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About Me

  1. The cards: Seems like it's possible to play a few variants of this warband, ranging from a more elite grave guard to a mass of skeletons. While I'm personally leaning towards a healthy mix, I can't but imagine what can be done with Vanhel's and a blob of warriors. Another interesting point is Necrotic Siphon. I might not have fully grasped the whole wild dice mechanic, but getting a fairly high triple doesn't seem that rare. Having guaranteed damage should let you play more conservative in that combat phase, even if it's just 3-4. Obviously, the ressurrect can be very situational, but bringing back a grave guard with 2h-weapon next to a juicy target might outshine the Siphon. Really looking forward to trying these guys out. Worried about the low speed, but I feel it might be manageable with some creative ability shenanigans.
  2. Wondering how to run a Grand Alliance of Death Army with FEC, LoN, NH, and OBR. Is there anything out there that has rules for that? I'm mainly asking because most death factions have their own mechanics and rules that they need to be able to run, and those are highly dependent on their allegiance abilities. Like OBR relentless discipline points. So I'm trying to figure out how to run an army made up of all death. I mean they have similar mechanics for the most part but just called different abilities. Also what would be used for battleline? Just the LoN battleline? Or battle line from any of them? If anyone has any suggestions or can direct me where to find rules for this it would be much appreciated.
  3. The votes are in, and while for a moment it looked like I might be facing a 3 way tie, in the end Legion of Sacrament pulled in ahead of the other two options. So I bundled my chariots and morteks back into their storage bins (don't worry, they aren't gone forever), and set the victorious Sacramental Legion project out on the painting table, together with a stubborn batch of comission 30k Raven Guard that I need to finish alongside this lot. Of that, Arkhan, the necromancer, and the Balewind are pretty much done, barring maybe a few minor adjustments here or there. 10 of the 40 skeletons are also mostly done, left over from the last time I tried to get a starter force of undead painted. I've changed my mind about how I want to paint their shields, so those will need some work, but mostly I'm looking at 30 skeletons and 10 dire wolves standing between me and that long coveted first 1,000 points. I plan to work in batches, in the hope of avoiding the burnout that has plagued some of my previous attempts. To that end, I'll be alternating between groups of 10 skeletons and 5 dire wolves, with this command batch first in line.
  4. ~ I got that Old Black Magic, rolling in ~ More Pics: Work in Progress: After a year of mostly not working on it, I've finally finished painting my old school Arkhan on flying chariot conversion. I'm honestly really quite happy with it. Now I just need an army for him to lead. I'm not lacking the models for it, I’ve got like 20,000 points of warhammer undead in varying states of assembly & painting, but shamefully I only have exactly 5 fully painted models. ~ behold, the entirety of my collection, if you only count the stuff I've finished painting ~ Every couple years I’d throw together a ‘manageable starter army’ from the shame pile and pretend like I’m going to get it painted. And I'll make some progress, but never actually finish anything, and that’s probably how things are going to go this time too, after all it’s not like I don’t have four or five other projects waiting on hold, but w/e, finishing my Arkhan conversion has me feeling motivated, so I’m ready to try again. This blog seems a good enough way to track my progress.
  5. So I want to paint up a 1,000 point starter army for Arkhan to lead, but Arkhan can be used in a lot of armies - Bonereapers, Legions, and Grand Alliance Death. Plus in Tomb Kings armies 'Arkhan on a Chariot' has officially been run as Settra or 'Tomb King on Exalted Chariot' since the Compendium days, so there's yet another way to run him. And my shame pile is sufficiently massive that I could easily put together any of these lists, and honestly I like all of them, and hope one day to paint all this junk, so the question is less 'which will I try to paint' and more 'which will I try to paint first', which I guess I'll throw up a pole for here and see if anyone has suggestions for me. Here are the options I'm looking at right now: ... Null Myriad ... Legion of Sacrament ... Tomb Kings ... So those are the three options I'm looking at, and really I do like all of them equally, I think, and if I can sustain the effort I'd probably try to get all three done before expanding any one army out towards the standard 2k range. But that's putting the cart way before the horse, I have to get at least one of these three done before I worry about what I'll do after, so which one do you think I should start with?
  6. Hello all and greetings from Sweden! Old fantasyplayer returning for some of this lovely plastic crack and focusing a lot on the wonderful painting experience that is Warhammer. Had Ogors, Vampire Counts and Goblins in fantasy and mainly focusing on Legions of Nagash (Soulblight) and eventually going to continue my squigproject (With all those lovely new models, back in my days they were in finecast/metal 😄). Been lurking a while here and enjoying all the rumours and hobbyinspiration in this thriving community and probably going to post some progresspictures eventually to keep the motivation going. Posting one of my Morghast that is one of my new favorite models Looking forward to be a part of this community! PS. Gief new Soulblights now!
  7. Uvatha

