorns, nightgoblin leaders and so forth. Their warbands went up tons in points compared to mine and others who play more elite stuff. So we're sticking with no extra points for that stuff so everyone pays the same proportionate cost (zero). It really should have been a proportionate cost.
  12. About the same. It's fine content wise, I guess. Going to smaller table size is probably good. Splitting it across two volumes is annoying. Hopefully it inspires some 40k readers to give AoS a go through Skirmish.
  13. I'm probably going to edge highlight the metal, but I'm still enjoying painting in a block colour and black line method like the late 90s.
  14. Our group got this, but I don't think we're going to use much of the changes. We were already doing a mashup of Hinterlands and AoS Skirmish and this doesn't offer too much. We'll try the smaller battle field. What we are not going to do is disallow faction and realm spells and the like. We'll continue using all the AoS game content and evaluating everything on a case by case basis like the mortal wound spamming spells that hit every model.
  15. I'm already a dropper-bottle only guy, so the paint increase is a non-issue for me. The start collecting is a bit weird. They're priced at a point just below where a lot of the super popular premium board games are priced and I could see an extra 5-20% in price pushing them out of the "starter" or "introductory" product type range and into the full game type range. I know people who get in eventually go on to buy multiples of the price of start collecting, but you've got to get them started. Personally I won't be affected much. I've already got my 2K+ of Stormcast and Beasts of Chaos. Beasts of Chaos happened because I got so many deals on used models during the time when they were neglected by GW before news of their battletome came out (as my friend did with grots). The Stormcast are half the first starter plus a few things, half Soul Wars and a few things. I was originally going to build an army for each grand alliance, but I ended up making two 40k armies instead of Destruction and Death. One thing I really like is how they are making a series of starter/battle sets with two armies. I've found loads of people split those and they end up giving you about the equivalent of a start collecting for even a bit less. If Wrath and Rapture is anything to go by, the new Flesheater Courts/Skaven box (Carrion Empire) should continue this trend. I'm also finding that with my gaming group being a lower list power level group, things like the Shadespire/Nightvault warbands are interesting purchases. As are the easy to build kits in general. Used miniatures plus splitting starter sets plus little sets here and there is enough for me. I bought a Mechanicus Start Collecting for 40k, but then bolstered them with half a Forge Bane.
  • Create New...