    Vampire Lord #1

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  8. Uvatha

    Vampire Lord #5

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  9. Uvatha

    Vampire Lord #4

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  10. Uvatha

    Vampire Lord #3

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  11. Uvatha

    Vampire Lord #2

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  12. Uvatha

    Vampire Lords

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  13. Uvatha

    Vampire Lords

    https://twitter.com/guillaume_gte/status/1271650751987752960 My Vampire Lord kitbash/conversion, inspired by Mike Lee's "Nagash" and Josh Reynolds "Neferata" excellent books :)
  14. lare2

    Spirit hosts

  15. lare2

    Lord Executioner

  16. lare2

    Chainrasps

  17. lare2

    Chainrasps

  18. lare2

    Chainrasps

  19. To paraphrase the Count himself, "Welcome to my thread. Come freely. Go safely; and leave something of the happiness you bring!" (I'd make a 'Nosferatu' quip but Orlok's not too big on dialogue...) As a new year breaks over Shyish, the Ancient One stirs in his tomb. For decades, his spirit has walked the Realm of Death's many underworlds, his physical remains sustained by a diet of dark magic. Unfettered from his cadaver, he has travelled far in his hunger for knowledge and secrets. Most souls are all too eager to share their stories. Others are doomed to repeat their final moments or strongest memories; the Ancient One need only watch. Even the dead want to be heard. Now his tower stirs again. Fell bats flock to the upmost turrets, crawling like lizards to rest in the rafters. Those humans and the other base creatures held in the laboratories huddle deeper in the shadows. Deep beneath even the duardins' old tunnels, rows of iron maidens rattle once more with madness and the crunch of mandibles. Acolytes long sequestered in their private quarters feel the Winds shift and look up with red eyes and trembling hands, helpless against their Master's will. While his carcass has withered in its casket, that will has grown fat on the words of the dead. Eyes glittering with the patience of one who cannot die, he has walked from the trackless forests of Necros to the howling deserts of Nulahmia seeking answers and learned much about the Mortal Realms in the process. Back in possession of his remains, he pushes aside the lid of his sarcophagus and emerges to record that knowledge, the secrets of the dead captured in crimson that he might reread them, refer back to them, draw pleasure from them all over again in his quest to understand them. For only in understanding them does he make them his own. And they will be his. The Ancient One is still waking, but as he does so, I'll share pictures of (and stories about) the finished things that crawl through the tower and make those tunnels their home. If you're interested in WIP stuff, you can find that in the Laboratory, in the Painting and Modelling forum. For things like inspiration and book reviews, I've also started a blog. Finally, if you're into Instagram, you can follow me at @brotherhoodofnecros. I hope this has captured your interest — I can't get enough of this crazy community. Thanks for following!
  20. "From my rotting body, flowers shall grow, and I am in them, and that is eternity." Edvard Munch Apologies for the lack of updates recently. It's been a while, but then it's taken me a while to tackle this month's challenge. At the beginning of February, to align with Tales of Instahammer's Monster Month, I set myself the task of complete The Ancient One atop his zombie dragon. I'd be lying if I said it hasn't been a slog, but we've made it. Who is The Ancient One? (The lore) For decades, this vampire's spirit has walked the Realm of Death's many underworlds. Unfettered from his cadaver during bouts of deep sleep, he has travelled far in his hunger for knowledge and secrets. Most souls are all too eager to share their stories. Others are doomed to repeat their final moments or strongest memories; The Ancient One need only watch. Even the dead want to be heard. Now his tower stirs again. Fell bats flock to the upmost turrets, crawling like lizards to rest in the rafters. Those humans and the other base creatures held in the laboratories huddle deeper in the shadows. Deep beneath even the duardins' old tunnels, rows of iron maidens rattle once more with madness and the crunch of mandibles. Acolytes long sequestered in their private quarters feel the winds shift and look up with red eyes and trembling hands, helpless against their father's will. Back in possession of his remains, he pushes aside the lid of his sarcophagus and emerges into total darkness to record that knowledge, the secrets of the dead painted on reams of human skin that he might reread them, refer back to them, draw pleasure from them all over again in his quest to understand them. For only in understanding them does he make them his own. And they will be his. "I come back to myself slowly, and the visions of the dead come with me. They dance in the corners of my eyes as I reach out to drag the vast stone cover from before me, retracing steps they once learned in life or else writhing from base memories of a different kind. A select few of them I recognise, their features etched into my being, bound to me or my holdings until such a time as I deem otherwise. Others I might recall once I have woken properly. Most of them are as faceless to me as the dead in my dreams and just as immaterial." Dark Awakening, Ch. 1 Bringing The Ancient One to un-life You might recognise several of the parts used to convert The Ancient One and his mount. Much like his experiments, this vampire's model is made from a variety of different sculpts. At its base is the Tomb Kings Hierophant from the classic Casket of Souls set. There's a Spirit Host arm, an arm from the Warcry Beasts kit, several skulls from the Mortis Engine set, and a Terrorgheist with a Troglodon's head, which to my mind is super serpentine and draconic. The rest is Greenstuff. (Curious? Check out some WIP shots.) I think my favourite part is his gnarly expression, which I feel really captures the essence of the Necrarchs and the classic Vampire Counts artwork that has so inspired me. I hope you like him as much as I do. If so, I'd love to hear about it. Related read: Sunday Spotlight: The Acolytes Five Instagram: @brotherhoodofnecros
  21. OBR has allies in the story of Wrath of the Everchosen -Only a minor spoiler for WotE ahead, nothing about the conclusion. People who comment please avoid spoilers as well- So in the story of the book, one of the first things Katakros does in his plan to seize the Eightpoints is realize his units will hard pressed to push through the defenses of Chaos’ Dreadholds. In a move a smart general would make, he sends word to Lady Olynder to lead her procession as a vanguard for his forces as they can pass through the walls and gates with ease, and open the way for his soldiers. In the first battle, the death alliance even raises the bodies of the dead chaos defenders as zombies as send them through the Endgate as chaff to cover the OBR advance. This happens several times, showing narratively, that Katakros is not above using other types of undead when he rightly realizes that they would be better tools for the job than his elite troops. He willingly initiates alliances with Nighthaunt and Deathmages (who made zombies for him). Let OBR use, and be, allies on the tabletop. It would only take one sentence to solve the “relentless discipline for command abilities” problem, by not letting RDP be used for command abilities of non OBR units. It remains one of the more disappointing choices in my eyes that Nagash’s view of a united undead-topia are spearheaded by a force unable to take or be allied in other forces, solely because of poor design choices.
  22. "W'soran woke slowly, reluctantly. Eyelids as thin as parchment peeled back from dull orbs — one a grisly yellow, the other milky white and blind — even as thin, desiccated lips retreated from the thicket of needle fangs that occupied his mouth. The twin leathery slashes that were his nostrils flared, taking in the air instinctively. He smelled the effluvium of age, the cold, harsh stink of rock and the faintest odour of long-ago spilled blood." Here we go, people. As an avid (okay, obsessed) fan of all things Necrarch, this book promised to be the mother lode, exploring the background and lore of our bloodline as seen through the eyes of the father of the Necrarchs himself, W'soran the Wicked: W'soran, one of the first vampires and former pupil of the Great Necromancer Nagash, seeks to unravel the secrets of life and death. But his hunt for power is interrupted by a civil war in Mourkain, the mountain nation ruled by his former ally, Ushoran. Now W'soran must battle old friends and new enemies as he weaves a complex web of treachery and deceit in order to anoint himself the Master of Death... What did I think? How couldn't I love a story that brought both W'soran and perhaps the second-most-infamous Necrarch Melkhior together? As I've already mentioned in earlier reviews, what really captures my imagination and inspires me in Black Library's books isn't the (often generous) fighting or even the grimdark fantasy but the characters and their relationships. W'soran wouldn't be half as interesting without his scheming pupil, and Melkhior might seem motiveless if not for his father-in-death, ordering him about like the lackey he is. "Melkhior jerked back, surprised, his flat, black eyes gleaming in the sudden blaze of light and his monstrous features writhing in consternation. Melkhior looked akin to nothing so much as one of the great bats of the deep dark, squeezed and twisted into a mockery of human shape." Ticking away at the back of the reader's mind is the knowledge we have as gamers and fans of the established background of how this unvoiced conflict plays out. Josh knows this, and his solution is both satisfying and fiendishly in-character — I was cackling when I realised what had happened. Of course, the book also explores W'soran's relationship with his peers and (dare I say) equals in the form of Neferata and Ushoran. The book does a great job of painting that picture, helping the reader to understand, if not justify, W'soran's actions and motives and build up a relationship of their own with him. "Even now, after everything that had happened he still felt it, burning in his gut like a slow poison. The need, not for blood or to feel the life of squirming prey ebb from twitching meat, but for — what? — respect, perhaps? Acknowledgement, certainly; the admission of his superiority by those who dared to call themselves his peers." The story continues on from Neferata and the exploits of Ushoran in Mourkain, so if you enjoyed that one, you'll want to give this a read. My favourite thing about the book? There's a moment, deep beneath the mountains, when Melkhior introduces W'soran to something he has found buried in the dark. I won't quote it as it will spoil that moment for you but the reverence and awe that W'soran experiences, standing in its presence, is quite moving and does justice to a creature so often flaunted in fantasy novels without due respect for its sheer size or majesty. Look out for it. Haven't read it yet? Order a copy, turn down the lights, and dive in... Related read: Am Reading: Neferata: The Blood of Nagash Am Reading: The Rise of Nagash Tales #1: The Withering
  23. They are watching us. From the moment we crossed over into this fecund place in search of it, I knew eyes on me, felt its attention shift, infinitesimal speck by speck, a vast consciousness like the hive mind of a colony of wardroth grubs turning its antlered head our way. Even now, it tracks us through the tumbling vales, and what it sees, it wishes to destroy. It dreams of ending us, of trampling us, of impaling us on those magnificent horns, of returning us to the soil and the wind. The mortal coil! Is this what it feels like, to be studied, to be read? Is this what my subjects experience, when I look for the secrets in their skin? We came for a book, but already I have gained something far greater: wisdom with which to fill a tome of my own! Of course, such a text will warrant the finest materials. A bolt of buckskin shall do nicely. Or, failing that, a ream of aelfhide. I shall weave a placeholder from their hair! Her song holds no sway in these old trees. They stir with a different sound. Stop running, child, and you may just hear it: the wind in the boughs, like the billowing of vast wings; its keening shriek, like that of a beast in pain. You may yet hear it, if you just stop running. You may yet sing with them. Yes, little princeling. Catch your breath and raise your voice and sing with the children of the night, even as they catch you. A choir of screams, in harmony! "Awake, O dead! Crawl from your mountain tombs. Once more, the dispossessed have cause to march upon the forests of the aelves: my cause! No root nor branch nor witch-forged blade will spill your blood this time..." * I hear it then: a tapping, the patter of fleshless fingertips between the stalactites. Overhead, blackness, impenetrable except for that sound and something else, almost inaudible, a keening pitch. Scree scatters before my boots, the darkness a precipice over which I dangle, every step my last. One more. Up ahead, a glimmer of light. One more. The entrance is in sight. One more. They are waiting for me, outside, unpacking the camp by torchlight and the glare of the zephyr spites. One more —Wait. Silence has descended over me like a fresh darkness. What of the tapping? Nothing, just that whine, needling into my ears, growing higher, cutting sharper. The dead wolf’s bite didn’t wound so deep. My groan echoes around me. The blackness swallows it utterly, then spits it back in a scrabble of scratches and the flutter of wing beats. I imagine a mainsail filling over and over with competing winds, impossibly vast in the shadows. Run run run —My every footfall kicks pebbles and stones, glottal pops marking my flight. One more step. A smell washes over me, a rotting tide. One more step. The entrance looms before me, my exit now, and I make out the silhouettes of my comrades, moving about camp. Is that their laughter I hear, or have I gone mad? One more step — * See how quickly they die, how easily they rise again? Necromancy, a written art, its secrets consecrated in blood, His Word made flesh. For the longest time, that was all I saw; runes and languages that sought to confound me even as I learned them. Never did I stop to study that on which they were written. Their medium: human skin, gut for binding, and flesh of a different kind, sprouted from the sodden earth, grown into great forests before being hewn and pulped. That flesh is silent now, but in fair Ghyran, it still sings, the very wind whispering with untold secrets, a shiver down my spine. So I walk that land, and beneath those trees I read again, my fingers teasing stories from the throats of sylphs and the aelves that dance with them, my tongue the sorrow that defines their tales. What more could the undying ask for than that: Nature, a book that never ends! Such a shame that they won’t stop screaming. How is one supposed to read, surrounded by such a racket? Read more about Tale of Instahammer Werble-1C267E295.MP4
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